early-access version 2454
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938bd9b24b
commit
0a23739c87
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2452.
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This is the source code for early-access 2454.
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## Legal Notice
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@ -2613,7 +2613,7 @@ static const FunctionDef SVC_Table_32[] = {
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{0x33, SvcWrap32<GetThreadContext32>, "GetThreadContext32"},
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{0x34, SvcWrap32<WaitForAddress32>, "WaitForAddress32"},
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{0x35, SvcWrap32<SignalToAddress32>, "SignalToAddress32"},
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{0x36, nullptr, "Unknown"},
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{0x36, SvcWrap32<SynchronizePreemptionState>, "SynchronizePreemptionState32"},
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{0x37, nullptr, "Unknown"},
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{0x38, nullptr, "Unknown"},
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{0x39, nullptr, "Unknown"},
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@ -1697,6 +1697,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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const IntervalType subtract_interval{dest_address, dest_address + copy_size};
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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BufferId buffer_id = FindBuffer(dest_address, static_cast<u32>(copy_size));
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auto& buffer = slot_buffers[buffer_id];
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@ -1713,7 +1714,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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} else {
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer);
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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}
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return true;
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@ -37,7 +37,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
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}
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const GPUVAddr address{regs.dest.Address()};
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if (is_linear) {
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rasterizer->AccelerateInline2Memory(address, copy_size, inner_buffer);
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rasterizer->AccelerateInlineToMemory(address, copy_size, inner_buffer);
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} else {
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UNIMPLEMENTED_IF(regs.dest.z != 0);
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UNIMPLEMENTED_IF(regs.dest.depth != 1);
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@ -1557,7 +1557,7 @@ private:
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static constexpr u32 null_cb_data = 0xFFFFFFFF;
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struct CBDataState {
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static constexpr size_t inline_size = 0x8000;
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static constexpr size_t inline_size = 0x4000;
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std::array<std::array<u32, inline_size>, 16> buffer;
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u32 current{null_cb_data};
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u32 id{null_cb_data};
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@ -504,14 +504,12 @@ struct GPU::Impl {
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreSequence:
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break;
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case BufferMethods::UnkCacheFlush: {
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case BufferMethods::UnkCacheFlush:
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rasterizer->SyncGuestHost();
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break;
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}
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case BufferMethods::WrcacheFlush: {
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case BufferMethods::WrcacheFlush:
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rasterizer->SignalReference();
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break;
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}
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case BufferMethods::FenceValue:
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break;
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case BufferMethods::RefCnt:
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@ -123,8 +123,8 @@ public:
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[[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0;
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virtual void AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) = 0;
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virtual void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) = 0;
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/// Attempt to use a faster method to display the framebuffer to screen
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[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
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@ -484,8 +484,8 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA()
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return accelerate_dma;
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}
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void RasterizerOpenGL::AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) {
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void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) {
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auto cpu_addr = gpu_memory.GpuToCpuAddress(address);
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if (!cpu_addr) [[unlikely]] {
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gpu_memory.WriteBlock(address, memory.data(), copy_size);
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@ -106,7 +106,8 @@ public:
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const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Config& copy_config) override;
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Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
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void AccelerateInline2Memory(GPUVAddr address, size_t copy_size, std::span<u8> memory) override;
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void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) override;
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bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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u32 pixel_stride) override;
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void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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@ -548,8 +548,8 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerVulkan::AccessAccelerateDMA()
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return accelerate_dma;
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}
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void RasterizerVulkan::AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) {
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void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) {
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auto cpu_addr = gpu_memory.GpuToCpuAddress(address);
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if (!cpu_addr) [[unlikely]] {
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gpu_memory.WriteBlock(address, memory.data(), copy_size);
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@ -99,7 +99,8 @@ public:
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const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Config& copy_config) override;
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Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
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void AccelerateInline2Memory(GPUVAddr address, size_t copy_size, std::span<u8> memory) override;
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void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) override;
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bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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u32 pixel_stride) override;
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void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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