early-access version 1611

This commit is contained in:
pineappleEA
2021-04-18 05:35:25 +02:00
parent 16f54e367d
commit 18db69f039
1409 changed files with 545335 additions and 10 deletions

100
externals/SDL/build-scripts/androidbuild.sh vendored Executable file
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#!/bin/bash
SOURCES=()
MKSOURCES=""
CURDIR=`pwd -P`
# Fetch sources
if [[ $# -ge 2 ]]; then
for src in ${@:2}
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
else
if [ -n "$1" ]; then
while read src
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
fi
fi
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
exit 1
fi
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
if [ -z "$ANDROID_HOME" ];then
echo "Please set the ANDROID_HOME directory to the path of the Android SDK"
exit 1
fi
if [ ! -d "$ANDROID_HOME/ndk-bundle" -a -z "$ANDROID_NDK_HOME" ]; then
echo "Please set the ANDROID_NDK_HOME directory to the path of the Android NDK"
exit 1
fi
APP="$1"
APPARR=(${APP//./ })
BUILDPATH="$SDLPATH/build/$APP"
# Start Building
rm -rf $BUILDPATH
mkdir -p $BUILDPATH
cp -r $SDLPATH/android-project/* $BUILDPATH
# Copy SDL sources
mkdir -p $BUILDPATH/app/jni/SDL
if [ -z "$COPYSOURCE" ]; then
ln -s $SDLPATH/src $BUILDPATH/app/jni/SDL
ln -s $SDLPATH/include $BUILDPATH/app/jni/SDL
else
cp -r $SDLPATH/src $BUILDPATH/app/jni/SDL
cp -r $SDLPATH/include $BUILDPATH/app/jni/SDL
fi
cp -r $SDLPATH/Android.mk $BUILDPATH/app/jni/SDL
sed -i -e "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/app/jni/src/Android.mk
sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/build.gradle
sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/src/main/AndroidManifest.xml
# Copy user sources
for src in "${SOURCES[@]}"
do
cp $src $BUILDPATH/app/jni/src
done
# Create an inherited Activity
cd $BUILDPATH/app/src/main/java
for folder in "${APPARR[@]}"
do
mkdir -p $folder
cd $folder
done
ACTIVITY="${folder}Activity"
sed -i -e "s|\"SDLActivity\"|\"$ACTIVITY\"|g" $BUILDPATH/app/src/main/AndroidManifest.xml
# Fill in a default Activity
cat >"$ACTIVITY.java" <<__EOF__
package $APP;
import org.libsdl.app.SDLActivity;
public class $ACTIVITY extends SDLActivity
{
}
__EOF__
# Update project and build
echo "To build and install to a device for testing, run the following:"
echo "cd $BUILDPATH"
echo "./gradlew installDebug"

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#!/bin/sh
#
# Build the Android libraries without needing a project
# (AndroidManifest.xml, jni/{Application,Android}.mk, etc.)
#
# Usage: androidbuildlibs.sh [arg for ndk-build ...]"
#
# Useful NDK arguments:
#
# NDK_DEBUG=1 - build debug version
# NDK_LIBS_OUT=<dest> - specify alternate destination for installable
# modules.
#
# Note that SDLmain is not an installable module (.so) so libSDLmain.a
# can be found in $obj/local/<abi> along with the unstripped libSDL.so.
#
# Android.mk is in srcdir
srcdir=`dirname $0`/..
srcdir=`cd $srcdir && pwd`
cd $srcdir
#
# Create the build directories
#
build=build
buildandroid=$build/android
obj=
lib=
ndk_args=
# Allow an external caller to specify locations.
for arg in $*
do
if [ "${arg:0:8}" == "NDK_OUT=" ]; then
obj=${arg#NDK_OUT=}
elif [ "${arg:0:13}" == "NDK_LIBS_OUT=" ]; then
lib=${arg#NDK_LIBS_OUT=}
else
ndk_args="$ndk_args $arg"
fi
done
if [ -z $obj ]; then
obj=$buildandroid/obj
fi
if [ -z $lib ]; then
lib=$buildandroid/lib
fi
for dir in $build $buildandroid $obj $lib; do
if test -d $dir; then
:
else
mkdir $dir || exit 1
fi
done
# APP_* variables set in the environment here will not be seen by the
# ndk-build makefile segments that use them, e.g., default-application.mk.
# For consistency, pass all values on the command line.
ndk-build \
NDK_PROJECT_PATH=null \
NDK_OUT=$obj \
NDK_LIBS_OUT=$lib \
APP_BUILD_SCRIPT=Android.mk \
APP_ABI="armeabi-v7a arm64-v8a x86 x86_64" \
APP_PLATFORM=android-16 \
APP_MODULES="SDL2 SDL2_main" \
$ndk_args

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#!/bin/bash
# This is a script used by some Buildbot buildslaves to push the project
# through Clang's static analyzer and prepare the output to be uploaded
# back to the buildmaster. You might find it useful too.
# Install Clang (you already have it on Mac OS X, apt-get install clang
# on Ubuntu, etc),
# or download checker at http://clang-analyzer.llvm.org/ and unpack it in
# /usr/local ... update CHECKERDIR as appropriate.
FINALDIR="$1"
CHECKERDIR="/usr/local/checker-279"
if [ ! -d "$CHECKERDIR" ]; then
echo "$CHECKERDIR not found. Trying /usr/share/clang ..." 1>&2
CHECKERDIR="/usr/share/clang/scan-build"
fi
if [ ! -d "$CHECKERDIR" ]; then
echo "$CHECKERDIR not found. Giving up." 1>&2
exit 1
fi
if [ -z "$MAKE" ]; then
OSTYPE=`uname -s`
if [ "$OSTYPE" == "Linux" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
elif [ "$OSTYPE" = "Darwin" ]; then
NCPU=`sysctl -n hw.ncpu`
elif [ "$OSTYPE" = "SunOS" ]; then
NCPU=`/usr/sbin/psrinfo |wc -l |sed -e 's/^ *//g;s/ *$//g'`
else
NCPU=1
fi
if [ -z "$NCPU" ]; then
NCPU=1
elif [ "$NCPU" = "0" ]; then
NCPU=1
fi
MAKE="make -j$NCPU"
fi
echo "\$MAKE is '$MAKE'"
# Unset $MAKE so submakes don't use it.
MAKECOMMAND="$MAKE"
unset MAKE
set -x
set -e
cd `dirname "$0"`
cd ..
rm -rf checker-buildbot analysis
if [ ! -z "$FINALDIR" ]; then
rm -rf "$FINALDIR"
fi
mkdir checker-buildbot
cd checker-buildbot
# We turn off deprecated declarations, because we don't care about these warnings during static analysis.
# The -Wno-liblto is new since our checker-279 upgrade, I think; checker otherwise warns "libLTO.dylib relative to clang installed dir not found"
# You might want to do this for CMake-backed builds instead...
PATH="$CHECKERDIR/bin:$PATH" scan-build -o analysis cmake -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
# ...or run configure without the scan-build wrapper...
#CC="$CHECKERDIR/libexec/ccc-analyzer" CFLAGS="-O0 -Wno-deprecated-declarations" LDFLAGS="-Wno-liblto" ../configure --enable-assertions=enabled
rm -rf analysis
PATH="$CHECKERDIR/bin:$PATH" scan-build -o analysis $MAKECOMMAND
if [ `ls -A analysis |wc -l` == 0 ] ; then
mkdir analysis/zarro
echo '<html><head><title>Zarro boogs</title></head><body>Static analysis: no issues to report.</body></html>' >analysis/zarro/index.html
fi
mv analysis/* ../analysis
rmdir analysis # Make sure this is empty.
cd ..
chmod -R a+r analysis
chmod -R go-w analysis
find analysis -type d -exec chmod a+x {} \;
if [ -x /usr/bin/xattr ]; then find analysis -exec /usr/bin/xattr -d com.apple.quarantine {} \; 2>/dev/null ; fi
if [ ! -z "$FINALDIR" ]; then
mv analysis "$FINALDIR"
else
FINALDIR=analysis
fi
rm -rf checker-buildbot
echo "Done. Final output is in '$FINALDIR' ..."
# end of checker-buildbot.sh ...

