early-access version 3625

This commit is contained in:
pineappleEA
2023-05-31 10:13:35 +02:00
parent 12efe5764a
commit 0d71b72e9a
73 changed files with 182 additions and 860 deletions

View File

@@ -52,7 +52,7 @@ public:
void SetButtonState(std::size_t player_index, VirtualButton button_id, bool value);
/**
* Sets the status of a stick to a specific player index
* Sets the status of all buttons bound with the key to released
* @param player_index the player number that will take this action
* @param axis_id the id of the axis to move
* @param x_value the position of the stick in the x axis
@@ -62,16 +62,6 @@ public:
void SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value,
float y_value);
/**
* Sets the status of the motion sensor to a specific player index
* @param player_index the player number that will take this action
* @param delta_timestamp time passed since last reading
* @param gyro_x,gyro_y,gyro_z the gyro sensor readings
* @param accel_x,accel_y,accel_z the acelerometer reading
*/
void SetMotionState(std::size_t player_index, u64 delta_timestamp, float gyro_x, float gyro_y,
float gyro_z, float accel_x, float accel_y, float accel_z);
/// Restores all inputs into the neutral position
void ResetControllers();