early-access version 2573
This commit is contained in:
parent
28236d4db3
commit
241b1ab06c
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2568.
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This is the source code for early-access 2573.
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## Legal Notice
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@ -36,9 +36,9 @@ if (MSVC)
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# /GT - Supports fiber safety for data allocated using static thread-local storage
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add_compile_options(
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/MP
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/Zi
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/Zm300
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/Zf
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/Zi
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/Zm200
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/Zo
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/permissive-
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/EHsc
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@ -119,6 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Service, NPNS) \
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SUB(Service, NS) \
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SUB(Service, NVDRV) \
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SUB(Service, NVFlinger) \
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SUB(Service, OLSC) \
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SUB(Service, PCIE) \
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SUB(Service, PCTL) \
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@ -87,6 +87,7 @@ enum class Class : u8 {
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Service_NPNS, ///< The NPNS service
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Service_NS, ///< The NS services
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_NVFlinger, ///< The NVFlinger service
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Service_OLSC, ///< The OLSC service
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Service_PCIE, ///< The PCIe service
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Service_PCTL, ///< The PCTL (Parental control) service
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@ -4,6 +4,7 @@
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#pragma once
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#include <algorithm>
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#include <cstdlib>
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#include <type_traits>
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@ -20,10 +21,32 @@ struct Rectangle {
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constexpr Rectangle() = default;
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constexpr Rectangle(T width, T height) : right(width), bottom(height) {}
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constexpr Rectangle(T left_, T top_, T right_, T bottom_)
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: left(left_), top(top_), right(right_), bottom(bottom_) {}
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[[nodiscard]] T GetWidth() const {
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[[nodiscard]] constexpr T Left() const {
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return left;
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}
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[[nodiscard]] constexpr T Top() const {
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return top;
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}
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[[nodiscard]] constexpr T Right() const {
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return right;
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}
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[[nodiscard]] constexpr T Bottom() const {
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return bottom;
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}
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[[nodiscard]] constexpr bool IsEmpty() const {
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return (GetWidth() <= 0) || (GetHeight() <= 0);
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}
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[[nodiscard]] constexpr T GetWidth() const {
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if constexpr (std::is_floating_point_v<T>) {
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return std::abs(right - left);
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} else {
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@ -31,7 +54,7 @@ struct Rectangle {
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}
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}
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[[nodiscard]] T GetHeight() const {
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[[nodiscard]] constexpr T GetHeight() const {
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if constexpr (std::is_floating_point_v<T>) {
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return std::abs(bottom - top);
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} else {
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@ -39,18 +62,35 @@ struct Rectangle {
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}
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}
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[[nodiscard]] Rectangle<T> TranslateX(const T x) const {
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[[nodiscard]] constexpr Rectangle<T> TranslateX(const T x) const {
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return Rectangle{left + x, top, right + x, bottom};
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}
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[[nodiscard]] Rectangle<T> TranslateY(const T y) const {
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[[nodiscard]] constexpr Rectangle<T> TranslateY(const T y) const {
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return Rectangle{left, top + y, right, bottom + y};
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}
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[[nodiscard]] Rectangle<T> Scale(const float s) const {
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[[nodiscard]] constexpr Rectangle<T> Scale(const float s) const {
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return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
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static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
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}
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[[nodiscard]] constexpr bool operator==(const Rectangle<T>& rhs) const {
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return (left == rhs.left) && (top == rhs.top) && (right == rhs.right) &&
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(bottom == rhs.bottom);
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}
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[[nodiscard]] constexpr bool operator!=(const Rectangle<T>& rhs) const {
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return !operator==(rhs);
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}
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[[nodiscard]] constexpr bool Intersect(const Rectangle<T>& with, Rectangle<T>* result) const {
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result->left = std::max(left, with.left);
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result->top = std::max(top, with.top);
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result->right = std::min(right, with.right);
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result->bottom = std::min(bottom, with.bottom);
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return !result->IsEmpty();
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}
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};
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template <typename T>
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@ -545,10 +545,35 @@ add_library(core STATIC
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hle/service/nvdrv/nvmemp.h
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hle/service/nvdrv/syncpoint_manager.cpp
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hle/service/nvdrv/syncpoint_manager.h
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hle/service/nvflinger/buffer_queue.cpp
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hle/service/nvflinger/buffer_queue.h
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hle/service/nvflinger/binder.h
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hle/service/nvflinger/buffer_item.h
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hle/service/nvflinger/buffer_item_consumer.cpp
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hle/service/nvflinger/buffer_item_consumer.h
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hle/service/nvflinger/buffer_queue_consumer.cpp
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hle/service/nvflinger/buffer_queue_consumer.h
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hle/service/nvflinger/buffer_queue_core.cpp
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hle/service/nvflinger/buffer_queue_core.h
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hle/service/nvflinger/buffer_queue_defs.h
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hle/service/nvflinger/buffer_queue_producer.cpp
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hle/service/nvflinger/buffer_queue_producer.h
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hle/service/nvflinger/buffer_slot.h
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hle/service/nvflinger/buffer_transform_flags.h
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hle/service/nvflinger/consumer_base.cpp
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hle/service/nvflinger/consumer_base.h
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hle/service/nvflinger/consumer_listener.h
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hle/service/nvflinger/graphic_buffer_producer.cpp
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hle/service/nvflinger/graphic_buffer_producer.h
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hle/service/nvflinger/hos_binder_driver_server.cpp
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hle/service/nvflinger/hos_binder_driver_server.h
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hle/service/nvflinger/nvflinger.cpp
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hle/service/nvflinger/nvflinger.h
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hle/service/nvflinger/parcel.h
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hle/service/nvflinger/pixel_format.h
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hle/service/nvflinger/producer_listener.h
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hle/service/nvflinger/status.h
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hle/service/nvflinger/ui/fence.h
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hle/service/nvflinger/ui/graphic_buffer.h
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hle/service/nvflinger/window.h
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hle/service/olsc/olsc.cpp
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hle/service/olsc/olsc.h
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hle/service/pcie/pcie.cpp
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@ -63,7 +63,7 @@ bool KHandleTable::Remove(Handle handle) {
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return true;
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}
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ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
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ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj) {
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KScopedDisableDispatch dd(kernel);
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KScopedSpinLock lk(m_lock);
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@ -75,7 +75,7 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
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const auto linear_id = this->AllocateLinearId();
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const auto index = this->AllocateEntry();
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m_entry_infos[index].info = {.linear_id = linear_id, .type = type};
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m_entry_infos[index].linear_id = linear_id;
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m_objects[index] = obj;
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obj->Open();
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@ -116,7 +116,7 @@ void KHandleTable::Unreserve(Handle handle) {
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}
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}
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void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
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void KHandleTable::Register(Handle handle, KAutoObject* obj) {
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KScopedDisableDispatch dd(kernel);
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KScopedSpinLock lk(m_lock);
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@ -132,7 +132,7 @@ void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
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// Set the entry.
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ASSERT(m_objects[index] == nullptr);
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m_entry_infos[index].info = {.linear_id = static_cast<u16>(linear_id), .type = type};
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m_entry_infos[index].linear_id = static_cast<u16>(linear_id);
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m_objects[index] = obj;
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obj->Open();
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@ -42,7 +42,7 @@ public:
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m_free_head_index = -1;
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// Free all entries.
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for (s32 i = 0; i < static_cast<s32>(m_table_size); ++i) {
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for (s16 i = 0; i < static_cast<s16>(m_table_size); ++i) {
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m_objects[i] = nullptr;
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m_entry_infos[i].next_free_index = i - 1;
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m_free_head_index = i;
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@ -104,17 +104,8 @@ public:
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ResultCode Reserve(Handle* out_handle);
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void Unreserve(Handle handle);
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template <typename T>
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ResultCode Add(Handle* out_handle, T* obj) {
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static_assert(std::is_base_of_v<KAutoObject, T>);
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return this->Add(out_handle, obj, obj->GetTypeObj().GetClassToken());
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}
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template <typename T>
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void Register(Handle handle, T* obj) {
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static_assert(std::is_base_of_v<KAutoObject, T>);
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return this->Register(handle, obj, obj->GetTypeObj().GetClassToken());
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}
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ResultCode Add(Handle* out_handle, KAutoObject* obj);
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void Register(Handle handle, KAutoObject* obj);
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template <typename T>
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bool GetMultipleObjects(T** out, const Handle* handles, size_t num_handles) const {
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@ -160,9 +151,6 @@ public:
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}
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private:
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ResultCode Add(Handle* out_handle, KAutoObject* obj, u16 type);
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void Register(Handle handle, KAutoObject* obj, u16 type);
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s32 AllocateEntry() {
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ASSERT(m_count < m_table_size);
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@ -179,7 +167,7 @@ private:
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ASSERT(m_count > 0);
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m_objects[index] = nullptr;
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m_entry_infos[index].next_free_index = m_free_head_index;
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m_entry_infos[index].next_free_index = static_cast<s16>(m_free_head_index);
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m_free_head_index = index;
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@ -278,19 +266,13 @@ private:
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}
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union EntryInfo {
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struct {
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u16 linear_id;
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u16 type;
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} info;
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s32 next_free_index;
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u16 linear_id;
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s16 next_free_index;
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constexpr u16 GetLinearId() const {
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return info.linear_id;
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return linear_id;
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}
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constexpr u16 GetType() const {
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return info.type;
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}
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constexpr s32 GetNextFreeIndex() const {
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constexpr s16 GetNextFreeIndex() const {
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return next_free_index;
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}
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};
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@ -38,18 +38,16 @@ NvResult nvdisp_disp0::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
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void nvdisp_disp0::OnOpen(DeviceFD fd) {}
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void nvdisp_disp0::OnClose(DeviceFD fd) {}
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void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
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u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
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void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat format, u32 width,
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u32 height, u32 stride, android::BufferTransformFlags transform,
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const Common::Rectangle<int>& crop_rect) {
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const VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
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LOG_TRACE(Service,
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"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
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addr, offset, width, height, stride, format);
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const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
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const auto transform_flags = static_cast<Tegra::FramebufferConfig::TransformFlags>(transform);
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const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
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stride, pixel_format, transform_flags, crop_rect};
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const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
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stride, format, transform, crop_rect};
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system.GetPerfStats().EndSystemFrame();
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system.GPU().SwapBuffers(&framebuffer);
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@ -9,7 +9,8 @@
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "core/hle/service/nvflinger/buffer_transform_flags.h"
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#include "core/hle/service/nvflinger/pixel_format.h"
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namespace Service::Nvidia::Devices {
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@ -31,8 +32,8 @@ public:
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void OnClose(DeviceFD fd) override;
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/// Performs a screen flip, drawing the buffer pointed to by the handle.
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void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
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NVFlinger::BufferQueue::BufferTransformFlags transform,
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void flip(u32 buffer_handle, u32 offset, android::PixelFormat format, u32 width, u32 height,
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u32 stride, android::BufferTransformFlags transform,
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const Common::Rectangle<int>& crop_rect);
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private:
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@ -187,7 +187,7 @@ NvResult nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::ve
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return NvResult::Success;
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}
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static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
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static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) {
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return {
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Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
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Tegra::SubmissionMode::Increasing),
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@ -198,7 +198,8 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
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};
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}
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static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence, u32 add_increment) {
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static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence,
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u32 add_increment) {
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std::vector<Tegra::CommandHeader> result{
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Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
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Tegra::SubmissionMode::Increasing),
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@ -213,7 +214,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence,
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return result;
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}
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static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(Fence fence,
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static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(NvFence fence,
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u32 add_increment) {
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std::vector<Tegra::CommandHeader> result{
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Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1,
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@ -108,7 +108,7 @@ private:
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static_assert(sizeof(IoctlGetErrorNotification) == 16,
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"IoctlGetErrorNotification is incorrect size");
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static_assert(sizeof(Fence) == 8, "Fence is incorrect size");
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static_assert(sizeof(NvFence) == 8, "Fence is incorrect size");
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struct IoctlAllocGpfifoEx {
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u32_le num_entries{};
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@ -126,7 +126,7 @@ private:
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u32_le num_entries{}; // in
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u32_le flags{}; // in
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u32_le unk0{}; // in (1 works)
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Fence fence_out{}; // out
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NvFence fence_out{}; // out
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u32_le unk1{}; // in
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u32_le unk2{}; // in
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u32_le unk3{}; // in
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@ -152,13 +152,13 @@ private:
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BitField<4, 1, u32_le> suppress_wfi; // suppress wait for interrupt
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BitField<8, 1, u32_le> increment; // increment the returned fence
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} flags;
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Fence fence_out{}; // returned new fence object for others to wait on
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NvFence fence_out{}; // returned new fence object for others to wait on
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u32 AddIncrementValue() const {
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return flags.add_increment.Value() << 1;
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}
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};
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static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence),
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static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(NvFence),
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"IoctlSubmitGpfifo is incorrect size");
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struct IoctlGetWaitbase {
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@ -193,7 +193,7 @@ private:
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std::shared_ptr<nvmap> nvmap_dev;
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SyncpointManager& syncpoint_manager;
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Fence channel_fence;
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NvFence channel_fence;
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};
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} // namespace Service::Nvidia::Devices
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@ -16,17 +16,11 @@ using DeviceFD = s32;
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constexpr DeviceFD INVALID_NVDRV_FD = -1;
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struct Fence {
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struct NvFence {
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s32 id;
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u32 value;
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};
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static_assert(sizeof(Fence) == 8, "Fence has wrong size");
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struct MultiFence {
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u32 num_fences;
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std::array<Fence, 4> fences;
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};
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static_assert(sizeof(NvFence) == 8, "NvFence has wrong size");
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enum class NvResult : u32 {
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Success = 0x0,
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|
@ -12,6 +12,7 @@
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvdrv/syncpoint_manager.h"
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||||
#include "core/hle/service/nvflinger/ui/fence.h"
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#include "core/hle/service/service.h"
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namespace Core {
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@ -37,7 +38,7 @@ class nvdevice;
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/// Represents an Nvidia event
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struct NvEvent {
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Kernel::KEvent* event{};
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||||
Fence fence{};
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||||
NvFence fence{};
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||||
};
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||||
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||||
struct EventInterface {
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|
42
src/core/hle/service/nvflinger/binder.h
Executable file
42
src/core/hle/service/nvflinger/binder.h
Executable file
@ -0,0 +1,42 @@
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||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/binder/IBinder.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class TransactionId {
|
||||
RequestBuffer = 1,
|
||||
SetBufferCount = 2,
|
||||
DequeueBuffer = 3,
|
||||
DetachBuffer = 4,
|
||||
DetachNextBuffer = 5,
|
||||
AttachBuffer = 6,
|
||||
QueueBuffer = 7,
|
||||
CancelBuffer = 8,
|
||||
Query = 9,
|
||||
Connect = 10,
|
||||
Disconnect = 11,
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14,
|
||||
GetBufferHistory = 17,
|
||||
};
|
||||
|
||||
class IBinder {
|
||||
public:
|
||||
virtual void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code,
|
||||
u32 flags) = 0;
|
||||
virtual Kernel::KReadableEvent& GetNativeHandle() = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
46
src/core/hle/service/nvflinger/buffer_item.h
Executable file
46
src/core/hle/service/nvflinger/buffer_item.h
Executable file
@ -0,0 +1,46 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferItem.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer;
|
||||
|
||||
class BufferItem final {
|
||||
public:
|
||||
constexpr BufferItem() = default;
|
||||
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
Fence fence;
|
||||
Common::Rectangle<s32> crop;
|
||||
NativeWindowTransform transform{};
|
||||
u32 scaling_mode{};
|
||||
s64 timestamp{};
|
||||
bool is_auto_timestamp{};
|
||||
u64 frame_number{};
|
||||
|
||||
// The default value for buf, used to indicate this doesn't correspond to a slot.