1476
externals/SDL/build-scripts/config.guess vendored Executable file

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1868
externals/SDL/build-scripts/config.sub vendored Executable file

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72
externals/SDL/build-scripts/config.sub.patch vendored Executable file
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--- config.sub.orig 2017-09-09 08:01:02.139023205 -0700
+++ config.sub 2017-09-09 07:59:35.798264474 -0700
@@ -364,6 +364,19 @@
i*86 | x86_64)
basic_machine=$basic_machine-pc
;;
+ nacl64*)
+ basic_machine=x86_64-pc
+ os=-nacl
+ ;;
+ nacl*)
+ basic_machine=i686-pc
+ os=-nacl
+ ;;
+ pnacl*)
+ # le32-unknown-pnacl comes from http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
+ basic_machine=le32-unknown
+ os=-pnacl
+ ;;
# Object if more than one company name word.
*-*-*)
echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2
@@ -877,6 +890,10 @@
basic_machine=le32-unknown
os=-nacl
;;
+ pnacl)
+ basic_machine=le32-unknown
+ os=-pnacl
+ ;;
ncr3000)
basic_machine=i486-ncr
os=-sysv4
@@ -1429,6 +1446,12 @@
;;
esac
;;
+ -nacl*)
+ os=-nacl
+ ;;
+ -pnacl*)
+ os=-pnacl
+ ;;
-nto-qnx*)
;;
-nto*)
@@ -1459,6 +1482,9 @@
-os400*)
os=-os400
;;
+ -cegcc*)
+ os=-cegcc
+ ;;
-wince*)
os=-wince
;;
@@ -1548,9 +1574,15 @@
os=-dicos
;;
-nacl*)
+ os=-nacl
+ ;;
+ -pnacl*)
+ os=-pnacl
;;
-ios)
;;
+ -emscripten*)
+ ;;
-none)
;;
*)

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#!/bin/bash
if [ -z "$SDKDIR" ]; then
SDKDIR="/emsdk_portable"
fi
ENVSCRIPT="$SDKDIR/emsdk_env.sh"
if [ ! -f "$ENVSCRIPT" ]; then
echo "ERROR: This script expects the Emscripten SDK to be in '$SDKDIR'." 1>&2
echo "ERROR: Set the \$SDKDIR environment variable to override this." 1>&2
exit 1
fi
TARBALL="$1"
if [ -z $1 ]; then
TARBALL=sdl-emscripten.tar.xz
fi
cd `dirname "$0"`
cd ..
SDLBASE=`pwd`
if [ -z "$MAKE" ]; then
OSTYPE=`uname -s`
if [ "$OSTYPE" == "Linux" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
elif [ "$OSTYPE" = "Darwin" ]; then
NCPU=`sysctl -n hw.ncpu`
elif [ "$OSTYPE" = "SunOS" ]; then
NCPU=`/usr/sbin/psrinfo |wc -l |sed -e 's/^ *//g;s/ *$//g'`
else
NCPU=1
fi
if [ -z "$NCPU" ]; then
NCPU=1
elif [ "$NCPU" = "0" ]; then
NCPU=1
fi
MAKE="make -j$NCPU"
fi
echo "\$MAKE is '$MAKE'"
echo "Setting up Emscripten SDK environment..."
source "$ENVSCRIPT"
echo "Setting up..."
set -x
cd "$SDLBASE"
rm -rf buildbot
mkdir buildbot
pushd buildbot
echo "Configuring..."
emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed" || exit $?
echo "Building..."
emmake $MAKE || exit $?
echo "Moving things around..."
emmake $MAKE install || exit $?
# Fix up a few things to a real install path
perl -w -pi -e "s#$PWD/emscripten-sdl2-installed#/usr/local#g;" ./emscripten-sdl2-installed/lib/libSDL2.la ./emscripten-sdl2-installed/lib/pkgconfig/sdl2.pc ./emscripten-sdl2-installed/bin/sdl2-config
mkdir -p ./usr
mv ./emscripten-sdl2-installed ./usr/local
popd
tar -cJvvf $TARBALL -C buildbot usr
rm -rf buildbot
exit 0
# end of emscripten-buildbot.sh ...

101
externals/SDL/build-scripts/g++-fat.sh vendored Executable file
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#!/bin/sh
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CXX="sh g++-fat.sh" && make && rm -rf x86 x64
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
# Intel 32-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X86="-mmacosx-version-min=10.6"
# Intel 64-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X64="g++ -arch x86_64 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X64="-mmacosx-version-min=10.6"
# Output both PowerPC and Intel object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
case $1 in
--version) exec g++ $1;;
-v) exec g++ $1;;
-V) exec g++ $1;;
-print-prog-name=*) exec g++ $1;;
-print-search-dirs) exec g++ $1;;
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
*.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
esac
shift
done
if test x$link = xyes; then
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
fi
if test x"$output" = x; then
if test x$link = xyes; then
output=a.out
elif test x$compile = xyes; then
output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
fi
fi
# Compile X86 32-bit
if test x"$output" != x; then
dir=x86/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "x86/$1" && test "$1" != "$output"; then
x86_args="$x86_args x86/$1"
else
x86_args="$x86_args $1"
fi
shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
if test x"$output" != x; then
cp $output x86/$output
fi
# Compile X86 32-bit
if test x"$output" != x; then
dir=x64/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "x64/$1" && test "$1" != "$output"; then
x64_args="$x64_args x64/$1"
else
x64_args="$x64_args $1"
fi
shift
done
$GCC_COMPILE_X64 $x64_args || exit $?
if test x"$output" != x; then
cp $output x64/$output
fi
if test x"$output" != x; then
lipo -create -o $output x86/$output x64/$output
fi

102
externals/SDL/build-scripts/gcc-fat.sh vendored Executable file
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#!/bin/sh
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf x86 x64
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
# Intel 32-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X86="-mmacosx-version-min=10.6"
# Intel 64-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X64="gcc -arch x86_64 -mmacosx-version-min=10.6 \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1060 \
-I/usr/local/include"
GCC_LINK_X64="-mmacosx-version-min=10.6"
# Output both PowerPC and Intel object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
case $1 in
--version) exec gcc $1;;
-v) exec gcc $1;;
-V) exec gcc $1;;
-print-prog-name=*) exec gcc $1;;
-print-search-dirs) exec gcc $1;;
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
*.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
esac
shift
done
if test x$link = xyes; then
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
fi
if test x"$output" = x; then
if test x$link = xyes; then
output=a.out
elif test x$compile = xyes; then
output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
fi
fi
# Compile X86 32-bit
if test x"$output" != x; then
dir=x86/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "x86/$1" && test "$1" != "$output"; then
x86_args="$x86_args x86/$1"
else
x86_args="$x86_args $1"
fi
shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
if test x"$output" != x; then
cp $output x86/$output
fi
# Compile X86 32-bit
if test x"$output" != x; then
dir=x64/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "x64/$1" && test "$1" != "$output"; then
x64_args="$x64_args x64/$1"
else
x64_args="$x64_args $1"
fi
shift
done
$GCC_COMPILE_X64 $x64_args || exit $?
if test x"$output" != x; then
cp $output x64/$output
fi
if test x"$output" != x; then
lipo -create -o $output x86/$output x64/$output
fi

