early-access version 1611
This commit is contained in:
766
externals/SDL/src/audio/openslES/SDL_openslES.c
vendored
Executable file
766
externals/SDL/src/audio/openslES/SDL_openslES.c
vendored
Executable file
@@ -0,0 +1,766 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
|
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_OPENSLES
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/* For more discussion of low latency audio on Android, see this:
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https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
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*/
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#include "SDL_assert.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "../../core/android/SDL_android.h"
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#include "SDL_openslES.h"
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/* for native audio */
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include <android/log.h>
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#if 0
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#define LOG_TAG "SDL_openslES"
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#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
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//#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE,LOG_TAG,__VA_ARGS__)
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#define LOGV(...)
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#else
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#define LOGE(...)
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#define LOGI(...)
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#define LOGV(...)
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#endif
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/*
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#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
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#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
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#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
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#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
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#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
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#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
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#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
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#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
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#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
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#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
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#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
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#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
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#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
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#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
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#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
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#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
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#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
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#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
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*/
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#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
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#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
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#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
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#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
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/* engine interfaces */
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static SLObjectItf engineObject;
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static SLEngineItf engineEngine;
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/* output mix interfaces */
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static SLObjectItf outputMixObject;
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/* buffer queue player interfaces */
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static SLObjectItf bqPlayerObject;
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static SLPlayItf bqPlayerPlay;
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static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
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#if 0
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static SLVolumeItf bqPlayerVolume;
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#endif
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/* recorder interfaces */
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static SLObjectItf recorderObject;
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static SLRecordItf recorderRecord;
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static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
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#if 0
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static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
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static const char *sldevaudioplayerstr = "SLES Audio Player";
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#define SLES_DEV_AUDIO_RECORDER sldevaudiorecorderstr
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#define SLES_DEV_AUDIO_PLAYER sldevaudioplayerstr
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static void openslES_DetectDevices( int iscapture )
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{
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LOGI( "openSLES_DetectDevices()" );
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if ( iscapture )
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addfn( SLES_DEV_AUDIO_RECORDER );
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else
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addfn( SLES_DEV_AUDIO_PLAYER );
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}
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#endif
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static void openslES_DestroyEngine(void)
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{
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LOGI("openslES_DestroyEngine()");
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/* destroy output mix object, and invalidate all associated interfaces */
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if (outputMixObject != NULL) {
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(*outputMixObject)->Destroy(outputMixObject);
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outputMixObject = NULL;
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}
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/* destroy engine object, and invalidate all associated interfaces */
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if (engineObject != NULL) {
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(*engineObject)->Destroy(engineObject);
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engineObject = NULL;
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engineEngine = NULL;
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}
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}
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static int
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openslES_CreateEngine(void)
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{
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SLresult result;
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LOGI("openSLES_CreateEngine()");
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/* create engine */
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result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("slCreateEngine failed: %d", result);
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goto error;