|
||||
static constexpr s32 INVALID_BUFFER_SLOT = -1;
|
||||
union {
|
||||
s32 slot{INVALID_BUFFER_SLOT};
|
||||
s32 buf;
|
||||
};
|
||||
|
||||
bool is_droppable{};
|
||||
bool acquire_called{};
|
||||
bool transform_to_display_inverse{};
|
||||
s32 swap_interval{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
59
src/core/hle/service/nvflinger/buffer_item_consumer.cpp
Executable file
59
src/core/hle/service/nvflinger/buffer_item_consumer.cpp
Executable file
@ -0,0 +1,59 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2012 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferItemConsumer.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: ConsumerBase{std::move(consumer_)} {}
|
||||
|
||||
Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
bool wait_for_fence) {
|
||||
if (!item) {
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::unique_lock lock(mutex);
|
||||
|
||||
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
|
||||
if (status != Status::NoBufferAvailable) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
if (wait_for_fence) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
item->graphic_buffer = slots[item->slot].graphic_buffer;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
|
||||
std::unique_lock lock(mutex);
|
||||
|
||||
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
|
||||
status != Status::NoError) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
|
||||
}
|
||||
|
||||
if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
|
||||
status != Status::NoError) {
|
||||
LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
|
||||
return status;
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
28
src/core/hle/service/nvflinger/buffer_item_consumer.h
Executable file
28
src/core/hle/service/nvflinger/buffer_item_consumer.h
Executable file
@ -0,0 +1,28 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2012 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferItemConsumer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/consumer_base.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
|
||||
class BufferItemConsumer final : public ConsumerBase {
|
||||
public:
|
||||
explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
|
||||
Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
bool wait_for_fence = true);
|
||||
Status ReleaseBuffer(const BufferItem& item, Fence& release_fence);
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
225
src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
Executable file
225
src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
Executable file
@ -0,0 +1,225 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/producer_listener.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
|
||||
: core{std::move(core_)}, slots{core->slots} {}
|
||||
|
||||
BufferQueueConsumer::~BufferQueueConsumer() = default;
|
||||
|
||||
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
|
||||
std::chrono::nanoseconds expected_present,
|
||||
u64 max_frame_number) {
|
||||
s32 num_dropped_buffers{};
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
{
|
||||
std::unique_lock lock(core->mutex);
|
||||
|
||||
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
|
||||
const s32 num_acquired_buffers{
|
||||
static_cast<s32>(std::count_if(slots.begin(), slots.end(), [](const auto& slot) {
|
||||
return slot.buffer_state == BufferState::Acquired;
|
||||
}))};
|
||||
|
||||
if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
|
||||
LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
|
||||
num_acquired_buffers, core->max_acquired_buffer_count);
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
|
||||
// Check if the queue is empty.
|
||||
if (core->queue.empty()) {
|
||||
return Status::NoBufferAvailable;
|
||||
}
|
||||
|
||||
auto front(core->queue.begin());
|
||||
|
||||
// If expected_present is specified, we may not want to return a buffer yet.
|
||||
if (expected_present.count() != 0) {
|
||||
constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
|
||||
|
||||
// The expected_present argument indicates when the buffer is expected to be
|
||||
// presented on-screen.
|
||||
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
|
||||
const auto& buffer_item{core->queue[1]};
|
||||
|
||||
// If dropping entry[0] would leave us with a buffer that the consumer is not yet
|
||||
// ready for, don't drop it.
|
||||
if (max_frame_number && buffer_item.frame_number > max_frame_number) {
|
||||
break;
|
||||
}
|
||||
|
||||
// If entry[1] is timely, drop entry[0] (and repeat).
|
||||
const auto desired_present = buffer_item.timestamp;
|
||||
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
|
||||
desired_present > expected_present.count()) {
|
||||
// This buffer is set to display in the near future, or desired_present is
|
||||
// garbage.
|
||||
LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
|
||||
expected_present.count(), core->queue.size());
|
||||
|
||||
if (core->StillTracking(*front)) {
|
||||
// Front buffer is still in mSlots, so mark the slot as free
|
||||
slots[front->slot].buffer_state = BufferState::Free;
|
||||
core->free_buffers.push_back(front->slot);
|
||||
listener = core->connected_producer_listener;
|
||||
++num_dropped_buffers;
|
||||
}
|
||||
|
||||
core->queue.erase(front);
|
||||
front = core->queue.begin();
|
||||
}
|
||||
|
||||
// See if the front buffer is ready to be acquired.
|
||||
const auto desired_present = front->timestamp;
|
||||
const auto buffer_is_due =
|
||||
desired_present <= expected_present.count() ||
|
||||
desired_present > expected_present.count() + MAX_REASONABLE_NSEC;
|
||||
const auto consumer_is_ready =
|
||||
max_frame_number > 0 ? front->frame_number <= max_frame_number : true;
|
||||
|
||||
if (!buffer_is_due || !consumer_is_ready) {
|
||||
LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
return Status::PresentLater;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
|
||||
expected_present.count());
|
||||
}
|
||||
|
||||
const auto slot = front->slot;
|
||||
*out_buffer = *front;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
|
||||
|
||||
// If the front buffer is still being tracked, update its slot state
|
||||
if (core->StillTracking(*front)) {
|
||||
slots[slot].acquire_called = true;
|
||||
slots[slot].needs_cleanup_on_release = false;
|
||||
slots[slot].buffer_state = BufferState::Acquired;
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
// If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr
|
||||
// to avoid unnecessarily remapping this buffer on the consumer side.
|
||||
if (out_buffer->acquire_called) {
|
||||
out_buffer->graphic_buffer = nullptr;
|
||||
}
|
||||
|
||||
core->queue.erase(front);
|
||||
|
||||
// We might have freed a slot while dropping old buffers, or the producer may be blocked
|
||||
// waiting for the number of buffers in the queue to decrease.
|
||||
core->SignalDequeueCondition();
|
||||
}
|
||||
|
||||
if (listener != nullptr) {
|
||||
for (s32 i = 0; i < num_dropped_buffers; ++i) {
|
||||
listener->OnBufferReleased();
|
||||
}
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence) {
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} out of range", slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
{
|
||||
std::unique_lock lock(core->mutex);
|
||||
|
||||
// If the frame number has changed because the buffer has been reallocated, we can ignore
|
||||
// this ReleaseBuffer for the old buffer.
|
||||
if (frame_number != slots[slot].frame_number) {
|
||||
return Status::StaleBufferSlot;
|
||||
}
|
||||
|
||||
// Make sure this buffer hasn't been queued while acquired by the consumer.
|
||||
auto current(core->queue.begin());
|
||||
while (current != core->queue.end()) {
|
||||
if (current->slot == slot) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer slot {} pending release is currently queued",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
++current;
|
||||
}
|
||||
|
||||
if (slots[slot].buffer_state == BufferState::Acquired) {
|
||||
slots[slot].fence = release_fence;
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
|
||||
core->free_buffers.push_back(slot);
|
||||
|
||||
listener = core->connected_producer_listener;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
|
||||
} else if (slots[slot].needs_cleanup_on_release) {
|
||||
LOG_DEBUG(Service_NVFlinger, "releasing a stale buffer slot {} (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
|
||||
slots[slot].needs_cleanup_on_release = false;
|
||||
|
||||
return Status::StaleBufferSlot;
|
||||
} else {
|
||||
LOG_ERROR(Service_NVFlinger, "attempted to release buffer slot {} but its state was {}",
|
||||
slot, slots[slot].buffer_state);
|
||||
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
core->dequeue_condition.notify_all();
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBufferReleased();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_listener,
|
||||
bool controlled_by_app) {
|
||||
if (consumer_listener == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "consumer_listener may not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
core->consumer_listener = consumer_listener;
|
||||
core->consumer_controlled_by_app = controlled_by_app;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
37
src/core/hle/service/nvflinger/buffer_queue_consumer.h
Executable file
37
src/core/hle/service/nvflinger/buffer_queue_consumer.h
Executable file
@ -0,0 +1,37 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueConsumer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
class BufferQueueCore;
|
||||
class IConsumerListener;
|
||||
|
||||
class BufferQueueConsumer final {
|
||||
public:
|
||||
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
|
||||
~BufferQueueConsumer();
|
||||
|
||||
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
|
||||
u64 max_frame_number = 0);
|
||||
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
|
||||
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
|
||||
|
||||
private:
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
BufferQueueDefs::SlotsType& slots;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
134
src/core/hle/service/nvflinger/buffer_queue_core.cpp
Executable file
134
src/core/hle/service/nvflinger/buffer_queue_core.cpp
Executable file
@ -0,0 +1,134 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueCore.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueCore::BufferQueueCore() : lock{mutex, std::defer_lock} {
|
||||
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
free_slots.insert(slot);
|
||||
}
|
||||
}
|
||||
|
||||
BufferQueueCore::~BufferQueueCore() = default;
|
||||
|
||||
void BufferQueueCore::NotifyShutdown() {
|
||||
std::unique_lock lk(mutex);
|
||||
|
||||
is_shutting_down = true;
|
||||
|
||||
SignalDequeueCondition();
|
||||
}
|
||||
|
||||
void BufferQueueCore::SignalDequeueCondition() {
|
||||
dequeue_condition.notify_all();
|
||||
}
|
||||
|
||||
bool BufferQueueCore::WaitForDequeueCondition() {
|
||||
if (is_shutting_down) {
|
||||
return false;
|
||||
}
|
||||
|
||||
dequeue_condition.wait(lock);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
|
||||
// If DequeueBuffer is allowed to error out, we don't have to add an extra buffer.
|
||||
if (!use_async_buffer) {
|
||||
return max_acquired_buffer_count;
|
||||
}
|
||||
|
||||
if (dequeue_buffer_cannot_block || async) {
|
||||
return max_acquired_buffer_count + 1;
|
||||
}
|
||||
|
||||
return max_acquired_buffer_count;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMinMaxBufferCountLocked(bool async) const {
|
||||
return GetMinUndequeuedBufferCountLocked(async) + 1;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
|
||||
const auto min_buffer_count = GetMinMaxBufferCountLocked(async);
|
||||
auto max_buffer_count = std::max(default_max_buffer_count, min_buffer_count);
|
||||
|
||||
if (override_max_buffer_count != 0) {
|
||||
ASSERT(override_max_buffer_count >= min_buffer_count);
|
||||
max_buffer_count = override_max_buffer_count;
|
||||
}
|
||||
|
||||
// Any buffers that are dequeued by the producer or sitting in the queue waiting to be consumed
|
||||
// need to have their slots preserved.
|
||||
for (s32 slot = max_buffer_count; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
const auto state = slots[slot].buffer_state;
|
||||
if (state == BufferState::Queued || state == BufferState::Dequeued) {
|
||||
max_buffer_count = slot + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return max_buffer_count;
|
||||
}
|
||||
|
||||
s32 BufferQueueCore::GetPreallocatedBufferCountLocked() const {
|
||||
return static_cast<s32>(std::count_if(slots.begin(), slots.end(),
|
||||
[](const auto& slot) { return slot.is_preallocated; }));
|
||||
}
|
||||
|
||||
void BufferQueueCore::FreeBufferLocked(s32 slot) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
const auto had_buffer = slots[slot].graphic_buffer != nullptr;
|
||||
|
||||
slots[slot].graphic_buffer.reset();
|
||||
|
||||
if (slots[slot].buffer_state == BufferState::Acquired) {
|
||||
slots[slot].needs_cleanup_on_release = true;
|
||||
}
|
||||
|
||||
if (slots[slot].buffer_state != BufferState::Free) {
|
||||
free_slots.insert(slot);
|
||||
} else if (had_buffer) {
|
||||
// If the slot was FREE, but we had a buffer, we need to move this slot from the free
|
||||
// buffers list to the the free slots list.
|
||||
free_buffers.remove(slot);
|
||||
free_slots.insert(slot);
|
||||
}
|
||||
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
slots[slot].acquire_called = false;
|
||||
slots[slot].frame_number = 0;
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
void BufferQueueCore::FreeAllBuffersLocked() {
|
||||
queue.clear();
|
||||
buffer_has_been_queued = false;
|
||||
|
||||
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
FreeBufferLocked(slot);
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferQueueCore::StillTracking(const BufferItem& item) const {
|
||||
const BufferSlot& slot = slots[item.slot];
|
||||
|
||||
return (slot.graphic_buffer != nullptr) && (item.graphic_buffer == slot.graphic_buffer);
|
||||
}
|
||||
|
||||
void BufferQueueCore::WaitWhileAllocatingLocked() const {
|
||||
while (is_allocating) {
|
||||
std::unique_lock lk(mutex);
|
||||
is_allocating_condition.wait(lk);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
99
src/core/hle/service/nvflinger/buffer_queue_core.h
Executable file
99
src/core/hle/service/nvflinger/buffer_queue_core.h
Executable file
@ -0,0 +1,99 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueCore.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class IConsumerListener;
|
||||
class IProducerListener;
|
||||
|
||||
class BufferQueueCore final {
|
||||
friend class BufferQueueProducer;
|
||||
friend class BufferQueueConsumer;
|
||||
|
||||
public:
|
||||
static constexpr s32 INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT;
|
||||
|
||||
BufferQueueCore();
|
||||
~BufferQueueCore();
|
||||
|
||||
void NotifyShutdown();
|
||||
|
||||
private:
|
||||
void SignalDequeueCondition();
|
||||
bool WaitForDequeueCondition();
|
||||
|
||||
s32 GetMinUndequeuedBufferCountLocked(bool async) const;
|
||||
s32 GetMinMaxBufferCountLocked(bool async) const;
|
||||
s32 GetMaxBufferCountLocked(bool async) const;
|
||||
s32 GetPreallocatedBufferCountLocked() const;
|
||||
void FreeBufferLocked(s32 slot);
|
||||
void FreeAllBuffersLocked();
|
||||
bool StillTracking(const BufferItem& item) const;
|
||||
void WaitWhileAllocatingLocked() const;
|
||||
|
||||
private:
|
||||
class AutoLock final {
|
||||
public:
|
||||
AutoLock(std::shared_ptr<BufferQueueCore>& core_) : core{core_} {
|
||||
core->lock.lock();
|
||||
}
|
||||
|
||||
~AutoLock() {
|
||||
core->lock.unlock();
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<BufferQueueCore>& core;
|
||||
};
|
||||
|
||||
private:
|
||||
mutable std::mutex mutex;
|
||||
mutable std::unique_lock<std::mutex> lock;
|
||||
bool is_abandoned{};
|
||||
bool consumer_controlled_by_app{};
|
||||
std::shared_ptr<IConsumerListener> consumer_listener;
|
||||
u32 consumer_usage_bit{};
|
||||
NativeWindowApi connected_api{NativeWindowApi::NoConnectedApi};
|
||||
std::shared_ptr<IProducerListener> connected_producer_listener;
|
||||
BufferQueueDefs::SlotsType slots{};
|
||||
std::vector<BufferItem> queue;
|
||||
std::set<s32> free_slots;
|
||||
std::list<s32> free_buffers;
|
||||
s32 override_max_buffer_count{};
|
||||
mutable std::condition_variable dequeue_condition;
|
||||
const bool use_async_buffer{}; // This is always disabled on HOS
|
||||
bool dequeue_buffer_cannot_block{};
|
||||
PixelFormat default_buffer_format{PixelFormat::Rgba8888};
|
||||
u32 default_width{1};
|
||||
u32 default_height{1};
|
||||
s32 default_max_buffer_count{2};
|
||||
const s32 max_acquired_buffer_count{}; // This is always zero on HOS
|
||||
bool buffer_has_been_queued{};
|
||||
u64 frame_counter{};
|
||||
u32 transform_hint{};
|
||||
bool is_allocating{};
|
||||
mutable std::condition_variable is_allocating_condition;
|
||||
bool allow_allocation{true};
|
||||
u64 buffer_age{};
|
||||
bool is_shutting_down{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
21
src/core/hle/service/nvflinger/buffer_queue_defs.h
Executable file
21
src/core/hle/service/nvflinger/buffer_queue_defs.h
Executable file
@ -0,0 +1,21 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueDefs.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_slot.h"
|
||||
|
||||
namespace Service::android::BufferQueueDefs {
|
||||
|
||||
// BufferQueue will keep track of at most this value of buffers.
