early-access version 1611

This commit is contained in:
pineappleEA
2021-04-18 05:35:25 +02:00
parent 16f54e367d
commit 18db69f039
1409 changed files with 545335 additions and 10 deletions

242
externals/SDL/src/video/windows/SDL_msctf.h vendored Executable file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_msctf_h_
#define SDL_msctf_h_
#include <unknwn.h>
#define TF_INVALID_COOKIE (0xffffffff)
#define TF_IPSINK_FLAG_ACTIVE 0x0001
#define TF_TMAE_UIELEMENTENABLEDONLY 0x00000004
typedef struct ITfThreadMgr ITfThreadMgr;
typedef struct ITfDocumentMgr ITfDocumentMgr;
typedef struct ITfClientId ITfClientId;
typedef struct IEnumTfDocumentMgrs IEnumTfDocumentMgrs;
typedef struct IEnumTfFunctionProviders IEnumTfFunctionProviders;
typedef struct ITfFunctionProvider ITfFunctionProvider;
typedef struct ITfCompartmentMgr ITfCompartmentMgr;
typedef struct ITfContext ITfContext;
typedef struct IEnumTfContexts IEnumTfContexts;
typedef struct ITfUIElementSink ITfUIElementSink;
typedef struct ITfUIElement ITfUIElement;
typedef struct ITfUIElementMgr ITfUIElementMgr;
typedef struct IEnumTfUIElements IEnumTfUIElements;
typedef struct ITfThreadMgrEx ITfThreadMgrEx;
typedef struct ITfCandidateListUIElement ITfCandidateListUIElement;
typedef struct ITfReadingInformationUIElement ITfReadingInformationUIElement;
typedef struct ITfInputProcessorProfileActivationSink ITfInputProcessorProfileActivationSink;
typedef struct ITfSource ITfSource;
typedef DWORD TfClientId;
typedef DWORD TfEditCookie;
typedef struct ITfThreadMgrVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfThreadMgr *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfThreadMgr *);
ULONG (STDMETHODCALLTYPE *Release)(ITfThreadMgr *);
HRESULT (STDMETHODCALLTYPE *Activate)(ITfThreadMgr *, TfClientId *);
HRESULT (STDMETHODCALLTYPE *Deactivate)(ITfThreadMgr *);
HRESULT (STDMETHODCALLTYPE *CreateDocumentMgr)(ITfThreadMgr *);
HRESULT (STDMETHODCALLTYPE *EnumDocumentMgrs)(ITfThreadMgr *, IEnumTfDocumentMgrs **);
HRESULT (STDMETHODCALLTYPE *GetFocus)(ITfThreadMgr *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *SetFocus)(ITfThreadMgr *, ITfDocumentMgr *);
HRESULT (STDMETHODCALLTYPE *AssociateFocus)(ITfThreadMgr *, HWND, ITfDocumentMgr *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *IsThreadFocus)(ITfThreadMgr *, BOOL *);
HRESULT (STDMETHODCALLTYPE *GetFunctionProvider)(ITfThreadMgr *, REFCLSID, ITfFunctionProvider **);
HRESULT (STDMETHODCALLTYPE *EnumFunctionProviders)(ITfThreadMgr *, IEnumTfFunctionProviders **);
HRESULT (STDMETHODCALLTYPE *GetGlobalCompartment)(ITfThreadMgr *, ITfCompartmentMgr **);
} ITfThreadMgrVtbl;
struct ITfThreadMgr
{
const struct ITfThreadMgrVtbl *lpVtbl;
};
typedef struct ITfThreadMgrExVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfThreadMgrEx *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfThreadMgrEx *);
ULONG (STDMETHODCALLTYPE *Release)(ITfThreadMgrEx *);
HRESULT (STDMETHODCALLTYPE *Activate)(ITfThreadMgrEx *, TfClientId *);
HRESULT (STDMETHODCALLTYPE *Deactivate)(ITfThreadMgrEx *);
HRESULT (STDMETHODCALLTYPE *CreateDocumentMgr)(ITfThreadMgrEx *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *EnumDocumentMgrs)(ITfThreadMgrEx *, IEnumTfDocumentMgrs **);
HRESULT (STDMETHODCALLTYPE *GetFocus)(ITfThreadMgrEx *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *SetFocus)(ITfThreadMgrEx *, ITfDocumentMgr *);
HRESULT (STDMETHODCALLTYPE *AssociateFocus)(ITfThreadMgrEx *, ITfDocumentMgr *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *IsThreadFocus)(ITfThreadMgrEx *, BOOL *);
HRESULT (STDMETHODCALLTYPE *GetFunctionProvider)(ITfThreadMgrEx *, REFCLSID, ITfFunctionProvider **);
HRESULT (STDMETHODCALLTYPE *EnumFunctionProviders)(ITfThreadMgrEx *, IEnumTfFunctionProviders **);
HRESULT (STDMETHODCALLTYPE *GetGlobalCompartment)(ITfThreadMgrEx *, ITfCompartmentMgr **);
HRESULT (STDMETHODCALLTYPE *ActivateEx)(ITfThreadMgrEx *, TfClientId *, DWORD);
HRESULT (STDMETHODCALLTYPE *GetActiveFlags)(ITfThreadMgrEx *, DWORD *);
} ITfThreadMgrExVtbl;
struct ITfThreadMgrEx
{
const struct ITfThreadMgrExVtbl *lpVtbl;
};
typedef struct ITfDocumentMgrVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfDocumentMgr *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfDocumentMgr *);
ULONG (STDMETHODCALLTYPE *Release)(ITfDocumentMgr *);
HRESULT (STDMETHODCALLTYPE *CreateContext)(ITfDocumentMgr *, TfClientId, DWORD, IUnknown *, ITfContext **, TfEditCookie *);
HRESULT (STDMETHODCALLTYPE *Push)(ITfDocumentMgr *, ITfContext *);
HRESULT (STDMETHODCALLTYPE *Pop)(ITfDocumentMgr *);
HRESULT (STDMETHODCALLTYPE *GetTop)(ITfDocumentMgr *, ITfContext **);
HRESULT (STDMETHODCALLTYPE *GetBase)(ITfDocumentMgr *, ITfContext **);
HRESULT (STDMETHODCALLTYPE *EnumContexts)(ITfDocumentMgr *, IEnumTfContexts **);
} ITfDocumentMgrVtbl;
struct ITfDocumentMgr
{
const struct ITfDocumentMgrVtbl *lpVtbl;
};
typedef struct ITfUIElementSinkVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElementSink *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElementSink *);
ULONG (STDMETHODCALLTYPE *Release)(ITfUIElementSink *);
HRESULT (STDMETHODCALLTYPE *BeginUIElement)(ITfUIElementSink *, DWORD, BOOL *);
HRESULT (STDMETHODCALLTYPE *UpdateUIElement)(ITfUIElementSink *, DWORD);
HRESULT (STDMETHODCALLTYPE *EndUIElement)(ITfUIElementSink *, DWORD);
} ITfUIElementSinkVtbl;
struct ITfUIElementSink
{
const struct ITfUIElementSinkVtbl *lpVtbl;
};
typedef struct ITfUIElementMgrVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElementMgr *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElementMgr *);
ULONG (STDMETHODCALLTYPE *Release)(ITfUIElementMgr *);
HRESULT (STDMETHODCALLTYPE *BeginUIElement)(ITfUIElementMgr *, ITfUIElement *, BOOL *, DWORD *);
HRESULT (STDMETHODCALLTYPE *UpdateUIElement)(ITfUIElementMgr *, DWORD);
HRESULT (STDMETHODCALLTYPE *EndUIElement)(ITfUIElementMgr *, DWORD);
HRESULT (STDMETHODCALLTYPE *GetUIElement)(ITfUIElementMgr *, DWORD, ITfUIElement **);
HRESULT (STDMETHODCALLTYPE *EnumUIElements)(ITfUIElementMgr *, IEnumTfUIElements **);
} ITfUIElementMgrVtbl;
struct ITfUIElementMgr
{
const struct ITfUIElementMgrVtbl *lpVtbl;
};
typedef struct ITfCandidateListUIElementVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfCandidateListUIElement *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfCandidateListUIElement *);
ULONG (STDMETHODCALLTYPE *Release)(ITfCandidateListUIElement *);
HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfCandidateListUIElement *, BSTR *);
HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfCandidateListUIElement *, GUID *);
HRESULT (STDMETHODCALLTYPE *Show)(ITfCandidateListUIElement *, BOOL);
HRESULT (STDMETHODCALLTYPE *IsShown)(ITfCandidateListUIElement *, BOOL *);
HRESULT (STDMETHODCALLTYPE *GetUpdatedFlags)(ITfCandidateListUIElement *, DWORD *);
HRESULT (STDMETHODCALLTYPE *GetDocumentMgr)(ITfCandidateListUIElement *, ITfDocumentMgr **);
HRESULT (STDMETHODCALLTYPE *GetCount)(ITfCandidateListUIElement *, UINT *);
HRESULT (STDMETHODCALLTYPE *GetSelection)(ITfCandidateListUIElement *, UINT *);
HRESULT (STDMETHODCALLTYPE *GetString)(ITfCandidateListUIElement *, UINT, BSTR *);
HRESULT (STDMETHODCALLTYPE *GetPageIndex)(ITfCandidateListUIElement *, UINT *, UINT, UINT *);
HRESULT (STDMETHODCALLTYPE *SetPageIndex)(ITfCandidateListUIElement *, UINT *, UINT);
HRESULT (STDMETHODCALLTYPE *GetCurrentPage)(ITfCandidateListUIElement *, UINT *);
} ITfCandidateListUIElementVtbl;
struct ITfCandidateListUIElement
{
const struct ITfCandidateListUIElementVtbl *lpVtbl;
};
typedef struct ITfReadingInformationUIElementVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfReadingInformationUIElement *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfReadingInformationUIElement *);
ULONG (STDMETHODCALLTYPE *Release)(ITfReadingInformationUIElement *);
HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfReadingInformationUIElement *, BSTR *);
HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfReadingInformationUIElement *, GUID *);
HRESULT (STDMETHODCALLTYPE *Show)(ITfReadingInformationUIElement *, BOOL);
HRESULT (STDMETHODCALLTYPE *IsShown)(ITfReadingInformationUIElement *, BOOL *);
HRESULT (STDMETHODCALLTYPE *GetUpdatedFlags)(ITfReadingInformationUIElement *, DWORD *);
HRESULT (STDMETHODCALLTYPE *GetContext)(ITfReadingInformationUIElement *, ITfContext **);
HRESULT (STDMETHODCALLTYPE *GetString)(ITfReadingInformationUIElement *, BSTR *);
HRESULT (STDMETHODCALLTYPE *GetMaxReadingStringLength)(ITfReadingInformationUIElement *, UINT *);
HRESULT (STDMETHODCALLTYPE *GetErrorIndex)(ITfReadingInformationUIElement *, UINT *);
HRESULT (STDMETHODCALLTYPE *IsVerticalOrderPreferred)(ITfReadingInformationUIElement *, BOOL *);
} ITfReadingInformationUIElementVtbl;
struct ITfReadingInformationUIElement
{
const struct ITfReadingInformationUIElementVtbl *lpVtbl;
};
typedef struct ITfUIElementVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfUIElement *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfUIElement *);
ULONG (STDMETHODCALLTYPE *Release)(ITfUIElement *);
HRESULT (STDMETHODCALLTYPE *GetDescription)(ITfUIElement *, BSTR *);
HRESULT (STDMETHODCALLTYPE *GetGUID)(ITfUIElement *, GUID *);
HRESULT (STDMETHODCALLTYPE *Show)(ITfUIElement *, BOOL);
HRESULT (STDMETHODCALLTYPE *IsShown)(ITfUIElement *, BOOL *);
} ITfUIElementVtbl;
struct ITfUIElement
{
const struct ITfUIElementVtbl *lpVtbl;
};
typedef struct ITfInputProcessorProfileActivationSinkVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfInputProcessorProfileActivationSink *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfInputProcessorProfileActivationSink *);
ULONG (STDMETHODCALLTYPE *Release)(ITfInputProcessorProfileActivationSink *);
HRESULT (STDMETHODCALLTYPE *OnActivated)(ITfInputProcessorProfileActivationSink *, DWORD, LANGID, REFCLSID, REFGUID, REFGUID, HKL, DWORD);
} ITfInputProcessorProfileActivationSinkVtbl;
struct ITfInputProcessorProfileActivationSink
{
const struct ITfInputProcessorProfileActivationSinkVtbl *lpVtbl;
};
typedef struct ITfSourceVtbl
{
HRESULT (STDMETHODCALLTYPE *QueryInterface)(ITfSource *, REFIID, void **);
ULONG (STDMETHODCALLTYPE *AddRef)(ITfSource *);
ULONG (STDMETHODCALLTYPE *Release)(ITfSource *);
HRESULT (STDMETHODCALLTYPE *AdviseSink)(ITfSource *, REFIID, IUnknown *, DWORD *);
HRESULT (STDMETHODCALLTYPE *UnadviseSink)(ITfSource *, DWORD);
} ITfSourceVtbl;
struct ITfSource
{
const struct ITfSourceVtbl *lpVtbl;
};
#endif /* SDL_msctf_h_ */

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externals/SDL/src/video/windows/SDL_vkeys.h vendored Executable file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef VK_0
#define VK_0 '0'
#define VK_1 '1'
#define VK_2 '2'
#define VK_3 '3'
#define VK_4 '4'
#define VK_5 '5'
#define VK_6 '6'
#define VK_7 '7'
#define VK_8 '8'
#define VK_9 '9'
#define VK_A 'A'
#define VK_B 'B'
#define VK_C 'C'
#define VK_D 'D'
#define VK_E 'E'
#define VK_F 'F'
#define VK_G 'G'
#define VK_H 'H'
#define VK_I 'I'
#define VK_J 'J'
#define VK_K 'K'
#define VK_L 'L'
#define VK_M 'M'
#define VK_N 'N'
#define VK_O 'O'
#define VK_P 'P'
#define VK_Q 'Q'
#define VK_R 'R'
#define VK_S 'S'
#define VK_T 'T'
#define VK_U 'U'
#define VK_V 'V'
#define VK_W 'W'
#define VK_X 'X'
#define VK_Y 'Y'
#define VK_Z 'Z'
#endif /* VK_0 */
/* These keys haven't been defined, but were experimentally determined */
#define VK_SEMICOLON 0xBA
#define VK_EQUALS 0xBB
#define VK_COMMA 0xBC
#define VK_MINUS 0xBD
#define VK_PERIOD 0xBE
#define VK_SLASH 0xBF
#define VK_GRAVE 0xC0
#define VK_LBRACKET 0xDB
#define VK_BACKSLASH 0xDC
#define VK_RBRACKET 0xDD
#define VK_APOSTROPHE 0xDE
#define VK_BACKTICK 0xDF
#define VK_OEM_102 0xE2
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
#include "SDL_windowswindow.h"
#include "../../events/SDL_clipboardevents_c.h"
#ifdef UNICODE
#define TEXT_FORMAT CF_UNICODETEXT
#else
#define TEXT_FORMAT CF_TEXT
#endif
/* Get any application owned window handle for clipboard association */
static HWND
GetWindowHandle(_THIS)
{
SDL_Window *window;
window = _this->windows;
if (window) {
return ((SDL_WindowData *) window->driverdata)->hwnd;
}
return NULL;
}
int
WIN_SetClipboardText(_THIS, const char *text)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
int result = 0;
if (OpenClipboard(GetWindowHandle(_this))) {
HANDLE hMem;
LPTSTR tstr;
SIZE_T i, size;
/* Convert the text from UTF-8 to Windows Unicode */
tstr = WIN_UTF8ToString(text);
if (!tstr) {
return -1;
}
/* Find out the size of the data */
for (size = 0, i = 0; tstr[i]; ++i, ++size) {
if (tstr[i] == '\n' && (i == 0 || tstr[i-1] != '\r')) {
/* We're going to insert a carriage return */
++size;
}
}
size = (size+1)*sizeof(*tstr);
/* Save the data to the clipboard */
hMem = GlobalAlloc(GMEM_MOVEABLE, size);
if (hMem) {
LPTSTR dst = (LPTSTR)GlobalLock(hMem);
if (dst) {
/* Copy the text over, adding carriage returns as necessary */
for (i = 0; tstr[i]; ++i) {
if (tstr[i] == '\n' && (i == 0 || tstr[i-1] != '\r')) {
*dst++ = '\r';
}
*dst++ = tstr[i];
}
*dst = 0;
GlobalUnlock(hMem);
}
EmptyClipboard();
if (!SetClipboardData(TEXT_FORMAT, hMem)) {
result = WIN_SetError("Couldn't set clipboard data");
}
data->clipboard_count = GetClipboardSequenceNumber();
}
SDL_free(tstr);
CloseClipboard();
} else {
result = WIN_SetError("Couldn't open clipboard");
}
return result;
}
char *
WIN_GetClipboardText(_THIS)
{
char *text;
text = NULL;
if (IsClipboardFormatAvailable(TEXT_FORMAT) &&
OpenClipboard(GetWindowHandle(_this))) {
HANDLE hMem;
LPTSTR tstr;
hMem = GetClipboardData(TEXT_FORMAT);
if (hMem) {
tstr = (LPTSTR)GlobalLock(hMem);
text = WIN_StringToUTF8(tstr);
GlobalUnlock(hMem);
} else {
WIN_SetError("Couldn't get clipboard data");
}
CloseClipboard();
}
if (!text) {
text = SDL_strdup("");
}
return text;
}
SDL_bool
WIN_HasClipboardText(_THIS)
{
SDL_bool result = SDL_FALSE;
char *text = WIN_GetClipboardText(_this);
if (text) {
result = text[0] != '\0' ? SDL_TRUE : SDL_FALSE;
SDL_free(text);
}
return result;
}
void
WIN_CheckClipboardUpdate(struct SDL_VideoData * data)
{
const DWORD count = GetClipboardSequenceNumber();
if (count != data->clipboard_count) {
if (data->clipboard_count) {
SDL_SendClipboardUpdate();
}
data->clipboard_count = count;
}
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsclipboard_h_
#define SDL_windowsclipboard_h_
/* Forward declaration */
struct SDL_VideoData;
extern int WIN_SetClipboardText(_THIS, const char *text);
extern char *WIN_GetClipboardText(_THIS);
extern SDL_bool WIN_HasClipboardText(_THIS);
extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
#endif /* SDL_windowsclipboard_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsevents_h_
#define SDL_windowsevents_h_
extern LPTSTR SDL_Appname;
extern Uint32 SDL_Appstyle;
extern HINSTANCE SDL_Instance;
extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
LPARAM lParam);
extern void WIN_PumpEvents(_THIS);
#endif /* SDL_windowsevents_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_bool isstack;
size_t size;
LPBITMAPINFO info;
HBITMAP hbm;
/* Free the old framebuffer surface */
if (data->mdc) {
DeleteDC(data->mdc);
}
if (data->hbm) {
DeleteObject(data->hbm);
}
/* Find out the format of the screen */
size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
info = (LPBITMAPINFO)SDL_small_alloc(Uint8, size, &isstack);
if (!info) {
return SDL_OutOfMemory();
}
SDL_memset(info, 0, size);
info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
/* The second call to GetDIBits() fills in the bitfields */
hbm = CreateCompatibleBitmap(data->hdc, 1, 1);
GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
DeleteObject(hbm);
*format = SDL_PIXELFORMAT_UNKNOWN;
if (info->bmiHeader.biCompression == BI_BITFIELDS) {
int bpp;
Uint32 *masks;
bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount;
masks = (Uint32*)((Uint8*)info + info->bmiHeader.biSize);
*format = SDL_MasksToPixelFormatEnum(bpp, masks[0], masks[1], masks[2], 0);
}
if (*format == SDL_PIXELFORMAT_UNKNOWN)
{
/* We'll use RGB format for now */
*format = SDL_PIXELFORMAT_RGB888;
/* Create a new one */
SDL_memset(info, 0, size);
info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
info->bmiHeader.biPlanes = 1;
info->bmiHeader.biBitCount = 32;
info->bmiHeader.biCompression = BI_RGB;
}
/* Fill in the size information */
*pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
info->bmiHeader.biWidth = window->w;
info->bmiHeader.biHeight = -window->h; /* negative for topdown bitmap */
info->bmiHeader.biSizeImage = window->h * (*pitch);
data->mdc = CreateCompatibleDC(data->hdc);
data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0);
SDL_small_free(info, isstack);
if (!data->hbm) {
return WIN_SetError("Unable to create DIB");
}
SelectObject(data->mdc, data->hbm);
return 0;
}
int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
BitBlt(data->hdc, 0, 0, window->w, window->h, data->mdc, 0, 0, SRCCOPY);
return 0;
}
void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (!data) {
/* The window wasn't fully initialized */
return;
}
if (data->mdc) {
DeleteDC(data->mdc);
data->mdc = NULL;
}
if (data->hbm) {
DeleteObject(data->hbm);
data->hbm = NULL;
}
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
extern int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
extern int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
extern void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowskeyboard_h_
#define SDL_windowskeyboard_h_
extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS);
extern void WIN_ResetDeadKeys(void);
extern void WIN_StartTextInput(_THIS);
extern void WIN_StopTextInput(_THIS);
extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
#endif /* SDL_windowskeyboard_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#ifdef HAVE_LIMITS_H
#include <limits.h>
#else
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
#endif
#include "../../core/windows/SDL_windows.h"
#include "SDL_assert.h"
#include "SDL_windowsvideo.h"
#include "SDL_windowstaskdialog.h"
#ifndef SS_EDITCONTROL
#define SS_EDITCONTROL 0x2000
#endif
#ifndef IDOK
#define IDOK 1
#endif
#ifndef IDCANCEL
#define IDCANCEL 2
#endif
/* Custom dialog return codes */
#define IDCLOSED 20
#define IDINVALPTRINIT 50
#define IDINVALPTRCOMMAND 51
#define IDINVALPTRSETFOCUS 52
#define IDINVALPTRDLGITEM 53
/* First button ID */
#define IDBUTTONINDEX0 100
#define DLGITEMTYPEBUTTON 0x0080
#define DLGITEMTYPESTATIC 0x0082
/* Windows only sends the lower 16 bits of the control ID when a button
* gets clicked. There are also some predefined and custom IDs that lower
* the available number further. 2^16 - 101 buttons should be enough for
* everyone, no need to make the code more complex.