527
externals/SDL/build-scripts/install-sh vendored Executable file
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@@ -0,0 +1,527 @@
#!/bin/sh
# install - install a program, script, or datafile
scriptversion=2011-11-20.07; # UTC
# This originates from X11R5 (mit/util/scripts/install.sh), which was
# later released in X11R6 (xc/config/util/install.sh) with the
# following copyright and license.
#
# Copyright (C) 1994 X Consortium
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
# deal in the Software without restriction, including without limitation the
# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
# sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC-
# TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
# Except as contained in this notice, the name of the X Consortium shall not
# be used in advertising or otherwise to promote the sale, use or other deal-
# ings in this Software without prior written authorization from the X Consor-
# tium.
#
#
# FSF changes to this file are in the public domain.
#
# Calling this script install-sh is preferred over install.sh, to prevent
# 'make' implicit rules from creating a file called install from it
# when there is no Makefile.
#
# This script is compatible with the BSD install script, but was written
# from scratch.
nl='
'
IFS=" "" $nl"
# set DOITPROG to echo to test this script
# Don't use :- since 4.3BSD and earlier shells don't like it.
doit=${DOITPROG-}
if test -z "$doit"; then
doit_exec=exec
else
doit_exec=$doit
fi
# Put in absolute file names if you don't have them in your path;
# or use environment vars.
chgrpprog=${CHGRPPROG-chgrp}
chmodprog=${CHMODPROG-chmod}
chownprog=${CHOWNPROG-chown}
cmpprog=${CMPPROG-cmp}
cpprog=${CPPROG-cp}
mkdirprog=${MKDIRPROG-mkdir}
mvprog=${MVPROG-mv}
rmprog=${RMPROG-rm}
stripprog=${STRIPPROG-strip}
posix_glob='?'
initialize_posix_glob='
test "$posix_glob" != "?" || {
if (set -f) 2>/dev/null; then
posix_glob=
else
posix_glob=:
fi
}
'
posix_mkdir=
# Desired mode of installed file.
mode=0755
chgrpcmd=
chmodcmd=$chmodprog
chowncmd=
mvcmd=$mvprog
rmcmd="$rmprog -f"
stripcmd=
src=
dst=
dir_arg=
dst_arg=
copy_on_change=false
no_target_directory=
usage="\
Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE
or: $0 [OPTION]... SRCFILES... DIRECTORY
or: $0 [OPTION]... -t DIRECTORY SRCFILES...
or: $0 [OPTION]... -d DIRECTORIES...
In the 1st form, copy SRCFILE to DSTFILE.
In the 2nd and 3rd, copy all SRCFILES to DIRECTORY.
In the 4th, create DIRECTORIES.
Options:
--help display this help and exit.
--version display version info and exit.
-c (ignored)
-C install only if different (preserve the last data modification time)
-d create directories instead of installing files.
-g GROUP $chgrpprog installed files to GROUP.
-m MODE $chmodprog installed files to MODE.
-o USER $chownprog installed files to USER.
-s $stripprog installed files.
-t DIRECTORY install into DIRECTORY.
-T report an error if DSTFILE is a directory.
Environment variables override the default commands:
CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG
RMPROG STRIPPROG
"
while test $# -ne 0; do
case $1 in
-c) ;;
-C) copy_on_change=true;;
-d) dir_arg=true;;
-g) chgrpcmd="$chgrpprog $2"
shift;;
--help) echo "$usage"; exit $?;;
-m) mode=$2
case $mode in
*' '* | *' '* | *'
'* | *'*'* | *'?'* | *'['*)
echo "$0: invalid mode: $mode" >&2
exit 1;;
esac
shift;;
-o) chowncmd="$chownprog $2"
shift;;
-s) stripcmd=$stripprog;;
-t) dst_arg=$2
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
shift;;
-T) no_target_directory=true;;
--version) echo "$0 $scriptversion"; exit $?;;
--) shift
break;;
-*) echo "$0: invalid option: $1" >&2
exit 1;;
*) break;;
esac
shift
done
if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then
# When -d is used, all remaining arguments are directories to create.
# When -t is used, the destination is already specified.
# Otherwise, the last argument is the destination. Remove it from $@.
for arg
do
if test -n "$dst_arg"; then
# $@ is not empty: it contains at least $arg.
set fnord "$@" "$dst_arg"
shift # fnord
fi
shift # arg
dst_arg=$arg
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
done
fi
if test $# -eq 0; then
if test -z "$dir_arg"; then
echo "$0: no input file specified." >&2
exit 1
fi
# It's OK to call 'install-sh -d' without argument.
# This can happen when creating conditional directories.
exit 0
fi
if test -z "$dir_arg"; then
do_exit='(exit $ret); exit $ret'
trap "ret=129; $do_exit" 1
trap "ret=130; $do_exit" 2
trap "ret=141; $do_exit" 13
trap "ret=143; $do_exit" 15
# Set umask so as not to create temps with too-generous modes.
# However, 'strip' requires both read and write access to temps.
case $mode in
# Optimize common cases.
*644) cp_umask=133;;
*755) cp_umask=22;;
*[0-7])
if test -z "$stripcmd"; then
u_plus_rw=
else
u_plus_rw='% 200'
fi
cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;;
*)
if test -z "$stripcmd"; then
u_plus_rw=
else
u_plus_rw=,u+rw
fi
cp_umask=$mode$u_plus_rw;;
esac
fi
for src
do
# Protect names problematic for 'test' and other utilities.
case $src in
-* | [=\(\)!]) src=./$src;;
esac
if test -n "$dir_arg"; then
dst=$src
dstdir=$dst
test -d "$dstdir"
dstdir_status=$?
else
# Waiting for this to be detected by the "$cpprog $src $dsttmp" command
# might cause directories to be created, which would be especially bad
# if $src (and thus $dsttmp) contains '*'.
if test ! -f "$src" && test ! -d "$src"; then
echo "$0: $src does not exist." >&2
exit 1
fi
if test -z "$dst_arg"; then
echo "$0: no destination specified." >&2
exit 1
fi
dst=$dst_arg
# If destination is a directory, append the input filename; won't work
# if double slashes aren't ignored.
if test -d "$dst"; then
if test -n "$no_target_directory"; then
echo "$0: $dst_arg: Is a directory" >&2
exit 1
fi
dstdir=$dst
dst=$dstdir/`basename "$src"`
dstdir_status=0
else
# Prefer dirname, but fall back on a substitute if dirname fails.
dstdir=`
