early-access version 1611
This commit is contained in:
333
externals/SDL/src/video/haiku/SDL_bmodes.cc
vendored
Executable file
333
externals/SDL/src/video/haiku/SDL_bmodes.cc
vendored
Executable file
@@ -0,0 +1,333 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_HAIKU
|
||||
|
||||
#include <AppKit.h>
|
||||
#include <InterfaceKit.h>
|
||||
#include "SDL_bmodes.h"
|
||||
#include "SDL_BWin.h"
|
||||
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#include "SDL_bopengl.h"
|
||||
#endif
|
||||
|
||||
#include "../../main/haiku/SDL_BApp.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#define WRAP_BMODE 1 /* FIXME: Some debate as to whether this is necessary */
|
||||
|
||||
#if WRAP_BMODE
|
||||
/* This wrapper is here so that the driverdata can be freed without freeing
|
||||
the display_mode structure */
|
||||
struct SDL_DisplayModeData {
|
||||
display_mode *bmode;
|
||||
};
|
||||
#endif
|
||||
|
||||
static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
|
||||
return ((SDL_BWin*)(window->driverdata));
|
||||
}
|
||||
|
||||
static SDL_INLINE SDL_BApp *_GetBeApp() {
|
||||
return ((SDL_BApp*)be_app);
|
||||
}
|
||||
|
||||
static SDL_INLINE display_mode * _ExtractBMode(SDL_DisplayMode *mode) {
|
||||
#if WRAP_BMODE
|
||||
return ((SDL_DisplayModeData*)mode->driverdata)->bmode;
|
||||
#else
|
||||
return (display_mode*)(mode->driverdata);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Copied from haiku/trunk/src/preferences/screen/ScreenMode.cpp */
|
||||
static float get_refresh_rate(display_mode &mode) {
|
||||
return float(mode.timing.pixel_clock * 1000)
|
||||
/ float(mode.timing.h_total * mode.timing.v_total);
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/* TODO:
|
||||
* This is a useful debugging tool. Uncomment and insert into code as needed.
|
||||
*/
|
||||
void _SpoutModeData(display_mode *bmode) {
|
||||
printf("BMode:\n");
|
||||
printf("\tw,h = (%i,%i)\n", bmode->virtual_width, bmode->virtual_height);
|
||||
printf("\th,v = (%i,%i)\n", bmode->h_display_start,
|
||||
bmode->v_display_start);
|
||||
if(bmode->flags) {
|
||||
printf("\tFlags:\n");
|
||||
if(bmode->flags & B_SCROLL) {
|
||||
printf("\t\tB_SCROLL\n");
|
||||
}
|
||||
if(bmode->flags & B_8_BIT_DAC) {
|
||||
printf("\t\tB_8_BIT_DAC\n");
|
||||
}
|
||||
if(bmode->flags & B_HARDWARE_CURSOR) {
|
||||
printf("\t\tB_HARDWARE_CURSOR\n");
|
||||
}
|
||||
if(bmode->flags & B_PARALLEL_ACCESS) {
|
||||
printf("\t\tB_PARALLEL_ACCESS\n");
|
||||
}
|
||||
if(bmode->flags & B_DPMS) {
|
||||
printf("\t\tB_DPMS\n");
|
||||
}
|
||||
if(bmode->flags & B_IO_FB_NA) {
|
||||
printf("\t\tB_IO_FB_NA\n");
|
||||
}
|
||||
}
|
||||
printf("\tTiming:\n");
|
||||
printf("\t\tpx clock: %i\n", bmode->timing.pixel_clock);
|
||||
printf("\t\th - display: %i sync start: %i sync end: %i total: %i\n",
|
||||
bmode->timing.h_display, bmode->timing.h_sync_start,
|
||||
bmode->timing.h_sync_end, bmode->timing.h_total);
|
||||
printf("\t\tv - display: %i sync start: %i sync end: %i total: %i\n",
|
||||