*/
#define MAX_BUTTONS (0xffff - 100)
/* Display a Windows message box */
#pragma pack(push, 1)
typedef struct
{
WORD dlgVer;
WORD signature;
DWORD helpID;
DWORD exStyle;
DWORD style;
WORD cDlgItems;
short x;
short y;
short cx;
short cy;
} DLGTEMPLATEEX;
typedef struct
{
DWORD helpID;
DWORD exStyle;
DWORD style;
short x;
short y;
short cx;
short cy;
DWORD id;
} DLGITEMTEMPLATEEX;
#pragma pack(pop)
typedef struct
{
DLGTEMPLATEEX* lpDialog;
Uint8 *data;
size_t size;
size_t used;
WORD numbuttons;
} WIN_DialogData;
static SDL_bool GetButtonIndex(const SDL_MessageBoxData *messageboxdata, Uint32 flags, size_t *i)
{
for (*i = 0; *i < (size_t)messageboxdata->numbuttons; ++*i) {
if (messageboxdata->buttons[*i].flags & flags) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
const SDL_MessageBoxData *messageboxdata;
size_t buttonindex;
switch ( iMessage ) {
case WM_INITDIALOG:
if (lParam == 0) {
EndDialog(hDlg, IDINVALPTRINIT);
return TRUE;
}
messageboxdata = (const SDL_MessageBoxData *)lParam;
SetWindowLongPtr(hDlg, GWLP_USERDATA, lParam);
if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
/* Focus on the first default return-key button */
HWND buttonctl = GetDlgItem(hDlg, (int)(IDBUTTONINDEX0 + buttonindex));
if (buttonctl == NULL) {
EndDialog(hDlg, IDINVALPTRDLGITEM);
}
PostMessage(hDlg, WM_NEXTDLGCTL, (WPARAM)buttonctl, TRUE);
} else {
/* Give the focus to the dialog window instead */
SetFocus(hDlg);
}
return FALSE;
case WM_SETFOCUS:
messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
if (messageboxdata == NULL) {
EndDialog(hDlg, IDINVALPTRSETFOCUS);
return TRUE;
}
/* Let the default button be focused if there is one. Otherwise, prevent any initial focus. */
if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
return FALSE;
}
return TRUE;
case WM_COMMAND:
messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
if (messageboxdata == NULL) {
EndDialog(hDlg, IDINVALPTRCOMMAND);
return TRUE;
}
/* Return the ID of the button that was pushed */
if (wParam == IDOK) {
if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
}
} else if (wParam == IDCANCEL) {
if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, &buttonindex)) {
EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
} else {
/* Closing of window was requested by user or system. It would be rude not to comply. */
EndDialog(hDlg, IDCLOSED);
}
} else if (wParam >= IDBUTTONINDEX0 && (int)wParam - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
EndDialog(hDlg, wParam);
}
return TRUE;
default:
break;
}
return FALSE;
}
static SDL_bool ExpandDialogSpace(WIN_DialogData *dialog, size_t space)
{
/* Growing memory in 64 KiB steps. */
const size_t sizestep = 0x10000;
size_t size = dialog->size;
if (size == 0) {
/* Start with 4 KiB or a multiple of 64 KiB to fit the data. */
size = 0x1000;
if (SIZE_MAX - sizestep < space) {
size = space;
} else if (space > size) {
size = (space + sizestep) & ~(sizestep - 1);
}
} else if (SIZE_MAX - dialog->used < space) {
SDL_OutOfMemory();
return SDL_FALSE;
} else if (SIZE_MAX - (dialog->used + space) < sizestep) {
/* Close to the maximum. */
size = dialog->used + space;
} else if (size < dialog->used + space) {
/* Round up to the next 64 KiB block. */
size = dialog->used + space;
size += sizestep - size % sizestep;
}
if (size > dialog->size) {
void *data = SDL_realloc(dialog->data, size);
if (!data) {
SDL_OutOfMemory();
return SDL_FALSE;
}
dialog->data = data;
dialog->size = size;
dialog->lpDialog = (DLGTEMPLATEEX*)dialog->data;
}
return SDL_TRUE;
}
static SDL_bool AlignDialogData(WIN_DialogData *dialog, size_t size)
{
size_t padding = (dialog->used % size);
if (!ExpandDialogSpace(dialog, padding)) {
return SDL_FALSE;
}
dialog->used += padding;
return SDL_TRUE;
}
static SDL_bool AddDialogData(WIN_DialogData *dialog, const void *data, size_t size)
{
if (!ExpandDialogSpace(dialog, size)) {
return SDL_FALSE;
}
SDL_memcpy(dialog->data+dialog->used, data, size);
dialog->used += size;
return SDL_TRUE;
}
static SDL_bool AddDialogString(WIN_DialogData *dialog, const char *string)
{
WCHAR *wstring;
WCHAR *p;
size_t count;
SDL_bool status;
if (!string) {
string = "";
}
wstring = WIN_UTF8ToString(string);
if (!wstring) {
return SDL_FALSE;
}
/* Find out how many characters we have, including null terminator */
count = 0;
for (p = wstring; *p; ++p) {
++count;
}
++count;
status = AddDialogData(dialog, wstring, count*sizeof(WCHAR));
SDL_free(wstring);
return status;
}
static int s_BaseUnitsX;
static int s_BaseUnitsY;
static void Vec2ToDLU(short *x, short *y)
{
SDL_assert(s_BaseUnitsX != 0); /* we init in WIN_ShowMessageBox(), which is the only public function... */
*x = MulDiv(*x, 4, s_BaseUnitsX);
*y = MulDiv(*y, 8, s_BaseUnitsY);
}
static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style, DWORD exStyle, int x, int y, int w, int h, int id, const char *caption, WORD ordinal)
{
DLGITEMTEMPLATEEX item;
WORD marker = 0xFFFF;
WORD extraData = 0;
SDL_zero(item);
item.style = style;
item.exStyle = exStyle;
item.x = x;
item.y = y;
item.cx = w;
item.cy = h;
item.id = id;
Vec2ToDLU(&item.x, &item.y);
Vec2ToDLU(&item.cx, &item.cy);
if (!AlignDialogData(dialog, sizeof(DWORD))) {
return SDL_FALSE;
}
if (!AddDialogData(dialog, &item, sizeof(item))) {
return SDL_FALSE;
}
if (!AddDialogData(dialog, &marker, sizeof(marker))) {
return SDL_FALSE;
}
if (!AddDialogData(dialog, &type, sizeof(type))) {
return SDL_FALSE;
}
if (type == DLGITEMTYPEBUTTON || (type == DLGITEMTYPESTATIC && caption != NULL)) {
if (!AddDialogString(dialog, caption)) {
return SDL_FALSE;
}
} else {
if (!AddDialogData(dialog, &marker, sizeof(marker))) {
return SDL_FALSE;
}
if (!AddDialogData(dialog, &ordinal, sizeof(ordinal))) {
return SDL_FALSE;
}
}
if (!AddDialogData(dialog, &extraData, sizeof(extraData))) {
return SDL_FALSE;
}
if (type == DLGITEMTYPEBUTTON) {
dialog->numbuttons++;
}
++dialog->lpDialog->cDlgItems;
return SDL_TRUE;
}
static SDL_bool AddDialogStaticText(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text)
{
DWORD style = WS_VISIBLE | WS_CHILD | SS_LEFT | SS_NOPREFIX | SS_EDITCONTROL | WS_GROUP;
return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -1, text, 0);
}
static SDL_bool AddDialogStaticIcon(WIN_DialogData *dialog, int x, int y, int w, int h, Uint16 ordinal)
{
DWORD style = WS_VISIBLE | WS_CHILD | SS_ICON | WS_GROUP;
return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -2, NULL, ordinal);
}
static SDL_bool AddDialogButton(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text, int id, SDL_bool isDefault)
{
DWORD style = WS_VISIBLE | WS_CHILD | WS_TABSTOP;
if (isDefault) {
style |= BS_DEFPUSHBUTTON;
} else {
style |= BS_PUSHBUTTON;
}
/* The first button marks the start of the group. */
if (dialog->numbuttons == 0) {
style |= WS_GROUP;
}
return AddDialogControl(dialog, DLGITEMTYPEBUTTON, style, 0, x, y, w, h, id, text, 0);
}
static void FreeDialogData(WIN_DialogData *dialog)
{
SDL_free(dialog->data);
SDL_free(dialog);
}
static WIN_DialogData *CreateDialogData(int w, int h, const char *caption)
{
WIN_DialogData *dialog;
DLGTEMPLATEEX dialogTemplate;
WORD WordToPass;
SDL_zero(dialogTemplate);
dialogTemplate.dlgVer = 1;
dialogTemplate.signature = 0xffff;
dialogTemplate.style = (WS_CAPTION | DS_CENTER | DS_SHELLFONT);
dialogTemplate.x = 0;
dialogTemplate.y = 0;
dialogTemplate.cx = w;
dialogTemplate.cy = h;
Vec2ToDLU(&dialogTemplate.cx, &dialogTemplate.cy);
dialog = (WIN_DialogData *)SDL_calloc(1, sizeof(*dialog));
if (!dialog) {
return NULL;
}
if (!AddDialogData(dialog, &dialogTemplate, sizeof(dialogTemplate))) {
FreeDialogData(dialog);
return NULL;
}
/* No menu */
WordToPass = 0;
if (!AddDialogData(dialog, &WordToPass, 2)) {
FreeDialogData(dialog);
return NULL;
}
/* No custom class */
if (!AddDialogData(dialog, &WordToPass, 2)) {
FreeDialogData(dialog);
return NULL;
}
/* title */
if (!AddDialogString(dialog, caption)) {
FreeDialogData(dialog);
return NULL;
}
/* Font stuff */
{
/*
* We want to use the system messagebox font.
*/
BYTE ToPass;
NONCLIENTMETRICSA NCM;
NCM.cbSize = sizeof(NCM);
SystemParametersInfoA(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
/* Font size - convert to logical font size for dialog parameter. */
{
HDC ScreenDC = GetDC(NULL);
int LogicalPixelsY = GetDeviceCaps(ScreenDC, LOGPIXELSY);
if (!LogicalPixelsY) /* This can happen if the application runs out of GDI handles */
LogicalPixelsY = 72;
WordToPass = (WORD)(-72 * NCM.lfMessageFont.lfHeight / LogicalPixelsY);
ReleaseDC(NULL, ScreenDC);
}
if (!AddDialogData(dialog, &WordToPass, 2)) {
FreeDialogData(dialog);
return NULL;
}
/* Font weight */
WordToPass = (WORD)NCM.lfMessageFont.lfWeight;
if (!AddDialogData(dialog, &WordToPass, 2)) {
FreeDialogData(dialog);
return NULL;
}
/* italic? */
ToPass = NCM.lfMessageFont.lfItalic;
if (!AddDialogData(dialog, &ToPass, 1)) {
FreeDialogData(dialog);
return NULL;
}
/* charset? */
ToPass = NCM.lfMessageFont.lfCharSet;
if (!AddDialogData(dialog, &ToPass, 1)) {
FreeDialogData(dialog);
return NULL;
}
/* font typeface. */
if (!AddDialogString(dialog, NCM.lfMessageFont.lfFaceName)) {
FreeDialogData(dialog);
return NULL;
}
}
return dialog;
}
/* Escaping ampersands is necessary to disable mnemonics in dialog controls.
* The caller provides a char** for dst and a size_t* for dstlen where the
* address of the work buffer and its size will be stored. Their values must be
* NULL and 0 on the first call. src is the string to be escaped. On error, the
* function returns NULL and, on success, returns a pointer to the escaped
* sequence as a read-only string that is valid until the next call or until the
* work buffer is freed. Once all strings have been processed, it's the caller's
* responsibilty to free the work buffer with SDL_free, even on errors.