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}
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LOGI("slCreateEngine OK");
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/* realize the engine */
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result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RealizeEngine failed: %d", result);
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goto error;
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||||
}
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LOGI("RealizeEngine OK");
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||||
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||||
/* get the engine interface, which is needed in order to create other objects */
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result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("EngineGetInterface failed: %d", result);
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goto error;
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}
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LOGI("EngineGetInterface OK");
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/* create output mix */
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const SLInterfaceID ids[1] = { SL_IID_VOLUME };
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const SLboolean req[1] = { SL_BOOLEAN_FALSE };
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateOutputMix failed: %d", result);
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goto error;
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||||
}
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LOGI("CreateOutputMix OK");
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/* realize the output mix */
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result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RealizeOutputMix failed: %d", result);
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goto error;
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}
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return 1;
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error:
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||||
openslES_DestroyEngine();
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return 0;
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}
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/* this callback handler is called every time a buffer finishes recording */
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static void
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bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
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||||
{
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struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
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LOGV("SLES: Recording Callback");
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SDL_SemPost(audiodata->playsem);
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}
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static void
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openslES_DestroyPCMRecorder(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLresult result;
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/* stop recording */
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if (recorderRecord != NULL) {
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result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("SetRecordState stopped: %d", result);
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}
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}
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/* destroy audio recorder object, and invalidate all associated interfaces */
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if (recorderObject != NULL) {
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(*recorderObject)->Destroy(recorderObject);
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recorderObject = NULL;
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recorderRecord = NULL;
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recorderBufferQueue = NULL;
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}
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if (audiodata->playsem) {
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SDL_DestroySemaphore(audiodata->playsem);
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audiodata->playsem = NULL;
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}
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if (audiodata->mixbuff) {
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SDL_free(audiodata->mixbuff);
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}
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}
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static int
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openslES_CreatePCMRecorder(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLDataFormat_PCM format_pcm;
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SLresult result;
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int i;
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if (!Android_JNI_RequestPermission("android.permission.RECORD_AUDIO")) {
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LOGE("This app doesn't have RECORD_AUDIO permission");
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return SDL_SetError("This app doesn't have RECORD_AUDIO permission");
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}
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/* Just go with signed 16-bit audio as it's the most compatible */
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this->spec.format = AUDIO_S16SYS;
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this->spec.channels = 1;
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/*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
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/* Update the fragment size as size in bytes */
|
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SDL_CalculateAudioSpec(&this->spec);
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||||
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LOGI("Try to open %u hz %u bit chan %u %s samples %u",
|
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this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
|
||||
this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
|
||||
|
||||
/* configure audio source */
|
||||
SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
|
||||
SLDataSource audioSrc = {&loc_dev, NULL};
|
||||
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||||
/* configure audio sink */
|
||||
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
|
||||
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||||
format_pcm.formatType = SL_DATAFORMAT_PCM;
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||||
format_pcm.numChannels = this->spec.channels;
|
||||
format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
|
||||
format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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||||
format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
|
||||
|
||||
SLDataSink audioSnk = { &loc_bufq, &format_pcm };
|
||||
|
||||
/* create audio recorder */
|
||||
/* (requires the RECORD_AUDIO permission) */
|
||||
const SLInterfaceID ids[1] = {
|
||||
SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
||||
};
|
||||
const SLboolean req[1] = {
|
||||
SL_BOOLEAN_TRUE,
|
||||
};
|
||||
|
||||
result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("CreateAudioRecorder failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* realize the recorder */
|
||||
result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RealizeAudioPlayer failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the record interface */
|
||||
result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_RECORD interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the buffer queue interface */
|
||||
result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &recorderBufferQueue);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* register callback on the buffer queue */
|
||||
/* context is '(SDL_PrivateAudioData *)this->hidden' */
|
||||
result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback, this->hidden);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RegisterCallback failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* Create the audio buffer semaphore */
