early-access version 2853

This commit is contained in:
pineappleEA
2022-07-23 03:01:36 +02:00
parent 1f2b5081b5
commit 1f111bb69c
8955 changed files with 418777 additions and 999 deletions

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@@ -0,0 +1,12 @@
diff --git a/src/encoder/basisu_enc.h b/src/encoder/basisu_enc.h
index 05656da..468f43b 100644
--- a/src/encoder/basisu_enc.h
+++ b/src/encoder/basisu_enc.h
@@ -22,6 +22,7 @@
#include <functional>
#include <thread>
#include <unordered_map>
+#include <ostream>
#ifndef _WIN32
#include <libgen.h>

40
externals/vcpkg/ports/basisu/portfile.cmake vendored Executable file
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vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO jherico/basis_universal
REF 497875f756ed0e3eb62e0ff08d55c62242f4be74
SHA512 2293b78620a7ed510dbecf48bcae5f4b8524fe9020f864c8e79cf94ea9d95d51dddf83a5b4ea29cc95db19f87137bfef1cb68b7fbc6387e08bb42898d81c9303
HEAD_REF master
PATCHES fix-addostream.patch
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DBUILD_TESTS=OFF
)
vcpkg_install_cmake()
#vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/basisu)
if (WIN32)
set(TOOL_NAME basisu_tool.exe)
else()
set(TOOL_NAME basisu_tool)
endif()
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
file(COPY ${CURRENT_PACKAGES_DIR}/bin/${TOOL_NAME} DESTINATION ${CURRENT_PACKAGES_DIR}/tools/basisu)
vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/basisu)
# Remove unnecessary files
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/${TOOL_NAME})
file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/${TOOL_NAME})
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
vcpkg_copy_pdbs()

10
externals/vcpkg/ports/basisu/vcpkg.json vendored Executable file
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@@ -0,0 +1,10 @@
{
"name": "basisu",
"version-string": "1.11",
"port-version": 5,
"description": "Basis Universal is a supercompressed GPU texture and video compression format that outputs a highly compressed intermediate file format (.basis) that can be quickly transcoded to a wide variety of GPU texture compression formats.",
"homepage": "https://github.com/BinomialLLC/basis_universal",
"dependencies": [
"lodepng"
]
}