early-access version 1611

This commit is contained in:
pineappleEA
2021-04-18 05:35:25 +02:00
parent 16f54e367d
commit 18db69f039
1409 changed files with 545335 additions and 10 deletions

315
externals/SDL/src/stdlib/SDL_getenv.c vendored Executable file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
#if defined(__WIN32__)
#include "../core/windows/SDL_windows.h"
#endif
#if defined(__ANDROID__)
#include "../core/android/SDL_android.h"
#endif
#include "SDL_stdinc.h"
#if defined(__WIN32__) && (!defined(HAVE_SETENV) || !defined(HAVE_GETENV))
/* Note this isn't thread-safe! */
static char *SDL_envmem = NULL; /* Ugh, memory leak */
static size_t SDL_envmemlen = 0;
#endif
/* Put a variable into the environment */
/* Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/) */
#if defined(HAVE_SETENV)
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
return setenv(name, value, overwrite);
}
#elif defined(__WIN32__)
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
if (!overwrite) {
if (GetEnvironmentVariableA(name, NULL, 0) > 0) {
return 0; /* asked not to overwrite existing value. */
}
}
if (!SetEnvironmentVariableA(name, *value ? value : NULL)) {
return -1;
}
return 0;
}
/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
#elif (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV))
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
size_t len;
char *new_variable;
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
if (getenv(name) != NULL) {
if (overwrite) {
unsetenv(name);
} else {
return 0; /* leave the existing one there. */
}
}
/* This leaks. Sorry. Get a better OS so we don't have to do this. */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
if (!new_variable) {
return (-1);
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
return putenv(new_variable);
}
#else /* roll our own */
static char **SDL_env = (char **) 0;
int
SDL_setenv(const char *name, const char *value, int overwrite)
{
int added;
int len, i;
char **new_env;
char *new_variable;
/* Input validation */
if (!name || SDL_strlen(name) == 0 || SDL_strchr(name, '=') != NULL || !value) {
return (-1);
}
/* See if it already exists */
if (!overwrite && SDL_getenv(name)) {
return 0;
}
/* Allocate memory for the variable */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *) SDL_malloc(len);
if (!new_variable) {
return (-1);
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
value = new_variable + SDL_strlen(name) + 1;
name = new_variable;
/* Actually put it into the environment */
added = 0;
i = 0;
if (SDL_env) {
/* Check to see if it's already there... */
len = (value - name);
for (; SDL_env[i]; ++i) {
if (SDL_strncmp(SDL_env[i], name, len) == 0) {
break;
}
}
/* If we found it, just replace the entry */
if (SDL_env[i]) {
SDL_free(SDL_env[i]);
SDL_env[i] = new_variable;
added = 1;
}
}
/* Didn't find it in the environment, expand and add */
if (!added) {
new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *));
if (new_env) {
SDL_env = new_env;
SDL_env[i++] = new_variable;
SDL_env[i++] = (char *) 0;
added = 1;
} else {
SDL_free(new_variable);
}
}
return (added ? 0 : -1);
}
#endif
/* Retrieve a variable named "name" from the environment */
#if defined(HAVE_GETENV)
char *
SDL_getenv(const char *name)
{
#if defined(__ANDROID__)
/* Make sure variables from the application manifest are available */
Android_JNI_GetManifestEnvironmentVariables();
#endif
/* Input validation */
if (!name || !*name) {
return NULL;
}
return getenv(name);
}
#elif defined(__WIN32__)
char *
SDL_getenv(const char *name)
{
size_t bufferlen;
/* Input validation */
if (!name || SDL_strlen(name)==0) {
return NULL;
}
bufferlen =
GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
if (bufferlen == 0) {
return NULL;
}
if (bufferlen > SDL_envmemlen) {
char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen);
if (newmem == NULL) {
return NULL;
}
SDL_envmem = newmem;
SDL_envmemlen = bufferlen;
GetEnvironmentVariableA(name, SDL_envmem, (DWORD) SDL_envmemlen);
}
return SDL_envmem;
}
#else
char *
SDL_getenv(const char *name)
{
int len, i;
char *value;
/* Input validation */
if (!name || SDL_strlen(name)==0) {
return NULL;
}
value = (char *) 0;
if (SDL_env) {
len = SDL_strlen(name);
for (i = 0; SDL_env[i] && !value; ++i) {
if ((SDL_strncmp(SDL_env[i], name, len) == 0) &&
(SDL_env[i][len] == '=')) {
value = &SDL_env[i][len + 1];
}
}
}
return value;
}
#endif
#ifdef TEST_MAIN
#include <stdio.h>
int
main(int argc, char *argv[])
{
char *value;
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=VALUE1 in the environment... ");
fflush(stdout);
if (SDL_setenv("FIRST", "VALUE1", 0) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "VALUE1") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting SECOND=VALUE2 in the environment... ");
fflush(stdout);
if (SDL_setenv("SECOND", "VALUE2", 0) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting SECOND from the environment... ");
fflush(stdout);
value = SDL_getenv("SECOND");
if (value && (SDL_strcmp(value, "VALUE2") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Setting FIRST=NOVALUE in the environment... ");
fflush(stdout);
if (SDL_setenv("FIRST", "NOVALUE", 1) == 0) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Getting FIRST from the environment... ");
fflush(stdout);
value = SDL_getenv("FIRST");
if (value && (SDL_strcmp(value, "NOVALUE") == 0)) {
printf("okay\n");
} else {
printf("failed\n");
}
printf("Checking for non-existent variable... ");
fflush(stdout);
if (!SDL_getenv("EXISTS")) {
printf("okay\n");
} else {
printf("failed\n");
}
return (0);
}
#endif /* TEST_MAIN */
/* vi: set ts=4 sw=4 expandtab: */

940
externals/SDL/src/stdlib/SDL_iconv.c vendored Executable file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/* This file contains portable iconv functions for SDL */
#include "SDL_stdinc.h"
#include "SDL_endian.h"
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
#include <iconv.h>
/* Depending on which standard the iconv() was implemented with,
iconv() may or may not use const char ** for the inbuf param.
If we get this wrong, it's just a warning, so no big deal.