|
||||
audiodata->playsem = SDL_CreateSemaphore(0);
|
||||
if (!audiodata->playsem) {
|
||||
LOGE("cannot create Semaphore!");
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* Create the sound buffers */
|
||||
audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
|
||||
if (audiodata->mixbuff == NULL) {
|
||||
LOGE("mixbuffer allocate - out of memory");
|
||||
goto failed;
|
||||
}
|
||||
|
||||
for (i = 0; i < NUM_BUFFERS; i++) {
|
||||
audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
|
||||
}
|
||||
|
||||
/* in case already recording, stop recording and clear buffer queue */
|
||||
result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Record set state failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* enqueue empty buffers to be filled by the recorder */
|
||||
for (i = 0; i < NUM_BUFFERS; i++) {
|
||||
result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[i], this->spec.size);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Record enqueue buffers failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
}
|
||||
|
||||
/* start recording */
|
||||
result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Record set state failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
failed:
|
||||
|
||||
openslES_DestroyPCMRecorder(this);
|
||||
|
||||
return SDL_SetError("Open device failed!");
|
||||
}
|
||||
|
||||
/* this callback handler is called every time a buffer finishes playing */
|
||||
static void
|
||||
bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
|
||||
|
||||
LOGV("SLES: Playback Callback");
|
||||
SDL_SemPost(audiodata->playsem);
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_DestroyPCMPlayer(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
/* set the player's state to 'stopped' */
|
||||
if (bqPlayerPlay != NULL) {
|
||||
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SetPlayState stopped failed: %d", result);
|
||||
}
|
||||
}
|
||||
|
||||
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
|
||||
if (bqPlayerObject != NULL) {
|
||||
|
||||
(*bqPlayerObject)->Destroy(bqPlayerObject);
|
||||
|
||||
bqPlayerObject = NULL;
|
||||
bqPlayerPlay = NULL;
|
||||
bqPlayerBufferQueue = NULL;
|
||||
}
|
||||
|
||||
if (audiodata->playsem) {
|
||||
SDL_DestroySemaphore(audiodata->playsem);
|
||||
audiodata->playsem = NULL;
|
||||
}
|
||||
|
||||
if (audiodata->mixbuff) {
|
||||
SDL_free(audiodata->mixbuff);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_CreatePCMPlayer(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLDataFormat_PCM format_pcm;
|
||||
SLresult result;
|
||||
int i;
|
||||
|
||||
/* If we want to add floating point audio support (requires API level 21)
|
||||
it can be done as described here:
|
||||
https://developer.android.com/ndk/guides/audio/opensl/android-extensions.html#floating-point
|
||||
*/
|
||||
#if 1
|
||||
/* Just go with signed 16-bit audio as it's the most compatible */
|
||||
this->spec.format = AUDIO_S16SYS;
|
||||
#else
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
while (test_format != 0) {
|
||||
if (SDL_AUDIO_ISSIGNED(test_format) && SDL_AUDIO_ISINT(test_format)) {
|
||||
break;
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (test_format == 0) {
|
||||
/* Didn't find a compatible format : */
|
||||
LOGI( "No compatible audio format, using signed 16-bit audio" );
|
||||
test_format = AUDIO_S16SYS;
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
#endif
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
LOGI("Try to open %u hz %u bit chan %u %s samples %u",
|
||||
this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
|
||||
this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
|
||||
|
||||
/* configure audio source */
|
||||
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
|
||||
|
||||
format_pcm.formatType = SL_DATAFORMAT_PCM;
|
||||
format_pcm.numChannels = this->spec.channels;
|
||||
format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
|
||||
format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
|
||||
if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) {
|
||||
format_pcm.endianness = SL_BYTEORDER_BIGENDIAN;
|
||||
} else {
|
||||
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
|
||||
}
|
||||
|
||||
switch (this->spec.channels)
|
||||
{
|
||||
case 1:
|
||||
format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT;
|
||||
break;
|
||||
case 2:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_STEREO;
|
||||
break;
|
||||
case 3:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_FRONT_CENTER;
|
||||
break;
|
||||
case 4:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_QUAD;
|
||||
break;
|
||||
case 5:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER;
|
||||
break;
|
||||
case 6:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_5DOT1;
|
||||
break;
|
||||
case 7:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_BACK_CENTER;
|
||||
break;
|
||||
case 8:
|
||||
format_pcm.channelMask = SL_ANDROID_SPEAKER_7DOT1;
|
||||
break;
|
||||
default:
|
||||
/* Unknown number of channels, fall back to stereo */
|
||||
this->spec.channels = 2;
|
||||
format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
|
||||
break;
|
||||
}
|
||||
|
||||
SLDataSource audioSrc = { &loc_bufq, &format_pcm };
|
||||
|
||||
/* configure audio sink */
|
||||
SLDataLocator_OutputMix loc_outmix = { SL_DATALOCATOR_OUTPUTMIX, outputMixObject };
|
||||
SLDataSink audioSnk = { &loc_outmix, NULL };
|
||||
|
||||
/* create audio player */
|
||||
const SLInterfaceID ids[2] = {
|
||||
SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
||||
SL_IID_VOLUME
|
||||
};
|
||||
|
||||
const SLboolean req[2] = {
|
||||
SL_BOOLEAN_TRUE,
|
||||
SL_BOOLEAN_FALSE,
|
||||
};
|
||||
|
||||
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("CreateAudioPlayer failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* realize the player */
|
||||
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RealizeAudioPlayer failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the play interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_PLAY interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the buffer queue interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* register callback on the buffer queue */
|
||||
/* context is '(SDL_PrivateAudioData *)this->hidden' */
|
||||
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, this->hidden);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RegisterCallback failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* get the volume interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_VOLUME interface get failed: %d", result);
|
||||
/* goto failed; */
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Create the audio buffer semaphore */
|
||||
audiodata->playsem = SDL_CreateSemaphore(NUM_BUFFERS - 1);
|
||||
if (!audiodata->playsem) {
|
||||
LOGE("cannot create Semaphore!");
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* Create the sound buffers */
|
||||
audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
|
||||
if (audiodata->mixbuff == NULL) {
|
||||
LOGE("mixbuffer allocate - out of memory");
|
||||
goto failed;
|
||||
}
|
||||
|
||||
for (i = 0; i < NUM_BUFFERS; i++) {
|
||||
audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
|
||||
}
|
||||
|
||||
/* set the player's state to playing */
|
||||
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Play set state failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
failed:
|
||||
|
||||
openslES_DestroyPCMPlayer(this);
|
||||
|
||||
return SDL_SetError("Open device failed!");
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
if (iscapture) {
|
||||
LOGI("openslES_OpenDevice() %s for capture", devname);
|
||||
return openslES_CreatePCMRecorder(this);
|
||||
} else {
|
||||
LOGI("openslES_OpenDevice() %s for playing", devname);
|
||||
return openslES_CreatePCMPlayer(this);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_WaitDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
|
||||
LOGV("openslES_WaitDevice()");
|
||||
|
||||
/* Wait for an audio chunk to finish */
|
||||
SDL_SemWait(audiodata->playsem);
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_PlayDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
LOGV("======openslES_PlayDevice()======");
|
||||
|
||||
/* Queue it up */
|
||||
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
|
||||
audiodata->next_buffer++;
|
||||
if (audiodata->next_buffer >= NUM_BUFFERS) {
|
||||
audiodata->next_buffer = 0;
|
||||
}
|
||||
|
||||
/* If Enqueue fails, callback won't be called.