*/
static const char *EscapeAmpersands(char **dst, size_t *dstlen, const char *src)
{
char *newdst;
size_t ampcount = 0;
size_t srclen = 0;
if (src == NULL) {
return NULL;
}
while (src[srclen]) {
if (src[srclen] == '&') {
ampcount++;
}
srclen++;
}
srclen++;
if (ampcount == 0) {
/* Nothing to do. */
return src;
}
if (SIZE_MAX - srclen < ampcount) {
return NULL;
}
if (*dst == NULL || *dstlen < srclen + ampcount) {
/* Allocating extra space in case the next strings are a bit longer. */
size_t extraspace = SIZE_MAX - (srclen + ampcount);
if (extraspace > 512) {
extraspace = 512;
}
*dstlen = srclen + ampcount + extraspace;
SDL_free(*dst);
*dst = NULL;
newdst = SDL_malloc(*dstlen);
if (newdst == NULL) {
return NULL;
}
*dst = newdst;
} else {
newdst = *dst;
}
/* The escape character is the ampersand itself. */
while (srclen--) {
if (*src == '&') {
*newdst++ = '&';
}
*newdst++ = *src++;
}
return *dst;
}
/* This function is called if a Task Dialog is unsupported. */
static int
WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
WIN_DialogData *dialog;
int i, x, y, retval;
HFONT DialogFont;
SIZE Size;
RECT TextSize;
wchar_t* wmessage;
TEXTMETRIC TM;
HDC FontDC;
INT_PTR result;
char *ampescape = NULL;
size_t ampescapesize = 0;
Uint16 defbuttoncount = 0;
Uint16 icon = 0;
HWND ParentWindow = NULL;
const int ButtonWidth = 88;
const int ButtonHeight = 26;
const int TextMargin = 16;
const int ButtonMargin = 12;
const int IconWidth = GetSystemMetrics(SM_CXICON);
const int IconHeight = GetSystemMetrics(SM_CYICON);
const int IconMargin = 20;
if (messageboxdata->numbuttons > MAX_BUTTONS) {
return SDL_SetError("Number of butons exceeds limit of %d", MAX_BUTTONS);
}
switch (messageboxdata->flags) {
case SDL_MESSAGEBOX_ERROR:
icon = (Uint16)(size_t)IDI_ERROR;
break;
case SDL_MESSAGEBOX_WARNING:
icon = (Uint16)(size_t)IDI_WARNING;
break;
case SDL_MESSAGEBOX_INFORMATION:
icon = (Uint16)(size_t)IDI_INFORMATION;
break;
}
/* Jan 25th, 2013 - dant@fleetsa.com
*
*
* I've tried to make this more reasonable, but I've run in to a lot
* of nonsense.
*
* The original issue is the code was written in pixels and not
* dialog units (DLUs). All DialogBox functions use DLUs, which
* vary based on the selected font (yay).
*
* According to MSDN, the most reliable way to convert is via
* MapDialogUnits, which requires an HWND, which we don't have
* at time of template creation.
*
* We do however have:
* The system font (DLU width 8 for me)
* The font we select for the dialog (DLU width 6 for me)
*
* Based on experimentation, *neither* of these return the value
* actually used. Stepping in to MapDialogUnits(), the conversion
* is fairly clear, and uses 7 for me.
*
* As a result, some of this is hacky to ensure the sizing is
* somewhat correct.
*
* Honestly, a long term solution is to use CreateWindow, not CreateDialog.
*
*
* In order to get text dimensions we need to have a DC with the desired font.
* I'm assuming a dialog box in SDL is rare enough we can to the create.
*/
FontDC = CreateCompatibleDC(0);
{
/* Create a duplicate of the font used in system message boxes. */
LOGFONT lf;
NONCLIENTMETRICS NCM;
NCM.cbSize = sizeof(NCM);
SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
lf = NCM.lfMessageFont;
DialogFont = CreateFontIndirect(&lf);
}
/* Select the font in to our DC */
SelectObject(FontDC, DialogFont);
{
/* Get the metrics to try and figure our DLU conversion. */
GetTextMetrics(FontDC, &TM);
/* Calculation from the following documentation:
* https://support.microsoft.com/en-gb/help/125681/how-to-calculate-dialog-base-units-with-non-system-based-font
* This fixes bug 2137, dialog box calculation with a fixed-width system font
*/
{
SIZE extent;
GetTextExtentPoint32A(FontDC, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &extent);
s_BaseUnitsX = (extent.cx / 26 + 1) / 2;
}
/*s_BaseUnitsX = TM.tmAveCharWidth + 1;*/
s_BaseUnitsY = TM.tmHeight;
}
/* Measure the *pixel* size of the string. */
wmessage = WIN_UTF8ToString(messageboxdata->message);
SDL_zero(TextSize);
DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT | DT_LEFT | DT_NOPREFIX | DT_EDITCONTROL);
/* Add margins and some padding for hangs, etc. */
TextSize.left += TextMargin;
TextSize.right += TextMargin + 2;
TextSize.top += TextMargin;
TextSize.bottom += TextMargin + 2;
/* Done with the DC, and the string */
DeleteDC(FontDC);
SDL_free(wmessage);
/* Increase the size of the dialog by some border spacing around the text. */
Size.cx = TextSize.right - TextSize.left;
Size.cy = TextSize.bottom - TextSize.top;
Size.cx += TextMargin * 2;
Size.cy += TextMargin * 2;
/* Make dialog wider and shift text over for the icon. */
if (icon) {
Size.cx += IconMargin + IconWidth;
TextSize.left += IconMargin + IconWidth;
TextSize.right += IconMargin + IconWidth;
}
/* Ensure the size is wide enough for all of the buttons. */
if (Size.cx < messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin)
Size.cx = messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin;
/* Reset the height to the icon size if it is actually bigger than the text. */
if (icon && Size.cy < IconMargin * 2 + IconHeight) {
Size.cy = IconMargin * 2 + IconHeight;
}
/* Add vertical space for the buttons and border. */
Size.cy += ButtonHeight + TextMargin;
dialog = CreateDialogData(Size.cx, Size.cy, messageboxdata->title);
if (!dialog) {
return -1;
}
if (icon && ! AddDialogStaticIcon(dialog, IconMargin, IconMargin, IconWidth, IconHeight, icon)) {
FreeDialogData(dialog);
return -1;
}
if (!AddDialogStaticText(dialog, TextSize.left, TextSize.top, TextSize.right - TextSize.left, TextSize.bottom - TextSize.top, messageboxdata->message)) {
FreeDialogData(dialog);
return -1;
}
/* Align the buttons to the right/bottom. */
x = Size.cx - (ButtonWidth + ButtonMargin) * messageboxdata->numbuttons;
y = Size.cy - ButtonHeight - ButtonMargin;
for (i = 0; i < messageboxdata->numbuttons; i++) {
SDL_bool isdefault = SDL_FALSE;
const char *buttontext;
const SDL_MessageBoxButtonData *sdlButton;
/* We always have to create the dialog buttons from left to right
* so that the tab order is correct. Select the info to use
* depending on which order was requested. */
if (messageboxdata->flags & SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT) {
sdlButton = &messageboxdata->buttons[i];
} else {
sdlButton = &messageboxdata->buttons[messageboxdata->numbuttons - 1 - i];
}
if (sdlButton->flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
defbuttoncount++;
if (defbuttoncount == 1) {
isdefault = SDL_TRUE;
}
}
buttontext = EscapeAmpersands(&ampescape, &ampescapesize, sdlButton->text);
/* Make sure to provide the correct ID to keep buttons indexed in the
* same order as how they are in messageboxdata. */
if (buttontext == NULL || !AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttontext, IDBUTTONINDEX0 + (int)(sdlButton - messageboxdata->buttons), isdefault)) {
FreeDialogData(dialog);
SDL_free(ampescape);
return -1;
}
x += ButtonWidth + ButtonMargin;
}
SDL_free(ampescape);
/* If we have a parent window, get the Instance and HWND for them
* so that our little dialog gets exclusive focus at all times. */
if (messageboxdata->window) {
ParentWindow = ((SDL_WindowData*)messageboxdata->window->driverdata)->hwnd;
}
result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc, (LPARAM)messageboxdata);
if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
*buttonid = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonid;
retval = 0;
} else if (result == IDCLOSED) {
/* Dialog window closed by user or system. */
/* This could use a special return code. */
retval = 0;
*buttonid = -1;
} else {
if (result == 0) {
SDL_SetError("Invalid parent window handle");
} else if (result == -1) {
SDL_SetError("The message box encountered an error.");
} else if (result == IDINVALPTRINIT || result == IDINVALPTRSETFOCUS || result == IDINVALPTRCOMMAND) {
SDL_SetError("Invalid message box pointer in dialog procedure");
} else if (result == IDINVALPTRDLGITEM) {
SDL_SetError("Couldn't find dialog control of the default enter-key button");
} else {
SDL_SetError("An unknown error occured");
}
retval = -1;
}
FreeDialogData(dialog);
return retval;
}
/* TaskDialogIndirect procedure
* This is because SDL targets Windows XP (0x501), so this is not defined in the platform SDK.
*/
typedef HRESULT(FAR WINAPI *TASKDIALOGINDIRECTPROC)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked);
int
WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
HWND ParentWindow = NULL;
wchar_t *wmessage;
wchar_t *wtitle;
TASKDIALOGCONFIG TaskConfig;
TASKDIALOG_BUTTON *pButtons;
TASKDIALOG_BUTTON *pButton;
HMODULE hComctl32;
TASKDIALOGINDIRECTPROC pfnTaskDialogIndirect;
HRESULT hr;
char *ampescape = NULL;
size_t ampescapesize = 0;
int nButton;
int nCancelButton;
int i;
if (SIZE_MAX / sizeof(TASKDIALOG_BUTTON) < messageboxdata->numbuttons) {
return SDL_OutOfMemory();
}
/* If we cannot load comctl32.dll use the old messagebox! */
hComctl32 = LoadLibrary(TEXT("Comctl32.dll"));
if (hComctl32 == NULL) {
return WIN_ShowOldMessageBox(messageboxdata, buttonid);
}
/* If TaskDialogIndirect doesn't exist use the old messagebox!
This will fail prior to Windows Vista.
The manifest file in the application may require targeting version 6 of comctl32.dll, even
when we use LoadLibrary here!
If you don't want to bother with manifests, put this #pragma in your app's source code somewhere:
pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
*/
pfnTaskDialogIndirect = (TASKDIALOGINDIRECTPROC) GetProcAddress(hComctl32, "TaskDialogIndirect");
if (pfnTaskDialogIndirect == NULL) {
FreeLibrary(hComctl32);
return WIN_ShowOldMessageBox(messageboxdata, buttonid);
}
/* If we have a parent window, get the Instance and HWND for them
so that our little dialog gets exclusive focus at all times. */
if (messageboxdata->window) {
ParentWindow = ((SDL_WindowData *) messageboxdata->window->driverdata)->hwnd;
}
wmessage = WIN_UTF8ToString(messageboxdata->message);
wtitle = WIN_UTF8ToString(messageboxdata->title);
SDL_zero(TaskConfig);
TaskConfig.cbSize = sizeof (TASKDIALOGCONFIG);
TaskConfig.hwndParent = ParentWindow;
TaskConfig.dwFlags = TDF_SIZE_TO_CONTENT;
TaskConfig.pszWindowTitle = wtitle;
if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
TaskConfig.pszMainIcon = TD_ERROR_ICON;
} else if (messageboxdata->flags & SDL_MESSAGEBOX_WARNING) {
TaskConfig.pszMainIcon = TD_WARNING_ICON;
} else if (messageboxdata->flags & SDL_MESSAGEBOX_INFORMATION) {
TaskConfig.pszMainIcon = TD_INFORMATION_ICON;
} else {
TaskConfig.pszMainIcon = NULL;
}
TaskConfig.pszContent = wmessage;
TaskConfig.cButtons = messageboxdata->numbuttons;
pButtons = SDL_malloc(sizeof (TASKDIALOG_BUTTON) * messageboxdata->numbuttons);
TaskConfig.nDefaultButton = 0;
nCancelButton = 0;
for (i = 0; i < messageboxdata->numbuttons; i++)
{
const char *buttontext;
if (messageboxdata->flags & SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT) {
pButton = &pButtons[i];
} else {
pButton = &pButtons[messageboxdata->numbuttons - 1 - i];
}
if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
nCancelButton = messageboxdata->buttons[i].buttonid;
pButton->nButtonID = IDCANCEL;
} else {
pButton->nButtonID = IDBUTTONINDEX0 + i;
}
buttontext = EscapeAmpersands(&ampescape, &ampescapesize, messageboxdata->buttons[i].text);
if (buttontext == NULL) {
int j;
FreeLibrary(hComctl32);
SDL_free(ampescape);
SDL_free(wmessage);
SDL_free(wtitle);
for (j = 0; j < i; j++) {
SDL_free((wchar_t *) pButtons[j].pszButtonText);
}
SDL_free(pButtons);
return -1;
}
pButton->pszButtonText = WIN_UTF8ToString(buttontext);
if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
TaskConfig.nDefaultButton = pButton->nButtonID;
}
}
TaskConfig.pButtons = pButtons;
/* Show the Task Dialog */
hr = pfnTaskDialogIndirect(&TaskConfig, &nButton, NULL, NULL);
/* Free everything */
FreeLibrary(hComctl32);
SDL_free(ampescape);
SDL_free(wmessage);
SDL_free(wtitle);
for (i = 0; i < messageboxdata->numbuttons; i++) {
SDL_free((wchar_t *) pButtons[i].pszButtonText);
}
SDL_free(pButtons);
/* Check the Task Dialog was successful and give the result */
if (SUCCEEDED(hr)) {
if (nButton == IDCANCEL) {
*buttonid = nCancelButton;
} else if (nButton >= IDBUTTONINDEX0 && nButton < IDBUTTONINDEX0 + messageboxdata->numbuttons) {
*buttonid = messageboxdata->buttons[nButton - IDBUTTONINDEX0].buttonid;
} else {
*buttonid = -1;
}
return 0;
}
/* We failed showing the Task Dialog, use the old message box! */
return WIN_ShowOldMessageBox(messageboxdata, buttonid);
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,407 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
#include "../../../include/SDL_assert.h"
#include "../../../include/SDL_log.h"
/* Windows CE compatibility */
#ifndef CDS_FULLSCREEN
#define CDS_FULLSCREEN 0
#endif
/* #define DEBUG_MODES */
static void
WIN_UpdateDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
HDC hdc;
data->DeviceMode.dmFields =
(DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY |
DM_DISPLAYFLAGS);
if (index == ENUM_CURRENT_SETTINGS
&& (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) {
char bmi_data[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)];
LPBITMAPINFO bmi;
HBITMAP hbm;
int logical_width = GetDeviceCaps( hdc, HORZRES );
int logical_height = GetDeviceCaps( hdc, VERTRES );
mode->w = logical_width;
mode->h = logical_height;
SDL_zeroa(bmi_data);
bmi = (LPBITMAPINFO) bmi_data;
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
hbm = CreateCompatibleBitmap(hdc, 1, 1);
GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
DeleteObject(hbm);
DeleteDC(hdc);
if (bmi->bmiHeader.biCompression == BI_BITFIELDS) {
switch (*(Uint32 *) bmi->bmiColors) {
case 0x00FF0000:
mode->format = SDL_PIXELFORMAT_RGB888;
break;
case 0x000000FF:
mode->format = SDL_PIXELFORMAT_BGR888;
break;
case 0xF800:
mode->format = SDL_PIXELFORMAT_RGB565;
break;
case 0x7C00:
mode->format = SDL_PIXELFORMAT_RGB555;
break;
}
} else if (bmi->bmiHeader.biBitCount == 8) {
mode->format = SDL_PIXELFORMAT_INDEX8;
} else if (bmi->bmiHeader.biBitCount == 4) {
mode->format = SDL_PIXELFORMAT_INDEX4LSB;
}
} else if (mode->format == SDL_PIXELFORMAT_UNKNOWN) {
/* FIXME: Can we tell what this will be? */
if ((data->DeviceMode.dmFields & DM_BITSPERPEL) == DM_BITSPERPEL) {
switch (data->DeviceMode.dmBitsPerPel) {
case 32:
mode->format = SDL_PIXELFORMAT_RGB888;
break;
case 24:
mode->format = SDL_PIXELFORMAT_RGB24;
break;
case 16:
mode->format = SDL_PIXELFORMAT_RGB565;
break;
case 15:
mode->format = SDL_PIXELFORMAT_RGB555;
break;
case 8:
mode->format = SDL_PIXELFORMAT_INDEX8;
break;
case 4:
mode->format = SDL_PIXELFORMAT_INDEX4LSB;
break;
}
}
}
}
static SDL_bool
WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
SDL_DisplayModeData *data;
DEVMODE devmode;
devmode.dmSize = sizeof(devmode);
devmode.dmDriverExtra = 0;
if (!EnumDisplaySettings(deviceName, index, &devmode)) {
return SDL_FALSE;
}
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
if (!data) {
return SDL_FALSE;
}
mode->driverdata = data;
data->DeviceMode = devmode;
mode->format = SDL_PIXELFORMAT_UNKNOWN;
mode->w = data->DeviceMode.dmPelsWidth;
mode->h = data->DeviceMode.dmPelsHeight;
mode->refresh_rate = data->DeviceMode.dmDisplayFrequency;
/* Fill in the mode information */
WIN_UpdateDisplayMode(_this, deviceName, index, mode);
return SDL_TRUE;
}
static SDL_bool
WIN_AddDisplay(_THIS, HMONITOR hMonitor, const MONITORINFOEX *info)
{
SDL_VideoDisplay display;
SDL_DisplayData *displaydata;
SDL_DisplayMode mode;
DISPLAY_DEVICE device;
#ifdef DEBUG_MODES
SDL_Log("Display: %s\n", WIN_StringToUTF8(info->szDevice));
#endif
if (!WIN_GetDisplayMode(_this, info->szDevice, ENUM_CURRENT_SETTINGS, &mode)) {
return SDL_FALSE;
}
displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
if (!displaydata) {
return SDL_FALSE;
}
SDL_memcpy(displaydata->DeviceName, info->szDevice,
sizeof(displaydata->DeviceName));
displaydata->MonitorHandle = hMonitor;
SDL_zero(display);
device.cb = sizeof(device);
if (EnumDisplayDevices(info->szDevice, 0, &device, 0)) {
display.name = WIN_StringToUTF8(device.DeviceString);
}
display.desktop_mode = mode;
display.current_mode = mode;
display.driverdata = displaydata;
SDL_AddVideoDisplay(&display);
SDL_free(display.name);
return SDL_TRUE;
}
typedef struct _WIN_AddDisplaysData {
SDL_VideoDevice *video_device;
SDL_bool want_primary;
} WIN_AddDisplaysData;
static BOOL CALLBACK
WIN_AddDisplaysCallback(HMONITOR hMonitor,
HDC hdcMonitor,
LPRECT lprcMonitor,
LPARAM dwData)
{
WIN_AddDisplaysData *data = (WIN_AddDisplaysData*)dwData;
MONITORINFOEX info;
SDL_zero(info);
info.cbSize = sizeof(info);
if (GetMonitorInfo(hMonitor, (LPMONITORINFO)&info) != 0) {
const SDL_bool is_primary = ((info.dwFlags & MONITORINFOF_PRIMARY) == MONITORINFOF_PRIMARY);
if (is_primary == data->want_primary) {
WIN_AddDisplay(data->video_device, hMonitor, &info);
}
}
// continue enumeration
return TRUE;
}
static void
WIN_AddDisplays(_THIS)
{
WIN_AddDisplaysData callback_data;
callback_data.video_device = _this;
callback_data.want_primary = SDL_TRUE;
EnumDisplayMonitors(NULL, NULL, WIN_AddDisplaysCallback, (LPARAM)&callback_data);
callback_data.want_primary = SDL_FALSE;
EnumDisplayMonitors(NULL, NULL, WIN_AddDisplaysCallback, (LPARAM)&callback_data);
}
int
WIN_InitModes(_THIS)
{
WIN_AddDisplays(_this);
if (_this->num_displays == 0) {
return SDL_SetError("No displays available");
}
return 0;
}
int
WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{
const SDL_DisplayData *data = (const SDL_DisplayData *)display->driverdata;
MONITORINFO minfo;
BOOL rc;
SDL_zero(minfo);
minfo.cbSize = sizeof(MONITORINFO);
rc = GetMonitorInfo(data->MonitorHandle, &minfo);
if (!rc) {
return SDL_SetError("Couldn't find monitor data");
}
rect->x = minfo.rcMonitor.left;
rect->y = minfo.rcMonitor.top;
rect->w = minfo.rcMonitor.right - minfo.rcMonitor.left;
rect->h = minfo.rcMonitor.bottom - minfo.rcMonitor.top;
return 0;
}
int
WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi_out, float * hdpi_out, float * vdpi_out)
{
const SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
const SDL_VideoData *videodata = (SDL_VideoData *)display->device->driverdata;
float hdpi = 0, vdpi = 0, ddpi = 0;
if (videodata->GetDpiForMonitor) {
UINT hdpi_uint, vdpi_uint;
// Windows 8.1+ codepath
if (videodata->GetDpiForMonitor(displaydata->MonitorHandle, MDT_EFFECTIVE_DPI, &hdpi_uint, &vdpi_uint) == S_OK) {
// GetDpiForMonitor docs promise to return the same hdpi/vdpi
hdpi = (float)hdpi_uint;
vdpi = (float)hdpi_uint;
ddpi = (float)hdpi_uint;
} else {
return SDL_SetError("GetDpiForMonitor failed");
}
} else {
// Window 8.0 and below: same DPI for all monitors.