*/
#if defined(_XGP6) || defined(__APPLE__) || defined(__RISCOS__) || \
defined(__EMSCRIPTEN__) || \
(defined(__GLIBC__) && ((__GLIBC__ > 2) || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 2)) || \
(defined(_NEWLIB_VERSION)))
#define ICONV_INBUF_NONCONST
#endif
#include <errno.h>
SDL_COMPILE_TIME_ASSERT(iconv_t, sizeof (iconv_t) <= sizeof (SDL_iconv_t));
SDL_iconv_t
SDL_iconv_open(const char *tocode, const char *fromcode)
{
return (SDL_iconv_t) ((size_t) iconv_open(tocode, fromcode));
}
int
SDL_iconv_close(SDL_iconv_t cd)
{
return iconv_close((iconv_t) ((size_t) cd));
}
size_t
SDL_iconv(SDL_iconv_t cd,
const char **inbuf, size_t * inbytesleft,
char **outbuf, size_t * outbytesleft)
{
size_t retCode;
#ifdef ICONV_INBUF_NONCONST
retCode = iconv((iconv_t) ((size_t) cd), (char **) inbuf, inbytesleft, outbuf, outbytesleft);
#else
retCode = iconv((iconv_t) ((size_t) cd), inbuf, inbytesleft, outbuf, outbytesleft);
#endif
if (retCode == (size_t) - 1) {
switch (errno) {
case E2BIG:
return SDL_ICONV_E2BIG;
case EILSEQ:
return SDL_ICONV_EILSEQ;
case EINVAL:
return SDL_ICONV_EINVAL;
default:
return SDL_ICONV_ERROR;
}
}
return retCode;
}
#else
/* Lots of useful information on Unicode at:
http://www.cl.cam.ac.uk/~mgk25/unicode.html
*/
#define UNICODE_BOM 0xFEFF
#define UNKNOWN_ASCII '?'
#define UNKNOWN_UNICODE 0xFFFD
enum
{
ENCODING_UNKNOWN,
ENCODING_ASCII,
ENCODING_LATIN1,
ENCODING_UTF8,
ENCODING_UTF16, /* Needs byte order marker */
ENCODING_UTF16BE,
ENCODING_UTF16LE,
ENCODING_UTF32, /* Needs byte order marker */
ENCODING_UTF32BE,
ENCODING_UTF32LE,
ENCODING_UCS2BE,
ENCODING_UCS2LE,
ENCODING_UCS4BE,
ENCODING_UCS4LE,
};
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
#define ENCODING_UTF16NATIVE ENCODING_UTF16BE
#define ENCODING_UTF32NATIVE ENCODING_UTF32BE
#define ENCODING_UCS2NATIVE ENCODING_UCS2BE
#define ENCODING_UCS4NATIVE ENCODING_UCS4BE
#else
#define ENCODING_UTF16NATIVE ENCODING_UTF16LE
#define ENCODING_UTF32NATIVE ENCODING_UTF32LE
#define ENCODING_UCS2NATIVE ENCODING_UCS2LE
#define ENCODING_UCS4NATIVE ENCODING_UCS4LE
#endif
struct _SDL_iconv_t
{
int src_fmt;
int dst_fmt;
};
static struct
{
const char *name;
int format;
} encodings[] = {
/* *INDENT-OFF* */
{ "ASCII", ENCODING_ASCII },
{ "US-ASCII", ENCODING_ASCII },
{ "8859-1", ENCODING_LATIN1 },
{ "ISO-8859-1", ENCODING_LATIN1 },
{ "UTF8", ENCODING_UTF8 },
{ "UTF-8", ENCODING_UTF8 },
{ "UTF16", ENCODING_UTF16 },
{ "UTF-16", ENCODING_UTF16 },
{ "UTF16BE", ENCODING_UTF16BE },
{ "UTF-16BE", ENCODING_UTF16BE },
{ "UTF16LE", ENCODING_UTF16LE },
{ "UTF-16LE", ENCODING_UTF16LE },
{ "UTF32", ENCODING_UTF32 },
{ "UTF-32", ENCODING_UTF32 },
{ "UTF32BE", ENCODING_UTF32BE },
{ "UTF-32BE", ENCODING_UTF32BE },
{ "UTF32LE", ENCODING_UTF32LE },
{ "UTF-32LE", ENCODING_UTF32LE },
{ "UCS2", ENCODING_UCS2BE },
{ "UCS-2", ENCODING_UCS2BE },
{ "UCS-2LE", ENCODING_UCS2LE },
{ "UCS-2BE", ENCODING_UCS2BE },
{ "UCS-2-INTERNAL", ENCODING_UCS2NATIVE },
{ "UCS4", ENCODING_UCS4BE },
{ "UCS-4", ENCODING_UCS4BE },
{ "UCS-4LE", ENCODING_UCS4LE },
{ "UCS-4BE", ENCODING_UCS4BE },
{ "UCS-4-INTERNAL", ENCODING_UCS4NATIVE },
/* *INDENT-ON* */
};
static const char *
getlocale(char *buffer, size_t bufsize)
{
const char *lang;
char *ptr;
lang = SDL_getenv("LC_ALL");
if (!lang) {
lang = SDL_getenv("LC_CTYPE");
}
if (!lang) {
lang = SDL_getenv("LC_MESSAGES");
}
if (!lang) {
lang = SDL_getenv("LANG");
}
if (!lang || !*lang || SDL_strcmp(lang, "C") == 0) {
lang = "ASCII";
}
/* We need to trim down strings like "en_US.UTF-8@blah" to "UTF-8" */
ptr = SDL_strchr(lang, '.');
if (ptr != NULL) {
lang = ptr + 1;
}
SDL_strlcpy(buffer, lang, bufsize);
ptr = SDL_strchr(buffer, '@');
if (ptr != NULL) {
*ptr = '\0'; /* chop end of string. */
}
return buffer;
}
SDL_iconv_t
SDL_iconv_open(const char *tocode, const char *fromcode)
{
int src_fmt = ENCODING_UNKNOWN;
int dst_fmt = ENCODING_UNKNOWN;
int i;
char fromcode_buffer[64];
char tocode_buffer[64];
if (!fromcode || !*fromcode) {
fromcode = getlocale(fromcode_buffer, sizeof(fromcode_buffer));
}
if (!tocode || !*tocode) {
tocode = getlocale(tocode_buffer, sizeof(tocode_buffer));
}
for (i = 0; i < SDL_arraysize(encodings); ++i) {
if (SDL_strcasecmp(fromcode, encodings[i].name) == 0) {
src_fmt = encodings[i].format;
if (dst_fmt != ENCODING_UNKNOWN) {
break;
}
}
if (SDL_strcasecmp(tocode, encodings[i].name) == 0) {
dst_fmt = encodings[i].format;
if (src_fmt != ENCODING_UNKNOWN) {
break;
}
}
}
