early-access version 1611
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108
externals/SDL/src/main/windows/SDL_windows_main.c
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108
externals/SDL/src/main/windows/SDL_windows_main.c
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/*
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SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98
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The WinMain function -- calls your program's main() function
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*/
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#include "SDL_config.h"
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#ifdef __WIN32__
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/* Include this so we define UNICODE properly */
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#include "../../core/windows/SDL_windows.h"
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#include <shellapi.h> /* CommandLineToArgvW() */
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/* Include the SDL main definition header */
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#include "SDL.h"
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#include "SDL_main.h"
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#ifdef main
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# undef main
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#endif /* main */
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#define WIN_WStringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
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/* Pop up an out of memory message, returns to Windows */
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static BOOL
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OutOfMemory(void)
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{
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL);
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return FALSE;
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}
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#if defined(_MSC_VER)
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/* The VC++ compiler needs main/wmain defined */
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# define console_ansi_main main
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# if UNICODE
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# define console_wmain wmain
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# endif
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#endif
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/* Gets the arguments with GetCommandLine, converts them to argc and argv
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and calls SDL_main */
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static int
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main_getcmdline(void)
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{
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LPWSTR *argvw;
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char **argv;
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int i, argc, result;
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argvw = CommandLineToArgvW(GetCommandLineW(), &argc);
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if (argvw == NULL) {
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return OutOfMemory();
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}
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/* Parse it into argv and argc */
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argv = (char **)SDL_calloc(argc + 1, sizeof(*argv));
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if (!argv) {
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return OutOfMemory();
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}
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for (i = 0; i < argc; ++i) {
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argv[i] = WIN_WStringToUTF8(argvw[i]);
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if (!argv[i]) {
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return OutOfMemory();
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}
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}
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argv[i] = NULL;
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LocalFree(argvw);
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SDL_SetMainReady();
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/* Run the application main() code */
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result = SDL_main(argc, argv);
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/* Free argv, to avoid memory leak */
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for (i = 0; i < argc; ++i) {
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SDL_free(argv[i]);
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}
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SDL_free(argv);
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return result;
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}
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/* This is where execution begins [console apps, ansi] */
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int
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console_ansi_main(int argc, char *argv[])
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{
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return main_getcmdline();
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}
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#if UNICODE
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/* This is where execution begins [console apps, unicode] */
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int
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console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
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{
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return main_getcmdline();
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}
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#endif
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/* This is where execution begins [windowed apps] */
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int WINAPI
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WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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{
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return main_getcmdline();
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}
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#endif /* __WIN32__ */
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/* vi: set ts=4 sw=4 expandtab: */
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38
externals/SDL/src/main/windows/version.rc
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38
externals/SDL/src/main/windows/version.rc
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#include "winresrc.h"
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,0,12,0
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PRODUCTVERSION 2,0,12,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGS 0x0L
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FILEOS 0x40004L
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FILETYPE 0x2L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SDL\0"
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VALUE "FileVersion", "2, 0, 12, 0\0"
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VALUE "InternalName", "SDL\0"
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VALUE "LegalCopyright", "Copyright <20> 2020 Sam Lantinga\0"
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VALUE "OriginalFilename", "SDL2.dll\0"
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VALUE "ProductName", "Simple DirectMedia Layer\0"
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VALUE "ProductVersion", "2, 0, 12, 0\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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