(dirname "$dst") 2>/dev/null ||
expr X"$dst" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
X"$dst" : 'X\(//\)[^/]' \| \
X"$dst" : 'X\(//\)$' \| \
X"$dst" : 'X\(/\)' \| . 2>/dev/null ||
echo X"$dst" |
sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
s//\1/
q
}
/^X\(\/\/\)[^/].*/{
s//\1/
q
}
/^X\(\/\/\)$/{
s//\1/
q
}
/^X\(\/\).*/{
s//\1/
q
}
s/.*/./; q'
`
test -d "$dstdir"
dstdir_status=$?
fi
fi
obsolete_mkdir_used=false
if test $dstdir_status != 0; then
case $posix_mkdir in
'')
# Create intermediate dirs using mode 755 as modified by the umask.
# This is like FreeBSD 'install' as of 1997-10-28.
umask=`umask`
case $stripcmd.$umask in
# Optimize common cases.
*[2367][2367]) mkdir_umask=$umask;;
.*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;;
*[0-7])
mkdir_umask=`expr $umask + 22 \
- $umask % 100 % 40 + $umask % 20 \
- $umask % 10 % 4 + $umask % 2
`;;
*) mkdir_umask=$umask,go-w;;
esac
# With -d, create the new directory with the user-specified mode.
# Otherwise, rely on $mkdir_umask.
if test -n "$dir_arg"; then
mkdir_mode=-m$mode
else
mkdir_mode=
fi
posix_mkdir=false
case $umask in
*[123567][0-7][0-7])
# POSIX mkdir -p sets u+wx bits regardless of umask, which
# is incompatible with FreeBSD 'install' when (umask & 300) != 0.
;;
*)
tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$
trap 'ret=$?; rmdir "$tmpdir/d" "$tmpdir" 2>/dev/null; exit $ret' 0
if (umask $mkdir_umask &&
exec $mkdirprog $mkdir_mode -p -- "$tmpdir/d") >/dev/null 2>&1
then
if test -z "$dir_arg" || {
# Check for POSIX incompatibilities with -m.
# HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or
# other-writable bit of parent directory when it shouldn't.
# FreeBSD 6.1 mkdir -m -p sets mode of existing directory.
ls_ld_tmpdir=`ls -ld "$tmpdir"`
case $ls_ld_tmpdir in
d????-?r-*) different_mode=700;;
d????-?--*) different_mode=755;;
*) false;;
esac &&
$mkdirprog -m$different_mode -p -- "$tmpdir" && {
ls_ld_tmpdir_1=`ls -ld "$tmpdir"`
test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1"
}
}
then posix_mkdir=:
fi
rmdir "$tmpdir/d" "$tmpdir"
else
# Remove any dirs left behind by ancient mkdir implementations.
rmdir ./$mkdir_mode ./-p ./-- 2>/dev/null
fi
trap '' 0;;
esac;;
esac
if
$posix_mkdir && (
umask $mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir"
)
then :
else
# The umask is ridiculous, or mkdir does not conform to POSIX,
# or it failed possibly due to a race condition. Create the
# directory the slow way, step by step, checking for races as we go.
case $dstdir in
/*) prefix='/';;
[-=\(\)!]*) prefix='./';;
*) prefix='';;
esac
eval "$initialize_posix_glob"
oIFS=$IFS
IFS=/
$posix_glob set -f
set fnord $dstdir
shift
$posix_glob set +f
IFS=$oIFS
prefixes=
for d
do
test X"$d" = X && continue
prefix=$prefix$d
if test -d "$prefix"; then
prefixes=
else
if $posix_mkdir; then
(umask=$mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break
# Don't fail if two instances are running concurrently.
test -d "$prefix" || exit 1
else
case $prefix in
*\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;;
*) qprefix=$prefix;;
esac
prefixes="$prefixes '$qprefix'"
fi
fi
prefix=$prefix/
done
if test -n "$prefixes"; then
# Don't fail if two instances are running concurrently.
(umask $mkdir_umask &&
eval "\$doit_exec \$mkdirprog $prefixes") ||
test -d "$dstdir" || exit 1
obsolete_mkdir_used=true
fi
fi
fi
if test -n "$dir_arg"; then
{ test -z "$chowncmd" || $doit $chowncmd "$dst"; } &&
{ test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } &&
{ test "$obsolete_mkdir_used$chowncmd$chgrpcmd" = false ||
test -z "$chmodcmd" || $doit $chmodcmd $mode "$dst"; } || exit 1
else
# Make a couple of temp file names in the proper directory.
dsttmp=$dstdir/_inst.$$_
rmtmp=$dstdir/_rm.$$_
# Trap to clean up those temp files at exit.
trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0
# Copy the file name to the temp name.
(umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") &&
# and set any options; do chmod last to preserve setuid bits.
#
# If any of these fail, we abort the whole thing. If we want to
# ignore errors from any of these, just make sure not to ignore
# errors from the above "$doit $cpprog $src $dsttmp" command.
#
{ test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } &&
{ test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } &&
{ test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } &&
{ test -z "$chmodcmd" || $doit $chmodcmd $mode "$dsttmp"; } &&
# If -C, don't bother to copy if it wouldn't change the file.
if $copy_on_change &&
old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` &&
new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` &&
eval "$initialize_posix_glob" &&
$posix_glob set -f &&
set X $old && old=:$2:$4:$5:$6 &&
set X $new && new=:$2:$4:$5:$6 &&
$posix_glob set +f &&
test "$old" = "$new" &&
$cmpprog "$dst" "$dsttmp" >/dev/null 2>&1
then
rm -f "$dsttmp"
else
# Rename the file to the real destination.
$doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null ||
# The rename failed, perhaps because mv can't rename something else
# to itself, or perhaps because mv is so ancient that it does not
# support -f.
{
# Now remove or move aside any old file at destination location.
# We try this two ways since rm can't unlink itself on some
# systems and the destination file might be busy for other
# reasons. In this case, the final cleanup might fail but the new
# file should still install successfully.
{
test ! -f "$dst" ||
$doit $rmcmd -f "$dst" 2>/dev/null ||
{ $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null &&
{ $doit $rmcmd -f "$rmtmp" 2>/dev/null; :; }
} ||
{ echo "$0: cannot unlink or rename $dst" >&2
(exit 1); exit 1
}
} &&
# Now rename the file to the real destination.
$doit $mvcmd "$dsttmp" "$dst"
}
fi || exit 1
trap '' 0
fi
done
# Local variables:
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:

