early-access version 3165
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@@ -59,18 +59,25 @@ public:
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}
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private:
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static constexpr Common::Input::AnalogProperties properties{
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.deadzone = 0.0f,
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.range = 1.0f,
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.threshold = 0.5f,
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.offset = 0.0f,
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.inverted = false,
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.toggle = false,
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};
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Button button;
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bool last_button_value;
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const float x;
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const float y;
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const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
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};
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std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
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const Common::ParamPackage& params) {
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const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
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auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
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params.Get("button", null_engine));
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auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));
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const float x = params.Get("x", 0.0f) / 1280.0f;
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const float y = params.Get("y", 0.0f) / 720.0f;
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return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
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