if (src_fmt != ENCODING_UNKNOWN && dst_fmt != ENCODING_UNKNOWN) {
SDL_iconv_t cd = (SDL_iconv_t) SDL_malloc(sizeof(*cd));
if (cd) {
cd->src_fmt = src_fmt;
cd->dst_fmt = dst_fmt;
return cd;
}
}
return (SDL_iconv_t) - 1;
}
size_t
SDL_iconv(SDL_iconv_t cd,
const char **inbuf, size_t * inbytesleft,
char **outbuf, size_t * outbytesleft)
{
/* For simplicity, we'll convert everything to and from UCS-4 */
const char *src;
char *dst;
size_t srclen, dstlen;
Uint32 ch = 0;
size_t total;
if (!inbuf || !*inbuf) {
/* Reset the context */
return 0;
}
if (!outbuf || !*outbuf || !outbytesleft || !*outbytesleft) {
return SDL_ICONV_E2BIG;
}
src = *inbuf;
srclen = (inbytesleft ? *inbytesleft : 0);
dst = *outbuf;
dstlen = *outbytesleft;
switch (cd->src_fmt) {
case ENCODING_UTF16:
/* Scan for a byte order marker */
{
Uint8 *p = (Uint8 *) src;
size_t n = srclen / 2;
while (n) {
if (p[0] == 0xFF && p[1] == 0xFE) {
cd->src_fmt = ENCODING_UTF16BE;
break;
} else if (p[0] == 0xFE && p[1] == 0xFF) {
cd->src_fmt = ENCODING_UTF16LE;
break;
}
p += 2;
--n;
}
if (n == 0) {
/* We can't tell, default to host order */
cd->src_fmt = ENCODING_UTF16NATIVE;
}
}
break;
case ENCODING_UTF32:
/* Scan for a byte order marker */
{
Uint8 *p = (Uint8 *) src;
size_t n = srclen / 4;
while (n) {
if (p[0] == 0xFF && p[1] == 0xFE &&
p[2] == 0x00 && p[3] == 0x00) {
cd->src_fmt = ENCODING_UTF32BE;
break;
} else if (p[0] == 0x00 && p[1] == 0x00 &&
p[2] == 0xFE && p[3] == 0xFF) {
cd->src_fmt = ENCODING_UTF32LE;
break;
}
p += 4;
--n;
}
if (n == 0) {
/* We can't tell, default to host order */
cd->src_fmt = ENCODING_UTF32NATIVE;
}
}
break;
}
switch (cd->dst_fmt) {
case ENCODING_UTF16:
/* Default to host order, need to add byte order marker */
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
*(Uint16 *) dst = UNICODE_BOM;
dst += 2;
dstlen -= 2;
cd->dst_fmt = ENCODING_UTF16NATIVE;
break;
case ENCODING_UTF32:
/* Default to host order, need to add byte order marker */
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
*(Uint32 *) dst = UNICODE_BOM;
dst += 4;
dstlen -= 4;
cd->dst_fmt = ENCODING_UTF32NATIVE;
break;
}
total = 0;
while (srclen > 0) {
/* Decode a character */
switch (cd->src_fmt) {
case ENCODING_ASCII:
{
Uint8 *p = (Uint8 *) src;
ch = (Uint32) (p[0] & 0x7F);
++src;
--srclen;
}
break;
case ENCODING_LATIN1:
{
Uint8 *p = (Uint8 *) src;
ch = (Uint32) p[0];
++src;
--srclen;
}
break;
case ENCODING_UTF8: /* RFC 3629 */
{
Uint8 *p = (Uint8 *) src;
size_t left = 0;
SDL_bool overlong = SDL_FALSE;
if (p[0] >= 0xFC) {
if ((p[0] & 0xFE) != 0xFC) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
if (p[0] == 0xFC && srclen > 1 && (p[1] & 0xFC) == 0x80) {
overlong = SDL_TRUE;
}
ch = (Uint32) (p[0] & 0x01);
left = 5;
}
} else if (p[0] >= 0xF8) {
if ((p[0] & 0xFC) != 0xF8) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
if (p[0] == 0xF8 && srclen > 1 && (p[1] & 0xF8) == 0x80) {
overlong = SDL_TRUE;
}
ch = (Uint32) (p[0] & 0x03);
left = 4;
}
} else if (p[0] >= 0xF0) {
if ((p[0] & 0xF8) != 0xF0) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
if (p[0] == 0xF0 && srclen > 1 && (p[1] & 0xF0) == 0x80) {
overlong = SDL_TRUE;
}
ch = (Uint32) (p[0] & 0x07);
left = 3;
}
} else if (p[0] >= 0xE0) {
if ((p[0] & 0xF0) != 0xE0) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
if (p[0] == 0xE0 && srclen > 1 && (p[1] & 0xE0) == 0x80) {
overlong = SDL_TRUE;
}
ch = (Uint32) (p[0] & 0x0F);
left = 2;
}
} else if (p[0] >= 0xC0) {
if ((p[0] & 0xE0) != 0xC0) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
if ((p[0] & 0xDE) == 0xC0) {
overlong = SDL_TRUE;
}
ch = (Uint32) (p[0] & 0x1F);
left = 1;
}
} else {
if ((p[0] & 0x80) != 0x00) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
} else {
ch = (Uint32) p[0];
}
}
++src;
--srclen;
if (srclen < left) {
return SDL_ICONV_EINVAL;
}
while (left--) {
++p;
if ((p[0] & 0xC0) != 0x80) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
break;
}
ch <<= 6;
ch |= (p[0] & 0x3F);
++src;
--srclen;
}
if (overlong) {
/* Potential security risk
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
}
if ((ch >= 0xD800 && ch <= 0xDFFF) ||
(ch == 0xFFFE || ch == 0xFFFF) || ch > 0x10FFFF) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
}
}
break;
case ENCODING_UTF16BE: /* RFC 2781 */
{
Uint8 *p = (Uint8 *) src;
Uint16 W1, W2;
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
W1 = ((Uint16) p[0] << 8) | (Uint16) p[1];
src += 2;
srclen -= 2;
if (W1 < 0xD800 || W1 > 0xDFFF) {
ch = (Uint32) W1;
