early-access version 1611
This commit is contained in:
138
externals/SDL/src/filesystem/cocoa/SDL_sysfilesystem.m
vendored
Executable file
138
externals/SDL/src/filesystem/cocoa/SDL_sysfilesystem.m
vendored
Executable file
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_FILESYSTEM_COCOA
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* System dependent filesystem routines */
|
||||
|
||||
#include <Foundation/Foundation.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_log.h"
|
||||
|
||||
char *
|
||||
SDL_GetBasePath(void)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
NSBundle *bundle = [NSBundle mainBundle];
|
||||
const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
|
||||
const char *base = NULL;
|
||||
char *retval = NULL;
|
||||
|
||||
if (baseType == NULL) {
|
||||
baseType = "resource";
|
||||
}
|
||||
if (SDL_strcasecmp(baseType, "bundle")==0) {
|
||||
base = [[bundle bundlePath] fileSystemRepresentation];
|
||||
} else if (SDL_strcasecmp(baseType, "parent")==0) {
|
||||
base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation];
|
||||
} else {
|
||||
/* this returns the exedir for non-bundled and the resourceDir for bundled apps */
|
||||
base = [[bundle resourcePath] fileSystemRepresentation];
|
||||
}
|
||||
|
||||
if (base) {
|
||||
const size_t len = SDL_strlen(base) + 2;
|
||||
retval = (char *) SDL_malloc(len);
|
||||
if (retval == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
} else {
|
||||
SDL_snprintf(retval, len, "%s/", base);
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}}
|
||||
|
||||
char *
|
||||
SDL_GetPrefPath(const char *org, const char *app)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
if (!app) {
|
||||
SDL_InvalidParamError("app");
|
||||
return NULL;
|
||||
}
|
||||
if (!org) {
|
||||
org = "";
|
||||
}
|
||||
|
||||
char *retval = NULL;
|
||||
#if !TARGET_OS_TV
|
||||
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
|
||||
#else
|
||||
/* tvOS does not have persistent local storage!
|
||||
* The only place on-device where we can store data is
|
||||
* a cache directory that the OS can empty at any time.
|
||||
*
|
||||
* It's therefore very likely that save data will be erased
|
||||
* between sessions. If you want your app's save data to
|
||||
* actually stick around, you'll need to use iCloud storage.
|
||||
*/
|
||||
|
||||
static SDL_bool shown = SDL_FALSE;
|
||||
if (!shown)
|
||||
{
|
||||
shown = SDL_TRUE;
|
||||
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "tvOS does not have persistent local storage! Use iCloud storage if you want your data to persist between sessions.\n");
|
||||
}
|
||||
|
||||
NSArray *array = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
|
||||
#endif /* !TARGET_OS_TV */
|
||||
|
||||
if ([array count] > 0) { /* we only want the first item in the list. */
|
||||
NSString *str = [array objectAtIndex:0];
|
||||
const char *base = [str fileSystemRepresentation];
|
||||
if (base) {
|
||||
const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
|
||||
retval = (char *) SDL_malloc(len);
|
||||
if (retval == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
} else {
|
||||
char *ptr;
|
||||
if (*org) {
|
||||
SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
|
||||
} else {
|
||||
SDL_snprintf(retval, len, "%s/%s/", base, app);
|
||||
}
|
||||
for (ptr = retval+1; *ptr; ptr++) {
|
||||
if (*ptr == '/') {
|
||||
*ptr = '\0';
|
||||
mkdir(retval, 0700);
|
||||
*ptr = '/';
|
||||
}
|
||||
}
|
||||
mkdir(retval, 0700);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}}
|
||||
|
||||
#endif /* SDL_FILESYSTEM_COCOA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Reference in New Issue
Block a user