HDC hdc;
int hdpi_int, vdpi_int, hpoints, vpoints, hpix, vpix;
float hinches, vinches;
hdc = GetDC(NULL);
if (hdc == NULL) {
return SDL_SetError("GetDC failed");
}
hdpi_int = GetDeviceCaps(hdc, LOGPIXELSX);
vdpi_int = GetDeviceCaps(hdc, LOGPIXELSY);
ReleaseDC(NULL, hdc);
hpoints = GetSystemMetrics(SM_CXVIRTUALSCREEN);
vpoints = GetSystemMetrics(SM_CYVIRTUALSCREEN);
hpix = MulDiv(hpoints, hdpi_int, 96);
vpix = MulDiv(vpoints, vdpi_int, 96);
hinches = (float)hpoints / 96.0f;
vinches = (float)vpoints / 96.0f;
hdpi = (float)hdpi_int;
vdpi = (float)vdpi_int;
ddpi = SDL_ComputeDiagonalDPI(hpix, vpix, hinches, vinches);
}
if (ddpi_out) {
*ddpi_out = ddpi;
}
if (hdpi_out) {
*hdpi_out = hdpi;
}
if (vdpi_out) {
*vdpi_out = vdpi;
}
return ddpi != 0.0f ? 0 : SDL_SetError("Couldn't get DPI");
}
int
WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{
const SDL_DisplayData *data = (const SDL_DisplayData *)display->driverdata;
MONITORINFO minfo;
BOOL rc;
SDL_zero(minfo);
minfo.cbSize = sizeof(MONITORINFO);
rc = GetMonitorInfo(data->MonitorHandle, &minfo);
if (!rc) {
return SDL_SetError("Couldn't find monitor data");
}
rect->x = minfo.rcWork.left;
rect->y = minfo.rcWork.top;
rect->w = minfo.rcWork.right - minfo.rcWork.left;
rect->h = minfo.rcWork.bottom - minfo.rcWork.top;
return 0;
}
void
WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
DWORD i;
SDL_DisplayMode mode;
for (i = 0;; ++i) {
if (!WIN_GetDisplayMode(_this, data->DeviceName, i, &mode)) {
break;
}
if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) {
/* We don't support palettized modes now */
SDL_free(mode.driverdata);
continue;
}
if (mode.format != SDL_PIXELFORMAT_UNKNOWN) {
if (!SDL_AddDisplayMode(display, &mode)) {
SDL_free(mode.driverdata);
}
} else {
SDL_free(mode.driverdata);
}
}
}
int
WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
LONG status;
if (mode->driverdata == display->desktop_mode.driverdata) {
status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL);
} else {
status = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL);
}
if (status != DISP_CHANGE_SUCCESSFUL) {
const char *reason = "Unknown reason";
switch (status) {
case DISP_CHANGE_BADFLAGS:
reason = "DISP_CHANGE_BADFLAGS";
break;
case DISP_CHANGE_BADMODE:
reason = "DISP_CHANGE_BADMODE";
break;
case DISP_CHANGE_BADPARAM:
reason = "DISP_CHANGE_BADPARAM";
break;
case DISP_CHANGE_FAILED:
reason = "DISP_CHANGE_FAILED";
break;
}
return SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason);
}
EnumDisplaySettings(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode);
WIN_UpdateDisplayMode(_this, displaydata->DeviceName, ENUM_CURRENT_SETTINGS, mode);
return 0;
}
void
WIN_QuitModes(_THIS)
{
/* All fullscreen windows should have restored modes by now */
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsmodes_h_
#define SDL_windowsmodes_h_
typedef struct
{
TCHAR DeviceName[32];
HMONITOR MonitorHandle;
} SDL_DisplayData;
typedef struct
{
DEVMODE DeviceMode;
} SDL_DisplayModeData;
extern int WIN_InitModes(_THIS);
extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void WIN_QuitModes(_THIS);
#endif /* SDL_windowsmodes_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_assert.h"
#include "SDL_windowsvideo.h"
#include "../../events/SDL_mouse_c.h"
HCURSOR SDL_cursor = NULL;
static int rawInputEnableCount = 0;
static int
ToggleRawInput(SDL_bool enabled)
{
RAWINPUTDEVICE rawMouse = { 0x01, 0x02, 0, NULL }; /* Mouse: UsagePage = 1, Usage = 2 */
if (enabled) {
rawInputEnableCount++;
if (rawInputEnableCount > 1) {
return 0; /* already done. */
}
} else {
if (rawInputEnableCount == 0) {
return 0; /* already done. */
}
rawInputEnableCount--;
if (rawInputEnableCount > 0) {
return 0; /* not time to disable yet */
}
}
if (!enabled) {
rawMouse.dwFlags |= RIDEV_REMOVE;
}
/* (Un)register raw input for mice */
if (RegisterRawInputDevices(&rawMouse, 1, sizeof(RAWINPUTDEVICE)) == FALSE) {
/* Only return an error when registering. If we unregister and fail,
then it's probably that we unregistered twice. That's OK. */
if (enabled) {
return SDL_Unsupported();
}
}
return 0;
}
static SDL_Cursor *
WIN_CreateDefaultCursor()
{
SDL_Cursor *cursor;
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = LoadCursor(NULL, IDC_ARROW);
} else {
SDL_OutOfMemory();
}
return cursor;
}
static SDL_Cursor *
WIN_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
/* msdn says cursor mask has to be padded out to word alignment. Not sure
if that means machine word or WORD, but this handles either case. */
const size_t pad = (sizeof (size_t) * 8); /* 32 or 64, or whatever. */
SDL_Cursor *cursor;
HICON hicon;
HDC hdc;
BITMAPV4HEADER bmh;
LPVOID pixels;
LPVOID maskbits;
size_t maskbitslen;
SDL_bool isstack;
ICONINFO ii;
SDL_zero(bmh);
bmh.bV4Size = sizeof(bmh);
bmh.bV4Width = surface->w;
bmh.bV4Height = -surface->h; /* Invert the image */
bmh.bV4Planes = 1;
bmh.bV4BitCount = 32;
bmh.bV4V4Compression = BI_BITFIELDS;
bmh.bV4AlphaMask = 0xFF000000;
bmh.bV4RedMask = 0x00FF0000;
bmh.bV4GreenMask = 0x0000FF00;
bmh.bV4BlueMask = 0x000000FF;
maskbitslen = ((surface->w + (pad - (surface->w % pad))) / 8) * surface->h;
maskbits = SDL_small_alloc(Uint8, maskbitslen, &isstack);
if (maskbits == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* AND the cursor against full bits: no change. We already have alpha. */
SDL_memset(maskbits, 0xFF, maskbitslen);
hdc = GetDC(NULL);
SDL_zero(ii);
ii.fIcon = FALSE;
ii.xHotspot = (DWORD)hot_x;
ii.yHotspot = (DWORD)hot_y;
ii.hbmColor = CreateDIBSection(hdc, (BITMAPINFO*)&bmh, DIB_RGB_COLORS, &pixels, NULL, 0);
ii.hbmMask = CreateBitmap(surface->w, surface->h, 1, 1, maskbits);
ReleaseDC(NULL, hdc);
SDL_small_free(maskbits, isstack);
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
SDL_assert(surface->pitch == surface->w * 4);
SDL_memcpy(pixels, surface->pixels, surface->h * surface->pitch);
hicon = CreateIconIndirect(&ii);
DeleteObject(ii.hbmColor);
DeleteObject(ii.hbmMask);
if (!hicon) {
WIN_SetError("CreateIconIndirect()");
return NULL;
}
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
cursor->driverdata = hicon;
} else {
DestroyIcon(hicon);
SDL_OutOfMemory();
}
return cursor;
}
static SDL_Cursor *
WIN_CreateSystemCursor(SDL_SystemCursor id)
{
SDL_Cursor *cursor;
LPCTSTR name;
switch(id)
{
default:
SDL_assert(0);
return NULL;
case SDL_SYSTEM_CURSOR_ARROW: name = IDC_ARROW; break;
case SDL_SYSTEM_CURSOR_IBEAM: name = IDC_IBEAM; break;
case SDL_SYSTEM_CURSOR_WAIT: name = IDC_WAIT; break;
case SDL_SYSTEM_CURSOR_CROSSHAIR: name = IDC_CROSS; break;
case SDL_SYSTEM_CURSOR_WAITARROW: name = IDC_WAIT; break;
case SDL_SYSTEM_CURSOR_SIZENWSE: name = IDC_SIZENWSE; break;
case SDL_SYSTEM_CURSOR_SIZENESW: name = IDC_SIZENESW; break;
case SDL_SYSTEM_CURSOR_SIZEWE: name = IDC_SIZEWE; break;
case SDL_SYSTEM_CURSOR_SIZENS: name = IDC_SIZENS; break;
case SDL_SYSTEM_CURSOR_SIZEALL: name = IDC_SIZEALL; break;
case SDL_SYSTEM_CURSOR_NO: name = IDC_NO; break;
case SDL_SYSTEM_CURSOR_HAND: name = IDC_HAND; break;
}
cursor = SDL_calloc(1, sizeof(*cursor));
if (cursor) {
HICON hicon;
hicon = LoadCursor(NULL, name);
cursor->driverdata = hicon;
} else {
SDL_OutOfMemory();
}
return cursor;
}
static void
WIN_FreeCursor(SDL_Cursor * cursor)
{
HICON hicon = (HICON)cursor->driverdata;
DestroyIcon(hicon);
SDL_free(cursor);
}
static int
WIN_ShowCursor(SDL_Cursor * cursor)
{
if (cursor) {
SDL_cursor = (HCURSOR)cursor->driverdata;
} else {
SDL_cursor = NULL;
}
if (SDL_GetMouseFocus() != NULL) {
SetCursor(SDL_cursor);
}
return 0;
}
static void
WIN_WarpMouse(SDL_Window * window, int x, int y)
{
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
HWND hwnd = data->hwnd;
POINT pt;
/* Don't warp the mouse while we're doing a modal interaction */
if (data->in_title_click || data->focus_click_pending) {
return;
}
pt.x = x;
pt.y = y;
ClientToScreen(hwnd, &pt);
SetCursorPos(pt.x, pt.y);
}
static int
WIN_WarpMouseGlobal(int x, int y)
{
POINT pt;
pt.x = x;
pt.y = y;
SetCursorPos(pt.x, pt.y);
return 0;
}
static int
WIN_SetRelativeMouseMode(SDL_bool enabled)
{
return ToggleRawInput(enabled);
}
static int
WIN_CaptureMouse(SDL_Window *window)
{
if (!window) {
SDL_Window *focusWin = SDL_GetKeyboardFocus();
if (focusWin) {
WIN_OnWindowEnter(SDL_GetVideoDevice(), focusWin); /* make sure WM_MOUSELEAVE messages are (re)enabled. */
}
}
/* While we were thinking of SetCapture() when designing this API in SDL,
we didn't count on the fact that SetCapture() only tracks while the
left mouse button is held down! Instead, we listen for raw mouse input
and manually query the mouse when it leaves the window. :/ */
return ToggleRawInput(window != NULL);
}
static Uint32
WIN_GetGlobalMouseState(int *x, int *y)
{
Uint32 retval = 0;
POINT pt = { 0, 0 };
GetCursorPos(&pt);
*x = (int) pt.x;
*y = (int) pt.y;
retval |= GetAsyncKeyState(VK_LBUTTON) & 0x8000 ? SDL_BUTTON_LMASK : 0;
retval |= GetAsyncKeyState(VK_RBUTTON) & 0x8000 ? SDL_BUTTON_RMASK : 0;
retval |= GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_BUTTON_MMASK : 0;
retval |= GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_BUTTON_X1MASK : 0;
retval |= GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_BUTTON_X2MASK : 0;
return retval;
}
void
WIN_InitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
mouse->CreateCursor = WIN_CreateCursor;
mouse->CreateSystemCursor = WIN_CreateSystemCursor;
mouse->ShowCursor = WIN_ShowCursor;
mouse->FreeCursor = WIN_FreeCursor;
mouse->WarpMouse = WIN_WarpMouse;
mouse->WarpMouseGlobal = WIN_WarpMouseGlobal;
mouse->SetRelativeMouseMode = WIN_SetRelativeMouseMode;
mouse->CaptureMouse = WIN_CaptureMouse;
mouse->GetGlobalMouseState = WIN_GetGlobalMouseState;
SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
}
void
WIN_QuitMouse(_THIS)
{
if (rawInputEnableCount) { /* force RAWINPUT off here. */
rawInputEnableCount = 1;
ToggleRawInput(SDL_FALSE);
}
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,33 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsmouse_h_
#define SDL_windowsmouse_h_
extern HCURSOR SDL_cursor;
extern void WIN_InitMouse(_THIS);
extern void WIN_QuitMouse(_THIS);
#endif /* SDL_windowsmouse_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,895 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_assert.h"
#include "SDL_loadso.h"
#include "SDL_windowsvideo.h"
#include "SDL_windowsopengles.h"
#include "SDL_hints.h"
/* WGL implementation of SDL OpenGL support */
#if SDL_VIDEO_OPENGL_WGL
#include "SDL_opengl.h"
#define DEFAULT_OPENGL "OPENGL32.DLL"
#ifndef WGL_ARB_create_context
#define WGL_ARB_create_context
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#ifndef WGL_ARB_create_context_profile
#define WGL_ARB_create_context_profile
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#endif
#ifndef WGL_ARB_create_context_robustness
#define WGL_ARB_create_context_robustness
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#endif
#endif
#ifndef WGL_EXT_create_context_es2_profile
#define WGL_EXT_create_context_es2_profile
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#endif
#ifndef WGL_EXT_create_context_es_profile
#define WGL_EXT_create_context_es_profile
#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#endif
#ifndef WGL_ARB_framebuffer_sRGB
#define WGL_ARB_framebuffer_sRGB
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
#endif
#ifndef WGL_ARB_context_flush_control
#define WGL_ARB_context_flush_control
#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
#endif
#ifndef WGL_ARB_create_context_no_error
#define WGL_ARB_create_context_no_error
#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
#endif
typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC,
HGLRC
hShareContext,
const int
*attribList);
int
WIN_GL_LoadLibrary(_THIS, const char *path)
{
void *handle;
if (path == NULL) {
path = SDL_getenv("SDL_OPENGL_LIBRARY");
}
if (path == NULL) {
path = DEFAULT_OPENGL;
}
_this->gl_config.dll_handle = SDL_LoadObject(path);
if (!_this->gl_config.dll_handle) {
return -1;
}
SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
/* Allocate OpenGL memory */
_this->gl_data = (struct SDL_GLDriverData *) SDL_calloc(1, sizeof(struct SDL_GLDriverData));
if (!_this->gl_data) {
return SDL_OutOfMemory();
}
/* Load function pointers */
handle = _this->gl_config.dll_handle;
_this->gl_data->wglGetProcAddress = (void *(WINAPI *) (const char *))
SDL_LoadFunction(handle, "wglGetProcAddress");
_this->gl_data->wglCreateContext = (HGLRC(WINAPI *) (HDC))
SDL_LoadFunction(handle, "wglCreateContext");
_this->gl_data->wglDeleteContext = (BOOL(WINAPI *) (HGLRC))
SDL_LoadFunction(handle, "wglDeleteContext");
_this->gl_data->wglMakeCurrent = (BOOL(WINAPI *) (HDC, HGLRC))
SDL_LoadFunction(handle, "wglMakeCurrent");
_this->gl_data->wglShareLists = (BOOL(WINAPI *) (HGLRC, HGLRC))
SDL_LoadFunction(handle, "wglShareLists");
if (!_this->gl_data->wglGetProcAddress ||
!_this->gl_data->wglCreateContext ||
!_this->gl_data->wglDeleteContext ||
!_this->gl_data->wglMakeCurrent) {
return SDL_SetError("Could not retrieve OpenGL functions");
}
/* XXX Too sleazy? WIN_GL_InitExtensions looks for certain OpenGL
extensions via SDL_GL_DeduceMaxSupportedESProfile. This uses
SDL_GL_ExtensionSupported which in turn calls SDL_GL_GetProcAddress.