break;
}
if (W1 > 0xDBFF) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
break;
}
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
p = (Uint8 *) src;
W2 = ((Uint16) p[0] << 8) | (Uint16) p[1];
src += 2;
srclen -= 2;
if (W2 < 0xDC00 || W2 > 0xDFFF) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
break;
}
ch = (((Uint32) (W1 & 0x3FF) << 10) |
(Uint32) (W2 & 0x3FF)) + 0x10000;
}
break;
case ENCODING_UTF16LE: /* RFC 2781 */
{
Uint8 *p = (Uint8 *) src;
Uint16 W1, W2;
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
W1 = ((Uint16) p[1] << 8) | (Uint16) p[0];
src += 2;
srclen -= 2;
if (W1 < 0xD800 || W1 > 0xDFFF) {
ch = (Uint32) W1;
break;
}
if (W1 > 0xDBFF) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
break;
}
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
p = (Uint8 *) src;
W2 = ((Uint16) p[1] << 8) | (Uint16) p[0];
src += 2;
srclen -= 2;
if (W2 < 0xDC00 || W2 > 0xDFFF) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/
ch = UNKNOWN_UNICODE;
break;
}
ch = (((Uint32) (W1 & 0x3FF) << 10) |
(Uint32) (W2 & 0x3FF)) + 0x10000;
}
break;
case ENCODING_UCS2LE:
{
Uint8 *p = (Uint8 *) src;
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
ch = ((Uint32) p[1] << 8) | (Uint32) p[0];
src += 2;
srclen -= 2;
}
break;
case ENCODING_UCS2BE:
{
Uint8 *p = (Uint8 *) src;
if (srclen < 2) {
return SDL_ICONV_EINVAL;
}
ch = ((Uint32) p[0] << 8) | (Uint32) p[1];
src += 2;
srclen -= 2;
}
break;
case ENCODING_UCS4BE:
case ENCODING_UTF32BE:
{
Uint8 *p = (Uint8 *) src;
if (srclen < 4) {
return SDL_ICONV_EINVAL;
}
ch = ((Uint32) p[0] << 24) |
((Uint32) p[1] << 16) |
((Uint32) p[2] << 8) | (Uint32) p[3];
src += 4;
srclen -= 4;
}
break;
case ENCODING_UCS4LE:
case ENCODING_UTF32LE:
{
Uint8 *p = (Uint8 *) src;
if (srclen < 4) {
return SDL_ICONV_EINVAL;
}
ch = ((Uint32) p[3] << 24) |
((Uint32) p[2] << 16) |
((Uint32) p[1] << 8) | (Uint32) p[0];
src += 4;
srclen -= 4;
}
break;
}
/* Encode a character */
switch (cd->dst_fmt) {
case ENCODING_ASCII:
{
Uint8 *p = (Uint8 *) dst;
if (dstlen < 1) {
return SDL_ICONV_E2BIG;
}
if (ch > 0x7F) {
*p = UNKNOWN_ASCII;
} else {
*p = (Uint8) ch;
}
++dst;
--dstlen;
}
break;
case ENCODING_LATIN1:
{
Uint8 *p = (Uint8 *) dst;
if (dstlen < 1) {
return SDL_ICONV_E2BIG;
}
if (ch > 0xFF) {
*p = UNKNOWN_ASCII;
} else {
*p = (Uint8) ch;
}
++dst;
--dstlen;
}
break;
case ENCODING_UTF8: /* RFC 3629 */
{
Uint8 *p = (Uint8 *) dst;
if (ch > 0x10FFFF) {
ch = UNKNOWN_UNICODE;
}
if (ch <= 0x7F) {
if (dstlen < 1) {
return SDL_ICONV_E2BIG;
}
*p = (Uint8) ch;
++dst;
--dstlen;
} else if (ch <= 0x7FF) {
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
p[0] = 0xC0 | (Uint8) ((ch >> 6) & 0x1F);
p[1] = 0x80 | (Uint8) (ch & 0x3F);
dst += 2;
dstlen -= 2;
} else if (ch <= 0xFFFF) {
if (dstlen < 3) {
return SDL_ICONV_E2BIG;
}
p[0] = 0xE0 | (Uint8) ((ch >> 12) & 0x0F);
p[1] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[2] = 0x80 | (Uint8) (ch & 0x3F);
dst += 3;
dstlen -= 3;
} else if (ch <= 0x1FFFFF) {
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
p[0] = 0xF0 | (Uint8) ((ch >> 18) & 0x07);
p[1] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
p[2] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[3] = 0x80 | (Uint8) (ch & 0x3F);
dst += 4;
dstlen -= 4;
} else if (ch <= 0x3FFFFFF) {
if (dstlen < 5) {
return SDL_ICONV_E2BIG;
}
p[0] = 0xF8 | (Uint8) ((ch >> 24) & 0x03);
p[1] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
p[2] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
p[3] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[4] = 0x80 | (Uint8) (ch & 0x3F);
dst += 5;
dstlen -= 5;
} else {
if (dstlen < 6) {
return SDL_ICONV_E2BIG;
}
p[0] = 0xFC | (Uint8) ((ch >> 30) & 0x01);
p[1] = 0x80 | (Uint8) ((ch >> 24) & 0x3F);
p[2] = 0x80 | (Uint8) ((ch >> 18) & 0x3F);
p[3] = 0x80 | (Uint8) ((ch >> 12) & 0x3F);
p[4] = 0x80 | (Uint8) ((ch >> 6) & 0x3F);
p[5] = 0x80 | (Uint8) (ch & 0x3F);
dst += 6;
dstlen -= 6;
}
}
break;
case ENCODING_UTF16BE: /* RFC 2781 */
{
Uint8 *p = (Uint8 *) dst;
if (ch > 0x10FFFF) {
ch = UNKNOWN_UNICODE;
}
if (ch < 0x10000) {
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
p[0] = (Uint8) (ch >> 8);
p[1] = (Uint8) ch;
dst += 2;
dstlen -= 2;
} else {
Uint16 W1, W2;
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
ch = ch - 0x10000;
W1 = 0xD800 | (Uint16) ((ch >> 10) & 0x3FF);
W2 = 0xDC00 | (Uint16) (ch & 0x3FF);
p[0] = (Uint8) (W1 >> 8);
p[1] = (Uint8) W1;
p[2] = (Uint8) (W2 >> 8);
p[3] = (Uint8) W2;