bmode->timing.v_display, bmode->timing.v_sync_start,
|
||||
bmode->timing.v_sync_end, bmode->timing.v_total);
|
||||
if(bmode->timing.flags) {
|
||||
printf("\t\tFlags:\n");
|
||||
if(bmode->timing.flags & B_BLANK_PEDESTAL) {
|
||||
printf("\t\t\tB_BLANK_PEDESTAL\n");
|
||||
}
|
||||
if(bmode->timing.flags & B_TIMING_INTERLACED) {
|
||||
printf("\t\t\tB_TIMING_INTERLACED\n");
|
||||
}
|
||||
if(bmode->timing.flags & B_POSITIVE_HSYNC) {
|
||||
printf("\t\t\tB_POSITIVE_HSYNC\n");
|
||||
}
|
||||
if(bmode->timing.flags & B_POSITIVE_VSYNC) {
|
||||
printf("\t\t\tB_POSITIVE_VSYNC\n");
|
||||
}
|
||||
if(bmode->timing.flags & B_SYNC_ON_GREEN) {
|
||||
printf("\t\t\tB_SYNC_ON_GREEN\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace)
|
||||
{
|
||||
int bitsperpixel;
|
||||
|
||||
bitsperpixel = 0;
|
||||
switch (colorspace) {
|
||||
case B_CMAP8:
|
||||
bitsperpixel = 8;
|
||||
break;
|
||||
case B_RGB15:
|
||||
case B_RGBA15:
|
||||
case B_RGB15_BIG:
|
||||
case B_RGBA15_BIG:
|
||||
bitsperpixel = 15;
|
||||
break;
|
||||
case B_RGB16:
|
||||
case B_RGB16_BIG:
|
||||
bitsperpixel = 16;
|
||||
break;
|
||||
case B_RGB32:
|
||||
case B_RGBA32:
|
||||
case B_RGB32_BIG:
|
||||
case B_RGBA32_BIG:
|
||||
bitsperpixel = 32;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return(bitsperpixel);
|
||||
}
|
||||
|
||||
int32 HAIKU_BPPToSDLPxFormat(int32 bpp) {
|
||||
/* Translation taken from SDL_windowsmodes.c */
|
||||
switch (bpp) {
|
||||
case 32:
|
||||
return SDL_PIXELFORMAT_RGB888;
|
||||
break;
|
||||
case 24: /* May not be supported by Haiku */
|
||||
return SDL_PIXELFORMAT_RGB24;
|
||||
break;
|
||||
case 16:
|
||||
return SDL_PIXELFORMAT_RGB565;
|
||||
break;
|
||||
case 15:
|
||||
return SDL_PIXELFORMAT_RGB555;
|
||||
break;
|
||||
case 8:
|
||||
return SDL_PIXELFORMAT_INDEX8;
|
||||
break;
|
||||
case 4: /* May not be supported by Haiku */
|
||||
return SDL_PIXELFORMAT_INDEX4LSB;
|
||||
break;
|
||||
}
|
||||
|
||||
/* May never get here, but safer and needed to shut up compiler */
|
||||
SDL_SetError("Invalid bpp value");
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void _BDisplayModeToSdlDisplayMode(display_mode *bmode,
|
||||
SDL_DisplayMode *mode) {
|
||||
mode->w = bmode->virtual_width;
|
||||
mode->h = bmode->virtual_height;
|
||||
mode->refresh_rate = (int)get_refresh_rate(*bmode);
|
||||
|
||||
#if WRAP_BMODE
|
||||
SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1,
|
||||
sizeof(SDL_DisplayModeData));
|
||||
data->bmode = bmode;
|
||||
|
||||
mode->driverdata = data;
|
||||
|
||||
#else
|
||||
|
||||
mode->driverdata = bmode;
|
||||
#endif
|
||||
|
||||
/* Set the format */
|
||||
int32 bpp = HAIKU_ColorSpaceToBitsPerPixel(bmode->space);
|
||||
mode->format = HAIKU_BPPToSDLPxFormat(bpp);
|
||||
}
|
||||
|
||||
/* Later, there may be more than one monitor available */
|
||||
static void _AddDisplay(BScreen *screen) {
|
||||
SDL_VideoDisplay display;
|
||||
SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1,
|
||||
sizeof(SDL_DisplayMode));