However SDL_GL_GetProcAddress will fail if the library is not
loaded; it checks for gl_config.driver_loaded > 0. To avoid this
test failing, increment driver_loaded around the call to
WIN_GLInitExtensions.
Successful loading of the library is normally indicated by
SDL_GL_LoadLibrary incrementing driver_loaded immediately after
this function returns 0 to it.
Alternatives to this are:
- moving SDL_GL_DeduceMaxSupportedESProfile to both the WIN and
X11 platforms while adding a function equivalent to
SDL_GL_ExtensionSupported but which directly calls
glGetProcAddress(). Having 3 copies of the
SDL_GL_ExtensionSupported makes this alternative unattractive.
- moving SDL_GL_DeduceMaxSupportedESProfile to a new file shared
by the WIN and X11 platforms while adding a function equivalent
to SDL_GL_ExtensionSupported. This is unattractive due to the
number of project files that will need updating, plus there
will be 2 copies of the SDL_GL_ExtensionSupported code.
- Add a private equivalent of SDL_GL_ExtensionSupported to
SDL_video.c.
- Move the call to WIN_GL_InitExtensions back to WIN_CreateWindow
and add a flag to gl_data to avoid multiple calls to this
expensive function. This is probably the least objectionable
alternative if this increment/decrement trick is unacceptable.
Note that the driver_loaded > 0 check needs to remain in
SDL_GL_ExtensionSupported and SDL_GL_GetProcAddress as they are
public API functions.
*/
++_this->gl_config.driver_loaded;
WIN_GL_InitExtensions(_this);
--_this->gl_config.driver_loaded;
return 0;
}
void *
WIN_GL_GetProcAddress(_THIS, const char *proc)
{
void *func;
/* This is to pick up extensions */
func = _this->gl_data->wglGetProcAddress(proc);
if (!func) {
/* This is probably a normal GL function */
func = GetProcAddress(_this->gl_config.dll_handle, proc);
}
return func;
}
void
WIN_GL_UnloadLibrary(_THIS)
{
SDL_UnloadObject(_this->gl_config.dll_handle);
_this->gl_config.dll_handle = NULL;
/* Free OpenGL memory */
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
static void
WIN_GL_SetupPixelFormat(_THIS, PIXELFORMATDESCRIPTOR * pfd)
{
SDL_zerop(pfd);
pfd->nSize = sizeof(*pfd);
pfd->nVersion = 1;
pfd->dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL);
if (_this->gl_config.double_buffer) {
pfd->dwFlags |= PFD_DOUBLEBUFFER;
}
if (_this->gl_config.stereo) {
pfd->dwFlags |= PFD_STEREO;
}
pfd->iLayerType = PFD_MAIN_PLANE;
pfd->iPixelType = PFD_TYPE_RGBA;
pfd->cRedBits = _this->gl_config.red_size;
pfd->cGreenBits = _this->gl_config.green_size;
pfd->cBlueBits = _this->gl_config.blue_size;
pfd->cAlphaBits = _this->gl_config.alpha_size;
if (_this->gl_config.buffer_size) {
pfd->cColorBits =
_this->gl_config.buffer_size - _this->gl_config.alpha_size;
} else {
pfd->cColorBits = (pfd->cRedBits + pfd->cGreenBits + pfd->cBlueBits);
}
pfd->cAccumRedBits = _this->gl_config.accum_red_size;
pfd->cAccumGreenBits = _this->gl_config.accum_green_size;
pfd->cAccumBlueBits = _this->gl_config.accum_blue_size;
pfd->cAccumAlphaBits = _this->gl_config.accum_alpha_size;
pfd->cAccumBits =
(pfd->cAccumRedBits + pfd->cAccumGreenBits + pfd->cAccumBlueBits +
pfd->cAccumAlphaBits);
pfd->cDepthBits = _this->gl_config.depth_size;
pfd->cStencilBits = _this->gl_config.stencil_size;
}
/* Choose the closest pixel format that meets or exceeds the target.
FIXME: Should we weight any particular attribute over any other?
*/
static int
WIN_GL_ChoosePixelFormat(HDC hdc, PIXELFORMATDESCRIPTOR * target)
{
PIXELFORMATDESCRIPTOR pfd;
int count, index, best = 0;
unsigned int dist, best_dist = ~0U;
count = DescribePixelFormat(hdc, 1, sizeof(pfd), NULL);
for (index = 1; index <= count; index++) {
if (!DescribePixelFormat(hdc, index, sizeof(pfd), &pfd)) {
continue;
}
if ((pfd.dwFlags & target->dwFlags) != target->dwFlags) {
continue;
}
if (pfd.iLayerType != target->iLayerType) {
continue;
}
if (pfd.iPixelType != target->iPixelType) {
continue;
}
dist = 0;
if (pfd.cColorBits < target->cColorBits) {
continue;
} else {
dist += (pfd.cColorBits - target->cColorBits);
}
if (pfd.cRedBits < target->cRedBits) {
continue;
} else {
dist += (pfd.cRedBits - target->cRedBits);
}
if (pfd.cGreenBits < target->cGreenBits) {
continue;
} else {
dist += (pfd.cGreenBits - target->cGreenBits);
}
if (pfd.cBlueBits < target->cBlueBits) {
continue;
} else {
dist += (pfd.cBlueBits - target->cBlueBits);
}
if (pfd.cAlphaBits < target->cAlphaBits) {
continue;
} else {
dist += (pfd.cAlphaBits - target->cAlphaBits);
}
if (pfd.cAccumBits < target->cAccumBits) {
continue;
} else {
dist += (pfd.cAccumBits - target->cAccumBits);
}
if (pfd.cAccumRedBits < target->cAccumRedBits) {
continue;
} else {
dist += (pfd.cAccumRedBits - target->cAccumRedBits);
}
if (pfd.cAccumGreenBits < target->cAccumGreenBits) {
continue;
} else {
dist += (pfd.cAccumGreenBits - target->cAccumGreenBits);
}
if (pfd.cAccumBlueBits < target->cAccumBlueBits) {
continue;
} else {
dist += (pfd.cAccumBlueBits - target->cAccumBlueBits);
}
if (pfd.cAccumAlphaBits < target->cAccumAlphaBits) {
continue;
} else {
dist += (pfd.cAccumAlphaBits - target->cAccumAlphaBits);
}
if (pfd.cDepthBits < target->cDepthBits) {
continue;
} else {
dist += (pfd.cDepthBits - target->cDepthBits);
}
if (pfd.cStencilBits < target->cStencilBits) {
continue;
} else {
dist += (pfd.cStencilBits - target->cStencilBits);
}
if (dist < best_dist) {
best = index;
best_dist = dist;
}
}
return best;
}
static SDL_bool
HasExtension(const char *extension, const char *extensions)
{
const char *start;
const char *where, *terminator;
/* Extension names should not have spaces. */
where = SDL_strchr(extension, ' ');
if (where || *extension == '\0')
return SDL_FALSE;
if (!extensions)
return SDL_FALSE;
/* It takes a bit of care to be fool-proof about parsing the
* OpenGL extensions string. Don't be fooled by sub-strings,
* etc. */
start = extensions;
for (;;) {
where = SDL_strstr(start, extension);
if (!where)
break;
terminator = where + SDL_strlen(extension);
if (where == start || *(where - 1) == ' ')
if (*terminator == ' ' || *terminator == '\0')
return SDL_TRUE;
start = terminator;
}
return SDL_FALSE;
}
void
WIN_GL_InitExtensions(_THIS)
{
const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0;
const char *extensions;
HWND hwnd;
HDC hdc;
HGLRC hglrc;
PIXELFORMATDESCRIPTOR pfd;
if (!_this->gl_data) {
return;
}
hwnd =
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
10, 10, NULL, NULL, SDL_Instance, NULL);
if (!hwnd) {
return;
}
WIN_PumpEvents(_this);
hdc = GetDC(hwnd);
WIN_GL_SetupPixelFormat(_this, &pfd);
SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
hglrc = _this->gl_data->wglCreateContext(hdc);
if (!hglrc) {
return;
}
_this->gl_data->wglMakeCurrent(hdc, hglrc);
wglGetExtensionsStringARB = (const char *(WINAPI *) (HDC))
_this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetExtensionsStringARB) {
extensions = wglGetExtensionsStringARB(hdc);
} else {
extensions = NULL;
}
/* Check for WGL_ARB_pixel_format */
_this->gl_data->HAS_WGL_ARB_pixel_format = SDL_FALSE;
if (HasExtension("WGL_ARB_pixel_format", extensions)) {
_this->gl_data->wglChoosePixelFormatARB = (BOOL(WINAPI *)
(HDC, const int *,
const FLOAT *, UINT,
int *, UINT *))
WIN_GL_GetProcAddress(_this, "wglChoosePixelFormatARB");
_this->gl_data->wglGetPixelFormatAttribivARB =
(BOOL(WINAPI *) (HDC, int, int, UINT, const int *, int *))
WIN_GL_GetProcAddress(_this, "wglGetPixelFormatAttribivARB");
if ((_this->gl_data->wglChoosePixelFormatARB != NULL) &&
(_this->gl_data->wglGetPixelFormatAttribivARB != NULL)) {
_this->gl_data->HAS_WGL_ARB_pixel_format = SDL_TRUE;
}
}
/* Check for WGL_EXT_swap_control */
_this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_FALSE;
if (HasExtension("WGL_EXT_swap_control", extensions)) {
_this->gl_data->wglSwapIntervalEXT =
WIN_GL_GetProcAddress(_this, "wglSwapIntervalEXT");
_this->gl_data->wglGetSwapIntervalEXT =
WIN_GL_GetProcAddress(_this, "wglGetSwapIntervalEXT");
if (HasExtension("WGL_EXT_swap_control_tear", extensions)) {
_this->gl_data->HAS_WGL_EXT_swap_control_tear = SDL_TRUE;
}
} else {
_this->gl_data->wglSwapIntervalEXT = NULL;
_this->gl_data->wglGetSwapIntervalEXT = NULL;
}
/* Check for WGL_EXT_create_context_es2_profile */
if (HasExtension("WGL_EXT_create_context_es2_profile", extensions)) {
SDL_GL_DeduceMaxSupportedESProfile(
&_this->gl_data->es_profile_max_supported_version.major,
&_this->gl_data->es_profile_max_supported_version.minor
);
}
/* Check for WGL_ARB_context_flush_control */
if (HasExtension("WGL_ARB_context_flush_control", extensions)) {
_this->gl_data->HAS_WGL_ARB_context_flush_control = SDL_TRUE;
}
/* Check for WGL_ARB_create_context_robustness */
if (HasExtension("WGL_ARB_create_context_robustness", extensions)) {
_this->gl_data->HAS_WGL_ARB_create_context_robustness = SDL_TRUE;
}
/* Check for WGL_ARB_create_context_no_error */
if (HasExtension("WGL_ARB_create_context_no_error", extensions)) {
_this->gl_data->HAS_WGL_ARB_create_context_no_error = SDL_TRUE;
}
_this->gl_data->wglMakeCurrent(hdc, NULL);
_this->gl_data->wglDeleteContext(hglrc);
ReleaseDC(hwnd, hdc);
DestroyWindow(hwnd);
WIN_PumpEvents(_this);
}
static int
WIN_GL_ChoosePixelFormatARB(_THIS, int *iAttribs, float *fAttribs)
{
HWND hwnd;
HDC hdc;
PIXELFORMATDESCRIPTOR pfd;
HGLRC hglrc;
int pixel_format = 0;
unsigned int matching;
hwnd =
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
10, 10, NULL, NULL, SDL_Instance, NULL);
WIN_PumpEvents(_this);
hdc = GetDC(hwnd);
WIN_GL_SetupPixelFormat(_this, &pfd);
SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
hglrc = _this->gl_data->wglCreateContext(hdc);
if (hglrc) {
_this->gl_data->wglMakeCurrent(hdc, hglrc);
if (_this->gl_data->HAS_WGL_ARB_pixel_format) {
_this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs,
1, &pixel_format,
&matching);
}
_this->gl_data->wglMakeCurrent(hdc, NULL);
_this->gl_data->wglDeleteContext(hglrc);
}
ReleaseDC(hwnd, hdc);
DestroyWindow(hwnd);
WIN_PumpEvents(_this);
return pixel_format;
}
/* actual work of WIN_GL_SetupWindow() happens here. */
static int
WIN_GL_SetupWindowInternal(_THIS, SDL_Window * window)
{
HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
PIXELFORMATDESCRIPTOR pfd;
int pixel_format = 0;
int iAttribs[64];
int *iAttr;
int *iAccelAttr;
float fAttribs[1] = { 0 };
WIN_GL_SetupPixelFormat(_this, &pfd);
/* setup WGL_ARB_pixel_format attribs */
iAttr = &iAttribs[0];
*iAttr++ = WGL_DRAW_TO_WINDOW_ARB;
*iAttr++ = GL_TRUE;
*iAttr++ = WGL_RED_BITS_ARB;
*iAttr++ = _this->gl_config.red_size;
*iAttr++ = WGL_GREEN_BITS_ARB;
*iAttr++ = _this->gl_config.green_size;
*iAttr++ = WGL_BLUE_BITS_ARB;
*iAttr++ = _this->gl_config.blue_size;
if (_this->gl_config.alpha_size) {
*iAttr++ = WGL_ALPHA_BITS_ARB;
*iAttr++ = _this->gl_config.alpha_size;
}
*iAttr++ = WGL_DOUBLE_BUFFER_ARB;
*iAttr++ = _this->gl_config.double_buffer;
*iAttr++ = WGL_DEPTH_BITS_ARB;
*iAttr++ = _this->gl_config.depth_size;
if (_this->gl_config.stencil_size) {
*iAttr++ = WGL_STENCIL_BITS_ARB;
*iAttr++ = _this->gl_config.stencil_size;
}
if (_this->gl_config.accum_red_size) {
*iAttr++ = WGL_ACCUM_RED_BITS_ARB;
*iAttr++ = _this->gl_config.accum_red_size;
}
if (_this->gl_config.accum_green_size) {
*iAttr++ = WGL_ACCUM_GREEN_BITS_ARB;
*iAttr++ = _this->gl_config.accum_green_size;
}
if (_this->gl_config.accum_blue_size) {
*iAttr++ = WGL_ACCUM_BLUE_BITS_ARB;
*iAttr++ = _this->gl_config.accum_blue_size;
}
if (_this->gl_config.accum_alpha_size) {
*iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB;
*iAttr++ = _this->gl_config.accum_alpha_size;
}
if (_this->gl_config.stereo) {
*iAttr++ = WGL_STEREO_ARB;
*iAttr++ = GL_TRUE;
}
if (_this->gl_config.multisamplebuffers) {
*iAttr++ = WGL_SAMPLE_BUFFERS_ARB;
*iAttr++ = _this->gl_config.multisamplebuffers;
}
if (_this->gl_config.multisamplesamples) {
*iAttr++ = WGL_SAMPLES_ARB;
*iAttr++ = _this->gl_config.multisamplesamples;
}
if (_this->gl_config.framebuffer_srgb_capable) {
*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
*iAttr++ = _this->gl_config.framebuffer_srgb_capable;
}
/* We always choose either FULL or NO accel on Windows, because of flaky
drivers. If the app didn't specify, we use FULL, because that's
probably what they wanted (and if you didn't care and got FULL, that's
a perfectly valid result in any case). */
*iAttr++ = WGL_ACCELERATION_ARB;
iAccelAttr = iAttr;
if (_this->gl_config.accelerated) {
*iAttr++ = WGL_FULL_ACCELERATION_ARB;
} else {
*iAttr++ = WGL_NO_ACCELERATION_ARB;
}
*iAttr = 0;
/* Choose and set the closest available pixel format */
pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs);
/* App said "don't care about accel" and FULL accel failed. Try NO. */
if ( ( !pixel_format ) && ( _this->gl_config.accelerated < 0 ) ) {
*iAccelAttr = WGL_NO_ACCELERATION_ARB;
pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs);
*iAccelAttr = WGL_FULL_ACCELERATION_ARB; /* if we try again. */
}
if (!pixel_format) {
pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd);
}
if (!pixel_format) {
return SDL_SetError("No matching GL pixel format available");
}
if (!SetPixelFormat(hdc, pixel_format, &pfd)) {
return WIN_SetError("SetPixelFormat()");
}
return 0;
}
int
WIN_GL_SetupWindow(_THIS, SDL_Window * window)
{
/* The current context is lost in here; save it and reset it. */
SDL_Window *current_win = SDL_GL_GetCurrentWindow();
SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
const int retval = WIN_GL_SetupWindowInternal(_this, window);
WIN_GL_MakeCurrent(_this, current_win, current_ctx);
return retval;
}
SDL_bool
WIN_GL_UseEGL(_THIS)
{
SDL_assert(_this->gl_data != NULL);
SDL_assert(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES);
return (SDL_GetHintBoolean(SDL_HINT_OPENGL_ES_DRIVER, SDL_FALSE)
|| _this->gl_config.major_version == 1 /* No WGL extension for OpenGL ES 1.x profiles. */
|| _this->gl_config.major_version > _this->gl_data->es_profile_max_supported_version.major
|| (_this->gl_config.major_version == _this->gl_data->es_profile_max_supported_version.major
&& _this->gl_config.minor_version > _this->gl_data->es_profile_max_supported_version.minor));
}
SDL_GLContext