|
||||
* Post the semphore, not to run out of buffer */
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SemPost(audiodata->playsem);
|
||||
}
|
||||
}
|
||||
|
||||
/*/ n playn sem */
|
||||
/* getbuf 0 - 1 */
|
||||
/* fill buff 0 - 1 */
|
||||
/* play 0 - 0 1 */
|
||||
/* wait 1 0 0 */
|
||||
/* getbuf 1 0 0 */
|
||||
/* fill buff 1 0 0 */
|
||||
/* play 0 0 0 */
|
||||
/* wait */
|
||||
/* */
|
||||
/* okay.. */
|
||||
|
||||
static Uint8 *
|
||||
openslES_GetDeviceBuf(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
|
||||
LOGV("openslES_GetDeviceBuf()");
|
||||
return audiodata->pmixbuff[audiodata->next_buffer];
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
/* Wait for new recorded data */
|
||||
SDL_SemWait(audiodata->playsem);
|
||||
|
||||
/* Copy it to the output buffer */
|
||||
SDL_assert(buflen == this->spec.size);
|
||||
SDL_memcpy(buffer, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
|
||||
/* Re-enqueue the buffer */
|
||||
result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Record enqueue buffers failed: %d", result);
|
||||
return -1;
|
||||
}
|
||||
|
||||
audiodata->next_buffer++;
|
||||
if (audiodata->next_buffer >= NUM_BUFFERS) {
|
||||
audiodata->next_buffer = 0;
|
||||
}
|
||||
|
||||
return this->spec.size;
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_CloseDevice(_THIS)
|
||||
{
|
||||
/* struct SDL_PrivateAudioData *audiodata = this->hidden; */
|
||||
|
||||
if (this->iscapture) {
|
||||
LOGI("openslES_CloseDevice() for capture");
|
||||
openslES_DestroyPCMRecorder(this);
|
||||
} else {
|
||||
LOGI("openslES_CloseDevice() for playing");
|
||||
openslES_DestroyPCMPlayer(this);
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
LOGI("openslES_Init() called");
|
||||
|
||||
if (!openslES_CreateEngine()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
LOGI("openslES_Init() - set pointers");
|
||||
|
||||
/* Set the function pointers */
|
||||
/* impl->DetectDevices = openslES_DetectDevices; */
|
||||
impl->OpenDevice = openslES_OpenDevice;
|
||||
impl->WaitDevice = openslES_WaitDevice;
|
||||
impl->PlayDevice = openslES_PlayDevice;
|
||||
impl->GetDeviceBuf = openslES_GetDeviceBuf;
|
||||
impl->CaptureFromDevice = openslES_CaptureFromDevice;
|
||||
impl->CloseDevice = openslES_CloseDevice;
|
||||
impl->Deinitialize = openslES_DestroyEngine;
|
||||
|
||||
/* and the capabilities */
|
||||
impl->HasCaptureSupport = 1;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
impl->OnlyHasDefaultCaptureDevice = 1;
|
||||
|
||||
LOGI("openslES_Init() - success");
|
||||
|
||||
/* this audio target is available. */
|
||||
return 1;
|
||||
}
|
||||
|
||||
AudioBootStrap openslES_bootstrap = {
|
||||
"openslES", "opensl ES audio driver", openslES_Init, 0
|
||||
};
|
||||
|
||||
void openslES_ResumeDevices(void)
|
||||
{
|
||||
if (bqPlayerPlay != NULL) {
|
||||
/* set the player's state to 'playing' */
|
||||
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("openslES_ResumeDevices failed: %d", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void openslES_PauseDevices(void)
|
||||
{
|
||||
if (bqPlayerPlay != NULL) {
|
||||
/* set the player's state to 'paused' */
|
||||
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("openslES_PauseDevices failed: %d", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_OPENSLES */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
46
externals/SDL/src/audio/openslES/SDL_openslES.h
vendored
Executable file
46
externals/SDL/src/audio/openslES/SDL_openslES.h
vendored
Executable file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_openslesaudio_h
|
||||
#define _SDL_openslesaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2 /* -- Don't lower this! */
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
Uint8 *mixbuff;
|
||||
int next_buffer;
|
||||
Uint8 *pmixbuff[NUM_BUFFERS];
|
||||
SDL_sem *playsem;
|
||||
};
|
||||
|
||||
void openslES_ResumeDevices(void);
|
||||
void openslES_PauseDevices(void);
|
||||
|
||||
#endif /* _SDL_openslesaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Reference in New Issue
Block a user