dst += 4;
dstlen -= 4;
}
}
break;
case ENCODING_UTF16LE: /* RFC 2781 */
{
Uint8 *p = (Uint8 *) dst;
if (ch > 0x10FFFF) {
ch = UNKNOWN_UNICODE;
}
if (ch < 0x10000) {
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
p[1] = (Uint8) (ch >> 8);
p[0] = (Uint8) ch;
dst += 2;
dstlen -= 2;
} else {
Uint16 W1, W2;
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
ch = ch - 0x10000;
W1 = 0xD800 | (Uint16) ((ch >> 10) & 0x3FF);
W2 = 0xDC00 | (Uint16) (ch & 0x3FF);
p[1] = (Uint8) (W1 >> 8);
p[0] = (Uint8) W1;
p[3] = (Uint8) (W2 >> 8);
p[2] = (Uint8) W2;
dst += 4;
dstlen -= 4;
}
}
break;
case ENCODING_UCS2BE:
{
Uint8 *p = (Uint8 *) dst;
if (ch > 0xFFFF) {
ch = UNKNOWN_UNICODE;
}
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
p[0] = (Uint8) (ch >> 8);
p[1] = (Uint8) ch;
dst += 2;
dstlen -= 2;
}
break;
case ENCODING_UCS2LE:
{
Uint8 *p = (Uint8 *) dst;
if (ch > 0xFFFF) {
ch = UNKNOWN_UNICODE;
}
if (dstlen < 2) {
return SDL_ICONV_E2BIG;
}
p[1] = (Uint8) (ch >> 8);
p[0] = (Uint8) ch;
dst += 2;
dstlen -= 2;
}
break;
case ENCODING_UTF32BE:
if (ch > 0x10FFFF) {
ch = UNKNOWN_UNICODE;
}
/* fallthrough */
case ENCODING_UCS4BE:
if (ch > 0x7FFFFFFF) {
ch = UNKNOWN_UNICODE;
}
{
Uint8 *p = (Uint8 *) dst;
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
p[0] = (Uint8) (ch >> 24);
p[1] = (Uint8) (ch >> 16);
p[2] = (Uint8) (ch >> 8);
p[3] = (Uint8) ch;
dst += 4;
dstlen -= 4;
}
break;
case ENCODING_UTF32LE:
if (ch > 0x10FFFF) {
ch = UNKNOWN_UNICODE;
}
/* fallthrough */
case ENCODING_UCS4LE:
if (ch > 0x7FFFFFFF) {
ch = UNKNOWN_UNICODE;
}
{
Uint8 *p = (Uint8 *) dst;
if (dstlen < 4) {
return SDL_ICONV_E2BIG;
}
p[3] = (Uint8) (ch >> 24);
p[2] = (Uint8) (ch >> 16);
p[1] = (Uint8) (ch >> 8);
p[0] = (Uint8) ch;
dst += 4;
dstlen -= 4;
}
break;
}
/* Update state */
*inbuf = src;
*inbytesleft = srclen;
*outbuf = dst;
*outbytesleft = dstlen;
++total;
}
return total;
}
int
SDL_iconv_close(SDL_iconv_t cd)
{
if (cd != (SDL_iconv_t)-1) {
SDL_free(cd);
}
return 0;
}
#endif /* !HAVE_ICONV */
char *
SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf,
size_t inbytesleft)
{
SDL_iconv_t cd;
char *string;
size_t stringsize;
char *outbuf;
size_t outbytesleft;
size_t retCode = 0;
cd = SDL_iconv_open(tocode, fromcode);
if (cd == (SDL_iconv_t) - 1) {
/* See if we can recover here (fixes iconv on Solaris 11) */
if (!tocode || !*tocode) {
tocode = "UTF-8";
}
if (!fromcode || !*fromcode) {
fromcode = "UTF-8";
}
cd = SDL_iconv_open(tocode, fromcode);
}
if (cd == (SDL_iconv_t) - 1) {
return NULL;
}
stringsize = inbytesleft > 4 ? inbytesleft : 4;
string = (char *) SDL_malloc(stringsize);
if (!string) {
SDL_iconv_close(cd);
return NULL;
}
outbuf = string;
outbytesleft = stringsize;
SDL_memset(outbuf, 0, 4);
while (inbytesleft > 0) {
const size_t oldinbytesleft = inbytesleft;
retCode = SDL_iconv(cd, &inbuf, &inbytesleft, &outbuf, &outbytesleft);
switch (retCode) {
case SDL_ICONV_E2BIG:
{
char *oldstring = string;
stringsize *= 2;
string = (char *) SDL_realloc(string, stringsize);
if (!string) {
SDL_iconv_close(cd);
return NULL;
}
outbuf = string + (outbuf - oldstring);
outbytesleft = stringsize - (outbuf - string);
SDL_memset(outbuf, 0, 4);
}
break;
case SDL_ICONV_EILSEQ:
/* Try skipping some input data - not perfect, but... */
++inbuf;
--inbytesleft;
break;
case SDL_ICONV_EINVAL:
case SDL_ICONV_ERROR:
/* We can't continue... */
inbytesleft = 0;
break;
}
/* Avoid infinite loops when nothing gets converted */
if (oldinbytesleft == inbytesleft)
{
break;
}
}
SDL_iconv_close(cd);
return string;
}
/* vi: set ts=4 sw=4 expandtab: */

5435
externals/SDL/src/stdlib/SDL_malloc.c vendored Executable file

File diff suppressed because it is too large Load Diff

539
externals/SDL/src/stdlib/SDL_qsort.c vendored Executable file
View File

@@ -0,0 +1,539 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
#include "SDL_stdinc.h"
#include "SDL_assert.h"
#if defined(HAVE_QSORT)
void
SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *))
{
qsort(base, nmemb, size, compare);
}
#else
#ifdef assert
#undef assert
#endif
#define assert SDL_assert
#ifdef malloc
#undef malloc
#endif
#define malloc SDL_malloc
#ifdef free
#undef free
#endif
#define free SDL_free
#ifdef memcpy
#undef memcpy
#endif
#define memcpy SDL_memcpy
#ifdef memmove
#undef memmove
#endif
#define memmove SDL_memmove
#ifdef qsortG
#undef qsortG
#endif
#define qsortG SDL_qsort
/*
This code came from Gareth McCaughan, under the zlib license.