WIN_GL_CreateContext(_THIS, SDL_Window * window)
{
HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
HGLRC context, share_context;
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES && WIN_GL_UseEGL(_this)) {
#if SDL_VIDEO_OPENGL_EGL
/* Switch to EGL based functions */
WIN_GL_UnloadLibrary(_this);
_this->GL_LoadLibrary = WIN_GLES_LoadLibrary;
_this->GL_GetProcAddress = WIN_GLES_GetProcAddress;
_this->GL_UnloadLibrary = WIN_GLES_UnloadLibrary;
_this->GL_CreateContext = WIN_GLES_CreateContext;
_this->GL_MakeCurrent = WIN_GLES_MakeCurrent;
_this->GL_SetSwapInterval = WIN_GLES_SetSwapInterval;
_this->GL_GetSwapInterval = WIN_GLES_GetSwapInterval;
_this->GL_SwapWindow = WIN_GLES_SwapWindow;
_this->GL_DeleteContext = WIN_GLES_DeleteContext;
if (WIN_GLES_LoadLibrary(_this, NULL) != 0) {
return NULL;
}
return WIN_GLES_CreateContext(_this, window);
#else
SDL_SetError("SDL not configured with EGL support");
return NULL;
#endif
}
if (_this->gl_config.share_with_current_context) {
share_context = (HGLRC)SDL_GL_GetCurrentContext();
} else {
share_context = 0;
}
if (_this->gl_config.major_version < 3 &&
_this->gl_config.profile_mask == 0 &&
_this->gl_config.flags == 0) {
/* Create legacy context */
context = _this->gl_data->wglCreateContext(hdc);
if( share_context != 0 ) {
_this->gl_data->wglShareLists(share_context, context);
}
} else {
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
HGLRC temp_context = _this->gl_data->wglCreateContext(hdc);
if (!temp_context) {
SDL_SetError("Could not create GL context");
return NULL;
}
/* Make the context current */
if (WIN_GL_MakeCurrent(_this, window, temp_context) < 0) {
WIN_GL_DeleteContext(_this, temp_context);
return NULL;
}
wglCreateContextAttribsARB =
(PFNWGLCREATECONTEXTATTRIBSARBPROC) _this->gl_data->
wglGetProcAddress("wglCreateContextAttribsARB");
if (!wglCreateContextAttribsARB) {
SDL_SetError("GL 3.x is not supported");
context = temp_context;
} else {
int attribs[15]; /* max 14 attributes plus terminator */
int iattr = 0;
attribs[iattr++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
attribs[iattr++] = _this->gl_config.major_version;
attribs[iattr++] = WGL_CONTEXT_MINOR_VERSION_ARB;
attribs[iattr++] = _this->gl_config.minor_version;
/* SDL profile bits match WGL profile bits */
if (_this->gl_config.profile_mask != 0) {
attribs[iattr++] = WGL_CONTEXT_PROFILE_MASK_ARB;
attribs[iattr++] = _this->gl_config.profile_mask;
}
/* SDL flags match WGL flags */
if (_this->gl_config.flags != 0) {
attribs[iattr++] = WGL_CONTEXT_FLAGS_ARB;
attribs[iattr++] = _this->gl_config.flags;
}
/* only set if wgl extension is available */
if (_this->gl_data->HAS_WGL_ARB_context_flush_control) {
attribs[iattr++] = WGL_CONTEXT_RELEASE_BEHAVIOR_ARB;
attribs[iattr++] = _this->gl_config.release_behavior ?
WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB :
WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB;
}
/* only set if wgl extension is available */
if (_this->gl_data->HAS_WGL_ARB_create_context_robustness) {
attribs[iattr++] = WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
attribs[iattr++] = _this->gl_config.reset_notification ?
WGL_LOSE_CONTEXT_ON_RESET_ARB :
WGL_NO_RESET_NOTIFICATION_ARB;
}
/* only set if wgl extension is available */
if (_this->gl_data->HAS_WGL_ARB_create_context_no_error) {
attribs[iattr++] = WGL_CONTEXT_OPENGL_NO_ERROR_ARB;
attribs[iattr++] = _this->gl_config.no_error;
}
attribs[iattr++] = 0;
/* Create the GL 3.x context */
context = wglCreateContextAttribsARB(hdc, share_context, attribs);
/* Delete the GL 2.x context */
_this->gl_data->wglDeleteContext(temp_context);
}
}
if (!context) {
WIN_SetError("Could not create GL context");
return NULL;
}
if (WIN_GL_MakeCurrent(_this, window, context) < 0) {
WIN_GL_DeleteContext(_this, context);
return NULL;
}
return context;
}
int
WIN_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
HDC hdc;
if (!_this->gl_data) {
return SDL_SetError("OpenGL not initialized");
}
/* sanity check that higher level handled this. */
SDL_assert(window || (!window && !context));
/* Some Windows drivers freak out if hdc is NULL, even when context is
NULL, against spec. Since hdc is _supposed_ to be ignored if context
is NULL, we either use the current GL window, or do nothing if we
already have no current context. */
if (!window) {
window = SDL_GL_GetCurrentWindow();
if (!window) {
SDL_assert(SDL_GL_GetCurrentContext() == NULL);
return 0; /* already done. */
}
}
hdc = ((SDL_WindowData *) window->driverdata)->hdc;
if (!_this->gl_data->wglMakeCurrent(hdc, (HGLRC) context)) {
return WIN_SetError("wglMakeCurrent()");
}
return 0;
}
int
WIN_GL_SetSwapInterval(_THIS, int interval)
{
if ((interval < 0) && (!_this->gl_data->HAS_WGL_EXT_swap_control_tear)) {
return SDL_SetError("Negative swap interval unsupported in this GL");
} else if (_this->gl_data->wglSwapIntervalEXT) {
if (_this->gl_data->wglSwapIntervalEXT(interval) != TRUE) {
return WIN_SetError("wglSwapIntervalEXT()");
}
} else {
return SDL_Unsupported();
}
return 0;
}
int
WIN_GL_GetSwapInterval(_THIS)
{
int retval = 0;
if (_this->gl_data->wglGetSwapIntervalEXT) {
retval = _this->gl_data->wglGetSwapIntervalEXT();
}
return retval;
}
int
WIN_GL_SwapWindow(_THIS, SDL_Window * window)
{
HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
if (!SwapBuffers(hdc)) {
return WIN_SetError("SwapBuffers()");
}
return 0;
}
void
WIN_GL_DeleteContext(_THIS, SDL_GLContext context)
{
if (!_this->gl_data) {
return;
}
_this->gl_data->wglDeleteContext((HGLRC) context);
}
SDL_bool
WIN_GL_SetPixelFormatFrom(_THIS, SDL_Window * fromWindow, SDL_Window * toWindow)
{
HDC hfromdc = ((SDL_WindowData *) fromWindow->driverdata)->hdc;
HDC htodc = ((SDL_WindowData *) toWindow->driverdata)->hdc;
BOOL result;
/* get the pixel format of the fromWindow */
int pixel_format = GetPixelFormat(hfromdc);
PIXELFORMATDESCRIPTOR pfd;
SDL_memset(&pfd, 0, sizeof(pfd));
DescribePixelFormat(hfromdc, pixel_format, sizeof(pfd), &pfd);
/* set the pixel format of the toWindow */
result = SetPixelFormat(htodc, pixel_format, &pfd);
return result ? SDL_TRUE : SDL_FALSE;
}
#endif /* SDL_VIDEO_OPENGL_WGL */
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,142 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsopengl_h_
#define SDL_windowsopengl_h_
#if SDL_VIDEO_OPENGL_WGL
struct SDL_GLDriverData
{
SDL_bool HAS_WGL_ARB_pixel_format;
SDL_bool HAS_WGL_EXT_swap_control_tear;
SDL_bool HAS_WGL_ARB_context_flush_control;
SDL_bool HAS_WGL_ARB_create_context_robustness;
SDL_bool HAS_WGL_ARB_create_context_no_error;
/* Max version of OpenGL ES context that can be created if the
implementation supports WGL_EXT_create_context_es2_profile.
major = minor = 0 when unsupported.
*/
struct {
int major;
int minor;
} es_profile_max_supported_version;
void *(WINAPI * wglGetProcAddress) (const char *proc);
HGLRC(WINAPI * wglCreateContext) (HDC hdc);
BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
const int *piAttribIList,
const FLOAT * pfAttribFList,
UINT nMaxFormats,
int *piFormats,
UINT * nNumFormats);
BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
int iLayerPlane,
UINT nAttributes,
const int *piAttributes,
int *piValues);
BOOL (WINAPI * wglSwapIntervalEXT) (int interval);
int (WINAPI * wglGetSwapIntervalEXT) (void);
};
/* OpenGL functions */
extern int WIN_GL_LoadLibrary(_THIS, const char *path);
extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
extern void WIN_GL_UnloadLibrary(_THIS);
extern SDL_bool WIN_GL_UseEGL(_THIS);
extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context);
extern int WIN_GL_SetSwapInterval(_THIS, int interval);
extern int WIN_GL_GetSwapInterval(_THIS);
extern int WIN_GL_SwapWindow(_THIS, SDL_Window * window);
extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void WIN_GL_InitExtensions(_THIS);
extern SDL_bool WIN_GL_SetPixelFormatFrom(_THIS, SDL_Window * fromWindow, SDL_Window * toWindow);
#ifndef WGL_ARB_pixel_format
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_NEED_PALETTE_ARB 0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define WGL_SWAP_METHOD_ARB 0x2007
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define WGL_TRANSPARENT_ARB 0x200A
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
#define WGL_SHARE_DEPTH_ARB 0x200C
#define WGL_SHARE_STENCIL_ARB 0x200D
#define WGL_SHARE_ACCUM_ARB 0x200E
#define WGL_SUPPORT_GDI_ARB 0x200F
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_STEREO_ARB 0x2012
#define WGL_PIXEL_TYPE_ARB 0x2013
#define WGL_COLOR_BITS_ARB 0x2014
#define WGL_RED_BITS_ARB 0x2015
#define WGL_RED_SHIFT_ARB 0x2016
#define WGL_GREEN_BITS_ARB 0x2017
#define WGL_GREEN_SHIFT_ARB 0x2018
#define WGL_BLUE_BITS_ARB 0x2019
#define WGL_BLUE_SHIFT_ARB 0x201A
#define WGL_ALPHA_BITS_ARB 0x201B
#define WGL_ALPHA_SHIFT_ARB 0x201C
#define WGL_ACCUM_BITS_ARB 0x201D
#define WGL_ACCUM_RED_BITS_ARB 0x201E
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_AUX_BUFFERS_ARB 0x2024
#define WGL_NO_ACCELERATION_ARB 0x2025
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
#define WGL_FULL_ACCELERATION_ARB 0x2027
#define WGL_SWAP_EXCHANGE_ARB 0x2028
#define WGL_SWAP_COPY_ARB 0x2029
#define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C
#endif
#ifndef WGL_ARB_multisample
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
#endif
#endif /* SDL_VIDEO_OPENGL_WGL */
#endif /* SDL_windowsopengl_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS && SDL_VIDEO_OPENGL_EGL
#include "SDL_windowsvideo.h"
#include "SDL_windowsopengles.h"
#include "SDL_windowsopengl.h"
#include "SDL_log.h"
/* EGL implementation of SDL OpenGL support */
int
WIN_GLES_LoadLibrary(_THIS, const char *path) {
/* If the profile requested is not GL ES, switch over to WIN_GL functions */
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
#if SDL_VIDEO_OPENGL_WGL
WIN_GLES_UnloadLibrary(_this);
_this->GL_LoadLibrary = WIN_GL_LoadLibrary;
_this->GL_GetProcAddress = WIN_GL_GetProcAddress;
_this->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
_this->GL_CreateContext = WIN_GL_CreateContext;
_this->GL_MakeCurrent = WIN_GL_MakeCurrent;
_this->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
_this->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
_this->GL_SwapWindow = WIN_GL_SwapWindow;
_this->GL_DeleteContext = WIN_GL_DeleteContext;
return WIN_GL_LoadLibrary(_this, path);
#else
return SDL_SetError("SDL not configured with OpenGL/WGL support");
#endif
}
if (_this->egl_data == NULL) {
return SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0);
}
return 0;
}
SDL_GLContext
WIN_GLES_CreateContext(_THIS, SDL_Window * window)
{
SDL_GLContext context;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
#if SDL_VIDEO_OPENGL_WGL
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
/* Switch to WGL based functions */
WIN_GLES_UnloadLibrary(_this);
_this->GL_LoadLibrary = WIN_GL_LoadLibrary;
_this->GL_GetProcAddress = WIN_GL_GetProcAddress;
_this->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
_this->GL_CreateContext = WIN_GL_CreateContext;
_this->GL_MakeCurrent = WIN_GL_MakeCurrent;
_this->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
_this->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
_this->GL_SwapWindow = WIN_GL_SwapWindow;
_this->GL_DeleteContext = WIN_GL_DeleteContext;
if (WIN_GL_LoadLibrary(_this, NULL) != 0) {
return NULL;
}
return WIN_GL_CreateContext(_this, window);
}
#endif
context = SDL_EGL_CreateContext(_this, data->egl_surface);
return context;
}
void
WIN_GLES_DeleteContext(_THIS, SDL_GLContext context)
{
SDL_EGL_DeleteContext(_this, context);
WIN_GLES_UnloadLibrary(_this);
}
SDL_EGL_SwapWindow_impl(WIN)
SDL_EGL_MakeCurrent_impl(WIN)
int
WIN_GLES_SetupWindow(_THIS, SDL_Window * window)
{
/* The current context is lost in here; save it and reset it. */
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Window *current_win = SDL_GL_GetCurrentWindow();
SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
if (_this->egl_data == NULL) {
if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
SDL_EGL_UnloadLibrary(_this);
return -1;
}
}
/* Create the GLES window surface */
windowdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)windowdata->hwnd);
if (windowdata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
}
return WIN_GLES_MakeCurrent(_this, current_win, current_ctx);
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS && SDL_VIDEO_OPENGL_EGL */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_winopengles_h_
#define SDL_winopengles_h_
#if SDL_VIDEO_OPENGL_EGL
#include "../SDL_sysvideo.h"
#include "../SDL_egl_c.h"
/* OpenGLES functions */
#define WIN_GLES_GetAttribute SDL_EGL_GetAttribute
#define WIN_GLES_GetProcAddress SDL_EGL_GetProcAddress
#define WIN_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define WIN_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
#define WIN_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
extern int WIN_GLES_LoadLibrary(_THIS, const char *path);
extern SDL_GLContext WIN_GLES_CreateContext(_THIS, SDL_Window * window);
extern int WIN_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int WIN_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void WIN_GLES_DeleteContext(_THIS, SDL_GLContext context);
extern int WIN_GLES_SetupWindow(_THIS, SDL_Window * window);
#endif /* SDL_VIDEO_OPENGL_EGL */
#endif /* SDL_winopengles_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_assert.h"
#include "SDL_windowsshape.h"
#include "SDL_windowsvideo.h"
SDL_WindowShaper*
Win32_CreateShaper(SDL_Window * window) {
int resized_properly;
SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
result->window = window;
result->mode.mode = ShapeModeDefault;
result->mode.parameters.binarizationCutoff = 1;
result->userx = result->usery = 0;
result->hasshape = SDL_FALSE;
result->driverdata = (SDL_ShapeData*)SDL_malloc(sizeof(SDL_ShapeData));
((SDL_ShapeData*)result->driverdata)->mask_tree = NULL;
/* Put some driver-data here. */
window->shaper = result;
resized_properly = Win32_ResizeWindowShape(window);
if (resized_properly != 0)
return NULL;
return result;
}
static void