|
||||
constexpr s32 NUM_BUFFER_SLOTS = 64;
|
||||
|
||||
using SlotsType = std::array<BufferSlot, NUM_BUFFER_SLOTS>;
|
||||
|
||||
} // namespace Service::android::BufferQueueDefs
|
937
src/core/hle/service/nvflinger/buffer_queue_producer.cpp
Executable file
937
src/core/hle/service/nvflinger/buffer_queue_producer.cpp
Executable file
@ -0,0 +1,937 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueProducer.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
|
||||
#include "core/hle/service/nvflinger/consumer_listener.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_)
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots) {
|
||||
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
|
||||
}
|
||||
|
||||
BufferQueueProducer::~BufferQueueProducer() {
|
||||
service_context.CloseEvent(buffer_wait_event);
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
slots[slot].request_buffer_called = true;
|
||||
*buf = slots[slot].graphic_buffer;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
|
||||
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
|
||||
{
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
core->WaitWhileAllocatingLocked();
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (buffer_count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer_count {} too large (max {})", buffer_count,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
// There must be no dequeued buffers when changing the buffer count.
|
||||
for (s32 s{}; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
if (slots[s].buffer_state == BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer owned by producer");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
if (buffer_count == 0) {
|
||||
core->override_max_buffer_count = 0;
|
||||
core->SignalDequeueCondition();
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
const s32 min_buffer_slots = core->GetMinMaxBufferCountLocked(false);
|
||||
if (buffer_count < min_buffer_slots) {
|
||||
LOG_ERROR(Service_NVFlinger, "requested buffer count {} is less than minimum {}",
|
||||
buffer_count, min_buffer_slots);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
// Here we are guaranteed that the producer doesn't have any dequeued buffers and will
|
||||
// release all of its buffer references.
|
||||
if (core->GetPreallocatedBufferCountLocked() <= 0) {
|
||||
core->FreeAllBuffersLocked();
|
||||
}
|
||||
|
||||
core->override_max_buffer_count = buffer_count;
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->GetWritableEvent().Signal();
|
||||
listener = core->consumer_listener;
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBuffersReleased();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
|
||||
Status* returnFlags) const {
|
||||
bool try_again = true;
|
||||
|
||||
while (try_again) {
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
|
||||
if (async && core->override_max_buffer_count) {
|
||||
if (core->override_max_buffer_count < max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "async mode is invalid with buffer count override");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
// Free up any buffers that are in slots beyond the max buffer count
|
||||
for (s32 s = max_buffer_count; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
ASSERT(slots[s].buffer_state == BufferState::Free);
|
||||
if (slots[s].graphic_buffer != nullptr) {
|
||||
core->FreeBufferLocked(s);
|
||||
*returnFlags |= Status::ReleaseAllBuffers;
|
||||
}
|
||||
}
|
||||
|
||||
s32 dequeued_count{};
|
||||
s32 acquired_count{};
|
||||
for (s32 s{}; s < max_buffer_count; ++s) {
|
||||
switch (slots[s].buffer_state) {
|
||||
case BufferState::Dequeued:
|
||||
++dequeued_count;
|
||||
break;
|
||||
case BufferState::Acquired:
|
||||
++acquired_count;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Producers are not allowed to dequeue more than one buffer if they did not set a buffer
|
||||
// count
|
||||
if (!core->override_max_buffer_count && dequeued_count) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"can't dequeue multiple buffers without setting the buffer count");
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
|
||||
// See whether a buffer has been queued since the last SetBufferCount so we know whether to
|
||||
// perform the min undequeued buffers check below
|
||||
if (core->buffer_has_been_queued) {
|
||||
// Make sure the producer is not trying to dequeue more buffers than allowed
|
||||
const s32 new_undequeued_count = max_buffer_count - (dequeued_count + 1);
|
||||
const s32 min_undequeued_count = core->GetMinUndequeuedBufferCountLocked(async);
|
||||
if (new_undequeued_count < min_undequeued_count) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"min undequeued buffer count({}) exceeded (dequeued={} undequeued={})",
|
||||
min_undequeued_count, dequeued_count, new_undequeued_count);
|
||||
return Status::InvalidOperation;
|
||||
}
|
||||
}
|
||||
|
||||
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
|
||||
|
||||
// If we disconnect and reconnect quickly, we can be in a state where our slots are empty
|
||||
// but we have many buffers in the queue. This can cause us to run out of memory if we
|
||||
// outrun the consumer. Wait here if it looks like we have too many buffers queued up.
|
||||
const bool too_many_buffers = core->queue.size() > static_cast<size_t>(max_buffer_count);
|
||||
if (too_many_buffers) {
|
||||
LOG_ERROR(Service_NVFlinger, "queue size is {}, waiting", core->queue.size());
|
||||
} else {
|
||||
if (!core->free_buffers.empty()) {
|
||||
auto slot = core->free_buffers.begin();
|
||||
*found = *slot;
|
||||
core->free_buffers.erase(slot);
|
||||
} else if (core->allow_allocation && !core->free_slots.empty()) {
|
||||
auto slot = core->free_slots.begin();
|
||||
// Only return free slots up to the max buffer count
|
||||
if (*slot < max_buffer_count) {
|
||||
*found = *slot;
|
||||
core->free_slots.erase(slot);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If no buffer is found, or if the queue has too many buffers outstanding, wait for a
|
||||
// buffer to be acquired or released, or for the max buffer count to change.
|
||||
try_again = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || too_many_buffers;
|
||||
if (try_again) {
|
||||
// Return an error if we're in non-blocking mode (producer and consumer are controlled
|
||||
// by the application).
|
||||
if (core->dequeue_buffer_cannot_block &&
|
||||
(acquired_count <= core->max_acquired_buffer_count)) {
|
||||
return Status::WouldBlock;
|
||||
}
|
||||
|
||||
if (!core->WaitForDequeueCondition()) {
|
||||
// We are no longer running
|
||||
return Status::NoError;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool async, u32 width,
|
||||
u32 height, PixelFormat format, u32 usage) {
|
||||
LOG_DEBUG(Service_NVFlinger, "async={} w={} h={} format={}, usage={}", async ? "true" : "false",
|
||||
width, height, format, usage);
|
||||
|
||||
if ((width != 0 && height == 0) || (width == 0 && height != 0)) {
|
||||
LOG_ERROR(Service_NVFlinger, "invalid size: w={} h={}", width, height);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
Status return_flags = Status::NoError;
|
||||
bool attached_by_consumer = false;
|
||||
{
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
core->WaitWhileAllocatingLocked();
|
||||
if (format == PixelFormat::NoFormat) {
|
||||
format = core->default_buffer_format;
|
||||
}
|
||||
|
||||
// Enable the usage bits the consumer requested
|
||||
usage |= core->consumer_usage_bit;
|
||||
const bool use_default_size = !width && !height;
|
||||
if (use_default_size) {
|
||||
width = core->default_width;
|
||||
height = core->default_height;
|
||||
}
|
||||
|
||||
s32 found = BufferItem::INVALID_BUFFER_SLOT;
|
||||
while (found == BufferItem::INVALID_BUFFER_SLOT) {
|
||||
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
|
||||
|
||||
// If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
|
||||
// returned a slot containing a buffer. If this buffer would require reallocation to
|
||||
// meet the requested attributes, we free it and attempt to get another one.
|
||||
if (!core->allow_allocation) {
|
||||
if (buffer->NeedsReallocation(width, height, format, usage)) {
|
||||
core->FreeBufferLocked(found);
|
||||
found = BufferItem::INVALID_BUFFER_SLOT;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
attached_by_consumer = slots[found].attached_by_consumer;
|
||||
slots[found].buffer_state = BufferState::Dequeued;
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
|
||||
|
||||
if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
|
||||
slots[found].acquire_called = false;
|
||||
slots[found].graphic_buffer = nullptr;
|
||||
slots[found].request_buffer_called = false;
|
||||
slots[found].fence = Fence::NoFence();
|
||||
core->buffer_age = 0;
|
||||
return_flags |= Status::BufferNeedsReallocation;
|
||||
} else {
|
||||
// We add 1 because that will be the frame number when this buffer
|
||||
// is queued
|
||||
core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
|
||||
|
||||
*out_fence = slots[found].fence;
|
||||
|
||||
slots[found].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
if ((return_flags & Status::BufferNeedsReallocation) != Status::None) {
|
||||
LOG_DEBUG(Service_NVFlinger, "allocating a new buffer for slot {}", *out_slot);
|
||||
|
||||
auto graphic_buffer = std::make_shared<GraphicBuffer>(width, height, format, usage);
|
||||
if (graphic_buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "creating GraphicBuffer failed");
|
||||
return Status::NoMemory;
|
||||
}
|
||||
|
||||
{
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
slots[*out_slot].graphic_buffer = graphic_buffer;
|
||||
}
|
||||
}
|
||||
|
||||
if (attached_by_consumer) {
|
||||
return_flags |= Status::BufferNeedsReallocation;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
|
||||
slots[*out_slot].frame_number, return_flags);
|
||||
return return_flags;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DetachBuffer(s32 slot) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
} else if (!slots[slot].request_buffer_called) {
|
||||
LOG_ERROR(Service_NVFlinger, "buffer in slot {} has not been requested", slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
core->FreeBufferLocked(slot);
|
||||
core->SignalDequeueCondition();
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer,
|
||||
Fence* out_fence) {
|
||||
if (out_buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_buffer must not be nullptr");
|
||||
return Status::BadValue;
|
||||
} else if (out_fence == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_fence must not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
if (core->free_buffers.empty()) {
|
||||
return Status::NoMemory;
|
||||
}
|
||||
|
||||
const s32 found = core->free_buffers.front();
|
||||
core->free_buffers.remove(found);
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "Detached slot {}", found);
|
||||
|
||||
*out_buffer = slots[found].graphic_buffer;
|
||||
*out_fence = slots[found].fence;
|
||||
|
||||
core->FreeBufferLocked(found);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::AttachBuffer(s32* out_slot,
|
||||
const std::shared_ptr<GraphicBuffer>& buffer) {
|
||||
if (out_slot == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_slot must not be nullptr");
|
||||
return Status::BadValue;
|
||||
} else if (buffer == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "Cannot attach nullptr buffer");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
Status return_flags = Status::NoError;
|
||||
s32 found{};
|
||||
|
||||
const auto status = WaitForFreeSlotThenRelock(false, &found, &return_flags);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "Returning slot {} flags={}", *out_slot, return_flags);
|
||||
|
||||
slots[*out_slot].graphic_buffer = buffer;
|
||||
slots[*out_slot].buffer_state = BufferState::Dequeued;
|
||||
slots[*out_slot].fence = Fence::NoFence();
|
||||
slots[*out_slot].request_buffer_called = true;
|
||||
|
||||
return return_flags;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
QueueBufferOutput* output) {
|
||||
s64 timestamp{};
|
||||
bool is_auto_timestamp{};
|
||||
Common::Rectangle<s32> crop;
|
||||
NativeWindowScalingMode scaling_mode{};
|
||||
NativeWindowTransform transform;
|
||||
u32 sticky_transform_{};
|
||||
bool async{};
|
||||
s32 swap_interval{};
|
||||
Fence fence{};
|
||||
|
||||
input.Deflate(×tamp, &is_auto_timestamp, &crop, &scaling_mode, &transform,
|
||||
&sticky_transform_, &async, &swap_interval, &fence);
|
||||
|
||||
switch (scaling_mode) {
|
||||
case NativeWindowScalingMode::Freeze:
|
||||
case NativeWindowScalingMode::ScaleToWindow:
|
||||
case NativeWindowScalingMode::ScaleCrop:
|
||||
case NativeWindowScalingMode::NoScaleCrop:
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown scaling mode {}", scaling_mode);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::shared_ptr<IConsumerListener> frameAvailableListener;
|
||||
std::shared_ptr<IConsumerListener> frameReplacedListener;
|
||||
s32 callback_ticket{};
|
||||
BufferItem item;
|
||||
|
||||
{
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
|
||||
if (async && core->override_max_buffer_count) {
|
||||
if (core->override_max_buffer_count < max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "async mode is invalid with "
|
||||
"buffer count override");
|
||||
return Status::BadValue;
|
||||
}
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= max_buffer_count) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
max_buffer_count);
|
||||
return Status::BadValue;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"slot {} is not owned by the producer "
|
||||
"(state = {})",
|
||||
slot, slots[slot].buffer_state);
|
||||
return Status::BadValue;
|
||||
} else if (!slots[slot].request_buffer_called) {
|
||||
LOG_ERROR(Service_NVFlinger,
|
||||
"slot {} was queued without requesting "
|
||||
"a buffer",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger,
|
||||
"slot={} frame={} time={} crop=[{},{},{},{}] transform={} scale={}", slot,
|
||||
core->frame_counter + 1, timestamp, crop.Left(), crop.Top(), crop.Right(),
|
||||
crop.Bottom(), transform, scaling_mode);
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& graphic_buffer(slots[slot].graphic_buffer);
|
||||
Common::Rectangle<s32> buffer_rect(graphic_buffer->Width(), graphic_buffer->Height());
|
||||
Common::Rectangle<s32> cropped_rect;
|
||||
[[maybe_unused]] const bool unused = crop.Intersect(buffer_rect, &cropped_rect);
|
||||
|
||||
if (cropped_rect != crop) {
|
||||
LOG_ERROR(Service_NVFlinger, "crop rect is not contained within the buffer in slot {}",
|
||||
slot);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
slots[slot].fence = fence;
|
||||
slots[slot].buffer_state = BufferState::Queued;
|
||||
++core->frame_counter;
|
||||
slots[slot].frame_number = core->frame_counter;
|
||||
|
||||
item.acquire_called = slots[slot].acquire_called;
|
||||
item.graphic_buffer = slots[slot].graphic_buffer;
|
||||
item.crop = crop;
|
||||
item.transform = transform & ~NativeWindowTransform::InverseDisplay;
|
||||
item.transform_to_display_inverse =
|
||||
(transform & NativeWindowTransform::InverseDisplay) != NativeWindowTransform::None;
|
||||
item.scaling_mode = static_cast<u32>(scaling_mode);
|
||||
item.timestamp = timestamp;
|
||||
item.is_auto_timestamp = is_auto_timestamp;
|
||||
item.frame_number = core->frame_counter;
|
||||
item.slot = slot;
|
||||
item.fence = fence;
|
||||
item.is_droppable = core->dequeue_buffer_cannot_block || async;
|
||||
item.swap_interval = swap_interval;
|
||||
sticky_transform = sticky_transform_;
|
||||
|
||||
if (core->queue.empty()) {
|
||||
// When the queue is empty, we can simply queue this buffer
|
||||
core->queue.push_back(item);
|
||||
frameAvailableListener = core->consumer_listener;
|
||||
} else {
|
||||
// When the queue is not empty, we need to look at the front buffer
|
||||
// state to see if we need to replace it
|
||||
auto front(core->queue.begin());
|
||||
|
||||
if (front->is_droppable) {
|
||||
// If the front queued buffer is still being tracked, we first
|
||||
// mark it as freed
|
||||
if (core->StillTracking(*front)) {
|
||||
slots[front->slot].buffer_state = BufferState::Free;
|
||||
core->free_buffers.push_front(front->slot);
|
||||
}
|
||||
// Overwrite the droppable buffer with the incoming one
|
||||
*front = item;
|
||||
frameReplacedListener = core->consumer_listener;
|
||||
} else {
|
||||
core->queue.push_back(item);
|
||||
frameAvailableListener = core->consumer_listener;
|
||||
}
|
||||
}
|
||||
|
||||
core->buffer_has_been_queued = true;
|
||||
core->SignalDequeueCondition();
|
||||
output->Inflate(core->default_width, core->default_height, core->transform_hint,
|
||||
static_cast<u32>(core->queue.size()));
|
||||
|
||||
// Take a ticket for the callback functions
|
||||
callback_ticket = next_callback_ticket++;
|
||||
}
|
||||
|
||||
// Don't send the GraphicBuffer through the callback, and don't send the slot number, since the
|
||||
// consumer shouldn't need it
|
||||
item.graphic_buffer.reset();
|
||||
item.slot = BufferItem::INVALID_BUFFER_SLOT;
|
||||
|
||||
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
|
||||
// ensure that callbacks occur in order
|
||||
{
|
||||
std::unique_lock lock(callback_mutex);
|
||||
while (callback_ticket != current_callback_ticket) {
|
||||
std::unique_lock<std::mutex> lk(callback_mutex);
|
||||
callback_condition.wait(lk);
|
||||
}
|
||||
|
||||
if (frameAvailableListener != nullptr) {
|
||||
frameAvailableListener->OnFrameAvailable(item);
|
||||
} else if (frameReplacedListener != nullptr) {
|
||||
frameReplacedListener->OnFrameReplaced(item);
|
||||
}
|
||||
|
||||
++current_callback_ticket;
|
||||
callback_condition.notify_all();
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return;
|
||||
}
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
|
||||
BufferQueueDefs::NUM_BUFFER_SLOTS);
|
||||
return;
|
||||
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
|
||||
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
|
||||
slots[slot].buffer_state);
|
||||
return;
|
||||
}
|
||||
|
||||
core->free_buffers.push_front(slot);
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
slots[slot].fence = fence;
|
||||
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->GetWritableEvent().Signal();
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
if (out_value == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
u32 value{};
|
||||
switch (what) {
|
||||
case NativeWindow::Width:
|
||||
value = core->default_width;
|
||||
break;
|
||||
case NativeWindow::Height:
|
||||
value = core->default_height;
|
||||
break;
|
||||
case NativeWindow::Format:
|
||||
value = static_cast<u32>(core->default_buffer_format);
|
||||
break;
|
||||
case NativeWindow::MinUndequeedBuffers:
|
||||
value = core->GetMinUndequeuedBufferCountLocked(false);
|
||||
break;
|
||||
case NativeWindow::StickyTransform:
|
||||
value = sticky_transform;
|
||||
break;
|
||||
case NativeWindow::ConsumerRunningBehind:
|
||||
value = (core->queue.size() > 1);
|
||||
break;
|
||||
case NativeWindow::ConsumerUsageBits:
|
||||
value = core->consumer_usage_bit;
|
||||
break;
|
||||
case NativeWindow::BufferAge:
|
||||
if (core->buffer_age > INT32_MAX) {
|
||||
value = 0;
|
||||
} else {
|
||||
value = static_cast<u32>(core->buffer_age);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "what = {}, value = {}", what, value);
|
||||
|
||||
*out_value = static_cast<s32>(value);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
|
||||
NativeWindowApi api, bool producer_controlled_by_app,
|
||||
QueueBufferOutput* output) {
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
|
||||
producer_controlled_by_app);
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (core->consumer_listener == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has no consumer");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
if (output == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "output was nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
if (core->connected_api != NativeWindowApi::NoConnectedApi) {
|
||||
LOG_ERROR(Service_NVFlinger, "already connected (cur = {} req = {})", core->connected_api,
|
||||
api);
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
Status status = Status::NoError;
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
case NativeWindowApi::Media:
|
||||
case NativeWindowApi::Camera:
|
||||
core->connected_api = api;
|
||||
output->Inflate(core->default_width, core->default_height, core->transform_hint,
|
||||
static_cast<u32>(core->queue.size()));
|
||||
core->connected_producer_listener = listener;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
|
||||
status = Status::BadValue;
|
||||
break;
|
||||
}
|
||||
|
||||
core->buffer_has_been_queued = false;
|
||||
core->dequeue_buffer_cannot_block =
|
||||
core->consumer_controlled_by_app && producer_controlled_by_app;
|
||||
core->allow_allocation = true;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
||||
LOG_DEBUG(Service_NVFlinger, "api = {}", api);
|
||||
|
||||
Status status = Status::NoError;
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
|
||||
{
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
// Disconnecting after the surface has been abandoned is a no-op.
