early-access version 4007

This commit is contained in:
pineappleEA
2023-12-04 17:52:24 +01:00
parent 7ffddcf6ba
commit 0a28786e83
13 changed files with 34 additions and 94 deletions

View File

@@ -145,8 +145,7 @@ Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t inde
Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> programs,
const GraphicsPipelineCacheKey& key,
const Shader::IR::Program& program,
const Shader::IR::Program* previous_program,
u32 max_num_cbufs) {
const Shader::IR::Program* previous_program) {
Shader::RuntimeInfo info;
if (previous_program) {
info.previous_stage_stores = previous_program->info.stores;
@@ -262,7 +261,6 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
}
info.force_early_z = key.state.early_z != 0;
info.y_negate = key.state.y_negate != 0;
info.max_num_cbufs = max_num_cbufs;
return info;
}
@@ -657,7 +655,6 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
const Shader::IR::Program* previous_stage{};
Shader::Backend::Bindings binding;
const u32 max_num_cbufs{static_cast<u32>(device.GetMaxPerStageUniformBuffers())};
for (size_t index = uses_vertex_a && uses_vertex_b ? 1 : 0; index < Maxwell::MaxShaderProgram;
++index) {
const bool is_emulated_stage = layer_source_program != nullptr &&
@@ -671,8 +668,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
const size_t stage_index{index - 1};
infos[stage_index] = &program.info;
const auto runtime_info{
MakeRuntimeInfo(programs, key, program, previous_stage, max_num_cbufs)};
const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)};
ConvertLegacyToGeneric(program, runtime_info);
const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding)};
device.SaveShader(code);
@@ -768,10 +764,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
}
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
const Shader::RuntimeInfo info{
.max_num_cbufs = static_cast<u32>(device.GetMaxPerStageUniformBuffers()),
};
const std::vector<u32> code{EmitSPIRV(profile, info, program)};
const std::vector<u32> code{EmitSPIRV(profile, program)};
device.SaveShader(code);
vk::ShaderModule spv_module{BuildShader(device, code)};
if (device.HasDebuggingToolAttached()) {