early-access version 1890
This commit is contained in:
parent
8cde2bad21
commit
0a6abc3bd0
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1888.
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This is the source code for early-access 1890.
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## Legal Notice
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@ -1,8 +1,3 @@
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# Add a custom command to generate a new shader_cache_version hash when any of the following files change
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# NOTE: This is an approximation of what files affect shader generation, its possible something else
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# could affect the result, but much more unlikely than the following files. Keeping a list of files
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# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
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set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
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if (DEFINED ENV{AZURECIREPO})
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set(BUILD_REPOSITORY $ENV{AZURECIREPO})
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endif()
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@ -30,10 +25,7 @@ add_custom_command(OUTPUT scm_rev.cpp
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-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
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-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
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DEPENDS
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# WARNING! It was too much work to try and make a common location for this list,
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# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
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# ...
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# and also check that the scm_rev files haven't changed
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# Check that the scm_rev files haven't changed
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"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
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"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
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# technically we should regenerate if the git version changed, but its not worth the effort imo
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@ -14,7 +14,6 @@
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#define BUILD_ID "@BUILD_ID@"
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#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
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#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
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#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
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namespace Common {
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@ -28,7 +27,6 @@ const char g_build_version[] = BUILD_VERSION;
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const char g_build_id[] = BUILD_ID;
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const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
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const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
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const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
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} // namespace
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@ -62,7 +62,6 @@ json GetYuzuVersionData() {
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{"build_date", std::string(Common::g_build_date)},
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{"build_fullname", std::string(Common::g_build_fullname)},
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{"build_version", std::string(Common::g_build_version)},
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{"shader_cache_version", std::string(Common::g_shader_cache_version)},
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};
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}
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@ -48,9 +48,12 @@ using VideoCommon::ComputeEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GraphicsEnvironment;
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using VideoCommon::LoadPipelines;
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using VideoCommon::SerializePipeline;
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using Context = ShaderContext::Context;
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constexpr u32 CACHE_VERSION = 5;
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template <typename Container>
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auto MakeSpan(Container& container) {
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return std::span(container.data(), container.size());
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@ -287,7 +290,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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});
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++state.total;
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}};
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VideoCommon::LoadPipelines(stop_loading, shader_cache_filename, load_compute, load_graphics);
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LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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@ -394,7 +397,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() {
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env_ptrs.push_back(&environments.envs[index]);
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}
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}
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SerializePipeline(graphics_key, env_ptrs, shader_cache_filename);
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SerializePipeline(graphics_key, env_ptrs, shader_cache_filename, CACHE_VERSION);
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return pipeline;
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}
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@ -492,7 +495,8 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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if (!pipeline || shader_cache_filename.empty()) {
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return pipeline;
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}
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename);
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename,
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CACHE_VERSION);
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return pipeline;
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}
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@ -54,6 +54,8 @@ using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GraphicsEnvironment;
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constexpr u32 CACHE_VERSION = 5;
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template <typename Container>
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auto MakeSpan(Container& container) {
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return std::span(container.data(), container.size());
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@ -434,7 +436,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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});
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++state.total;
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}};
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VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, load_compute, load_graphics);
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VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
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load_graphics);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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@ -562,7 +565,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
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env_ptrs.push_back(&envs[index]);
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}
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}
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SerializePipeline(key, env_ptrs, pipeline_cache_filename);
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SerializePipeline(key, env_ptrs, pipeline_cache_filename, CACHE_VERSION);
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});
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return pipeline;
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}
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@ -581,7 +584,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
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}
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serialization_thread.QueueWork([this, key, env = std::move(env)] {
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env},
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pipeline_cache_filename);
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pipeline_cache_filename, CACHE_VERSION);
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});
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return pipeline;
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}
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@ -22,7 +22,6 @@
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namespace VideoCommon {
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constexpr std::array<char, 8> MAGIC_NUMBER{'y', 'u', 'z', 'u', 'c', 'a', 'c', 'h'};
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constexpr u32 CACHE_VERSION = 5;
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constexpr size_t INST_SIZE = sizeof(u64);
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@ -370,7 +369,7 @@ std::array<u32, 3> FileEnvironment::WorkgroupSize() const {
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}
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void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
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const std::filesystem::path& filename) try {
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const std::filesystem::path& filename, u32 cache_version) try {
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std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app);
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file.exceptions(std::ifstream::failbit);
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if (!file.is_open()) {
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@ -381,7 +380,7 @@ void SerializePipeline(std::span<const char> key, std::span<const GenericEnviron
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if (file.tellp() == 0) {
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// Write header
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file.write(MAGIC_NUMBER.data(), MAGIC_NUMBER.size())
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.write(reinterpret_cast<const char*>(&CACHE_VERSION), sizeof(CACHE_VERSION));
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.write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
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}
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if (!std::ranges::all_of(envs, &GenericEnvironment::CanBeSerialized)) {
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return;
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@ -402,7 +401,7 @@ void SerializePipeline(std::span<const char> key, std::span<const GenericEnviron
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}
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void LoadPipelines(
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std::stop_token stop_loading, const std::filesystem::path& filename,
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std::stop_token stop_loading, const std::filesystem::path& filename, u32 expected_cache_version,
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Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
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Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics) try {
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std::ifstream file(filename, std::ios::binary | std::ios::ate);
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@ -417,13 +416,13 @@ void LoadPipelines(
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u32 cache_version;
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file.read(magic_number.data(), magic_number.size())
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.read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