CombineRectRegions(SDL_ShapeTree* node,void* closure) {
HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
if(node->kind == OpaqueShape) {
/* Win32 API regions exclude their outline, so we widen the region by one pixel in each direction to include the real outline. */
temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
if(mask_region != NULL) {
CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
DeleteObject(temp_region);
}
else
*((HRGN*)closure) = temp_region;
}
}
int
Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
SDL_ShapeData *data;
HRGN mask_region = NULL;
if( (shaper == NULL) ||
(shape == NULL) ||
((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey)) ||
(shape->w != shaper->window->w) ||
(shape->h != shaper->window->h) ) {
return SDL_INVALID_SHAPE_ARGUMENT;
}
data = (SDL_ShapeData*)shaper->driverdata;
if(data->mask_tree != NULL)
SDL_FreeShapeTree(&data->mask_tree);
data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape);
SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region);
SDL_assert(mask_region != NULL);
SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE);
return 0;
}
int
Win32_ResizeWindowShape(SDL_Window *window) {
SDL_ShapeData* data;
if (window == NULL)
return -1;
data = (SDL_ShapeData *)window->shaper->driverdata;
if (data == NULL)
return -1;
if(data->mask_tree != NULL)
SDL_FreeShapeTree(&data->mask_tree);
if(window->shaper->hasshape == SDL_TRUE) {
window->shaper->userx = window->x;
window->shaper->usery = window->y;
SDL_SetWindowPosition(window,-1000,-1000);
}
return 0;
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsshape_h_
#define SDL_windowsshape_h_
#include "SDL_video.h"
#include "SDL_shape.h"
#include "../SDL_sysvideo.h"
#include "../SDL_shape_internals.h"
typedef struct {
SDL_ShapeTree *mask_tree;
} SDL_ShapeData;
extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window);
extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
extern int Win32_ResizeWindowShape(SDL_Window *window);
#endif /* SDL_windowsshape_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <pshpack1.h>
typedef HRESULT(CALLBACK *PFTASKDIALOGCALLBACK)(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, LONG_PTR lpRefData);
enum _TASKDIALOG_FLAGS
{
TDF_ENABLE_HYPERLINKS = 0x0001,
TDF_USE_HICON_MAIN = 0x0002,
TDF_USE_HICON_FOOTER = 0x0004,
TDF_ALLOW_DIALOG_CANCELLATION = 0x0008,
TDF_USE_COMMAND_LINKS = 0x0010,
TDF_USE_COMMAND_LINKS_NO_ICON = 0x0020,
TDF_EXPAND_FOOTER_AREA = 0x0040,
TDF_EXPANDED_BY_DEFAULT = 0x0080,
TDF_VERIFICATION_FLAG_CHECKED = 0x0100,
TDF_SHOW_PROGRESS_BAR = 0x0200,
TDF_SHOW_MARQUEE_PROGRESS_BAR = 0x0400,
TDF_CALLBACK_TIMER = 0x0800,
TDF_POSITION_RELATIVE_TO_WINDOW = 0x1000,
TDF_RTL_LAYOUT = 0x2000,
TDF_NO_DEFAULT_RADIO_BUTTON = 0x4000,
TDF_CAN_BE_MINIMIZED = 0x8000,
//#if (NTDDI_VERSION >= NTDDI_WIN8)
TDF_NO_SET_FOREGROUND = 0x00010000, // Don't call SetForegroundWindow() when activating the dialog
//#endif // (NTDDI_VERSION >= NTDDI_WIN8)
TDF_SIZE_TO_CONTENT = 0x01000000 // used by ShellMessageBox to emulate MessageBox sizing behavior
};
typedef int TASKDIALOG_FLAGS; // Note: _TASKDIALOG_FLAGS is an int
typedef enum _TASKDIALOG_MESSAGES
{
TDM_NAVIGATE_PAGE = WM_USER + 101,
TDM_CLICK_BUTTON = WM_USER + 102, // wParam = Button ID
TDM_SET_MARQUEE_PROGRESS_BAR = WM_USER + 103, // wParam = 0 (nonMarque) wParam != 0 (Marquee)
TDM_SET_PROGRESS_BAR_STATE = WM_USER + 104, // wParam = new progress state
TDM_SET_PROGRESS_BAR_RANGE = WM_USER + 105, // lParam = MAKELPARAM(nMinRange, nMaxRange)
TDM_SET_PROGRESS_BAR_POS = WM_USER + 106, // wParam = new position
TDM_SET_PROGRESS_BAR_MARQUEE = WM_USER + 107, // wParam = 0 (stop marquee), wParam != 0 (start marquee), lparam = speed (milliseconds between repaints)
TDM_SET_ELEMENT_TEXT = WM_USER + 108, // wParam = element (TASKDIALOG_ELEMENTS), lParam = new element text (LPCWSTR)
TDM_CLICK_RADIO_BUTTON = WM_USER + 110, // wParam = Radio Button ID
TDM_ENABLE_BUTTON = WM_USER + 111, // lParam = 0 (disable), lParam != 0 (enable), wParam = Button ID
TDM_ENABLE_RADIO_BUTTON = WM_USER + 112, // lParam = 0 (disable), lParam != 0 (enable), wParam = Radio Button ID
TDM_CLICK_VERIFICATION = WM_USER + 113, // wParam = 0 (unchecked), 1 (checked), lParam = 1 (set key focus)
TDM_UPDATE_ELEMENT_TEXT = WM_USER + 114, // wParam = element (TASKDIALOG_ELEMENTS), lParam = new element text (LPCWSTR)
TDM_SET_BUTTON_ELEVATION_REQUIRED_STATE = WM_USER + 115, // wParam = Button ID, lParam = 0 (elevation not required), lParam != 0 (elevation required)
TDM_UPDATE_ICON = WM_USER + 116 // wParam = icon element (TASKDIALOG_ICON_ELEMENTS), lParam = new icon (hIcon if TDF_USE_HICON_* was set, PCWSTR otherwise)
} TASKDIALOG_MESSAGES;
typedef enum _TASKDIALOG_NOTIFICATIONS
{
TDN_CREATED = 0,
TDN_NAVIGATED = 1,
TDN_BUTTON_CLICKED = 2, // wParam = Button ID
TDN_HYPERLINK_CLICKED = 3, // lParam = (LPCWSTR)pszHREF
TDN_TIMER = 4, // wParam = Milliseconds since dialog created or timer reset
TDN_DESTROYED = 5,
TDN_RADIO_BUTTON_CLICKED = 6, // wParam = Radio Button ID
TDN_DIALOG_CONSTRUCTED = 7,
TDN_VERIFICATION_CLICKED = 8, // wParam = 1 if checkbox checked, 0 if not, lParam is unused and always 0
TDN_HELP = 9,
TDN_EXPANDO_BUTTON_CLICKED = 10 // wParam = 0 (dialog is now collapsed), wParam != 0 (dialog is now expanded)
} TASKDIALOG_NOTIFICATIONS;
typedef struct _TASKDIALOG_BUTTON
{
int nButtonID;
PCWSTR pszButtonText;
} TASKDIALOG_BUTTON;
typedef enum _TASKDIALOG_ELEMENTS
{
TDE_CONTENT,
TDE_EXPANDED_INFORMATION,
TDE_FOOTER,
TDE_MAIN_INSTRUCTION
} TASKDIALOG_ELEMENTS;
typedef enum _TASKDIALOG_ICON_ELEMENTS
{
TDIE_ICON_MAIN,
TDIE_ICON_FOOTER
} TASKDIALOG_ICON_ELEMENTS;
#define TD_WARNING_ICON MAKEINTRESOURCEW(-1)
#define TD_ERROR_ICON MAKEINTRESOURCEW(-2)
#define TD_INFORMATION_ICON MAKEINTRESOURCEW(-3)
#define TD_SHIELD_ICON MAKEINTRESOURCEW(-4)
enum _TASKDIALOG_COMMON_BUTTON_FLAGS
{
TDCBF_OK_BUTTON = 0x0001, // selected control return value IDOK
TDCBF_YES_BUTTON = 0x0002, // selected control return value IDYES
TDCBF_NO_BUTTON = 0x0004, // selected control return value IDNO
TDCBF_CANCEL_BUTTON = 0x0008, // selected control return value IDCANCEL
TDCBF_RETRY_BUTTON = 0x0010, // selected control return value IDRETRY
TDCBF_CLOSE_BUTTON = 0x0020 // selected control return value IDCLOSE
};
typedef int TASKDIALOG_COMMON_BUTTON_FLAGS; // Note: _TASKDIALOG_COMMON_BUTTON_FLAGS is an int
typedef struct _TASKDIALOGCONFIG
{
UINT cbSize;
HWND hwndParent; // incorrectly named, this is the owner window, not a parent.
HINSTANCE hInstance; // used for MAKEINTRESOURCE() strings
TASKDIALOG_FLAGS dwFlags; // TASKDIALOG_FLAGS (TDF_XXX) flags
TASKDIALOG_COMMON_BUTTON_FLAGS dwCommonButtons; // TASKDIALOG_COMMON_BUTTON (TDCBF_XXX) flags
PCWSTR pszWindowTitle; // string or MAKEINTRESOURCE()
union
{
HICON hMainIcon;
PCWSTR pszMainIcon;
} /*DUMMYUNIONNAME*/;
PCWSTR pszMainInstruction;
PCWSTR pszContent;
UINT cButtons;
const TASKDIALOG_BUTTON *pButtons;
int nDefaultButton;
UINT cRadioButtons;
const TASKDIALOG_BUTTON *pRadioButtons;
int nDefaultRadioButton;
PCWSTR pszVerificationText;
PCWSTR pszExpandedInformation;
PCWSTR pszExpandedControlText;
PCWSTR pszCollapsedControlText;
union
{
HICON hFooterIcon;
PCWSTR pszFooterIcon;
} /*DUMMYUNIONNAME2*/;
PCWSTR pszFooter;
PFTASKDIALOGCALLBACK pfCallback;
LONG_PTR lpCallbackData;
UINT cxWidth; // width of the Task Dialog's client area in DLU's. If 0, Task Dialog will calculate the ideal width.
} TASKDIALOGCONFIG;
#include <poppack.h>

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_main.h"
#include "SDL_video.h"
#include "SDL_hints.h"
#include "SDL_mouse.h"
#include "SDL_system.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "SDL_windowsvideo.h"
#include "SDL_windowsframebuffer.h"
#include "SDL_windowsshape.h"
#include "SDL_windowsvulkan.h"
/* Initialization/Query functions */
static int WIN_VideoInit(_THIS);
static void WIN_VideoQuit(_THIS);
/* Hints */
SDL_bool g_WindowsEnableMessageLoop = SDL_TRUE;
SDL_bool g_WindowFrameUsableWhileCursorHidden = SDL_TRUE;
static void SDLCALL
UpdateWindowsEnableMessageLoop(void *userdata, const char *name, const char *oldValue, const char *newValue)
{
if (newValue && *newValue == '0') {
g_WindowsEnableMessageLoop = SDL_FALSE;
} else {
g_WindowsEnableMessageLoop = SDL_TRUE;
}
}
static void SDLCALL
UpdateWindowFrameUsableWhileCursorHidden(void *userdata, const char *name, const char *oldValue, const char *newValue)
{
if (newValue && *newValue == '0') {
g_WindowFrameUsableWhileCursorHidden = SDL_FALSE;
} else {
g_WindowFrameUsableWhileCursorHidden = SDL_TRUE;
}
}
static void WIN_SuspendScreenSaver(_THIS)
{
if (_this->suspend_screensaver) {
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
} else {
SetThreadExecutionState(ES_CONTINUOUS);
}
}
/* Windows driver bootstrap functions */
static int
WIN_Available(void)
{
return (1);
}
static void
WIN_DeleteDevice(SDL_VideoDevice * device)
{
SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
SDL_UnregisterApp();
if (data->userDLL) {
SDL_UnloadObject(data->userDLL);
}
if (data->shcoreDLL) {
SDL_UnloadObject(data->shcoreDLL);
}
SDL_free(device->driverdata);
SDL_free(device);
}
static SDL_VideoDevice *
WIN_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
SDL_RegisterApp(NULL, 0, NULL);
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else {
data = NULL;
}
if (!data) {
SDL_free(device);
SDL_OutOfMemory();
return NULL;
}
device->driverdata = data;
data->userDLL = SDL_LoadObject("USER32.DLL");
if (data->userDLL) {
data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT)) SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle");
data->GetTouchInputInfo = (BOOL (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputInfo");
data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG)) SDL_LoadFunction(data->userDLL, "RegisterTouchWindow");
} else {
SDL_ClearError();
}
data->shcoreDLL = SDL_LoadObject("SHCORE.DLL");
if (data->shcoreDLL) {
data->GetDpiForMonitor = (HRESULT (WINAPI *)(HMONITOR, MONITOR_DPI_TYPE, UINT *, UINT *)) SDL_LoadFunction(data->shcoreDLL, "GetDpiForMonitor");
} else {
SDL_ClearError();
}
/* Set the function pointers */
device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit;
device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds;
device->GetDisplayDPI = WIN_GetDisplayDPI;
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
device->PumpEvents = WIN_PumpEvents;
device->SuspendScreenSaver = WIN_SuspendScreenSaver;
device->CreateSDLWindow = WIN_CreateWindow;
device->CreateSDLWindowFrom = WIN_CreateWindowFrom;
device->SetWindowTitle = WIN_SetWindowTitle;
device->SetWindowIcon = WIN_SetWindowIcon;
device->SetWindowPosition = WIN_SetWindowPosition;
device->SetWindowSize = WIN_SetWindowSize;
device->GetWindowBordersSize = WIN_GetWindowBordersSize;
device->SetWindowOpacity = WIN_SetWindowOpacity;
device->ShowWindow = WIN_ShowWindow;
device->HideWindow = WIN_HideWindow;
device->RaiseWindow = WIN_RaiseWindow;
device->MaximizeWindow = WIN_MaximizeWindow;
device->MinimizeWindow = WIN_MinimizeWindow;
device->RestoreWindow = WIN_RestoreWindow;
device->SetWindowBordered = WIN_SetWindowBordered;
device->SetWindowResizable = WIN_SetWindowResizable;
device->SetWindowFullscreen = WIN_SetWindowFullscreen;
device->SetWindowGammaRamp = WIN_SetWindowGammaRamp;
device->GetWindowGammaRamp = WIN_GetWindowGammaRamp;
device->SetWindowGrab = WIN_SetWindowGrab;
device->DestroyWindow = WIN_DestroyWindow;
device->GetWindowWMInfo = WIN_GetWindowWMInfo;
device->CreateWindowFramebuffer = WIN_CreateWindowFramebuffer;
device->UpdateWindowFramebuffer = WIN_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer;
device->OnWindowEnter = WIN_OnWindowEnter;
device->SetWindowHitTest = WIN_SetWindowHitTest;
device->AcceptDragAndDrop = WIN_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Win32_CreateShaper;
device->shape_driver.SetWindowShape = Win32_SetWindowShape;
device->shape_driver.ResizeWindowShape = Win32_ResizeWindowShape;
#if SDL_VIDEO_OPENGL_WGL
device->GL_LoadLibrary = WIN_GL_LoadLibrary;
device->GL_GetProcAddress = WIN_GL_GetProcAddress;
device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
device->GL_CreateContext = WIN_GL_CreateContext;
device->GL_MakeCurrent = WIN_GL_MakeCurrent;
device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext;
#elif SDL_VIDEO_OPENGL_EGL
/* Use EGL based functions */
device->GL_LoadLibrary = WIN_GLES_LoadLibrary;
device->GL_GetProcAddress = WIN_GLES_GetProcAddress;
device->GL_UnloadLibrary = WIN_GLES_UnloadLibrary;
device->GL_CreateContext = WIN_GLES_CreateContext;
device->GL_MakeCurrent = WIN_GLES_MakeCurrent;
device->GL_SetSwapInterval = WIN_GLES_SetSwapInterval;
device->GL_GetSwapInterval = WIN_GLES_GetSwapInterval;
device->GL_SwapWindow = WIN_GLES_SwapWindow;
device->GL_DeleteContext = WIN_GLES_DeleteContext;
#endif
#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = WIN_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = WIN_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = WIN_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = WIN_Vulkan_CreateSurface;
#endif
device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StopTextInput;
device->SetTextInputRect = WIN_SetTextInputRect;
device->SetClipboardText = WIN_SetClipboardText;
device->GetClipboardText = WIN_GetClipboardText;
device->HasClipboardText = WIN_HasClipboardText;
device->free = WIN_DeleteDevice;
return device;
}
VideoBootStrap WINDOWS_bootstrap = {
"windows", "SDL Windows video driver", WIN_Available, WIN_CreateDevice
};
int
WIN_VideoInit(_THIS)
{
if (WIN_InitModes(_this) < 0) {
return -1;
}
WIN_InitKeyboard(_this);
WIN_InitMouse(_this);
SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, UpdateWindowsEnableMessageLoop, NULL);
SDL_AddHintCallback(SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, UpdateWindowFrameUsableWhileCursorHidden, NULL);
return 0;
}
void
WIN_VideoQuit(_THIS)
{
WIN_QuitModes(_this);
WIN_QuitKeyboard(_this);
WIN_QuitMouse(_this);
}
#define D3D_DEBUG_INFO
#include <d3d9.h>
SDL_bool
D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
{