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
case NativeWindowApi::Media:
|
||||
case NativeWindowApi::Camera:
|
||||
if (core->connected_api == api) {
|
||||
core->FreeAllBuffersLocked();
|
||||
core->connected_producer_listener = nullptr;
|
||||
core->connected_api = NativeWindowApi::NoConnectedApi;
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->GetWritableEvent().Signal();
|
||||
listener = core->consumer_listener;
|
||||
} else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
|
||||
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
|
||||
core->connected_api, api);
|
||||
status = Status::BadValue;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
|
||||
status = Status::BadValue;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Call back without lock held
|
||||
if (listener != nullptr) {
|
||||
listener->OnBuffersReleased();
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& buffer) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
BufferQueueCore::AutoLock lock(core);
|
||||
|
||||
slots[slot] = {};
|
||||
slots[slot].graphic_buffer = buffer;
|
||||
|
||||
// Most games preallocate a buffer and pass a valid buffer here. However, it is possible for
|
||||
// this to be called with an empty buffer, Naruto Ultimate Ninja Storm is a game that does this.
|
||||
if (buffer) {
|
||||
slots[slot].is_preallocated = true;
|
||||
|
||||
core->override_max_buffer_count = core->GetPreallocatedBufferCountLocked();
|
||||
core->default_width = buffer->Width();
|
||||
core->default_height = buffer->Height();
|
||||
core->default_buffer_format = buffer->Format();
|
||||
}
|
||||
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->GetWritableEvent().Signal();
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
void BufferQueueProducer::Transact(Kernel::HLERequestContext& ctx, TransactionId code, u32 flags) {
|
||||
Status status{Status::NoError};
|
||||
Parcel parcel_in{ctx.ReadBuffer()};
|
||||
Parcel parcel_out{};
|
||||
|
||||
switch (code) {
|
||||
case TransactionId::Connect: {
|
||||
const auto enable_listener = parcel_in.Read<bool>();
|
||||
const auto api = parcel_in.Read<NativeWindowApi>();
|
||||
const auto producer_controlled_by_app = parcel_in.Read<bool>();
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(enable_listener, "Listener is unimplemented!");
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
QueueBufferOutput output{};
|
||||
|
||||
status = Connect(listener, api, producer_controlled_by_app, &output);
|
||||
|
||||
parcel_out.Write(output);
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetPreallocatedBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
const auto buffer = parcel_in.ReadObject<GraphicBuffer>();
|
||||
|
||||
status = SetPreallocatedBuffer(slot, buffer);
|
||||
break;
|
||||
}
|
||||
case TransactionId::DequeueBuffer: {
|
||||
const auto is_async = parcel_in.Read<bool>();
|
||||
const auto width = parcel_in.Read<u32>();
|
||||
const auto height = parcel_in.Read<u32>();
|
||||
const auto pixel_format = parcel_in.Read<PixelFormat>();
|
||||
const auto usage = parcel_in.Read<u32>();
|
||||
|
||||
s32 slot{};
|
||||
Fence fence{};
|
||||
|
||||
status = DequeueBuffer(&slot, &fence, is_async, width, height, pixel_format, usage);
|
||||
|
||||
parcel_out.Write(slot);
|
||||
parcel_out.WriteObject(&fence);
|
||||
break;
|
||||
}
|
||||
case TransactionId::RequestBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
std::shared_ptr<GraphicBuffer> buf;
|
||||
|
||||
status = RequestBuffer(slot, &buf);
|
||||
|
||||
parcel_out.WriteObject(buf);
|
||||
break;
|
||||
}
|
||||
case TransactionId::QueueBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
QueueBufferInput input{parcel_in};
|
||||
QueueBufferOutput output;
|
||||
|
||||
status = QueueBuffer(slot, input, &output);
|
||||
|
||||
parcel_out.Write(output);
|
||||
break;
|
||||
}
|
||||
case TransactionId::Query: {
|
||||
const auto what = parcel_in.Read<NativeWindow>();
|
||||
|
||||
s32 value{};
|
||||
|
||||
status = Query(what, &value);
|
||||
|
||||
parcel_out.Write(value);
|
||||
break;
|
||||
}
|
||||
case TransactionId::CancelBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
const auto fence = parcel_in.ReadFlattened<Fence>();
|
||||
|
||||
CancelBuffer(slot, fence);
|
||||
break;
|
||||
}
|
||||
case TransactionId::Disconnect: {
|
||||
const auto api = parcel_in.Read<NativeWindowApi>();
|
||||
|
||||
status = Disconnect(api);
|
||||
break;
|
||||
}
|
||||
case TransactionId::DetachBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
|
||||
status = DetachBuffer(slot);
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetBufferCount: {
|
||||
const auto buffer_count = parcel_in.Read<s32>();
|
||||
|
||||
status = SetBufferCount(buffer_count);
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory:
|
||||
LOG_WARNING(Service_NVFlinger, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented TransactionId {}", code);
|
||||
break;
|
||||
}
|
||||
|
||||
parcel_out.Write(status);
|
||||
|
||||
ctx.WriteBuffer(parcel_out.Serialize());
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& BufferQueueProducer::GetNativeHandle() {
|
||||
return buffer_wait_event->GetReadableEvent();
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
83
src/core/hle/service/nvflinger/buffer_queue_producer.h
Executable file
83
src/core/hle/service/nvflinger/buffer_queue_producer.h
Executable file
@ -0,0 +1,83 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferQueueProducer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvflinger/binder.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/buffer_slot.h"
|
||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class KEvent;
|
||||
class KReadableEvent;
|
||||
class KWritableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
class ServiceContext;
|
||||
} // namespace Service::KernelHelpers
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferQueueCore;
|
||||
class IProducerListener;
|
||||
|
||||
class BufferQueueProducer final : public IBinder {
|
||||
public:
|
||||
explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_);
|
||||
~BufferQueueProducer();
|
||||
|
||||
void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code, u32 flags) override;
|
||||
|
||||
Kernel::KReadableEvent& GetNativeHandle() override;
|
||||
|
||||
public:
|
||||
Status RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf);
|
||||
Status SetBufferCount(s32 buffer_count);
|
||||
Status DequeueBuffer(s32* out_slot, android::Fence* out_fence, bool async, u32 width,
|
||||
u32 height, PixelFormat format, u32 usage);
|
||||
Status DetachBuffer(s32 slot);
|
||||
Status DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer, Fence* out_fence);
|
||||
Status AttachBuffer(s32* outSlot, const std::shared_ptr<GraphicBuffer>& buffer);
|
||||
Status QueueBuffer(s32 slot, const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
void CancelBuffer(s32 slot, const Fence& fence);
|
||||
Status Query(NativeWindow what, s32* out_value);
|
||||
Status Connect(const std::shared_ptr<IProducerListener>& listener, NativeWindowApi api,
|
||||
bool producer_controlled_by_app, QueueBufferOutput* output);
|
||||
|
||||
Status Disconnect(NativeWindowApi api);
|
||||
Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<GraphicBuffer>& buffer);
|
||||
|
||||
private:
|
||||
BufferQueueProducer(const BufferQueueProducer&) = delete;
|
||||
|
||||
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
|
||||
|
||||
Kernel::KEvent* buffer_wait_event{};
|
||||
Service::KernelHelpers::ServiceContext& service_context;
|
||||
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
BufferQueueDefs::SlotsType& slots;
|
||||
u32 sticky_transform{};
|
||||
std::mutex callback_mutex;
|
||||
s32 next_callback_ticket{};
|
||||
s32 current_callback_ticket{};
|
||||
std::condition_variable callback_condition;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
39
src/core/hle/service/nvflinger/buffer_slot.h
Executable file
39
src/core/hle/service/nvflinger/buffer_slot.h
Executable file
@ -0,0 +1,39 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferSlot.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer;
|
||||
|
||||
enum class BufferState : u32 {
|
||||
Free = 0,
|
||||
Dequeued = 1,
|
||||
Queued = 2,
|
||||
Acquired = 3,
|
||||
};
|
||||
|
||||
struct BufferSlot final {
|
||||
constexpr BufferSlot() = default;
|
||||
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
BufferState buffer_state{BufferState::Free};
|
||||
bool request_buffer_called{};
|
||||
u64 frame_number{};
|
||||
Fence fence;
|
||||
bool acquire_called{};
|
||||
bool needs_cleanup_on_release{};
|
||||
bool attached_by_consumer{};
|
||||
bool is_preallocated{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
25
src/core/hle/service/nvflinger/buffer_transform_flags.h
Executable file
25
src/core/hle/service/nvflinger/buffer_transform_flags.h
Executable file
@ -0,0 +1,25 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class BufferTransformFlags : u32 {
|
||||
/// No transform flags are set
|
||||
Unset = 0x00,
|
||||
/// Flip source image horizontally (around the vertical axis)
|
||||
FlipH = 0x01,
|
||||
/// Flip source image vertically (around the horizontal axis)
|
||||
FlipV = 0x02,
|
||||
/// Rotate source image 90 degrees clockwise
|
||||
Rotate90 = 0x04,
|
||||
/// Rotate source image 180 degrees
|
||||
Rotate180 = 0x03,
|
||||
/// Rotate source image 270 degrees clockwise
|
||||
Rotate270 = 0x07,
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
130
src/core/hle/service/nvflinger/consumer_base.cpp
Executable file
130
src/core/hle/service/nvflinger/consumer_base.cpp
Executable file
@ -0,0 +1,130 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2010 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/ConsumerBase.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/consumer_base.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: consumer{std::move(consumer_)} {}
|
||||
|
||||
ConsumerBase::~ConsumerBase() {
|
||||
std::unique_lock lock(mutex);
|
||||
|
||||
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
|
||||
}
|
||||
|
||||
void ConsumerBase::Connect(bool controlled_by_app) {
|
||||
consumer->Connect(shared_from_this(), controlled_by_app);
|
||||
}
|
||||
|
||||
void ConsumerBase::FreeBufferLocked(s32 slot_index) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot_index={}", slot_index);
|
||||
|
||||
slots[slot_index].graphic_buffer = nullptr;
|
||||
slots[slot_index].fence = Fence::NoFence();
|
||||
slots[slot_index].frame_number = 0;
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
|
||||
std::unique_lock lock(mutex);
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
|
||||
std::unique_lock lock(mutex);
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnBuffersReleased() {
|
||||
std::unique_lock lock(mutex);
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnSidebandStreamChanged() {}
|
||||
|
||||
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
u64 max_frame_number) {
|
||||
if (is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
|
||||
if (err != Status::NoError) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (item->graphic_buffer != nullptr) {
|
||||
if (slots[item->slot].graphic_buffer != nullptr) {
|
||||
FreeBufferLocked(item->slot);
|
||||
}
|
||||
slots[item->slot].graphic_buffer = item->graphic_buffer;
|
||||
}
|
||||
|
||||
slots[item->slot].frame_number = item->frame_number;
|
||||
slots[item->slot].fence = item->fence;
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", item->slot);
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer> graphic_buffer,
|
||||
const Fence& fence) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
|
||||
|
||||
// If consumer no longer tracks this graphic_buffer, we can safely
|
||||
// drop this fence, as it will never be received by the producer.
|
||||
|
||||
if (!StillTracking(slot, graphic_buffer)) {
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
slots[slot].fence = fence;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status ConsumerBase::ReleaseBufferLocked(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer> graphic_buffer) {
|
||||
// If consumer no longer tracks this graphic_buffer (we received a new
|
||||
// buffer on the same slot), the buffer producer is definitely no longer
|
||||
// tracking it.