Specifically this: https://www.mccaughan.org.uk/software/qsort.c-1.15
Everything below this comment until the HAVE_QSORT #endif was from Gareth
(any minor changes will be noted inline).
Thank you to Gareth for relicensing this code under the zlib license for our
benefit!
--ryan.
*/
/* This is a drop-in replacement for the C library's |qsort()| routine.
*
* It is intended for use where you know or suspect that your
* platform's qsort is bad. If that isn't the case, then you
* should probably use the qsort your system gives you in preference
* to mine -- it will likely have been tested and tuned better.
*
* Features:
* - Median-of-three pivoting (and more)
* - Truncation and final polishing by a single insertion sort
* - Early truncation when no swaps needed in pivoting step
* - Explicit recursion, guaranteed not to overflow
* - A few little wrinkles stolen from the GNU |qsort()|.
* (For the avoidance of doubt, no code was stolen, only
* broad ideas.)
* - separate code for non-aligned / aligned / word-size objects
*
* Earlier releases of this code used an idiosyncratic licence
* I wrote myself, because I'm an idiot. The code is now released
* under the "zlib/libpng licence"; you will find the actual
* terms in the next comment. I request (but do not require)
* that if you make any changes beyond the name of the exported
* routine and reasonable tweaks to the TRUNC_* and
* PIVOT_THRESHOLD values, you modify the _ID string so as
* to make it clear that you have changed the code.
*
* If you find problems with this code, or find ways of
* making it significantly faster, please let me know!
* My e-mail address, valid as of early 2016 and for the
* foreseeable future, is
* gareth.mccaughan@pobox.com
* Thanks!
*
* Gareth McCaughan
*/
/* Copyright (c) 1998-2016 Gareth McCaughan
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
/* Revision history since release:
* 1998-03-19 v1.12 First release I have any records of.
* 2007-09-02 v1.13 Fix bug kindly reported by Dan Bodoh
* (premature termination of recursion).
* Add a few clarifying comments.
* Minor improvements to debug output.
* 2016-02-21 v1.14 Replace licence with 2-clause BSD,
* and clarify a couple of things in
* comments. No code changes.
* 2016-03-10 v1.15 Fix bug kindly reported by Ryan Gordon
* (pre-insertion-sort messed up).
* Disable DEBUG_QSORT by default.
* Tweak comments very slightly.
*/
/* BEGIN SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
#if 0
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#undef DEBUG_QSORT
static char _ID[]="<qsort.c gjm 1.15 2016-03-10>";
#endif
/* END SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
/* How many bytes are there per word? (Must be a power of 2,
* and must in fact equal sizeof(int).)
*/
#define WORD_BYTES sizeof(int)
/* How big does our stack need to be? Answer: one entry per
* bit in a |size_t|.
*/
#define STACK_SIZE (8*sizeof(size_t))
/* Different situations have slightly different requirements,
* and we make life epsilon easier by using different truncation
* points for the three different cases.
* So far, I have tuned TRUNC_words and guessed that the same
* value might work well for the other two cases. Of course
* what works well on my machine might work badly on yours.
*/
#define TRUNC_nonaligned 12
#define TRUNC_aligned 12
#define TRUNC_words 12*WORD_BYTES /* nb different meaning */
/* We use a simple pivoting algorithm for shortish sub-arrays
* and a more complicated one for larger ones. The threshold
* is PIVOT_THRESHOLD.
*/
#define PIVOT_THRESHOLD 40
typedef struct { char * first; char * last; } stack_entry;
#define pushLeft {stack[stacktop].first=ffirst;stack[stacktop++].last=last;}
#define pushRight {stack[stacktop].first=first;stack[stacktop++].last=llast;}
#define doLeft {first=ffirst;llast=last;continue;}
#define doRight {ffirst=first;last=llast;continue;}
#define pop {if (--stacktop<0) break;\
first=ffirst=stack[stacktop].first;\
last=llast=stack[stacktop].last;\
continue;}
/* Some comments on the implementation.
* 1. When we finish partitioning the array into "low"
* and "high", we forget entirely about short subarrays,
* because they'll be done later by insertion sort.
* Doing lots of little insertion sorts might be a win
* on large datasets for locality-of-reference reasons,
* but it makes the code much nastier and increases
* bookkeeping overhead.
* 2. We always save the shorter and get to work on the
* longer. This guarantees that every time we push
* an item onto the stack its size is <= 1/2 of that
* of its parent; so the stack can't need more than
* log_2(max-array-size) entries.
* 3. We choose a pivot by looking at the first, last
* and middle elements. We arrange them into order
* because it's easy to do that in conjunction with
* choosing the pivot, and it makes things a little
* easier in the partitioning step. Anyway, the pivot
* is the middle of these three. It's still possible
* to construct datasets where the algorithm takes
* time of order n^2, but it simply never happens in
* practice.
* 3' Newsflash: On further investigation I find that
* it's easy to construct datasets where median-of-3
* simply isn't good enough. So on large-ish subarrays
* we do a more sophisticated pivoting: we take three
* sets of 3 elements, find their medians, and then
* take the median of those.
* 4. We copy the pivot element to a separate place
* because that way we can always do our comparisons
* directly against a pointer to that separate place,
* and don't have to wonder "did we move the pivot
* element?". This makes the inner loop better.
* 5. It's possible to make the pivoting even more
* reliable by looking at more candidates when n
* is larger. (Taking this to its logical conclusion
* results in a variant of quicksort that doesn't
* have that n^2 worst case.) However, the overhead
* from the extra bookkeeping means that it's just
* not worth while.
* 6. This is pretty clean and portable code. Here are
* all the potential portability pitfalls and problems
* I know of:
* - In one place (the insertion sort) I construct
* a pointer that points just past the end of the
* supplied array, and assume that (a) it won't
* compare equal to any pointer within the array,
* and (b) it will compare equal to a pointer
* obtained by stepping off the end of the array.
