early-access version 2835
This commit is contained in:
16
externals/SDL/test/testaudiohotplug.c
vendored
16
externals/SDL/test/testaudiohotplug.c
vendored
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -26,6 +26,7 @@
|
||||
#endif
|
||||
|
||||
#include "SDL.h"
|
||||
#include "testutils.h"
|
||||
|
||||
static SDL_AudioSpec spec;
|
||||
static Uint8 *sound = NULL; /* Pointer to wave data */
|
||||
@@ -137,7 +138,7 @@ int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
char filename[4096];
|
||||
char *filename = NULL;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
@@ -151,11 +152,13 @@ main(int argc, char *argv[])
|
||||
/* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */
|
||||
SDL_MinimizeWindow(SDL_CreateWindow("testaudiohotplug", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0));
|
||||
|
||||
if (argc > 1) {
|
||||
SDL_strlcpy(filename, argv[1], sizeof(filename));
|
||||
} else {
|
||||
SDL_strlcpy(filename, "sample.wav", sizeof(filename));
|
||||
filename = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
|
||||
|
||||
if (filename == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
/* Load the wave file into memory */
|
||||
if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
|
||||
@@ -196,6 +199,7 @@ main(int argc, char *argv[])
|
||||
/* Quit audio first, then free WAV. This prevents access violations in the audio threads. */
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
SDL_FreeWAV(sound);
|
||||
SDL_free(filename);
|
||||
SDL_Quit();
|
||||
return (0);
|
||||
}
|
||||
|
Reference in New Issue
Block a user