|
||||
|
||||
if (!StillTracking(slot, graphic_buffer)) {
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
|
||||
Status err = consumer->ReleaseBuffer(slot, slots[slot].frame_number, slots[slot].fence);
|
||||
if (err == Status::StaleBufferSlot) {
|
||||
FreeBufferLocked(slot);
|
||||
}
|
||||
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
bool ConsumerBase::StillTracking(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer> graphic_buffer) const {
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (slots[slot].graphic_buffer != nullptr &&
|
||||
slots[slot].graphic_buffer->Handle() == graphic_buffer->Handle());
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
61
src/core/hle/service/nvflinger/consumer_base.h
Executable file
61
src/core/hle/service/nvflinger/consumer_base.h
Executable file
@ -0,0 +1,61 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2010 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/ConsumerBase.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvflinger/consumer_listener.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
class BufferQueueConsumer;
|
||||
|
||||
class ConsumerBase : public IConsumerListener, public std::enable_shared_from_this<ConsumerBase> {
|
||||
public:
|
||||
void Connect(bool controlled_by_app);
|
||||
|
||||
protected:
|
||||
ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_);
|
||||
virtual ~ConsumerBase();
|
||||
|
||||
virtual void OnFrameAvailable(const BufferItem& item) override;
|
||||
virtual void OnFrameReplaced(const BufferItem& item) override;
|
||||
virtual void OnBuffersReleased() override;
|
||||
virtual void OnSidebandStreamChanged() override;
|
||||
|
||||
void FreeBufferLocked(s32 slot_index);
|
||||
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
u64 max_frame_number = 0);
|
||||
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
|
||||
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
|
||||
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
|
||||
const Fence& fence);
|
||||
|
||||
struct Slot final {
|
||||
std::shared_ptr<GraphicBuffer> graphic_buffer;
|
||||
Fence fence;
|
||||
u64 frame_number{};
|
||||
};
|
||||
|
||||
protected:
|
||||
std::array<Slot, BufferQueueDefs::NUM_BUFFER_SLOTS> slots;
|
||||
|
||||
bool is_abandoned{};
|
||||
|
||||
std::unique_ptr<BufferQueueConsumer> consumer;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
26
src/core/hle/service/nvflinger/consumer_listener.h
Executable file
26
src/core/hle/service/nvflinger/consumer_listener.h
Executable file
@ -0,0 +1,26 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IConsumerListener.h
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
|
||||
/// ConsumerListener is the interface through which the BufferQueue notifies the consumer of events
|
||||
/// that the consumer may wish to react to.
|
||||
class IConsumerListener {
|
||||
public:
|
||||
IConsumerListener() = default;
|
||||
virtual ~IConsumerListener() = default;
|
||||
|
||||
virtual void OnFrameAvailable(const BufferItem& item) = 0;
|
||||
virtual void OnFrameReplaced(const BufferItem& item) = 0;
|
||||
virtual void OnBuffersReleased() = 0;
|
||||
virtual void OnSidebandStreamChanged() = 0;
|
||||
};
|
||||
|
||||
}; // namespace Service::android
|
20
src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
Executable file
20
src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
Executable file
@ -0,0 +1,20 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2010 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
QueueBufferInput::QueueBufferInput(Parcel& parcel) {
|
||||
parcel.ReadFlattened(*this);
|
||||
}
|
||||
|
||||
QueueBufferOutput::QueueBufferOutput() = default;
|
||||
|
||||
} // namespace Service::android
|
76
src/core/hle/service/nvflinger/graphic_buffer_producer.h
Executable file
76
src/core/hle/service/nvflinger/graphic_buffer_producer.h
Executable file
@ -0,0 +1,76 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2010 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IGraphicBufferProducer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/ui/fence.h"
|
||||
#include "core/hle/service/nvflinger/window.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class Parcel;
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct QueueBufferInput final {
|
||||
explicit QueueBufferInput(Parcel& parcel);
|
||||
|
||||
void Deflate(s64* timestamp_, bool* is_auto_timestamp_, Common::Rectangle<s32>* crop_,
|
||||
NativeWindowScalingMode* scaling_mode_, NativeWindowTransform* transform_,
|
||||
u32* sticky_transform_, bool* async_, s32* swap_interval_, Fence* fence_) const {
|
||||
*timestamp_ = timestamp;
|
||||
*is_auto_timestamp_ = static_cast<bool>(is_auto_timestamp);
|
||||
*crop_ = crop;
|
||||
*scaling_mode_ = scaling_mode;
|
||||
*transform_ = transform;
|
||||
*sticky_transform_ = sticky_transform;
|
||||
*async_ = static_cast<bool>(async);
|
||||
*swap_interval_ = swap_interval;
|
||||
*fence_ = fence;
|
||||
}
|
||||
|
||||
private:
|
||||
s64 timestamp{};
|
||||
s32 is_auto_timestamp{};
|
||||
Common::Rectangle<s32> crop{};
|
||||
NativeWindowScalingMode scaling_mode{};
|
||||
NativeWindowTransform transform{};
|
||||
u32 sticky_transform{};
|
||||
s32 async{};
|
||||
s32 swap_interval{};
|
||||
Fence fence{};
|
||||
};
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(QueueBufferInput) == 84, "QueueBufferInput has wrong size");
|
||||
|
||||
struct QueueBufferOutput final {
|
||||
QueueBufferOutput();
|
||||
|
||||
void Deflate(u32* width_, u32* height_, u32* transform_hint_, u32* num_pending_buffers_) const {
|
||||
*width_ = width;
|
||||
*height_ = height;
|
||||
*transform_hint_ = transform_hint;
|
||||
*num_pending_buffers_ = num_pending_buffers;
|
||||
}
|
||||
|
||||
void Inflate(u32 width_, u32 height_, u32 transform_hint_, u32 num_pending_buffers_) {
|
||||
width = width_;
|
||||
height = height_;
|
||||
transform_hint = transform_hint_;
|
||||
num_pending_buffers = num_pending_buffers_;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
u32 transform_hint{};
|
||||
u32 num_pending_buffers{};
|
||||
};
|
||||
static_assert(sizeof(QueueBufferOutput) == 16, "QueueBufferOutput has wrong size");
|
||||
|
||||
} // namespace Service::android
|
36
src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
Executable file
36
src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
Executable file
@ -0,0 +1,36 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
|
||||
: service_context(system_, "HosBinderDriverServer") {}
|
||||
|
||||
HosBinderDriverServer::~HosBinderDriverServer() {}
|
||||
|
||||
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
|
||||
std::lock_guard lk{lock};
|
||||
|
||||
last_id++;
|
||||
|
||||
producers[last_id] = std::move(binder);
|
||||
|
||||
return last_id;
|
||||
}
|
||||
|
||||
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
|
||||
std::lock_guard lk{lock};
|
||||
|
||||
if (auto search = producers.find(id); search != producers.end()) {
|
||||
return search->second.get();
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
37
src/core/hle/service/nvflinger/hos_binder_driver_server.h
Executable file
37
src/core/hle/service/nvflinger/hos_binder_driver_server.h
Executable file
@ -0,0 +1,37 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvflinger/binder.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
class HosBinderDriverServer final {
|
||||
public:
|
||||
explicit HosBinderDriverServer(Core::System& system_);
|
||||
~HosBinderDriverServer();
|
||||
|
||||
u64 RegisterProducer(std::unique_ptr<android::IBinder>&& binder);
|
||||
|
||||
android::IBinder* TryGetProducer(u64 id);
|
||||
|
||||
private:
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::unordered_map<u64, std::unique_ptr<android::IBinder>> producers;
|
||||
std::mutex lock;
|
||||
u64 last_id{};
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
@ -16,8 +15,11 @@
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
|
||||
#include "core/hle/service/vi/display/vi_display.h"
|
||||
#include "core/hle/service/vi/layer/vi_layer.h"
|
||||
#include "video_core/gpu.h"
|
||||
@ -53,13 +55,14 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
|
||||
}
|
||||
}
|
||||
|
||||
NVFlinger::NVFlinger(Core::System& system_)
|
||||
: system(system_), service_context(system_, "nvflinger") {
|
||||
displays.emplace_back(0, "Default", service_context, system);
|
||||
displays.emplace_back(1, "External", service_context, system);
|
||||
displays.emplace_back(2, "Edid", service_context, system);
|
||||
displays.emplace_back(3, "Internal", service_context, system);
|
||||
displays.emplace_back(4, "Null", service_context, system);
|
||||
NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: system(system_), service_context(system_, "nvflinger"),
|
||||
hos_binder_driver_server(hos_binder_driver_server_) {
|
||||
displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(2, "Edid", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(3, "Internal", hos_binder_driver_server, service_context, system);
|
||||
displays.emplace_back(4, "Null", hos_binder_driver_server, service_context, system);
|
||||
guard = std::make_shared<std::mutex>();
|
||||
|
||||
// Schedule the screen composition events
|
||||
@ -83,12 +86,15 @@ NVFlinger::NVFlinger(Core::System& system_)
|
||||
}
|
||||
|
||||
NVFlinger::~NVFlinger() {
|
||||
for (auto& buffer_queue : buffer_queues) {
|
||||
buffer_queue->Disconnect();
|
||||
}
|
||||
if (!system.IsMulticore()) {
|
||||
system.CoreTiming().UnscheduleEvent(composition_event, 0);
|
||||
}
|
||||
|
||||
for (auto& display : displays) {
|
||||
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
|
||||
display.GetLayer(layer).Core().NotifyShutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
@ -125,10 +131,8 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
|
||||
}
|
||||
|
||||
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
|
||||
const u32 buffer_queue_id = next_buffer_queue_id++;
|
||||
buffer_queues.emplace_back(
|
||||
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
|
||||
display.CreateLayer(layer_id, *buffer_queues.back());
|
||||
const auto buffer_id = next_buffer_queue_id++;
|
||||
display.CreateLayer(layer_id, buffer_id);
|
||||
}
|
||||
|
||||
void NVFlinger::CloseLayer(u64 layer_id) {
|
||||
@ -147,7 +151,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return layer->GetBufferQueue().GetId();
|
||||
return layer->GetBinderId();
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent* NVFlinger::FindVsyncEvent(u64 display_id) {
|
||||
@ -161,18 +165,6 @@ Kernel::KReadableEvent* NVFlinger::FindVsyncEvent(u64 display_id) {
|
||||
return &display->GetVSyncEvent();
|
||||
}
|
||||
|
||||
BufferQueue* NVFlinger::FindBufferQueue(u32 id) {
|
||||
const auto lock_guard = Lock();
|
||||
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[id](const auto& queue) { return queue->GetId() == id; });
|
||||
|
||||
if (itr == buffer_queues.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return itr->get();
|
||||
}
|
||||
|
||||
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
@ -246,23 +238,22 @@ void NVFlinger::Compose() {
|
||||
|
||||
// TODO(Subv): Support more than 1 layer.
|
||||
VI::Layer& layer = display.GetLayer(0);
|
||||
auto& buffer_queue = layer.GetBufferQueue();
|
||||
|
||||
// Search for a queued buffer and acquire it
|
||||
auto buffer = buffer_queue.AcquireBuffer();
|
||||
android::BufferItem buffer{};
|
||||
const auto status = layer.GetConsumer().AcquireBuffer(&buffer, {}, false);
|
||||
|
||||
if (!buffer) {
|
||||
if (status != android::Status::NoError) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
const auto& igbp_buffer = *buffer.graphic_buffer;
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
return; // We are likely shutting down
|
||||
}
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
const auto& multi_fence = buffer->get().multi_fence;
|
||||
const auto& multi_fence = buffer.fence;
|
||||
guard->unlock();
|
||||
for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
|
||||
const auto& fence = multi_fence.fences[fence_id];
|
||||
@ -278,12 +269,18 @@ void NVFlinger::Compose() {
|
||||
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.external_format,
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
|
||||
buffer->get().transform, buffer->get().crop_rect);
|
||||
Common::Rectangle<int> crop_rect{
|
||||
static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
|
||||
static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
|
||||
|
||||
swap_interval = buffer->get().swap_interval;
|
||||
buffer_queue.ReleaseBuffer(buffer->get().slot);
|
||||
nvdisp->flip(igbp_buffer.BufferId(), igbp_buffer.Offset(), igbp_buffer.ExternalFormat(),
|
||||
igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(),
|
||||
static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect);
|
||||
|
||||
swap_interval = buffer.swap_interval;
|
||||
|
||||
auto fence = android::Fence::NoFence();
|
||||
layer.GetConsumer().ReleaseBuffer(buffer, fence);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -37,13 +36,16 @@ class Display;
|
||||
class Layer;
|
||||
} // namespace Service::VI
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
namespace Service::android {
|
||||
class BufferQueueCore;
|
||||
class BufferQueueProducer;
|
||||
} // namespace Service::android
|
||||
|
||||
class BufferQueue;
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
class NVFlinger final {
|
||||
public:
|
||||
explicit NVFlinger(Core::System& system_);
|
||||
explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~NVFlinger();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
@ -72,15 +74,18 @@ public:
|
||||
/// If an invalid display ID is provided, then nullptr is returned.
|
||||
[[nodiscard]] Kernel::KReadableEvent* FindVsyncEvent(u64 display_id);
|
||||
|
||||
/// Obtains a buffer queue identified by the ID.
|
||||
[[nodiscard]] BufferQueue* FindBufferQueue(u32 id);
|
||||
|
||||
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
|
||||
/// finished.
|
||||
void Compose();
|
||||
|
||||
[[nodiscard]] s64 GetNextTicks() const;
|
||||
|
||||
private:
|
||||
struct Layer {
|
||||
std::unique_ptr<android::BufferQueueCore> core;
|
||||
std::unique_ptr<android::BufferQueueProducer> producer;
|
||||
};
|
||||
|
||||
private:
|
||||
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
|
||||
return std::unique_lock{*guard};
|
||||
@ -111,7 +116,6 @@ private:
|
||||
std::shared_ptr<Nvidia::Module> nvdrv;
|
||||
|
||||
std::list<VI::Display> displays;
|
||||
std::vector<std::unique_ptr<BufferQueue>> buffer_queues;
|
||||
|
||||
/// Id to use for the next layer that is created, this counter is shared among all displays.