188
externals/SDL/build-scripts/iosbuild.sh vendored Executable file
View File

@@ -0,0 +1,188 @@
#!/bin/sh
#
# Build a fat binary for iOS
# Number of CPUs (for make -j)
NCPU=`sysctl -n hw.ncpu`
if test x$NJOB = x; then
NJOB=$NCPU
fi
SRC_DIR=$(cd `dirname $0`/..; pwd)
if [ "$PWD" = "$SRC_DIR" ]; then
PREFIX=$SRC_DIR/ios-build
mkdir $PREFIX
else
PREFIX=$PWD
fi
BUILD_I386_IOSSIM=YES
BUILD_X86_64_IOSSIM=YES
BUILD_IOS_ARMV7=YES
BUILD_IOS_ARMV7S=YES
BUILD_IOS_ARM64=YES
# 13.4.0 - Mavericks
# 14.0.0 - Yosemite
# 15.0.0 - El Capitan
DARWIN=darwin15.0.0
XCODEDIR=`xcode-select --print-path`
IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
MIN_SDK_VERSION=6.0
IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
# Uncomment if you want to see more information about each invocation
# of clang as the builds proceed.
# CLANG_VERBOSE="--verbose"
CC=clang
CXX=clang
SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
echo "PREFIX ..................... ${PREFIX}"
echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
echo "DARWIN ..................... ${DARWIN}"
echo "XCODEDIR ................... ${XCODEDIR}"
echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
echo "CC ......................... ${CC}"
echo "CFLAGS ..................... ${CFLAGS}"
echo "CXX ........................ ${CXX}"
echo "CXXFLAGS ................... ${CXXFLAGS}"
echo "LDFLAGS .................... ${LDFLAGS}"
###################################################################
# This section contains the build commands for each of the
# architectures that will be included in the universal binaries.
###################################################################
echo "$(tput setaf 2)"
echo "###########################"
echo "# i386 for iPhone Simulator"
echo "###########################"
echo "$(tput sgr0)"
if [ "${BUILD_I386_IOSSIM}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j10 || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "#############################"
echo "# x86_64 for iPhone Simulator"
echo "#############################"
echo "$(tput sgr0)"
if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "##################"
echo "# armv7 for iPhone"
echo "##################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARMV7}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "###################"
echo "# armv7s for iPhone"
echo "###################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "##################"
echo "# arm64 for iPhone"
echo "##################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARM64}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "###################################################################"
echo "# Create Universal Libraries and Finalize the packaging"
echo "###################################################################"
echo "$(tput sgr0)"
(
cd ${PREFIX}/platform
mkdir -p universal
lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
)
(
cd ${PREFIX}
mkdir -p lib
cp -r platform/universal/* lib
#rm -rf platform
lipo -info lib/libSDL2.a
)
echo Done!

9655
externals/SDL/build-scripts/ltmain.sh vendored Executable file

File diff suppressed because it is too large Load Diff

162
externals/SDL/build-scripts/mkinstalldirs vendored Executable file
View File

@@ -0,0 +1,162 @@
#! /bin/sh
# mkinstalldirs --- make directory hierarchy
scriptversion=2009-04-28.21; # UTC
# Original author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
# Public domain.
#
# This file is maintained in Automake, please report
# bugs to <bug-automake@gnu.org> or send patches to
# <automake-patches@gnu.org>.
nl='
'
IFS=" "" $nl"
errstatus=0
dirmode=
usage="\
Usage: mkinstalldirs [-h] [--help] [--version] [-m MODE] DIR ...
Create each directory DIR (with mode MODE, if specified), including all
leading file name components.
Report bugs to <bug-automake@gnu.org>."
# process command line arguments
while test $# -gt 0 ; do
case $1 in
-h | --help | --h*) # -h for help
echo "$usage"
exit $?
;;
-m) # -m PERM arg
shift
test $# -eq 0 && { echo "$usage" 1>&2; exit 1; }
dirmode=$1
shift
;;
--version)
echo "$0 $scriptversion"
exit $?
;;
--) # stop option processing
shift
break
;;
-*) # unknown option
echo "$usage" 1>&2
exit 1
;;
*) # first non-opt arg
break
;;
esac
done
for file
do
if test -d "$file"; then
shift
else
break
fi
done
case $# in
0) exit 0 ;;
esac
# Solaris 8's mkdir -p isn't thread-safe. If you mkdir -p a/b and
# mkdir -p a/c at the same time, both will detect that a is missing,
# one will create a, then the other will try to create a and die with
# a "File exists" error. This is a problem when calling mkinstalldirs
# from a parallel make. We use --version in the probe to restrict
# ourselves to GNU mkdir, which is thread-safe.
case $dirmode in
'')
if mkdir -p --version . >/dev/null 2>&1 && test ! -d ./--version; then
echo "mkdir -p -- $*"
exec mkdir -p -- "$@"
else
# On NextStep and OpenStep, the 'mkdir' command does not
# recognize any option. It will interpret all options as
# directories to create, and then abort because '.' already
# exists.
test -d ./-p && rmdir ./-p
test -d ./--version && rmdir ./--version
fi
;;
*)
if mkdir -m "$dirmode" -p --version . >/dev/null 2>&1 &&
test ! -d ./--version; then
echo "mkdir -m $dirmode -p -- $*"
exec mkdir -m "$dirmode" -p -- "$@"
else
# Clean up after NextStep and OpenStep mkdir.
for d in ./-m ./-p ./--version "./$dirmode";
do
test -d $d && rmdir $d
done
fi
;;
esac
for file
do
case $file in
/*) pathcomp=/ ;;
*) pathcomp= ;;
esac
oIFS=$IFS
IFS=/
set fnord $file
shift
IFS=$oIFS
for d
do
test "x$d" = x && continue
pathcomp=$pathcomp$d
case $pathcomp in
-*) pathcomp=./$pathcomp ;;
esac
if test ! -d "$pathcomp"; then
echo "mkdir $pathcomp"
mkdir "$pathcomp" || lasterr=$?
if test ! -d "$pathcomp"; then
errstatus=$lasterr
else
if test ! -z "$dirmode"; then
echo "chmod $dirmode $pathcomp"
lasterr=
chmod "$dirmode" "$pathcomp" || lasterr=$?
if test ! -z "$lasterr"; then
errstatus=$lasterr
fi
fi
fi
fi
pathcomp=$pathcomp/
done
done
exit $errstatus
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:

61
externals/SDL/build-scripts/nacl-buildbot.sh vendored Executable file
View File

@@ -0,0 +1,61 @@
#!/bin/bash
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
# amd64 Linux to NaCl.
# PLEASE NOTE that we have reports that SDL built with pepper_49 (current
# stable release as of November 10th, 2016) is broken. Please retest
# when something newer becomes stable and then decide if this was SDL's
# bug or NaCl's bug. --ryan.
export NACL_SDK_ROOT="/nacl_sdk/pepper_47"
TARBALL="$1"
if [ -z $1 ]; then
TARBALL=sdl-nacl.tar.xz
fi
OSTYPE=`uname -s`
if [ "$OSTYPE" != "Linux" ]; then
# !!! FIXME
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
exit 1
fi
if [ "x$MAKE" == "x" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
MAKE="make -j$NCPU"
fi
BUILDBOTDIR="nacl-buildbot"
PARENTDIR="$PWD"
set -e
set -x
rm -f $TARBALL
rm -rf $BUILDBOTDIR
mkdir -p $BUILDBOTDIR
pushd $BUILDBOTDIR
# !!! FIXME: ccache?
export CC="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-clang"
export CFLAGS="$CFLAGS -I$NACL_SDK_ROOT/include -I$NACL_SDK_ROOT/include/pnacl"
export AR="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
export LD="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
export RANLIB="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ranlib"
../configure --host=pnacl --prefix=$PWD/nacl-sdl2-installed
$MAKE
$MAKE install
# Fix up a few things to a real install path
perl -w -pi -e "s#$PWD/nacl-sdl2-installed#/usr/local#g;" ./nacl-sdl2-installed/lib/libSDL2.la ./nacl-sdl2-installed/lib/pkgconfig/sdl2.pc ./nacl-sdl2-installed/bin/sdl2-config
mkdir -p ./usr
mv ./nacl-sdl2-installed ./usr/local
popd
tar -cJvvf $TARBALL -C $BUILDBOTDIR usr
rm -rf $BUILDBOTDIR
set +x
echo "All done. Final installable is in $TARBALL ...";