|
||||
display_mode *bmode = (display_mode*)SDL_calloc(1, sizeof(display_mode));
|
||||
screen->GetMode(bmode);
|
||||
|
||||
_BDisplayModeToSdlDisplayMode(bmode, mode);
|
||||
|
||||
SDL_zero(display);
|
||||
display.desktop_mode = *mode;
|
||||
display.current_mode = *mode;
|
||||
|
||||
SDL_AddVideoDisplay(&display);
|
||||
}
|
||||
|
||||
/*
|
||||
* Functions called by SDL
|
||||
*/
|
||||
|
||||
int HAIKU_InitModes(_THIS) {
|
||||
BScreen screen;
|
||||
|
||||
/* TODO: When Haiku supports multiple display screens, call
|
||||
_AddDisplayScreen() for each of them. */
|
||||
_AddDisplay(&screen);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int HAIKU_QuitModes(_THIS) {
|
||||
/* FIXME: Nothing really needs to be done here at the moment? */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) {
|
||||
BScreen bscreen;
|
||||
BRect rc = bscreen.Frame();
|
||||
rect->x = (int)rc.left;
|
||||
rect->y = (int)rc.top;
|
||||
rect->w = (int)rc.Width() + 1;
|
||||
rect->h = (int)rc.Height() + 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
|
||||
/* Get the current screen */
|
||||
BScreen bscreen;
|
||||
|
||||
/* Iterate through all of the modes */
|
||||
SDL_DisplayMode mode;
|
||||
display_mode this_bmode;
|
||||
display_mode *bmodes;
|
||||
uint32 count, i;
|
||||
|
||||
/* Get graphics-hardware supported modes */
|
||||
bscreen.GetModeList(&bmodes, &count);
|
||||
bscreen.GetMode(&this_bmode);
|
||||
|
||||
for(i = 0; i < count; ++i) {
|
||||
// FIXME: Apparently there are errors with colorspace changes
|
||||
if (bmodes[i].space == this_bmode.space) {
|
||||
_BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
|
||||
SDL_AddDisplayMode(display, &mode);
|
||||
}
|
||||
}
|
||||
free(bmodes);
|
||||
}
|
||||
|
||||
|
||||
int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){
|
||||
/* Get the current screen */
|
||||
BScreen bscreen;
|
||||
if(!bscreen.IsValid()) {
|
||||
printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__);
|
||||
}
|
||||
|
||||
/* Set the mode using the driver data */
|
||||
display_mode *bmode = _ExtractBMode(mode);
|
||||
|
||||
|
||||
/* FIXME: Is the first option always going to be the right one? */
|
||||
uint32 c = 0, i;
|
||||
display_mode *bmode_list;
|
||||
bscreen.GetModeList(&bmode_list, &c);
|
||||
for(i = 0; i < c; ++i) {
|
||||
if( bmode_list[i].space == bmode->space &&
|
||||
bmode_list[i].virtual_width == bmode->virtual_width &&
|
||||
bmode_list[i].virtual_height == bmode->virtual_height ) {
|
||||
bmode = &bmode_list[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(bscreen.SetMode(bmode) != B_OK) {
|
||||
return SDL_SetError("Bad video mode");
|
||||
}
|
||||
|
||||
free(bmode_list);
|
||||
|
||||
#if SDL_VIDEO_OPENGL
|
||||
/* FIXME: Is there some way to reboot the OpenGL context? This doesn't
|
||||
help */
|
||||
// HAIKU_GL_RebootContexts(_this);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_HAIKU */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Reference in New Issue
Block a user