* These might fail on some segmented architectures.
* - I assume that there are 8 bits in a |char| when
* computing the size of stack needed. This would
* fail on machines with 9-bit or 16-bit bytes.
* - I assume that if |((int)base&(sizeof(int)-1))==0|
* and |(size&(sizeof(int)-1))==0| then it's safe to
* get at array elements via |int*|s, and that if
* actually |size==sizeof(int)| as well then it's
* safe to treat the elements as |int|s. This might
* fail on systems that convert pointers to integers
* in non-standard ways.
* - I assume that |8*sizeof(size_t)<=INT_MAX|. This
* would be false on a machine with 8-bit |char|s,
* 16-bit |int|s and 4096-bit |size_t|s. :-)
*/
/* The recursion logic is the same in each case.
* We keep chopping up until we reach subarrays of size
* strictly less than Trunc; we leave these unsorted. */
#define Recurse(Trunc) \
{ size_t l=last-ffirst,r=llast-first; \
if (l<Trunc) { \
if (r>=Trunc) doRight \
else pop \
} \
else if (l<=r) { pushLeft; doRight } \
else if (r>=Trunc) { pushRight; doLeft }\
else doLeft \
}
/* and so is the pivoting logic (note: last is inclusive): */
#define Pivot(swapper,sz) \
if ((size_t)(last-first)>PIVOT_THRESHOLD*sz) mid=pivot_big(first,mid,last,sz,compare);\
else { \
if (compare(first,mid)<0) { \
if (compare(mid,last)>0) { \
swapper(mid,last); \
if (compare(first,mid)>0) swapper(first,mid);\
} \
} \
else { \
if (compare(mid,last)>0) swapper(first,last)\
else { \
swapper(first,mid); \
if (compare(mid,last)>0) swapper(mid,last);\
} \
} \
first+=sz; last-=sz; \
}
#ifdef DEBUG_QSORT
#include <stdio.h>
#endif
/* and so is the partitioning logic: */
#define Partition(swapper,sz) { \
do { \
while (compare(first,pivot)<0) first+=sz; \
while (compare(pivot,last)<0) last-=sz; \
if (first<last) { \
swapper(first,last); \
first+=sz; last-=sz; } \
else if (first==last) { first+=sz; last-=sz; break; }\
} while (first<=last); \
}
/* and so is the pre-insertion-sort operation of putting
* the smallest element into place as a sentinel.
* Doing this makes the inner loop nicer. I got this
* idea from the GNU implementation of qsort().
* We find the smallest element from the first |nmemb|,
* or the first |limit|, whichever is smaller;
* therefore we must have ensured that the globally smallest
* element is in the first |limit| (because our
* quicksort recursion bottoms out only once we
* reach subarrays smaller than |limit|).
*/
#define PreInsertion(swapper,limit,sz) \
first=base; \
last=first + ((nmemb>limit ? limit : nmemb)-1)*sz;\
while (last!=base) { \
if (compare(first,last)>0) first=last; \
last-=sz; } \
if (first!=base) swapper(first,(char*)base);
/* and so is the insertion sort, in the first two cases: */
#define Insertion(swapper) \
last=((char*)base)+nmemb*size; \
for (first=((char*)base)+size;first!=last;first+=size) { \
char *test; \
/* Find the right place for |first|. \
* My apologies for var reuse. */ \
for (test=first-size;compare(test,first)>0;test-=size) ; \
test+=size; \
if (test!=first) { \
/* Shift everything in [test,first) \
* up by one, and place |first| \
* where |test| is. */ \
memcpy(pivot,first,size); \
memmove(test+size,test,first-test); \
memcpy(test,pivot,size); \
} \
}
#define SWAP_nonaligned(a,b) { \
register char *aa=(a),*bb=(b); \
register size_t sz=size; \
do { register char t=*aa; *aa++=*bb; *bb++=t; } while (--sz); }
#define SWAP_aligned(a,b) { \
register int *aa=(int*)(a),*bb=(int*)(b); \
register size_t sz=size; \
do { register int t=*aa;*aa++=*bb; *bb++=t; } while (sz-=WORD_BYTES); }
#define SWAP_words(a,b) { \
register int t=*((int*)a); *((int*)a)=*((int*)b); *((int*)b)=t; }
/* ---------------------------------------------------------------------- */
static char * pivot_big(char *first, char *mid, char *last, size_t size,
int compare(const void *, const void *)) {
size_t d=(((last-first)/size)>>3)*size;
#ifdef DEBUG_QSORT
fprintf(stderr, "pivot_big: first=%p last=%p size=%lu n=%lu\n", first, (unsigned long)last, size, (unsigned long)((last-first+1)/size));
#endif
char *m1,*m2,*m3;
{ char *a=first, *b=first+d, *c=first+2*d;
#ifdef DEBUG_QSORT
fprintf(stderr,"< %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
#endif
m1 = compare(a,b)<0 ?
(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
}
{ char *a=mid-d, *b=mid, *c=mid+d;
#ifdef DEBUG_QSORT
fprintf(stderr,". %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
#endif
m2 = compare(a,b)<0 ?
(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
}
{ char *a=last-2*d, *b=last-d, *c=last;
#ifdef DEBUG_QSORT
fprintf(stderr,"> %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
#endif
m3 = compare(a,b)<0 ?
(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
}
#ifdef DEBUG_QSORT
fprintf(stderr,"-> %d %d %d @ %p %p %p\n",*(int*)m1,*(int*)m2,*(int*)m3, m1,m2,m3);
#endif
return compare(m1,m2)<0 ?