|
||||
u64 next_layer_id = 1;
|
||||
@ -131,6 +135,8 @@ private:
|
||||
std::jthread vsync_thread;
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
172
src/core/hle/service/nvflinger/parcel.h
Executable file
172
src/core/hle/service/nvflinger/parcel.h
Executable file
@ -0,0 +1,172 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class Parcel final {
|
||||
public:
|
||||
static constexpr std::size_t DefaultBufferSize = 0x40;
|
||||
|
||||
Parcel() : buffer(DefaultBufferSize) {}
|
||||
|
||||
template <typename T>
|
||||
explicit Parcel(const T& out_data) : buffer(DefaultBufferSize) {
|
||||
Write(out_data);
|
||||
}
|
||||
|
||||
explicit Parcel(std::vector<u8> in_data) : buffer(std::move(in_data)) {
|
||||
DeserializeHeader();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Read(T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T Read() {
|
||||
T val;
|
||||
Read(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void ReadFlattened(T& val) {
|
||||
const auto flattened_size = Read<s64>();
|
||||
ASSERT(sizeof(T) == flattened_size);
|
||||
Read(val);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ReadFlattened() {
|
||||
T val;
|
||||
ReadFlattened(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ReadUnaligned() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const std::shared_ptr<T> ReadObject() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
const auto is_valid{Read<bool>()};
|
||||
|
||||
if (is_valid) {
|
||||
auto result = std::make_shared<T>();
|
||||
ReadFlattened(*result);
|
||||
return result;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::u16string ReadInterfaceToken() {
|
||||
[[maybe_unused]] const u32 unknown = Read<u32>();
|
||||
const u32 length = Read<u32>();
|
||||
|
||||
std::u16string token;
|
||||
token.reserve(length + 1);
|
||||
|
||||
for (u32 ch = 0; ch < length + 1; ++ch) {
|
||||
token.push_back(ReadUnaligned<u16>());
|
||||
}
|
||||
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Write(const T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (buffer.size() < write_index + sizeof(T)) {
|
||||
buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
|
||||
}
|
||||
|
||||
std::memcpy(buffer.data() + write_index, &val, sizeof(T));
|
||||
write_index += sizeof(T);
|
||||
write_index = Common::AlignUp(write_index, 4);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const T* ptr) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (!ptr) {
|
||||
Write<u32>(0);
|
||||
return;
|
||||
}
|
||||
|
||||
Write<u32>(1);
|
||||
Write<s64>(sizeof(T));
|
||||
Write(*ptr);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const std::shared_ptr<T> ptr) {
|
||||
WriteObject(ptr.get());
|
||||
}
|
||||
|
||||
void DeserializeHeader() {
|
||||
ASSERT(buffer.size() > sizeof(Header));
|
||||
|
||||
Header header{};
|
||||
std::memcpy(&header, buffer.data(), sizeof(Header));
|
||||
|
||||
read_index = header.data_offset;
|
||||
}
|
||||
|
||||
std::vector<u8> Serialize() const {
|
||||
ASSERT(read_index == 0);
|
||||
|
||||
Header header{};
|
||||
header.data_size = static_cast<u32>(write_index - sizeof(Header));
|
||||
header.data_offset = sizeof(Header);
|
||||
header.objects_size = 4;
|
||||
header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size);
|
||||
std::memcpy(buffer.data(), &header, sizeof(Header));
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
struct Header {
|
||||
u32 data_size;
|
||||
u32 data_offset;
|
||||
u32 objects_size;
|
||||
u32 objects_offset;
|
||||
};
|
||||
static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size");
|
||||
|
||||
mutable std::vector<u8> buffer;
|
||||
std::size_t read_index = 0;
|
||||
std::size_t write_index = sizeof(Header);
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
21
src/core/hle/service/nvflinger/pixel_format.h
Executable file
21
src/core/hle/service/nvflinger/pixel_format.h
Executable file
@ -0,0 +1,21 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class PixelFormat : u32 {
|
||||
NoFormat = 0,
|
||||
Rgba8888 = 1,
|
||||
Rgbx8888 = 2,
|
||||
Rgb888 = 3,
|
||||
Rgb565 = 4,
|
||||
Bgra8888 = 5,
|
||||
Rgba5551 = 6,
|
||||
Rgba4444 = 7,
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
16
src/core/hle/service/nvflinger/producer_listener.h
Executable file
16
src/core/hle/service/nvflinger/producer_listener.h
Executable file
@ -0,0 +1,16 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2014 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/IProducerListener.h
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class IProducerListener {
|
||||
public:
|
||||
virtual void OnBufferReleased() = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
28
src/core/hle/service/nvflinger/status.h
Executable file
28
src/core/hle/service/nvflinger/status.h
Executable file
@ -0,0 +1,28 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
enum class Status : s32 {
|
||||
None = 0,
|
||||
NoError = 0,
|
||||
StaleBufferSlot = 1,
|
||||
NoBufferAvailable = 2,
|
||||
PresentLater = 3,
|
||||
WouldBlock = -11,
|
||||
NoMemory = -12,
|
||||
Busy = -16,
|
||||
NoInit = -19,
|
||||
BadValue = -22,
|
||||
InvalidOperation = -37,
|
||||
BufferNeedsReallocation = 1,
|
||||
ReleaseAllBuffers = 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(Status);
|
||||
|
||||
} // namespace Service::android
|
32
src/core/hle/service/nvflinger/ui/fence.h
Executable file
32
src/core/hle/service/nvflinger/ui/fence.h
Executable file
@ -0,0 +1,32 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2012 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/Fence.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class Fence {
|
||||
public:
|
||||
constexpr Fence() = default;
|
||||
|
||||
static constexpr Fence NoFence() {
|
||||
Fence fence;
|
||||
fence.fences[0].id = -1;
|
||||
return fence;
|
||||
}
|
||||
|
||||
public:
|
||||
u32 num_fences{};
|
||||
std::array<Service::Nvidia::NvFence, 4> fences{};
|
||||
};
|
||||
static_assert(sizeof(Fence) == 36, "Fence has wrong size");
|
||||
|
||||
} // namespace Service::android
|
100
src/core/hle/service/nvflinger/ui/graphic_buffer.h
Executable file
100
src/core/hle/service/nvflinger/ui/graphic_buffer.h
Executable file
@ -0,0 +1,100 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2007 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/GraphicBuffer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class GraphicBuffer final {
|
||||
public:
|
||||
constexpr GraphicBuffer() = default;
|
||||
|
||||
constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
|
||||
: width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_},
|
||||
usage{static_cast<s32>(usage_)} {}
|
||||
|
||||
constexpr u32 Width() const {
|
||||
return static_cast<u32>(width);
|
||||
}
|
||||
|
||||
constexpr u32 Height() const {
|
||||
return static_cast<u32>(height);
|
||||
}
|
||||
|
||||
constexpr u32 Stride() const {
|
||||
return static_cast<u32>(stride);
|
||||
}
|
||||
|
||||
constexpr u32 Usage() const {
|
||||
return static_cast<u32>(usage);
|
||||
}
|
||||
|
||||
constexpr PixelFormat Format() const {
|
||||
return format;
|
||||
}
|
||||
|
||||
constexpr u32 BufferId() const {
|
||||
return buffer_id;
|
||||
}
|
||||
|
||||
constexpr PixelFormat ExternalFormat() const {
|
||||
return external_format;
|
||||
}
|
||||
|
||||
constexpr u32 Handle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
constexpr u32 Offset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
constexpr bool NeedsReallocation(u32 width_, u32 height_, PixelFormat format_,
|
||||
u32 usage_) const {
|
||||
if (static_cast<s32>(width_) != width) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(height_) != height) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (format_ != format) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((static_cast<u32>(usage) & usage_) != usage_) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 magic{};
|
||||
s32 width{};
|
||||
s32 height{};
|
||||
s32 stride{};
|
||||
PixelFormat format{};
|
||||
s32 usage{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 index{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
u32 buffer_id{};
|
||||
INSERT_PADDING_WORDS(6);
|
||||
PixelFormat external_format{};
|
||||
INSERT_PADDING_WORDS(10);
|
||||
u32 handle{};
|
||||
u32 offset{};
|
||||
INSERT_PADDING_WORDS(60);
|
||||
};
|
||||
static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size");
|
||||
|
||||
} // namespace Service::android
|
53
src/core/hle/service/nvflinger/window.h
Executable file
53
src/core/hle/service/nvflinger/window.h
Executable file
@ -0,0 +1,53 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
/// Attributes queryable with Query
|
||||
enum class NativeWindow : s32 {
|
||||
Width = 0,
|
||||
Height = 1,
|
||||
Format = 2,
|
||||
MinUndequeedBuffers = 3,
|
||||
QueuesToWindowComposer = 4,
|
||||
ConcreteType = 5,
|
||||
DefaultWidth = 6,
|
||||
DefaultHeight = 7,
|
||||
TransformHint = 8,
|
||||
ConsumerRunningBehind = 9,
|
||||
ConsumerUsageBits = 10,
|
||||
StickyTransform = 11,
|
||||
DefaultDataSpace = 12,
|
||||
BufferAge = 13,
|
||||
};
|
||||
|
||||
/// Parameter for Connect/Disconnect
|
||||
enum class NativeWindowApi : s32 {
|
||||
NoConnectedApi = 0,
|
||||
Egl = 1,
|
||||
Cpu = 2,
|
||||
Media = 3,
|
||||
Camera = 4,
|
||||
};
|
||||
|
||||
/// Scaling mode parameter for QueueBuffer
|
||||
enum class NativeWindowScalingMode : s32 {
|
||||
Freeze = 0,
|
||||
ScaleToWindow = 1,
|
||||
ScaleCrop = 2,
|
||||
NoScaleCrop = 3,
|
||||
};
|
||||
|
||||
/// Transform parameter for QueueBuffer
|
||||
enum class NativeWindowTransform : u32 {
|
||||
None = 0x0,
|
||||
InverseDisplay = 0x08,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(NativeWindowTransform);
|
||||
|
||||
} // namespace Service::android
|
@ -49,6 +49,7 @@
|
||||
#include "core/hle/service/npns/npns.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/olsc/olsc.h"
|
||||
#include "core/hle/service/pcie/pcie.h"
|
||||
@ -230,7 +231,8 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& sessi
|
||||
|
||||
/// Initialize Services
|
||||
Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
|
||||
: nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system)} {
|
||||
: hos_binder_driver_server{std::make_unique<NVFlinger::HosBinderDriverServer>(system)},
|
||||
nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system, *hos_binder_driver_server)} {
|
||||
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
// here and pass it into the respective InstallInterfaces functions.
|
||||
@ -290,7 +292,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
SSL::InstallInterfaces(*sm, system);
|
||||
Time::InstallInterfaces(system);
|
||||
USB::InstallInterfaces(*sm, system);
|
||||
VI::InstallInterfaces(*sm, system, *nv_flinger);
|
||||
VI::InstallInterfaces(*sm, system, *nv_flinger, *hos_binder_driver_server);
|
||||
WLAN::InstallInterfaces(*sm, system);
|
||||
}
|
||||
|
||||
|
@ -33,8 +33,9 @@ class FileSystemController;
|
||||
}
|
||||
|
||||
namespace NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
class NVFlinger;
|
||||
}
|
||||
} // namespace NVFlinger
|
||||
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
@ -236,6 +237,7 @@ public:
|
||||
~Services();
|
||||
|
||||
private:
|
||||
std::unique_ptr<NVFlinger::HosBinderDriverServer> hos_binder_driver_server;
|
||||
std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
|
@ -13,14 +13,34 @@
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
#include "core/hle/service/vi/display/vi_display.h"
|
||||
#include "core/hle/service/vi/layer/vi_layer.h"
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
|
||||
Core::System& system_)
|
||||
: display_id{id}, name{std::move(name_)}, service_context{service_context_} {
|
||||
struct BufferQueue {
|
||||
std::shared_ptr<android::BufferQueueCore> core;
|
||||
std::unique_ptr<android::BufferQueueProducer> producer;
|
||||
std::unique_ptr<android::BufferQueueConsumer> consumer;
|
||||
};
|
||||
|
||||
static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_context) {
|
||||
auto buffer_queue_core = std::make_shared<android::BufferQueueCore>();
|
||||
return {buffer_queue_core,
|
||||
std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core),
|
||||
std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)};
|
||||
}
|
||||
|
||||
Display::Display(u64 id, std::string name_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
|
||||
KernelHelpers::ServiceContext& service_context_, Core::System& system_)
|
||||
: display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_},
|
||||
service_context{service_context_} {
|
||||
vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
|
||||
}
|
||||
|
||||
@ -44,21 +64,29 @@ void Display::SignalVSyncEvent() {
|
||||
vsync_event->GetWritableEvent().Signal();
|
||||
}
|
||||
|
||||
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
|
||||
// TODO(Subv): Support more than 1 layer.
|
||||
void Display::CreateLayer(u64 layer_id, u32 binder_id) {
|
||||
ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
|
||||
|
||||
layers.emplace_back(std::make_shared<Layer>(layer_id, buffer_queue));
|
||||
auto [core, producer, consumer] = CreateBufferQueue(service_context);
|
||||
|
||||
auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(consumer));
|
||||
buffer_item_consumer->Connect(false);
|
||||
|
||||
layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
|
||||
std::move(buffer_item_consumer)));
|
||||
|
||||
hos_binder_driver_server.RegisterProducer(std::move(producer));
|
||||
}
|
||||
|
||||
void Display::CloseLayer(u64 layer_id) {
|
||||
std::erase_if(layers, [layer_id](const auto& layer) { return layer->GetID() == layer_id; });
|
||||
std::erase_if(layers,
|
||||
[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
|
||||
}
|
||||
|
||||
Layer* Display::FindLayer(u64 layer_id) {
|
||||
const auto itr =
|
||||
std::find_if(layers.begin(), layers.end(), [layer_id](const std::shared_ptr<Layer>& layer) {
|
||||
return layer->GetID() == layer_id;
|
||||
std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
|
||||
return layer->GetLayerId() == layer_id;
|
||||
});
|
||||
|
||||
if (itr == layers.end()) {
|
||||
@ -70,8 +98,8 @@ Layer* Display::FindLayer(u64 layer_id) {
|
||||
|
||||
const Layer* Display::FindLayer(u64 layer_id) const {
|
||||
const auto itr =
|
||||
std::find_if(layers.begin(), layers.end(), [layer_id](const std::shared_ptr<Layer>& layer) {
|
||||
return layer->GetID() == layer_id;
|
||||
std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
|
||||
return layer->GetLayerId() == layer_id;
|
||||
});
|
||||
|
||||
if (itr == layers.end()) {
|
||||
|
@ -15,12 +15,17 @@ namespace Kernel {
|
||||
class KEvent;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class BufferQueue;
|
||||
namespace Service::android {
|
||||
class BufferQueueProducer;
|
||||
}
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
class ServiceContext;
|
||||
} // namespace Service::KernelHelpers
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
}
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
@ -35,12 +40,13 @@ public:
|
||||
/// Constructs a display with a given unique ID and name.
|
||||
///
|
||||
/// @param id The unique ID for this display.
|
||||
/// @param hos_binder_driver_server_ NVFlinger HOSBinderDriver server instance.
|
||||
/// @param service_context_ The ServiceContext for the owning service.
|
||||
/// @param name_ The name for this display.
|
||||
/// @param system_ The global system instance.
|
||||
///
|
||||
Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
|
||||
Core::System& system_);
|
||||
Display(u64 id, std::string name_, NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
|
||||
KernelHelpers::ServiceContext& service_context_, Core::System& system_);
|
||||
~Display();
|
||||
|
||||
/// Gets the unique ID assigned to this display.
|
||||
@ -64,6 +70,10 @@ public:
|
||||
/// Gets a layer for this display based off an index.
|
||||
const Layer& GetLayer(std::size_t index) const;
|
||||
|
||||
std::size_t GetNumLayers() const {
|
||||
return layers.size();
|
||||
}
|
||||
|
||||
/// Gets the readable vsync event.
|
||||
Kernel::KReadableEvent& GetVSyncEvent();
|
||||
|
||||
@ -72,10 +82,10 @@ public:
|
||||
|
||||
/// Creates and adds a layer to this display with the given ID.
|
||||
///
|
||||
/// @param layer_id The ID to assign to the created layer.
|
||||
/// @param buffer_queue The buffer queue for the layer instance to use.
|
||||
/// @param layer_id The ID to assign to the created layer.
|
||||
/// @param binder_id The ID assigned to the buffer queue.
|
||||
///
|
||||
void CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue);
|
||||
void CreateLayer(u64 layer_id, u32 binder_id);
|
||||
|
||||
/// Closes and removes a layer from this display with the given ID.
|
||||
///
|
||||
@ -104,9 +114,10 @@ public:
|
||||
private:
|
||||
u64 display_id;
|
||||
std::string name;
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
|
||||
KernelHelpers::ServiceContext& service_context;
|
||||
|
||||
std::vector<std::shared_ptr<Layer>> layers;
|
||||
std::vector<std::unique_ptr<Layer>> layers;
|
||||
Kernel::KEvent* vsync_event{};
|
||||
};
|
||||
|
||||
|
@ -6,7 +6,11 @@
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
Layer::Layer(u64 id, NVFlinger::BufferQueue& queue) : layer_id{id}, buffer_queue{queue} {}
|
||||
Layer::Layer(u64 layer_id_, u32 binder_id_, android::BufferQueueCore& core_,
|
||||
android::BufferQueueProducer& binder_,
|
||||
std::shared_ptr<android::BufferItemConsumer>&& consumer_)
|
||||
: layer_id{layer_id_}, binder_id{binder_id_}, core{core_}, binder{binder_}, consumer{std::move(
|
||||
consumer_)} {}
|
||||
|
||||
Layer::~Layer() = default;
|
||||
|
||||
|
@ -4,11 +4,15 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class BufferQueue;
|
||||
}
|
||||
namespace Service::android {
|
||||
class BufferItemConsumer;
|
||||
class BufferQueueCore;
|
||||
class BufferQueueProducer;
|
||||
} // namespace Service::android
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
@ -17,10 +21,13 @@ class Layer {
|
||||
public:
|
||||
/// Constructs a layer with a given ID and buffer queue.