*pD3DDLL = SDL_LoadObject("D3D9.DLL");
if (*pD3DDLL) {
typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t) (UINT SDKVersion);
Direct3DCreate9_t Direct3DCreate9Func;
#ifdef USE_D3D9EX
typedef HRESULT (WINAPI *Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9Ex");
if (Direct3DCreate9ExFunc) {
IDirect3D9Ex *pDirect3D9ExInterface;
HRESULT hr = Direct3DCreate9ExFunc(D3D_SDK_VERSION, &pDirect3D9ExInterface);
if (SUCCEEDED(hr)) {
const GUID IDirect3D9_GUID = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } };
hr = IDirect3D9Ex_QueryInterface(pDirect3D9ExInterface, &IDirect3D9_GUID, (void**)pDirect3D9Interface);
IDirect3D9Ex_Release(pDirect3D9ExInterface);
if (SUCCEEDED(hr)) {
return SDL_TRUE;
}
}
}
#endif /* USE_D3D9EX */
Direct3DCreate9Func = (Direct3DCreate9_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9");
if (Direct3DCreate9Func) {
*pDirect3D9Interface = Direct3DCreate9Func(D3D_SDK_VERSION);
if (*pDirect3D9Interface) {
return SDL_TRUE;
}
}
SDL_UnloadObject(*pD3DDLL);
*pD3DDLL = NULL;
}
*pDirect3D9Interface = NULL;
return SDL_FALSE;
}
int
SDL_Direct3D9GetAdapterIndex(int displayIndex)
{
void *pD3DDLL;
IDirect3D9 *pD3D;
if (!D3D_LoadDLL(&pD3DDLL, &pD3D)) {
SDL_SetError("Unable to create Direct3D interface");
return D3DADAPTER_DEFAULT;
} else {
SDL_DisplayData *pData = (SDL_DisplayData *)SDL_GetDisplayDriverData(displayIndex);
int adapterIndex = D3DADAPTER_DEFAULT;
if (!pData) {
SDL_SetError("Invalid display index");
adapterIndex = -1; /* make sure we return something invalid */
} else {
char *displayName = WIN_StringToUTF8(pData->DeviceName);
unsigned int count = IDirect3D9_GetAdapterCount(pD3D);
unsigned int i;
for (i=0; i<count; i++) {
D3DADAPTER_IDENTIFIER9 id;
IDirect3D9_GetAdapterIdentifier(pD3D, i, 0, &id);
if (SDL_strcmp(id.DeviceName, displayName) == 0) {
adapterIndex = i;
break;
}
}
SDL_free(displayName);
}
/* free up the D3D stuff we inited */
IDirect3D9_Release(pD3D);
SDL_UnloadObject(pD3DDLL);
return adapterIndex;
}
}
#if HAVE_DXGI_H
#define CINTERFACE
#define COBJMACROS
#include <dxgi.h>
static SDL_bool
DXGI_LoadDLL(void **pDXGIDLL, IDXGIFactory **pDXGIFactory)
{
*pDXGIDLL = SDL_LoadObject("DXGI.DLL");
if (*pDXGIDLL) {
HRESULT (WINAPI *CreateDXGI)(REFIID riid, void **ppFactory);
CreateDXGI =
(HRESULT (WINAPI *) (REFIID, void**)) SDL_LoadFunction(*pDXGIDLL,
"CreateDXGIFactory");
if (CreateDXGI) {
GUID dxgiGUID = {0x7b7166ec,0x21c7,0x44ae,{0xb2,0x1a,0xc9,0xae,0x32,0x1a,0xe3,0x69}};
if (!SUCCEEDED(CreateDXGI(&dxgiGUID, (void**)pDXGIFactory))) {
*pDXGIFactory = NULL;
}
}
if (!*pDXGIFactory) {
SDL_UnloadObject(*pDXGIDLL);
*pDXGIDLL = NULL;
return SDL_FALSE;
}
return SDL_TRUE;
} else {
*pDXGIFactory = NULL;
return SDL_FALSE;
}
}
#endif
SDL_bool
SDL_DXGIGetOutputInfo(int displayIndex, int *adapterIndex, int *outputIndex)
{
#if !HAVE_DXGI_H
if (adapterIndex) *adapterIndex = -1;
if (outputIndex) *outputIndex = -1;
SDL_SetError("SDL was compiled without DXGI support due to missing dxgi.h header");
return SDL_FALSE;
#else
SDL_DisplayData *pData = (SDL_DisplayData *)SDL_GetDisplayDriverData(displayIndex);
void *pDXGIDLL;
char *displayName;
int nAdapter, nOutput;
IDXGIFactory *pDXGIFactory = NULL;
IDXGIAdapter *pDXGIAdapter;
IDXGIOutput* pDXGIOutput;
if (!adapterIndex) {
SDL_InvalidParamError("adapterIndex");
return SDL_FALSE;
}
if (!outputIndex) {
SDL_InvalidParamError("outputIndex");
return SDL_FALSE;
}
*adapterIndex = -1;
*outputIndex = -1;
if (!pData) {
SDL_SetError("Invalid display index");
return SDL_FALSE;
}
if (!DXGI_LoadDLL(&pDXGIDLL, &pDXGIFactory)) {
SDL_SetError("Unable to create DXGI interface");
return SDL_FALSE;
}
displayName = WIN_StringToUTF8(pData->DeviceName);
nAdapter = 0;
while (*adapterIndex == -1 && SUCCEEDED(IDXGIFactory_EnumAdapters(pDXGIFactory, nAdapter, &pDXGIAdapter))) {
nOutput = 0;
while (*adapterIndex == -1 && SUCCEEDED(IDXGIAdapter_EnumOutputs(pDXGIAdapter, nOutput, &pDXGIOutput))) {
DXGI_OUTPUT_DESC outputDesc;
if (SUCCEEDED(IDXGIOutput_GetDesc(pDXGIOutput, &outputDesc))) {
char *outputName = WIN_StringToUTF8(outputDesc.DeviceName);
if (SDL_strcmp(outputName, displayName) == 0) {
*adapterIndex = nAdapter;
*outputIndex = nOutput;
}
SDL_free(outputName);
}
IDXGIOutput_Release(pDXGIOutput);
nOutput++;
}
IDXGIAdapter_Release(pDXGIAdapter);
nAdapter++;
}
SDL_free(displayName);
/* free up the DXGI factory */
IDXGIFactory_Release(pDXGIFactory);
SDL_UnloadObject(pDXGIDLL);
if (*adapterIndex == -1) {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
#endif
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vim: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,199 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsvideo_h_
#define SDL_windowsvideo_h_
#include "../../core/windows/SDL_windows.h"
#include "../SDL_sysvideo.h"
#if defined(_MSC_VER) && (_MSC_VER >= 1500)
#include <msctf.h>
#else
#include "SDL_msctf.h"
#endif
#include <imm.h>
#define MAX_CANDLIST 10
#define MAX_CANDLENGTH 256
#include "SDL_windowsclipboard.h"
#include "SDL_windowsevents.h"
#include "SDL_windowskeyboard.h"
#include "SDL_windowsmodes.h"
#include "SDL_windowsmouse.h"
#include "SDL_windowsopengl.h"
#include "SDL_windowsopengles.h"
#include "SDL_windowswindow.h"
#include "SDL_events.h"
#include "SDL_loadso.h"
#if WINVER < 0x0601
/* Touch input definitions */
#define TWF_FINETOUCH 1
#define TWF_WANTPALM 2
#define TOUCHEVENTF_MOVE 0x0001
#define TOUCHEVENTF_DOWN 0x0002
#define TOUCHEVENTF_UP 0x0004
DECLARE_HANDLE(HTOUCHINPUT);
typedef struct _TOUCHINPUT {
LONG x;
LONG y;
HANDLE hSource;
DWORD dwID;
DWORD dwFlags;
DWORD dwMask;
DWORD dwTime;
ULONG_PTR dwExtraInfo;
DWORD cxContact;
DWORD cyContact;
} TOUCHINPUT, *PTOUCHINPUT;
#endif /* WINVER < 0x0601 */
#if WINVER < 0x0603
typedef enum MONITOR_DPI_TYPE {
MDT_EFFECTIVE_DPI = 0,
MDT_ANGULAR_DPI = 1,
MDT_RAW_DPI = 2,
MDT_DEFAULT = MDT_EFFECTIVE_DPI
} MONITOR_DPI_TYPE;
#endif /* WINVER < 0x0603 */
typedef BOOL (*PFNSHFullScreen)(HWND, DWORD);
typedef void (*PFCoordTransform)(SDL_Window*, POINT*);
typedef struct
{
void **lpVtbl;
int refcount;
void *data;
} TSFSink;
/* Definition from Win98DDK version of IMM.H */
typedef struct tagINPUTCONTEXT2 {
HWND hWnd;
BOOL fOpen;
POINT ptStatusWndPos;
POINT ptSoftKbdPos;
DWORD fdwConversion;
DWORD fdwSentence;
union {
LOGFONTA A;
LOGFONTW W;
} lfFont;
COMPOSITIONFORM cfCompForm;
CANDIDATEFORM cfCandForm[4];
HIMCC hCompStr;
HIMCC hCandInfo;
HIMCC hGuideLine;
HIMCC hPrivate;
DWORD dwNumMsgBuf;
HIMCC hMsgBuf;
DWORD fdwInit;
DWORD dwReserve[3];
} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
/* Private display data */
typedef struct SDL_VideoData
{
int render;
DWORD clipboard_count;
/* Touch input functions */
void* userDLL;
BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT );
BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int );
BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG );
void* shcoreDLL;
HRESULT (WINAPI *GetDpiForMonitor)( HMONITOR hmonitor,
MONITOR_DPI_TYPE dpiType,
UINT *dpiX,
UINT *dpiY );
SDL_bool ime_com_initialized;
struct ITfThreadMgr *ime_threadmgr;
SDL_bool ime_initialized;
SDL_bool ime_enabled;
SDL_bool ime_available;
HWND ime_hwnd_main;
HWND ime_hwnd_current;
HIMC ime_himc;
WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
WCHAR ime_readingstring[16];
int ime_cursor;
SDL_bool ime_candlist;
WCHAR ime_candidates[MAX_CANDLIST][MAX_CANDLENGTH];
DWORD ime_candcount;
DWORD ime_candref;
DWORD ime_candsel;
UINT ime_candpgsize;
int ime_candlistindexbase;
SDL_bool ime_candvertical;
SDL_bool ime_dirty;
SDL_Rect ime_rect;
SDL_Rect ime_candlistrect;
int ime_winwidth;
int ime_winheight;
HKL ime_hkl;
void* ime_himm32;
UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
SDL_bool ime_uiless;
struct ITfThreadMgrEx *ime_threadmgrex;
DWORD ime_uielemsinkcookie;
DWORD ime_alpnsinkcookie;
DWORD ime_openmodesinkcookie;
DWORD ime_convmodesinkcookie;
TSFSink *ime_uielemsink;
TSFSink *ime_ippasink;
} SDL_VideoData;
extern SDL_bool g_WindowsEnableMessageLoop;
extern SDL_bool g_WindowFrameUsableWhileCursorHidden;
typedef struct IDirect3D9 IDirect3D9;
extern SDL_bool D3D_LoadDLL( void **pD3DDLL, IDirect3D9 **pDirect3D9Interface );
#endif /* SDL_windowsvideo_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,176 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
* SDL_x11vulkan.c.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
#include "SDL_windowswindow.h"
#include "SDL_assert.h"
#include "SDL_loadso.h"
#include "SDL_windowsvulkan.h"
#include "SDL_syswm.h"
int WIN_Vulkan_LoadLibrary(_THIS, const char *path)
{
VkExtensionProperties *extensions = NULL;
Uint32 extensionCount = 0;
Uint32 i;
SDL_bool hasSurfaceExtension = SDL_FALSE;
SDL_bool hasWin32SurfaceExtension = SDL_FALSE;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
if(_this->vulkan_config.loader_handle)
return SDL_SetError("Vulkan already loaded");
/* Load the Vulkan loader library */
if(!path)
path = SDL_getenv("SDL_VULKAN_LIBRARY");
if(!path)
path = "vulkan-1.dll";
_this->vulkan_config.loader_handle = SDL_LoadObject(path);
if(!_this->vulkan_config.loader_handle)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;
extensions = SDL_Vulkan_CreateInstanceExtensionsList(
(PFN_vkEnumerateInstanceExtensionProperties)
_this->vulkan_config.vkEnumerateInstanceExtensionProperties,
&extensionCount);
if(!extensions)
goto fail;
for(i = 0; i < extensionCount; i++)
{
if(SDL_strcmp(VK_KHR_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0)
hasSurfaceExtension = SDL_TRUE;
else if(SDL_strcmp(VK_KHR_WIN32_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0)
hasWin32SurfaceExtension = SDL_TRUE;
}
SDL_free(extensions);
if(!hasSurfaceExtension)
{
SDL_SetError("Installed Vulkan doesn't implement the "
VK_KHR_SURFACE_EXTENSION_NAME " extension");
goto fail;
}
else if(!hasWin32SurfaceExtension)
{
SDL_SetError("Installed Vulkan doesn't implement the "
VK_KHR_WIN32_SURFACE_EXTENSION_NAME "extension");
goto fail;
}
return 0;
fail:
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
return -1;
}
void WIN_Vulkan_UnloadLibrary(_THIS)
{
if(_this->vulkan_config.loader_handle)
{
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
}
}
SDL_bool WIN_Vulkan_GetInstanceExtensions(_THIS,
SDL_Window *window,
unsigned *count,
const char **names)
{
static const char *const extensionsForWin32[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME
};
if(!_this->vulkan_config.loader_handle)
{
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
return SDL_Vulkan_GetInstanceExtensions_Helper(
count, names, SDL_arraysize(extensionsForWin32),
extensionsForWin32);
}
SDL_bool WIN_Vulkan_CreateSurface(_THIS,
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR *surface)
{
SDL_WindowData *windowData = (SDL_WindowData *)window->driverdata;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr =
(PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr;
PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR =
(PFN_vkCreateWin32SurfaceKHR)vkGetInstanceProcAddr(
(VkInstance)instance,
"vkCreateWin32SurfaceKHR");
VkWin32SurfaceCreateInfoKHR createInfo;
VkResult result;
if(!_this->vulkan_config.loader_handle)
{
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
if(!vkCreateWin32SurfaceKHR)
{
SDL_SetError(VK_KHR_WIN32_SURFACE_EXTENSION_NAME
" extension is not enabled in the Vulkan instance.");
return SDL_FALSE;
}
createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = NULL;
createInfo.flags = 0;
createInfo.hinstance = windowData->hinstance;
createInfo.hwnd = windowData->hwnd;
result = vkCreateWin32SurfaceKHR(instance, &createInfo,
NULL, surface);
if(result != VK_SUCCESS)
{
SDL_SetError("vkCreateWin32SurfaceKHR failed: %s",
SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
}
return SDL_TRUE;
}
#endif
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,52 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
* SDL_x11vulkan.h.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsvulkan_h_
#define SDL_windowsvulkan_h_
#include "../SDL_vulkan_internal.h"
#include "../SDL_sysvideo.h"
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_WINDOWS
int WIN_Vulkan_LoadLibrary(_THIS, const char *path);
void WIN_Vulkan_UnloadLibrary(_THIS);
SDL_bool WIN_Vulkan_GetInstanceExtensions(_THIS,
SDL_Window *window,
unsigned *count,
const char **names);
SDL_bool WIN_Vulkan_CreateSurface(_THIS,
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR *surface);
#endif
#endif /* SDL_windowsvulkan_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -0,0 +1,87 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowswindow_h_
#define SDL_windowswindow_h_
#if SDL_VIDEO_OPENGL_EGL
#include "../SDL_egl_c.h"
#endif
typedef struct
{
SDL_Window *window;
HWND hwnd;
HWND parent;
HDC hdc;
HDC mdc;
HINSTANCE hinstance;
HBITMAP hbm;
WNDPROC wndproc;
SDL_bool created;
WPARAM mouse_button_flags;
SDL_bool initializing;
SDL_bool expected_resize;
SDL_bool in_border_change;
SDL_bool in_title_click;
Uint8 focus_click_pending;
SDL_bool skip_update_clipcursor;
SDL_bool windowed_mode_was_maximized;
SDL_bool in_window_deactivation;
RECT cursor_clipped_rect;
struct SDL_VideoData *videodata;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
} SDL_WindowData;
extern int WIN_CreateWindow(_THIS, SDL_Window * window);
extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
extern int WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right);
extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
extern void WIN_ShowWindow(_THIS, SDL_Window * window);
extern void WIN_HideWindow(_THIS, SDL_Window * window);
extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
extern void WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
extern void WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
extern void WIN_UpdateClipCursor(SDL_Window *window);
extern int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern void WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_windowswindow_h_ */
/* vi: set ts=4 sw=4 expandtab: */

1052
externals/SDL/src/video/windows/wmmsg.h vendored Executable file

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