105
externals/SDL/build-scripts/naclbuild.sh vendored Executable file
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@@ -0,0 +1,105 @@
#!/bin/bash
if [ -z "$1" ] && [ -z "$NACL_SDK_ROOT" ]; then
echo "Usage: ./naclbuild ~/nacl/pepper_35"
echo "This will build SDL for Native Client, and testgles2.c as a demo"
echo "You can set env vars CC, AR, LD and RANLIB to override the default PNaCl toolchain used"
echo "You can set env var SOURCES to select a different source file than testgles2.c"
exit 1
fi
if [ -n "$1" ]; then
NACL_SDK_ROOT="$1"
fi
CC=""
if [ -n "$2" ]; then
CC="$2"
fi
echo "Using SDK at $NACL_SDK_ROOT"
export NACL_SDK_ROOT="$NACL_SDK_ROOT"
export CFLAGS="$CFLAGS -I$NACL_SDK_ROOT/include -I$NACL_SDK_ROOT/include/pnacl"
NCPUS="1"
case "$OSTYPE" in
darwin*)
NCPU=`sysctl -n hw.ncpu`
;;
linux*)
if [ -n `which nproc` ]; then
NCPUS=`nproc`
fi
;;
*);;
esac
CURDIR=`pwd -P`
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
BUILDPATH="$SDLPATH/build/nacl"
TESTBUILDPATH="$BUILDPATH/test"
SDL2_STATIC="$BUILDPATH/build/.libs/libSDL2.a"
mkdir -p $BUILDPATH
mkdir -p $TESTBUILDPATH
if [ -z "$CC" ]; then
export CC="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-clang"
fi
if [ -z "$AR" ]; then
export AR="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
fi
if [ -z "$LD" ]; then
export LD="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
fi
if [ -z "$RANLIB" ]; then
export RANLIB="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ranlib"
fi
if [ -z "$SOURCES" ]; then
export SOURCES="$SDLPATH/test/testgles2.c"
fi
if [ ! -f "$CC" ]; then
echo "Could not find compiler at $CC"
exit 1
fi
cd $BUILDPATH
$SDLPATH/configure --host=pnacl --prefix $TESTBUILDPATH
make -j$NCPUS CFLAGS="$CFLAGS -I./include"
make install
if [ ! -f "$SDL2_STATIC" ]; then
echo "Build failed! $SDL2_STATIC"
exit 1
fi
echo "Building test"
cp -f $SDLPATH/test/nacl/* $TESTBUILDPATH
# Some tests need these resource files
cp -f $SDLPATH/test/*.bmp $TESTBUILDPATH
cp -f $SDLPATH/test/*.wav $TESTBUILDPATH
cp -f $SDL2_STATIC $TESTBUILDPATH
# Copy user sources
_SOURCES=($SOURCES)
for src in "${_SOURCES[@]}"
do
cp $src $TESTBUILDPATH
done
export SOURCES="$SOURCES"
cd $TESTBUILDPATH
make -j$NCPUS CONFIG="Release" CFLAGS="$CFLAGS -I$TESTBUILDPATH/include/SDL2 -I$SDLPATH/include"
make -j$NCPUS CONFIG="Debug" CFLAGS="$CFLAGS -I$TESTBUILDPATH/include/SDL2 -I$SDLPATH/include"
echo
echo "Run the test with: "
echo "cd $TESTBUILDPATH;python -m SimpleHTTPServer"
echo "Then visit http://localhost:8000 with Chrome"
cd $CURDIR

42
externals/SDL/build-scripts/os2-buildbot.sh vendored Executable file
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#!/bin/bash
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
# x86 Linux to OS/2, using OpenWatcom.
# The final zipfile can be unpacked on any machine that supports OpenWatcom
# (Windows, Linux, OS/2, etc). Point the compiler at the include directory
# and link against the SDL2.lib file. Ship the SDL2.dll with your app.
if [ -z "$WATCOM" ]; then
echo "This script expects \$WATCOM to be set to the OpenWatcom install dir." 1>&2
echo "This is often something like '/usr/local/share/watcom'" 1>&2
exit 1
fi
export PATH="$WATCOM/binl:$PATH"
ZIPFILE="$1"
if [ -z $1 ]; then
ZIPFILE=sdl-os2.zip
fi
ZIPDIR=SDL2-os2
set -e
set -x
cd `dirname "$0"`
cd ..
rm -f $ZIPFILE
wmake -f Makefile.os2
rm -rf $ZIPDIR
mkdir $ZIPDIR
chmod a+r SDL2.lib SDL2.dll
mv SDL2.lib SDL2.dll $ZIPDIR/
cp -R include $ZIPDIR/
zip -9r "$ZIPFILE" $ZIPDIR
wmake -f Makefile.os2 distclean
set +x
echo "All done. Final installable is in $ZIPFILE ...";

View File

@@ -0,0 +1,60 @@
#!/bin/bash
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
# x86 Linux to Raspberry Pi.
# The final tarball can be unpacked in the root directory of a RPi,
# so the SDL2 install lands in /usr/local. Run ldconfig, and then
# you should be able to build and run SDL2-based software on your
# Pi. Standard configure scripts should be able to find SDL and
# build against it, and sdl2-config should work correctly on the
# actual device.
TARBALL="$1"
if [ -z $1 ]; then
TARBALL=sdl-raspberrypi.tar.xz
fi
OSTYPE=`uname -s`
if [ "$OSTYPE" != "Linux" ]; then
# !!! FIXME
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
exit 1
fi
if [ "x$MAKE" == "x" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
MAKE="make -j$NCPU"
fi
BUILDBOTDIR="raspberrypi-buildbot"
PARENTDIR="$PWD"
set -e
set -x
rm -f $TARBALL
rm -rf $BUILDBOTDIR
mkdir -p $BUILDBOTDIR
pushd $BUILDBOTDIR
SYSROOT="/opt/rpi-sysroot"
export CC="ccache /opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux -L$SYSROOT/opt/vc/lib"
# -L$SYSROOT/usr/lib/arm-linux-gnueabihf"
# !!! FIXME: shouldn't have to --disable-* things here.
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd --disable-video-wayland
$MAKE
$MAKE install
# Fix up a few things to a real install path on a real Raspberry Pi...
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
mkdir -p ./usr
mv ./rpi-sdl2-installed ./usr/local
popd
tar -cJvvf $TARBALL -C $BUILDBOTDIR usr
rm -rf $BUILDBOTDIR
set +x
echo "All done. Final installable is in $TARBALL ...";

5
externals/SDL/build-scripts/showrev.sh vendored Executable file
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@@ -0,0 +1,5 @@
#!/bin/sh
#
# Print the current source revision, if available
hg parents --template 'hg-{rev}:{node|short}' || (echo "hg-0:baadf00d"; exit 1)

21
externals/SDL/build-scripts/strip_fPIC.sh vendored Executable file
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@@ -0,0 +1,21 @@
#!/bin/sh
#
# libtool assumes that the compiler can handle the -fPIC flag
# This isn't always true (for example, nasm can't handle it)
command=""
while [ $# -gt 0 ]; do
case "$1" in
-?PIC)
# Ignore -fPIC and -DPIC options
;;
-fno-common)
# Ignore -fPIC and -DPIC options
;;
*)
command="$command $1"
;;
esac
shift
done
echo $command
exec $command

