early-access version 2351

This commit is contained in:
pineappleEA
2021-12-28 07:32:09 +01:00
parent 21755564af
commit 0cb2bee115
7 changed files with 43 additions and 18 deletions

View File

@@ -182,6 +182,15 @@ Device::Device() {
shader_backend = Settings::ShaderBackend::GLSL;
}
if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) {
const std::string_view driver_version = version.substr(13);
const int version_major =
std::atoi(driver_version.substr(0, driver_version.find(".")).data());
if (version_major >= 495) {
has_cbuf_ftou_bug = true;
}
}
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
!(is_amd || (is_intel && !is_linux));

View File

@@ -152,6 +152,10 @@ public:
return need_fastmath_off;
}
bool HasCbufFtouBug() const {
return has_cbuf_ftou_bug;
}
Settings::ShaderBackend GetShaderBackend() const {
return shader_backend;
}
@@ -200,6 +204,7 @@ private:
bool has_sparse_texture_2{};
bool warp_size_potentially_larger_than_guest{};
bool need_fastmath_off{};
bool has_cbuf_ftou_bug{};
std::string vendor_name;
};

View File

@@ -214,6 +214,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.has_broken_fp16_float_controls = false,
.has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
.has_gl_precise_bug = device.HasPreciseBug(),
.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
},