|
||||
///
|
||||
/// @param id The ID to assign to this layer.
|
||||
/// @param queue The buffer queue for this layer to use.
|
||||
/// @param layer_id_ The ID to assign to this layer.
|
||||
/// @param binder_id_ The binder ID to assign to this layer.
|
||||
/// @param binder_ The buffer producer queue for this layer to use.
|
||||
///
|
||||
Layer(u64 id, NVFlinger::BufferQueue& queue);
|
||||
Layer(u64 layer_id_, u32 binder_id_, android::BufferQueueCore& core_,
|
||||
android::BufferQueueProducer& binder_,
|
||||
std::shared_ptr<android::BufferItemConsumer>&& consumer_);
|
||||
~Layer();
|
||||
|
||||
Layer(const Layer&) = delete;
|
||||
@ -30,23 +37,47 @@ public:
|
||||
Layer& operator=(Layer&&) = delete;
|
||||
|
||||
/// Gets the ID for this layer.
|
||||
u64 GetID() const {
|
||||
u64 GetLayerId() const {
|
||||
return layer_id;
|
||||
}
|
||||
|
||||
/// Gets the binder ID for this layer.
|
||||
u32 GetBinderId() const {
|
||||
return binder_id;
|
||||
}
|
||||
|
||||
/// Gets a reference to the buffer queue this layer is using.
|
||||
NVFlinger::BufferQueue& GetBufferQueue() {
|
||||
return buffer_queue;
|
||||
android::BufferQueueProducer& GetBufferQueue() {
|
||||
return binder;
|
||||
}
|
||||
|
||||
/// Gets a const reference to the buffer queue this layer is using.
|
||||
const NVFlinger::BufferQueue& GetBufferQueue() const {
|
||||
return buffer_queue;
|
||||
const android::BufferQueueProducer& GetBufferQueue() const {
|
||||
return binder;
|
||||
}
|
||||
|
||||
android::BufferItemConsumer& GetConsumer() {
|
||||
return *consumer;
|
||||
}
|
||||
|
||||
const android::BufferItemConsumer& GetConsumer() const {
|
||||
return *consumer;
|
||||
}
|
||||
|
||||
android::BufferQueueCore& Core() {
|
||||
return core;
|
||||
}
|
||||
|
||||
const android::BufferQueueCore& Core() const {
|
||||
return core;
|
||||
}
|
||||
|
||||
private:
|
||||
u64 layer_id;
|
||||
NVFlinger::BufferQueue& buffer_queue;
|
||||
const u64 layer_id;
|
||||
const u32 binder_id;
|
||||
android::BufferQueueCore& core;
|
||||
android::BufferQueueProducer& binder;
|
||||
std::shared_ptr<android::BufferItemConsumer> consumer;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -22,8 +22,11 @@
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "core/hle/service/nvflinger/binder.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
|
||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
@ -57,447 +60,24 @@ struct DisplayInfo {
|
||||
};
|
||||
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
|
||||
|
||||
class Parcel {
|
||||
class NativeWindow final {
|
||||
public:
|
||||
// This default size was chosen arbitrarily.
|
||||
static constexpr std::size_t DefaultBufferSize = 0x40;
|
||||
Parcel() : buffer(DefaultBufferSize) {}
|
||||
explicit Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
|
||||
virtual ~Parcel() = default;
|
||||
|
||||
template <typename T>
|
||||
T Read() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
return val;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ReadUnaligned() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
return val;
|
||||
}
|
||||
|
||||
std::vector<u8> ReadBlock(std::size_t length) {
|
||||
ASSERT(read_index + length <= buffer.size());
|
||||
const u8* const begin = buffer.data() + read_index;
|
||||
const u8* const end = begin + length;
|
||||
std::vector<u8> data(begin, end);
|
||||
read_index += length;
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
return data;
|
||||
}
|
||||
|
||||
std::u16string ReadInterfaceToken() {
|
||||
[[maybe_unused]] const u32 unknown = Read<u32_le>();
|
||||
const u32 length = Read<u32_le>();
|
||||
|
||||
std::u16string token{};
|
||||
|
||||
for (u32 ch = 0; ch < length + 1; ++ch) {
|
||||
token.push_back(ReadUnaligned<u16_le>());
|
||||
}
|
||||
|
||||
read_index = Common::AlignUp(read_index, 4);
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Write(const T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (buffer.size() < write_index + sizeof(T)) {
|
||||
buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
|
||||
}
|
||||
|
||||
std::memcpy(buffer.data() + write_index, &val, sizeof(T));
|
||||
write_index += sizeof(T);
|
||||
write_index = Common::AlignUp(write_index, 4);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const T& val) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
const u32_le size = static_cast<u32>(sizeof(val));
|
||||
Write(size);
|
||||
// TODO(Subv): Support file descriptors.
|
||||
Write<u32_le>(0); // Fd count.
|
||||
Write(val);
|
||||
}
|
||||
|
||||
void Deserialize() {
|
||||
ASSERT(buffer.size() > sizeof(Header));
|
||||
|
||||
Header header{};
|
||||
std::memcpy(&header, buffer.data(), sizeof(Header));
|
||||
|
||||
read_index = header.data_offset;
|
||||
DeserializeData();
|
||||
}
|
||||
|
||||
std::vector<u8> Serialize() {
|
||||
ASSERT(read_index == 0);
|
||||
write_index = sizeof(Header);
|
||||
|
||||
SerializeData();
|
||||
|
||||
Header header{};
|
||||
header.data_size = static_cast<u32_le>(write_index - sizeof(Header));
|
||||
header.data_offset = sizeof(Header);
|
||||
header.objects_size = 4;
|
||||
header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size);
|
||||
std::memcpy(buffer.data(), &header, sizeof(Header));
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void SerializeData() {}
|
||||
|
||||
virtual void DeserializeData() {}
|
||||
constexpr explicit NativeWindow(u32 id_) : id{id_} {}
|
||||
|
||||
private:
|
||||
struct Header {
|
||||
u32_le data_size;
|
||||
u32_le data_offset;
|
||||
u32_le objects_size;
|
||||
u32_le objects_offset;
|
||||
};
|
||||
static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size");
|
||||
|
||||
std::vector<u8> buffer;
|
||||
std::size_t read_index = 0;
|
||||
std::size_t write_index = 0;
|
||||
};
|
||||
|
||||
class NativeWindow : public Parcel {
|
||||
public:
|
||||
explicit NativeWindow(u32 id) {
|
||||
data.id = id;
|
||||
}
|
||||
~NativeWindow() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(data);
|
||||
}
|
||||
|
||||
private:
|
||||
struct Data {
|
||||
u32_le magic = 2;
|
||||
u32_le process_id = 1;
|
||||
u32_le id;
|
||||
INSERT_PADDING_WORDS(3);
|
||||
std::array<u8, 8> dispdrv = {'d', 'i', 's', 'p', 'd', 'r', 'v', '\0'};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(Data) == 0x28, "ParcelData has wrong size");
|
||||
|
||||
Data data{};
|
||||
};
|
||||
|
||||
class IGBPConnectRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPConnectRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le unk;
|
||||
u32_le api;
|
||||
u32_le producer_controlled_by_app;
|
||||
};
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
class IGBPConnectResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPConnectResponseParcel(u32 width, u32 height) {
|
||||
data.width = width;
|
||||
data.height = height;
|
||||
}
|
||||
~IGBPConnectResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(data);
|
||||
}
|
||||
|
||||
private:
|
||||
struct Data {
|
||||
u32_le width;
|
||||
u32_le height;
|
||||
u32_le transform_hint;
|
||||
u32_le num_pending_buffers;
|
||||
u32_le status;
|
||||
};
|
||||
static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
|
||||
|
||||
Data data{};
|
||||
};
|
||||
|
||||
/// Represents a parcel containing one int '0' as its data
|
||||
/// Used by DetachBuffer and Disconnect
|
||||
class IGBPEmptyResponseParcel : public Parcel {
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(data);
|
||||
}
|
||||
|
||||
private:
|
||||
struct Data {
|
||||
u32_le unk_0{};
|
||||
};
|
||||
|
||||
Data data{};
|
||||
};
|
||||
|
||||
class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer_)
|
||||
: Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
if (data.contains_object != 0) {
|
||||
buffer_container = Read<BufferContainer>();
|
||||
}
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le slot;
|
||||
u32_le contains_object;
|
||||
};
|
||||
|
||||
struct BufferContainer {
|
||||
u32_le graphic_buffer_length;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
NVFlinger::IGBPBuffer buffer{};
|
||||
};
|
||||
|
||||
Data data{};
|
||||
BufferContainer buffer_container{};
|
||||
};
|
||||
|
||||
class IGBPSetPreallocatedBufferResponseParcel : public Parcel {
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
// TODO(Subv): Find out what this means
|
||||
Write<u32>(0);
|
||||
}
|
||||
};
|
||||
|
||||
class IGBPCancelBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le slot;
|
||||
Service::Nvidia::MultiFence multi_fence;
|
||||
};
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
class IGBPCancelBufferResponseParcel : public Parcel {
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write<u32>(0); // Success
|
||||
}
|
||||
};
|
||||
|
||||
class IGBPDequeueBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le pixel_format;
|
||||
u32_le width;
|
||||
u32_le height;
|
||||
u32_le get_frame_timestamps;
|
||||
u32_le usage;
|
||||
};
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
class IGBPDequeueBufferResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPDequeueBufferResponseParcel(u32 slot_, Nvidia::MultiFence& multi_fence_)
|
||||
: slot(slot_), multi_fence(multi_fence_) {}
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(slot);
|
||||
Write<u32_le>(1);
|
||||
WriteObject(multi_fence);
|
||||
Write<u32_le>(0);
|
||||
}
|
||||
|
||||
u32_le slot;
|
||||
Service::Nvidia::MultiFence multi_fence;
|
||||
};
|
||||
|
||||
class IGBPRequestBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
slot = Read<u32_le>();
|
||||
}
|
||||
|
||||
u32_le slot;
|
||||
};
|
||||
|
||||
class IGBPRequestBufferResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPRequestBufferResponseParcel(NVFlinger::IGBPBuffer buffer_) : buffer(buffer_) {}
|
||||
~IGBPRequestBufferResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
// TODO(Subv): Figure out what this value means, writing non-zero here will make libnx
|
||||
// try to read an IGBPBuffer object from the parcel.
|
||||
Write<u32_le>(1);
|
||||
WriteObject(buffer);
|
||||
Write<u32_le>(0);
|
||||
}
|
||||
|
||||
NVFlinger::IGBPBuffer buffer;
|
||||
};
|
||||
|
||||
class IGBPQueueBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le slot;
|
||||
INSERT_PADDING_WORDS(3);
|
||||
u32_le timestamp;
|
||||
s32_le is_auto_timestamp;
|
||||
s32_le crop_top;
|
||||
s32_le crop_left;
|
||||
s32_le crop_right;
|
||||
s32_le crop_bottom;
|
||||
s32_le scaling_mode;
|
||||
NVFlinger::BufferQueue::BufferTransformFlags transform;
|
||||
u32_le sticky_transform;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le swap_interval;
|
||||
Service::Nvidia::MultiFence multi_fence;
|
||||
|
||||
Common::Rectangle<int> GetCropRect() const {
|
||||
return {crop_left, crop_top, crop_right, crop_bottom};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Data) == 96, "ParcelData has wrong size");
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
class IGBPQueueBufferResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueueBufferResponseParcel(u32 width, u32 height) {
|
||||
data.width = width;
|
||||
data.height = height;
|
||||
}
|
||||
~IGBPQueueBufferResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(data);
|
||||
}
|
||||
|
||||
private:
|
||||
struct Data {
|
||||
u32_le width;
|
||||
u32_le height;
|
||||
u32_le transform_hint;
|
||||
u32_le num_pending_buffers;
|
||||
u32_le status;
|
||||
};
|
||||
static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
|
||||
|
||||
Data data{};
|
||||
};
|
||||
|
||||
class IGBPQueryRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueryRequestParcel(std::vector<u8> buffer_) : Parcel(std::move(buffer_)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
type = Read<u32_le>();
|
||||
}
|
||||
|
||||
u32 type;
|
||||
};
|
||||
|
||||
class IGBPQueryResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueryResponseParcel(u32 value_) : value{value_} {}
|
||||
~IGBPQueryResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write(value);
|
||||
}
|
||||
|
||||
private:
|
||||
u32_le value;
|
||||
const u32 magic = 2;
|
||||
const u32 process_id = 1;
|
||||
const u32 id;
|
||||
const INSERT_PADDING_WORDS(3);
|
||||
const std::array<u8, 8> dispdrv = {'d', 'i', 's', 'p', 'd', 'r', 'v', '\0'};
|
||||
const INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(NativeWindow) == 0x28, "ParcelData has wrong size");
|
||||
|
||||
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
|
||||
public:
|
||||
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
|
||||
: ServiceFramework{system_, "IHOSBinderDriver"}, nv_flinger(nv_flinger_) {
|
||||
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
|
||||
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
|
||||
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
|
||||
@ -508,147 +88,16 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
enum class TransactionId {
|
||||
RequestBuffer = 1,
|
||||
SetBufferCount = 2,
|
||||
DequeueBuffer = 3,
|
||||
DetachBuffer = 4,
|
||||
DetachNextBuffer = 5,
|
||||
AttachBuffer = 6,
|
||||
QueueBuffer = 7,
|
||||
CancelBuffer = 8,
|
||||
Query = 9,
|
||||
Connect = 10,
|
||||
Disconnect = 11,
|
||||
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14,
|
||||
|
||||
GetBufferHistory = 17
|
||||
};
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
|
||||
const auto transaction = static_cast<android::TransactionId>(rp.Pop<u32>());
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
|
||||
transaction, flags);
|
||||
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
|
||||
switch (transaction) {
|
||||
case TransactionId::Connect: {
|
||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{static_cast<u32>(DisplayResolution::UndockedWidth),
|
||||
static_cast<u32>(DisplayResolution::UndockedHeight)};
|
||||
|
||||
buffer_queue.Connect();
|
||||
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetPreallocatedBuffer: {
|
||||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer);
|
||||
|
||||
IGBPSetPreallocatedBufferResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::DequeueBuffer: {
|
||||
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
const u32 width{request.data.width};
|
||||
const u32 height{request.data.height};
|
||||
|
||||
do {
|
||||
if (auto result = buffer_queue.DequeueBuffer(width, height); result) {
|
||||
// Buffer is available
|
||||
IGBPDequeueBufferResponseParcel response{result->first, *result->second};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
} while (buffer_queue.IsConnected());
|
||||
|
||||
break;
|
||||
}
|
||||
case TransactionId::RequestBuffer: {
|
||||
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
auto& buffer = buffer_queue.RequestBuffer(request.slot);
|
||||
IGBPRequestBufferResponseParcel response{buffer};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
|
||||
break;
|
||||
}
|
||||
case TransactionId::QueueBuffer: {
|
||||
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
|
||||
request.data.GetCropRect(), request.data.swap_interval,
|
||||
request.data.multi_fence);
|
||||
|
||||
IGBPQueueBufferResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::Query: {
|
||||
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
const u32 value =
|
||||
buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
|
||||
|
||||
IGBPQueryResponseParcel response{value};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::CancelBuffer: {
|
||||
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
|
||||
|
||||
IGBPCancelBufferResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::Disconnect: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
buffer_queue.Disconnect();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::DetachBuffer: {
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::SetBufferCount: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=SetBufferCount");
|
||||
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
server.TryGetProducer(id)->Transact(ctx, transaction, flags);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -674,13 +123,13 @@ private:
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(nv_flinger.FindBufferQueue(id)->GetBufferWaitEvent());
|
||||
rb.PushCopyObjects(server.TryGetProducer(id)->GetNativeHandle());
|
||||
}
|
||||
|
||||
NVFlinger::NVFlinger& nv_flinger;
|
||||
private:
|
||||
NVFlinger::HosBinderDriverServer& server;
|
||||
};
|
||||
|
||||
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
|
||||
@ -937,7 +386,40 @@ private:
|
||||
|
||||
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
|
||||
public:
|
||||
explicit IApplicationDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
|
||||
IApplicationDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: ServiceFramework{system_, "IApplicationDisplayService"}, nv_flinger{nv_flinger_},
|
||||
hos_binder_driver_server{hos_binder_driver_server_} {
|
||||
|
||||
static const FunctionInfo functions[] = {
|
||||
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
|
||||
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
|
||||
{102, &IApplicationDisplayService::GetManagerDisplayService,
|
||||
"GetManagerDisplayService"},
|
||||
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2021, &IApplicationDisplayService::CloseLayer, "CloseLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
|
||||
{2450, &IApplicationDisplayService::GetIndirectLayerImageMap,
|
||||
"GetIndirectLayerImageMap"},
|
||||
{2451, nullptr, "GetIndirectLayerImageCropMap"},
|
||||
{2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo,