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if (magic_number != MAGIC_NUMBER || cache_version != CACHE_VERSION) {
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if (magic_number != MAGIC_NUMBER || cache_version != expected_cache_version) {
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file.close();
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if (Common::FS::RemoveFile(filename)) {
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if (magic_number != MAGIC_NUMBER) {
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LOG_ERROR(Common_Filesystem, "Invalid pipeline cache file");
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}
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if (cache_version != CACHE_VERSION) {
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if (cache_version != expected_cache_version) {
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LOG_INFO(Common_Filesystem, "Deleting old pipeline cache");
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}
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} else {
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};
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void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
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const std::filesystem::path& filename);
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const std::filesystem::path& filename, u32 cache_version);
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template <typename Key, typename Envs>
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void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename) {
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void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename,
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u32 cache_version) {
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static_assert(std::is_trivially_copyable_v<Key>);
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static_assert(std::has_unique_object_representations_v<Key>);
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SerializePipeline(std::span(reinterpret_cast<const char*>(&key), sizeof(key)),
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std::span(envs.data(), envs.size()), filename);
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std::span(envs.data(), envs.size()), filename, cache_version);
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}
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void LoadPipelines(
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std::stop_token stop_loading, const std::filesystem::path& filename,
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std::stop_token stop_loading, const std::filesystem::path& filename, u32 expected_cache_version,
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Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
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Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics);
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@ -169,23 +169,6 @@ template <u32 GOB_EXTENT>
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return Common::DivCeil(AdjustMipSize(size, level), block_size);
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}
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[[nodiscard]] constexpr std::pair<int, int> Samples(int num_samples) {
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switch (num_samples) {
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case 1:
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return {1, 1};
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case 2:
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return {2, 1};
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case 4:
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return {2, 2};
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case 8:
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return {4, 2};
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case 16:
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return {4, 4};
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}
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UNREACHABLE_MSG("Invalid number of samples={}", num_samples);
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return {1, 1};
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}
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[[nodiscard]] constexpr Extent2D DefaultBlockSize(PixelFormat format) {
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return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
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}
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@ -283,14 +266,13 @@ template <u32 GOB_EXTENT>
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}
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[[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block,
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u32 num_samples, u32 tile_width_spacing) {
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const auto [samples_x, samples_y] = Samples(num_samples);
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u32 tile_width_spacing) {
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const u32 bytes_per_block = BytesPerBlock(format);
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return {
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.size =
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{
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.width = size.width * samples_x,
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.height = size.height * samples_y,
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.width = size.width,
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.height = size.height,
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.depth = size.depth,
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},
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.block = block,
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@ -301,14 +283,12 @@ template <u32 GOB_EXTENT>
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}
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[[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) {
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return MakeLevelInfo(info.format, info.size, info.block, info.num_samples,
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info.tile_width_spacing);
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return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing);
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}
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[[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block,
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u32 num_samples, u32 tile_width_spacing,
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u32 level) {
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const LevelInfo info = MakeLevelInfo(format, size, block, num_samples, tile_width_spacing);
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u32 tile_width_spacing, u32 level) {
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const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing);
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u32 offset = 0;
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for (u32 current_level = 0; current_level < level; ++current_level) {
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offset += CalculateLevelSize(info, current_level);
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@ -645,8 +625,8 @@ u32 CalculateLayerStride(const ImageInfo& info) noexcept {
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u32 CalculateLayerSize(const ImageInfo& info) noexcept {
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ASSERT(info.type != ImageType::Linear);
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return CalculateLevelOffset(info.format, info.size, info.block, info.num_samples,
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info.tile_width_spacing, info.resources.levels);
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return CalculateLevelOffset(info.format, info.size, info.block, info.tile_width_spacing,
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info.resources.levels);
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}
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LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
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@ -1195,37 +1175,37 @@ static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2
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0x7f8000);
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static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000);
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static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 1, 0, 7) ==
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static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
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0x2afc00);
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static_assert(CalculateLevelOffset(PixelFormat::ASTC_2D_12X12_UNORM, {8192, 4096, 1}, {0, 2, 0}, 1,
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0, 12) == 0x50d200);
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static_assert(CalculateLevelOffset(PixelFormat::ASTC_2D_12X12_UNORM, {8192, 4096, 1}, {0, 2, 0}, 0,
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12) == 0x50d200);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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0) == 0);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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1) == 0x400000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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2) == 0x500000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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3) == 0x540000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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4) == 0x550000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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5) == 0x554000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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6) == 0x555000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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7) == 0x555400);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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8) == 0x555600);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
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9) == 0x555800);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 0) ==
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0);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 1) ==
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0x400000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 2) ==
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0x500000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 3) ==
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0x540000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 4) ==
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0x550000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 5) ==
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0x554000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 6) ==
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0x555000);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 7) ==
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0x555400);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 8) ==
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0x555600);
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static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 0, 9) ==
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0x555800);
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constexpr u32 ValidateLayerSize(PixelFormat format, u32 width, u32 height, u32 block_height,
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u32 tile_width_spacing, u32 level) {
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const Extent3D size{width, height, 1};
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const Extent3D block{0, block_height, 0};
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const u32 offset = CalculateLevelOffset(format, size, block, 1, tile_width_spacing, level);
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const u32 offset = CalculateLevelOffset(format, size, block, tile_width_spacing, level);
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return AlignLayerSize(offset, size, block, DefaultBlockHeight(format), tile_width_spacing);
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}
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