early-access version 2454

This commit is contained in:
pineappleEA 2022-02-01 04:26:00 +01:00
parent 938bd9b24b
commit 0a23739c87
11 changed files with 18 additions and 17 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2452.
This is the source code for early-access 2454.
## Legal Notice

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@ -2613,7 +2613,7 @@ static const FunctionDef SVC_Table_32[] = {
{0x33, SvcWrap32<GetThreadContext32>, "GetThreadContext32"},
{0x34, SvcWrap32<WaitForAddress32>, "WaitForAddress32"},
{0x35, SvcWrap32<SignalToAddress32>, "SignalToAddress32"},
{0x36, nullptr, "Unknown"},
{0x36, SvcWrap32<SynchronizePreemptionState>, "SynchronizePreemptionState32"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},

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@ -1697,6 +1697,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
const IntervalType subtract_interval{dest_address, dest_address + copy_size};
ClearDownload(subtract_interval);
common_ranges.subtract(subtract_interval);
BufferId buffer_id = FindBuffer(dest_address, static_cast<u32>(copy_size));
auto& buffer = slot_buffers[buffer_id];
@ -1713,7 +1714,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
} else {
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer);
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
}
return true;

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@ -37,7 +37,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
}
const GPUVAddr address{regs.dest.Address()};
if (is_linear) {
rasterizer->AccelerateInline2Memory(address, copy_size, inner_buffer);
rasterizer->AccelerateInlineToMemory(address, copy_size, inner_buffer);
} else {
UNIMPLEMENTED_IF(regs.dest.z != 0);
UNIMPLEMENTED_IF(regs.dest.depth != 1);

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@ -1557,7 +1557,7 @@ private:
static constexpr u32 null_cb_data = 0xFFFFFFFF;
struct CBDataState {
static constexpr size_t inline_size = 0x8000;
static constexpr size_t inline_size = 0x4000;
std::array<std::array<u32, inline_size>, 16> buffer;
u32 current{null_cb_data};
u32 id{null_cb_data};

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@ -504,14 +504,12 @@ struct GPU::Impl {
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequence:
break;
case BufferMethods::UnkCacheFlush: {
case BufferMethods::UnkCacheFlush:
rasterizer->SyncGuestHost();
break;
}
case BufferMethods::WrcacheFlush: {
case BufferMethods::WrcacheFlush:
rasterizer->SignalReference();
break;
}
case BufferMethods::FenceValue:
break;
case BufferMethods::RefCnt:

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@ -123,8 +123,8 @@ public:
[[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0;
virtual void AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) = 0;
virtual void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) = 0;
/// Attempt to use a faster method to display the framebuffer to screen
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,

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@ -484,8 +484,8 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA()
return accelerate_dma;
}
void RasterizerOpenGL::AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
auto cpu_addr = gpu_memory.GpuToCpuAddress(address);
if (!cpu_addr) [[unlikely]] {
gpu_memory.WriteBlock(address, memory.data(), copy_size);

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@ -106,7 +106,8 @@ public:
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInline2Memory(GPUVAddr address, size_t copy_size, std::span<u8> memory) override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,

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@ -548,8 +548,8 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerVulkan::AccessAccelerateDMA()
return accelerate_dma;
}
void RasterizerVulkan::AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) {
auto cpu_addr = gpu_memory.GpuToCpuAddress(address);
if (!cpu_addr) [[unlikely]] {
gpu_memory.WriteBlock(address, memory.data(), copy_size);

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@ -99,7 +99,8 @@ public:
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInline2Memory(GPUVAddr address, size_t copy_size, std::span<u8> memory) override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<u8> memory) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,