|
||||
"GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
enum class ConvertedScaleMode : u64 {
|
||||
@ -961,7 +443,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(system, nv_flinger);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(system, hos_binder_driver_server);
|
||||
}
|
||||
|
||||
void GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
@ -985,7 +467,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(system, nv_flinger);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(system, hos_binder_driver_server);
|
||||
}
|
||||
|
||||
void OpenDisplay(Kernel::HLERequestContext& ctx) {
|
||||
@ -1089,7 +571,7 @@ private:
|
||||
void ListDisplays(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
DisplayInfo display_info;
|
||||
const DisplayInfo display_info;
|
||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -1124,8 +606,8 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
NativeWindow native_window{*buffer_queue_id};
|
||||
const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
|
||||
const auto parcel = android::Parcel{NativeWindow{*buffer_queue_id}};
|
||||
const auto buffer_size = ctx.WriteBuffer(parcel.Serialize());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -1170,8 +652,8 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
NativeWindow native_window{*buffer_queue_id};
|
||||
const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
|
||||
const auto parcel = android::Parcel{NativeWindow{*buffer_queue_id}};
|
||||
const auto buffer_size = ctx.WriteBuffer(parcel.Serialize());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -1287,39 +769,9 @@ private:
|
||||
}
|
||||
|
||||
NVFlinger::NVFlinger& nv_flinger;
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
IApplicationDisplayService::IApplicationDisplayService(Core::System& system_,
|
||||
NVFlinger::NVFlinger& nv_flinger_)
|
||||
: ServiceFramework{system_, "IApplicationDisplayService"}, nv_flinger{nv_flinger_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
|
||||
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
|
||||
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
|
||||
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2021, &IApplicationDisplayService::CloseLayer, "CloseLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
|
||||
{2450, &IApplicationDisplayService::GetIndirectLayerImageMap, "GetIndirectLayerImageMap"},
|
||||
{2451, nullptr, "GetIndirectLayerImageCropMap"},
|
||||
{2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo,
|
||||
"GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
static bool IsValidServiceAccess(Permission permission, Policy policy) {
|
||||
if (permission == Permission::User) {
|
||||
return policy == Policy::User;
|
||||
@ -1333,7 +785,9 @@ static bool IsValidServiceAccess(Permission permission, Policy policy) {
|
||||
}
|
||||
|
||||
void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx, Core::System& system,
|
||||
NVFlinger::NVFlinger& nv_flinger, Permission permission) {
|
||||
NVFlinger::NVFlinger& nv_flinger,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
|
||||
Permission permission) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto policy = rp.PopEnum<Policy>();
|
||||
|
||||
@ -1346,14 +800,18 @@ void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx, Core::System&
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IApplicationDisplayService>(system, nv_flinger);
|
||||
rb.PushIpcInterface<IApplicationDisplayService>(system, nv_flinger, hos_binder_driver_server);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system,
|
||||
NVFlinger::NVFlinger& nv_flinger) {
|
||||
std::make_shared<VI_M>(system, nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_S>(system, nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_U>(system, nv_flinger)->InstallAsService(service_manager);
|
||||
NVFlinger::NVFlinger& nv_flinger,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server) {
|
||||
std::make_shared<VI_M>(system, nv_flinger, hos_binder_driver_server)
|
||||
->InstallAsService(service_manager);
|
||||
std::make_shared<VI_S>(system, nv_flinger, hos_binder_driver_server)
|
||||
->InstallAsService(service_manager);
|
||||
std::make_shared<VI_U>(system, nv_flinger, hos_binder_driver_server)
|
||||
->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -15,8 +15,9 @@ class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
class NVFlinger;
|
||||
}
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
@ -47,11 +48,14 @@ enum class Policy {
|
||||
|
||||
namespace detail {
|
||||
void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx, Core::System& system,
|
||||
NVFlinger::NVFlinger& nv_flinger, Permission permission);
|
||||
NVFlinger::NVFlinger& nv_flinger,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
|
||||
Permission permission);
|
||||
} // namespace detail
|
||||
|
||||
/// Registers all VI services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system,
|
||||
NVFlinger::NVFlinger& nv_flinger);
|
||||
NVFlinger::NVFlinger& nv_flinger,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server);
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -8,8 +8,10 @@
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_M::VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
|
||||
: ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_} {
|
||||
VI_M::VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
|
||||
hos_binder_driver_server_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{2, &VI_M::GetDisplayService, "GetDisplayService"},
|
||||
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
@ -22,7 +24,8 @@ VI_M::~VI_M() = default;
|
||||
void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::Manager);
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
|
||||
Permission::Manager);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -15,20 +15,23 @@ class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
class NVFlinger;
|
||||
}
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_M final : public ServiceFramework<VI_M> {
|
||||
public:
|
||||
explicit VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
|
||||
explicit VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~VI_M() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
NVFlinger::NVFlinger& nv_flinger;
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -8,8 +8,10 @@
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_S::VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
|
||||
: ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_} {
|
||||
VI_S::VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
|
||||
hos_binder_driver_server_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &VI_S::GetDisplayService, "GetDisplayService"},
|
||||
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
@ -22,7 +24,8 @@ VI_S::~VI_S() = default;
|
||||
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::System);
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
|
||||
Permission::System);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -15,20 +15,23 @@ class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
class NVFlinger;
|
||||
}
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_S final : public ServiceFramework<VI_S> {
|
||||
public:
|
||||
explicit VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
|
||||
explicit VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~VI_S() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
NVFlinger::NVFlinger& nv_flinger;
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -8,8 +8,10 @@
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_U::VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
|
||||
: ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_} {
|
||||
VI_U::VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
|
||||
: ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
|
||||
hos_binder_driver_server_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &VI_U::GetDisplayService, "GetDisplayService"},
|
||||
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
@ -22,7 +24,8 @@ VI_U::~VI_U() = default;
|
||||
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::User);
|
||||
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
|
||||
Permission::User);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -15,20 +15,23 @@ class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class HosBinderDriverServer;
|
||||
class NVFlinger;
|
||||
}
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_U final : public ServiceFramework<VI_U> {
|
||||
public:
|
||||
explicit VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
|
||||
explicit VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~VI_U() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
NVFlinger::NVFlinger& nv_flinger;
|
||||
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
@ -6,41 +6,22 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
* Struct describing framebuffer configuration
|
||||
*/
|
||||
struct FramebufferConfig {
|
||||
enum class PixelFormat : u32 {
|
||||
A8B8G8R8_UNORM = 1,
|
||||
RGB565_UNORM = 4,
|
||||
B8G8R8A8_UNORM = 5,
|
||||
};
|
||||
|
||||
enum class TransformFlags : u32 {
|
||||
/// No transform flags are set
|
||||
Unset = 0x00,
|
||||
/// Flip source image horizontally (around the vertical axis)
|
||||
FlipH = 0x01,
|
||||
/// Flip source image vertically (around the horizontal axis)
|
||||
FlipV = 0x02,
|
||||
/// Rotate source image 90 degrees clockwise
|
||||
Rotate90 = 0x04,
|
||||
/// Rotate source image 180 degrees
|
||||
Rotate180 = 0x03,
|
||||
/// Rotate source image 270 degrees clockwise
|
||||
Rotate270 = 0x07,
|
||||
};
|
||||
|
||||
VAddr address{};
|
||||
u32 offset{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
u32 stride{};
|
||||
PixelFormat pixel_format{};
|
||||
|
||||
TransformFlags transform_flags{};
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
Service::android::BufferTransformFlags transform_flags{};
|
||||
Common::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
||||
|
@ -8,6 +8,7 @@
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
|
@ -326,12 +326,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
|
||||
GLint internal_format;
|
||||
switch (framebuffer.pixel_format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::A8B8G8R8_UNORM:
|
||||
case Service::android::PixelFormat::Rgba8888:
|
||||
internal_format = GL_RGBA8;
|
||||
texture.gl_format = GL_RGBA;
|
||||
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
||||
break;
|
||||
case Tegra::FramebufferConfig::PixelFormat::RGB565_UNORM:
|
||||
case Service::android::PixelFormat::Rgb565:
|
||||
internal_format = GL_RGB565;
|
||||
texture.gl_format = GL_RGB;
|
||||
texture.gl_type = GL_UNSIGNED_SHORT_5_6_5;
|
||||
@ -467,8 +467,8 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
const auto& texcoords = screen_info.display_texcoords;
|
||||
auto left = texcoords.left;
|
||||
auto right = texcoords.right;
|
||||
if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset) {
|
||||
if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
|
||||
if (framebuffer_transform_flags != Service::android::BufferTransformFlags::Unset) {
|
||||
if (framebuffer_transform_flags == Service::android::BufferTransformFlags::FlipV) {
|
||||
// Flip the framebuffer vertically
|
||||
left = texcoords.right;
|
||||
right = texcoords.left;
|
||||
|
@ -44,7 +44,7 @@ struct TextureInfo {
|
||||
GLsizei height;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
Tegra::FramebufferConfig::PixelFormat pixel_format;
|
||||
Service::android::PixelFormat pixel_format;
|
||||
};
|
||||
|
||||
/// Structure used for storing information about the display target for the Switch screen
|
||||
@ -133,7 +133,7 @@ private:
|
||||
std::vector<u8> gl_framebuffer_data;
|
||||
|
||||
/// Used for transforming the framebuffer orientation
|
||||
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{};
|
||||
Service::android::BufferTransformFlags framebuffer_transform_flags{};
|
||||
Common::Rectangle<int> framebuffer_crop_rect;
|
||||
};
|
||||
|
||||
|
@ -96,11 +96,11 @@ std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
|
||||
|
||||
VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
|
||||
switch (framebuffer.pixel_format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::A8B8G8R8_UNORM:
|
||||
case Service::android::PixelFormat::Rgba8888:
|
||||
return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
case Tegra::FramebufferConfig::PixelFormat::RGB565_UNORM:
|
||||
case Service::android::PixelFormat::Rgb565:
|
||||
return VK_FORMAT_R5G6B5_UNORM_PACK16;
|
||||
case Tegra::FramebufferConfig::PixelFormat::B8G8R8A8_UNORM:
|
||||
case Service::android::PixelFormat::Bgra8888:
|
||||
return VK_FORMAT_B8G8R8A8_UNORM;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
|
||||
@ -1392,9 +1392,9 @@ void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfi
|
||||
auto right = texcoords.right;
|
||||
|
||||
switch (framebuffer_transform_flags) {
|
||||
case Tegra::FramebufferConfig::TransformFlags::Unset:
|
||||
case Service::android::BufferTransformFlags::Unset:
|
||||
break;
|
||||
case Tegra::FramebufferConfig::TransformFlags::FlipV:
|
||||
case Service::android::BufferTransformFlags::FlipV:
|
||||
// Flip the framebuffer vertically
|
||||
left = texcoords.right;
|
||||
right = texcoords.left;
|
||||
|
@ -190,13 +190,13 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::A8B8G8R8_UNORM:
|
||||
case Service::android::PixelFormat::Rgba8888:
|
||||
return PixelFormat::A8B8G8R8_UNORM;
|
||||
case Tegra::FramebufferConfig::PixelFormat::RGB565_UNORM:
|
||||
case Service::android::PixelFormat::Rgb565:
|
||||
return PixelFormat::R5G6B5_UNORM;
|
||||
case Tegra::FramebufferConfig::PixelFormat::B8G8R8A8_UNORM:
|
||||
case Service::android::PixelFormat::Bgra8888:
|
||||
return PixelFormat::B8G8R8A8_UNORM;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented format={}", format);
|
||||
|
@ -460,7 +460,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format);
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
|
||||
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
|
||||
@ -29,11 +30,12 @@
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
sdl2_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
|
||||
sdl2_config = std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc));
|
||||
const std::filesystem::path default_config_path =
|
||||
FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
|
||||
|
||||
Config::Config(std::optional<std::filesystem::path> config_path)
|
||||
: sdl2_config_loc{config_path.value_or(default_config_path)},
|
||||
sdl2_config{std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc))} {
|
||||
Reload();
|
||||
}
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/settings.h"
|
||||
@ -13,14 +14,14 @@
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
std::unique_ptr<INIReader> sdl2_config;
|
||||
std::filesystem::path sdl2_config_loc;
|
||||
std::unique_ptr<INIReader> sdl2_config;
|
||||
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
void ReadValues();
|
||||
|
||||
public:
|
||||
Config();
|
||||
explicit Config(std::optional<std::filesystem::path> config_path);
|
||||
~Config();
|
||||
|
||||
void Reload();
|
||||
|
@ -66,7 +66,8 @@ static void PrintHelp(const char* argv0) {
|
||||
"-f, --fullscreen Start in fullscreen mode\n"
|
||||
"-h, --help Display this help and exit\n"
|
||||
"-v, --version Output version information and exit\n"
|
||||
"-p, --program Pass following string as arguments to executable\n";
|
||||
"-p, --program Pass following string as arguments to executable\n"
|
||||
"-c, --config Load the specified configuration file\n";
|
||||
}
|
||||
|
||||
static void PrintVersion() {
|
||||
@ -78,7 +79,6 @@ int main(int argc, char** argv) {
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::DetachedTasks detached_tasks;
|
||||
Config config;
|
||||
|
||||
int option_index = 0;
|
||||
#ifdef _WIN32
|
||||
@ -91,19 +91,24 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
#endif
|
||||
std::string filepath;
|
||||
std::optional<std::string> config_path;
|
||||
std::string program_args;
|
||||
|
||||
bool fullscreen = false;
|
||||
|
||||
static struct option long_options[] = {
|
||||
// clang-format off
|
||||
{"fullscreen", no_argument, 0, 'f'},
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"version", no_argument, 0, 'v'},
|
||||
{"program", optional_argument, 0, 'p'},
|
||||
{"config", required_argument, 0, 'c'},
|
||||
{0, 0, 0, 0},
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
while (optind < argc) {
|
||||
int arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index);
|
||||
int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index);
|
||||
if (arg != -1) {
|
||||
switch (static_cast<char>(arg)) {
|
||||
case 'f':
|
||||
@ -117,9 +122,12 @@ int main(int argc, char** argv) {
|
||||
PrintVersion();
|
||||
return 0;
|
||||
case 'p':
|
||||
Settings::values.program_args = argv[optind];
|
||||
program_args = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
case 'c':
|
||||
config_path = optarg;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
@ -131,6 +139,12 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
}
|
||||
|
||||
Config config{config_path};
|
||||
|
||||
if (!program_args.empty()) {
|
||||
Settings::values.program_args = program_args;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
LocalFree(argv_w);
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user