early-access version 2853
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20
externals/vcpkg/ports/effects11/portfile.cmake
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20
externals/vcpkg/ports/effects11/portfile.cmake
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO microsoft/FX11
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REF may2022
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SHA512 e395071430d7e6cd717729846e8d0f44700185597684f722cceb084df2a89b89ef7c04b5dfe948790640134838f409f0a3071e5d74760f8a9fcd74b0840ce78c
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HEAD_REF main
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)
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vcpkg_cmake_configure(
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SOURCE_PATH ${SOURCE_PATH}
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH share/effects11/cmake)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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19
externals/vcpkg/ports/effects11/vcpkg.json
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externals/vcpkg/ports/effects11/vcpkg.json
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{
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"name": "effects11",
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"version": "11.27",
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"description": "Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.",
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"homepage": "https://github.com/Microsoft/FX11",
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"documentation": "https://github.com/microsoft/FX11/wiki",
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"license": "MIT",
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"supports": "windows",
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"dependencies": [
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{
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"name": "vcpkg-cmake",
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"host": true
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},
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{
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"name": "vcpkg-cmake-config",
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"host": true
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}
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]
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}
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