View File

@@ -0,0 +1,8 @@
#!/bin/sh
find . -type f -exec grep -Il "Copyright" {} \; \
| grep -v \.hg \
| while read file; \
do \
LC_ALL=C sed -b -i "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$file"; \
done

20
externals/SDL/build-scripts/updaterev.sh vendored Executable file
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@@ -0,0 +1,20 @@
#!/bin/sh
#
# Generate a header file with the current source revision
outdir=`pwd`
cd `dirname $0`
srcdir=..
header=$outdir/include/SDL_revision.h
rev=`sh showrev.sh 2>/dev/null`
if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then
revnum=`echo $rev | sed 's,hg-\([0-9]*\).*,\1,'`
echo "#define SDL_REVISION \"$rev\"" >"$header.new"
echo "#define SDL_REVISION_NUMBER $revnum" >>"$header.new"
if diff $header $header.new >/dev/null 2>&1; then
rm "$header.new"
else
mv "$header.new" "$header"
fi
fi

View File

@@ -0,0 +1,40 @@
@echo off
rem just a helper batch file for collecting up files and zipping them.
rem usage: windows-buildbot-zipper.bat <zipfilename>
rem must be run from root of SDL source tree.
IF EXIST VisualC\Win32\Release GOTO okaywin32dir
echo Please run from root of source tree after doing a Release build.
GOTO done
:okaywin32dir
IF EXIST VisualC\x64\Release GOTO okaydirs
echo Please run from root of source tree after doing a Release build.
GOTO done
:okaydirs
erase /q /f /s zipper
IF EXIST zipper GOTO zippermade
mkdir zipper
:zippermade
cd zipper
mkdir SDL
cd SDL
mkdir include
mkdir lib
mkdir lib\win32
mkdir lib\win64
copy ..\..\include\*.h include\
copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
copy ..\..\VisualC\x64\Release\SDL2.dll lib\win64\
copy ..\..\VisualC\x64\Release\SDL2.lib lib\win64\
copy ..\..\VisualC\x64\Release\SDL2main.lib lib\win64\
cd ..
zip -9r ..\%1 SDL
cd ..
erase /q /f /s zipper
:done

8
externals/SDL/build-scripts/winrtbuild.bat vendored Executable file
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@@ -0,0 +1,8 @@
@ECHO OFF
REM
REM winrtbuild.bat: a batch file to help launch the winrtbuild.ps1
REM Powershell script, either from Windows Explorer, or through Buildbot.
REM
SET ThisScriptsDirectory=%~dp0
SET PowerShellScriptPath=%ThisScriptsDirectory%winrtbuild.ps1
PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& '%PowerShellScriptPath%'";