(compare(m2,m3)<0 ? m2 : (compare(m1,m3)<0 ? m3 : m1))
: (compare(m1,m3)<0 ? m1 : (compare(m2,m3)<0 ? m3 : m2));
}
/* ---------------------------------------------------------------------- */
static void qsort_nonaligned(void *base, size_t nmemb, size_t size,
int (*compare)(const void *, const void *)) {
stack_entry stack[STACK_SIZE];
int stacktop=0;
char *first,*last;
char *pivot=malloc(size);
size_t trunc=TRUNC_nonaligned*size;
assert(pivot!=0);
first=(char*)base; last=first+(nmemb-1)*size;
if ((size_t)(last-first)>=trunc) {
char *ffirst=first, *llast=last;
while (1) {
/* Select pivot */
{ char * mid=first+size*((last-first)/size >> 1);
Pivot(SWAP_nonaligned,size);
memcpy(pivot,mid,size);
}
/* Partition. */
Partition(SWAP_nonaligned,size);
/* Prepare to recurse/iterate. */
Recurse(trunc)
}
}
PreInsertion(SWAP_nonaligned,TRUNC_nonaligned,size);
Insertion(SWAP_nonaligned);
free(pivot);
}
static void qsort_aligned(void *base, size_t nmemb, size_t size,
int (*compare)(const void *, const void *)) {
stack_entry stack[STACK_SIZE];
int stacktop=0;
char *first,*last;
char *pivot=malloc(size);
size_t trunc=TRUNC_aligned*size;
assert(pivot!=0);
first=(char*)base; last=first+(nmemb-1)*size;
if ((size_t)(last-first)>=trunc) {
char *ffirst=first,*llast=last;
while (1) {
/* Select pivot */
{ char * mid=first+size*((last-first)/size >> 1);
Pivot(SWAP_aligned,size);
memcpy(pivot,mid,size);
}
/* Partition. */
Partition(SWAP_aligned,size);
/* Prepare to recurse/iterate. */
Recurse(trunc)
}
}
PreInsertion(SWAP_aligned,TRUNC_aligned,size);
Insertion(SWAP_aligned);
free(pivot);
}
static void qsort_words(void *base, size_t nmemb,
int (*compare)(const void *, const void *)) {
stack_entry stack[STACK_SIZE];
int stacktop=0;
char *first,*last;
char *pivot=malloc(WORD_BYTES);
assert(pivot!=0);
first=(char*)base; last=first+(nmemb-1)*WORD_BYTES;
if (last-first>=TRUNC_words) {
char *ffirst=first, *llast=last;
while (1) {
#ifdef DEBUG_QSORT
fprintf(stderr,"Doing %d:%d: ",
(first-(char*)base)/WORD_BYTES,
(last-(char*)base)/WORD_BYTES);
#endif
/* Select pivot */
{ char * mid=first+WORD_BYTES*((last-first) / (2*WORD_BYTES));
Pivot(SWAP_words,WORD_BYTES);
*(int*)pivot=*(int*)mid;
#ifdef DEBUG_QSORT
fprintf(stderr,"pivot = %p = #%lu = %d\n", mid, (unsigned long)(((int*)mid)-((int*)base)), *(int*)mid);
#endif
}
/* Partition. */
Partition(SWAP_words,WORD_BYTES);
#ifdef DEBUG_QSORT
fprintf(stderr, "after partitioning first=#%lu last=#%lu\n", (first-(char*)base)/4lu, (last-(char*)base)/4lu);
#endif
/* Prepare to recurse/iterate. */
Recurse(TRUNC_words)
}
}
PreInsertion(SWAP_words,TRUNC_words/WORD_BYTES,WORD_BYTES);
/* Now do insertion sort. */
last=((char*)base)+nmemb*WORD_BYTES;
for (first=((char*)base)+WORD_BYTES;first!=last;first+=WORD_BYTES) {
/* Find the right place for |first|. My apologies for var reuse */
int *pl=(int*)(first-WORD_BYTES),*pr=(int*)first;
*(int*)pivot=*(int*)first;
for (;compare(pl,pivot)>0;pr=pl,--pl) {
*pr=*pl; }
if (pr!=(int*)first) *pr=*(int*)pivot;
}
free(pivot);
}
/* ---------------------------------------------------------------------- */
extern void qsortG(void *base, size_t nmemb, size_t size,
int (*compare)(const void *, const void *)) {
if (nmemb<=1) return;
if (((size_t)base|size)&(WORD_BYTES-1))
qsort_nonaligned(base,nmemb,size,compare);
else if (size!=WORD_BYTES)
qsort_aligned(base,nmemb,size,compare);
else
qsort_words(base,nmemb,compare);
}
#endif /* HAVE_QSORT */
/* vi: set ts=4 sw=4 expandtab: */

1155
externals/SDL/src/stdlib/SDL_stdlib.c vendored Executable file

File diff suppressed because it is too large Load Diff

1855
externals/SDL/src/stdlib/SDL_string.c vendored Executable file

File diff suppressed because it is too large Load Diff

103
externals/SDL/src/stdlib/SDL_strtokr.c vendored Executable file
View File

@@ -0,0 +1,103 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
#include "SDL_stdinc.h"
char *SDL_strtokr(char *s1, const char *s2, char **ptr)
{
#if defined(HAVE_STRTOK_R)
return strtok_r(s1, s2, ptr);
#elif defined(_MSC_VER) && defined(HAVE_STRTOK_S)
return strtok_s(s1, s2, ptr);
#else /* SDL implementation */
/*
* Adapted from _PDCLIB_strtok() of PDClib library at
* https://github.com/DevSolar/pdclib.git
*
* The code was under CC0 license:
* https://creativecommons.org/publicdomain/zero/1.0/legalcode :
*
* No Copyright
*
* The person who associated a work with this deed has dedicated the
* work to the public domain by waiving all of his or her rights to
* the work worldwide under copyright law, including all related and
* neighboring rights, to the extent allowed by law.
*
* You can copy, modify, distribute and perform the work, even for
* commercial purposes, all without asking permission. See Other
* Information below.
*/
const char *p = s2;
if (!s2 || !ptr || (!s1 && !*ptr)) return NULL;
if (s1 != NULL) { /* new string */
*ptr = s1;
} else { /* old string continued */
if (*ptr == NULL) {
/* No old string, no new string, nothing to do */
return NULL;
}
s1 = *ptr;
}
/* skip leading s2 characters */
while (*p && *s1) {
if (*s1 == *p) {
/* found separator; skip and start over */
++s1;
p = s2;
continue;
}
++p;
}
if (! *s1) { /* no more to parse */
*ptr = s1;
return NULL;
}
/* skipping non-s2 characters */
*ptr = s1;
while (**ptr) {
p = s2;
while (*p) {
if (**ptr == *p++) {
/* found separator; overwrite with '\0', position *ptr, return */
*((*ptr)++) = '\0';
return s1;
}
}
++(*ptr);
}
/* parsed to end of string */
return s1;
#endif
}