302
externals/SDL/build-scripts/winrtbuild.ps1 vendored Executable file
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@@ -0,0 +1,302 @@
#
# winrtbuild.ps1 -- A Powershell script to build all SDL/WinRT variants,
# across all WinRT platforms, in all of their supported, CPU architectures.
#
# Initial version written by David Ludwig <dludwig@pobox.com>
#
# This script can be launched from Windows Explorer by double-clicking
# on winrtbuild.bat
#
# Output will be placed in the following subdirectories of the SDL source
# tree:
# * VisualC-WinRT\lib\ -- final .dll, .lib, and .pdb files
# * VisualC-WinRT\obj\ -- intermediate build files
#
# Recommended Dependencies:
# * Windows 8.1 or higher
# * Powershell 4.0 or higher (included as part of Windows 8.1)
# * Visual C++ 2012, for building Windows 8.0 and Windows Phone 8.0 binaries.
# * Visual C++ 2013, for building Windows 8.1 and Windows Phone 8.1 binaries
# * SDKs for Windows 8.0, Windows 8.1, Windows Phone 8.0, and
# Windows Phone 8.1, as needed
#
# Commom parameters/variables may include, but aren't strictly limited to:
# * PlatformToolset: the name of one of Visual Studio's build platforms.
# Different PlatformToolsets output different binaries. One
# PlatformToolset exists for each WinRT platform. Possible values
# may include:
# - "v110": Visual Studio 2012 build tools, plus the Windows 8.0 SDK
# - "v110_wp80": Visual Studio 2012 build tools, plus the Windows Phone 8.0 SDK
# - "v120": Visual Studio 2013 build tools, plus the Windows 8.1 SDK
# - "v120_wp81": Visual Studio 2013 build tools, plus the Windows Phone 8.1 SDK
# * VSProjectPath: the full path to a Visual Studio or Visual C++ project file
# * VSProjectName: the internal name of a Visual Studio or Visual C++ project
# file. Some of Visual Studio's own build tools use this name when
# calculating paths for build-output.
# * Platform: a Visual Studio platform name, which often maps to a CPU
# CPU architecture. Possible values may include: "Win32" (for 32-bit x86),
# "ARM", or "x64" (for 64-bit x86).
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.12"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.
function Get-MSBuild-Env-Launcher
{
param(
[Parameter(Mandatory=$true,Position=1)][string]$PlatformToolset
)
if ($PlatformToolset -eq "v110") { # Windows 8.0 (not Windows Phone), via VS 2012
return "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\vcvarsall.bat"
}
if ($PlatformToolset -eq "v110_wp80") { # Windows Phone 8.0, via VS 2012
return "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\vcvarsphoneall.bat"
}
if ($PlatformToolset -eq "v120") { # Windows 8.1 (not Windows Phone), via VS 2013
return "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat"
}
if ($PlatformToolset -eq "v120_wp81") { # Windows Phone 8.1, via VS 2013
return "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat"
}
if ($PlatformToolset -eq "v140") { # Windows 10, via VS 2015
return "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat"
}
return ""
}
# Gets a string that identifies the build-variant of SDL/WinRT that is specific
# to a particular Visual Studio PlatformToolset.
function Get-SDL-WinRT-Variant-Name
{
param(
[Parameter(Mandatory=$true,Position=1)][string]$PlatformToolset,
# If true, append a string to this function's output, identifying the
# build-variant's minimum-supported version of Visual Studio.
[switch]$IncludeVSSuffix = $false
)
if ($PlatformToolset -eq "v110") { # Windows 8.0 (not Windows Phone), via VS 2012 project files
if ($IncludeVSSuffix) {
return "WinRT80_VS2012"
} else {
return "WinRT80"
}
}
if ($PlatformToolset -eq "v110_wp80") { # Windows Phone 8.0, via VS 2012 project files
if ($IncludeVSSuffix) {
return "WinPhone80_VS2012"
} else {
return "WinPhone80"
}
}
if ($PlatformToolset -eq "v120") { # Windows 8.1 (not Windows Phone), via VS 2013 project files
if ($IncludeVSSuffix) {
return "WinRT81_VS2013"
} else {
return "WinRT81"
}
}
if ($PlatformToolset -eq "v120_wp81") { # Windows Phone 8.1, via VS 2013 project files
if ($IncludeVSSuffix) {
return "WinPhone81_VS2013"
} else {
return "WinPhone81"
}
}
if ($PlatformToolset -eq "v140") { # Windows 10, via VS 2015 project files
if ($IncludeVSSuffix) {
return "UWP_VS2015"
} else {
return "UWP"
}
}
return ""
}
# Returns the internal name of a Visual Studio Project.
#
# The internal name of a VS Project is encoded inside the project file
# itself, inside a set of <ProjectName></ProjectName> XML tags.
function Get-VS-ProjectName
{
param(
[Parameter(Mandatory=$true,Position=1)]$VSProjectPath
)
# For now, just do a regex for the project name:
$matches = (Get-Content $VSProjectPath | Select-String -Pattern ".*<ProjectName>([^<]+)<.*").Matches
foreach ($match in $matches) {
if ($match.Groups.Count -ge 1) {
return $match.Groups[1].Value
}
}
return $null
}
# Build a specific variant of SDL/WinRT
function Build-SDL-WinRT-Variant
{
#
# Read in arguments:
#
param (
# name of an SDL project file, minus extensions and
# platform-identifying suffixes
[Parameter(Mandatory=$true,Position=1)][string]$SDLProjectName,
[Parameter(Mandatory=$true,Position=2)][string]$PlatformToolset,
[Parameter(Mandatory=$true,Position=3)][string]$Platform
)
#
# Derive other properties from read-in arguments:
#
# The .bat file to setup a platform-appropriate MSBuild environment:
$BatchFileForMSBuildEnv = Get-MSBuild-Env-Launcher $PlatformToolset
# The full path to the VS Project that'll be built:
$VSProjectPath = "$PSScriptRoot\..\VisualC-WinRT\$(Get-SDL-WinRT-Variant-Name $PlatformToolset -IncludeVSSuffix)\$SDLProjectName-$(Get-SDL-WinRT-Variant-Name $PlatformToolset).vcxproj"
# The internal name of the VS Project, used in some post-build steps:
$VSProjectName = Get-VS-ProjectName $VSProjectPath
# Where to place output binaries (.dll, .lib, and .pdb files):
$OutDir = "$PSScriptRoot\..\VisualC-WinRT\lib\$(Get-SDL-WinRT-Variant-Name $PlatformToolset)\$Platform"
# Where to place intermediate build files:
$IntermediateDir = "$PSScriptRoot\..\VisualC-WinRT\obj\$SDLProjectName-$(Get-SDL-WinRT-Variant-Name $PlatformToolset)\$Platform"
#
# Build the VS Project:
#
cmd.exe /c " ""$BatchFileForMSBuildEnv"" x86 & msbuild ""$VSProjectPath"" /p:Configuration=Release /p:Platform=$Platform /p:OutDir=""$OutDir\\"" /p:IntDir=""$IntermediateDir\\""" | Out-Host
$BuildResult = $?
#
# Move .dll files into place. This fixes a problem whereby MSBuild may
# put output files into a sub-directory of $OutDir, rather than $OutDir
# itself.
#
if (Test-Path "$OutDir\$VSProjectName\") {
Move-Item -Force "$OutDir\$VSProjectName\*" "$OutDir"
}
#
# Clean up unneeded files in $OutDir:
#
if (Test-Path "$OutDir\$VSProjectName\") {
Remove-Item -Recurse "$OutDir\$VSProjectName"
}
Remove-Item "$OutDir\*.exp"
Remove-Item "$OutDir\*.ilk"
Remove-Item "$OutDir\*.pri"
#
# All done. Indicate success, or failure, to the caller:
#
#echo "RESULT: $BuildResult" | Out-Host
return $BuildResult
}
#
# Build each variant, with corresponding .dll, .lib, and .pdb files:
#
$DidAnyDLLBuildFail = $false
$DidAnyNugetBuildFail = $false
# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
# My assumption is that no one will miss this, but send patches otherwise! --ryan.
# Build for Windows Phone 8.0, via VC++ 2012:
#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
# Build for Windows Phone 8.1, via VC++ 2013:
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "Win32")) { $DidAnyDLLBuildFail = $true }
# Build for Windows 8.0 and Windows RT 8.0, via VC++ 2012:
#
# Win 8.0 auto-building was disabled on 2017-Feb-25, by David Ludwig <dludwig@pobox.com>.
# Steam's OS-usage surveys indicate that Windows 8.0 use is pretty much nil, plus
# Microsoft hasn't supported Windows 8.0 development for a few years now.
# The commented-out lines below may still work on some systems, though.
#
#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM")) { $DidAnyDLLBuildFail = $true }
#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32")) { $DidAnyDLLBuildFail = $true }
#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64")) { $DidAnyDLLBuildFail = $true }
# Build for Windows 8.1 and Windows RT 8.1, via VC++ 2013:
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "ARM")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "Win32")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "x64")) { $DidAnyDLLBuildFail = $true }
# Build for Windows 10, via VC++ 2015
if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "ARM")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "Win32")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v140" "x64")) { $DidAnyDLLBuildFail = $true }
# Build NuGet packages, if possible
if ($DidAnyDLLBuildFail -eq $true) {
Write-Warning -Message "Unable to build all variants. NuGet packages will not be built."
$DidAnyNugetBuildFail = $true
} else {
$NugetPath = (Get-Command -CommandType Application nuget.exe | %{$_.Path}) 2> $null
if ("$NugetPath" -eq "") {
Write-Warning -Message "Unable to find nuget.exe. NuGet packages will not be built."
$DidAnyNugetBuildFail = $true
} else {
Write-Host -ForegroundColor Cyan "Building SDL2 NuGet packages..."
Write-Host -ForegroundColor Cyan "... via NuGet install: $NugetPath"
$NugetOutputDir = "$PSScriptRoot\..\VisualC-WinRT\lib\nuget"
Write-Host -ForegroundColor Cyan "... output directory: $NugetOutputDir"
$SDLHGRevision = $($(hg log -l 1 --repository "$PSScriptRoot\.." | select-string "changeset") -Replace "changeset:\W*(\d+).*",'$1') 2>$null
Write-Host -ForegroundColor Cyan "... HG Revision: $SDLHGRevision"
# Base options to nuget.exe
$NugetOptions = @("pack", "PACKAGE_NAME_WILL_GO_HERE", "-Output", "$NugetOutputDir")
# Try attaching hg revision to NuGet package:
$NugetOptions += "-Version"
if ("$SDLHGRevision" -eq "") {
Write-Warning -Message "Unable to find the Mercurial revision (maybe hg.exe can't be found?). NuGet packages will not have this attached to their name."
$NugetOptions += "$SDLVersion-Unofficial"
} else {
$NugetOptions += "$SDLVersion.$SDLHGRevision-Unofficial"
}
# Create NuGet output dir, if not yet created:
if ($(Test-Path "$NugetOutputDir") -eq $false) {
New-Item "$NugetOutputDir" -type directory
}
# Package SDL2:
$NugetOptions[1] = "$PSScriptRoot\..\VisualC-WinRT\SDL2-WinRT.nuspec"
&"$NugetPath" $NugetOptions -Symbols
if ( ! $? ) { $DidAnyNugetBuildFail = $true }
# Package SDL2main:
$NugetOptions[1] = "$PSScriptRoot\..\VisualC-WinRT\SDL2main-WinRT-NonXAML.nuspec"
&"$NugetPath" $NugetOptions
if ( ! $? ) { $DidAnyNugetBuildFail = $true }
}
}
# Let the script's caller know whether or not any errors occurred.
# Exit codes compatible with Buildbot are used (1 for error, 0 for success).
if ($DidAnyDLLBuildFail -eq $true) {
Write-Error -Message "Unable to build all known variants of SDL2 for WinRT"
exit 1
} elseif ($DidAnyNugetBuildFail -eq $true) {
Write-Warning -Message "Unable to build NuGet packages"
exit 0 # Should NuGet package build failure lead to a non-failing result code instead?
} else {
exit 0
}