early-access version 1988

This commit is contained in:
pineappleEA
2021-08-12 01:07:27 +02:00
parent e37f82ce96
commit 24ddfcbb39
265 changed files with 68343 additions and 5348 deletions

View File

@@ -476,6 +476,12 @@ HIDAPI_DriverGameCube_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *jo
return SDL_Unsupported();
}
static int
HIDAPI_DriverGameCube_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverGameCube_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -528,6 +534,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
HIDAPI_DriverGameCube_RumbleJoystickTriggers,
HIDAPI_DriverGameCube_HasJoystickLED,
HIDAPI_DriverGameCube_SetJoystickLED,
HIDAPI_DriverGameCube_SendJoystickEffect,
HIDAPI_DriverGameCube_SetJoystickSensorsEnabled,
HIDAPI_DriverGameCube_CloseJoystick,
HIDAPI_DriverGameCube_FreeDevice,

View File

@@ -0,0 +1,456 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_events.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_LUNA
/* Define this if you want to log all packets from the controller */
/*#define DEBUG_LUNA_PROTOCOL*/
enum
{
SDL_CONTROLLER_BUTTON_LUNA_MIC = 15,
SDL_CONTROLLER_NUM_LUNA_BUTTONS,
};
typedef struct {
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverLuna_Context;
static SDL_bool
HIDAPI_DriverLuna_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
return (type == SDL_CONTROLLER_TYPE_AMAZON_LUNA) ? SDL_TRUE : SDL_FALSE;
}
static const char *
HIDAPI_DriverLuna_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
{
return "Amazon Luna Controller";
}
static SDL_bool
HIDAPI_DriverLuna_InitDevice(SDL_HIDAPI_Device *device)
{
return HIDAPI_JoystickConnected(device, NULL);
}
static int
HIDAPI_DriverLuna_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void
HIDAPI_DriverLuna_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
static SDL_bool
HIDAPI_DriverLuna_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverLuna_Context *ctx;
ctx = (SDL_DriverLuna_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
device->dev = hid_open_path(device->path, 0);
if (!device->dev) {
SDL_SetError("Couldn't open %s", device->path);
SDL_free(ctx);
return SDL_FALSE;
}
device->context = ctx;
/* Initialize the joystick capabilities */
joystick->nbuttons = SDL_CONTROLLER_NUM_LUNA_BUTTONS;
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
joystick->serial = NULL;
return SDL_TRUE;
}
static int
HIDAPI_DriverLuna_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
if (device->product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
/* Same packet as on Xbox One controllers connected via Bluetooth */
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
/* Magnitude is 1..100 so scale the 16-bit input here */
rumble_packet[4] = low_frequency_rumble / 655;
rumble_packet[5] = high_frequency_rumble / 655;
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
return 0;
} else {
/* FIXME: Is there a rumble packet over USB? */
return SDL_Unsupported();
}
}
static int
HIDAPI_DriverLuna_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static SDL_bool
HIDAPI_DriverLuna_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return SDL_FALSE;
}
static int
HIDAPI_DriverLuna_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverLuna_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverLuna_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
static void
HIDAPI_DriverLuna_HandleUSBStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
{
if (ctx->last_state[1] != data[1]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[1] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[2] != data[2]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[3] != data[3]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[3] & 0xf) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
#define READ_STICK_AXIS(offset) \
(data[offset] == 0x7f ? 0 : \
(Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16))
{
Sint16 axis = READ_STICK_AXIS(4);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = READ_STICK_AXIS(5);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = READ_STICK_AXIS(6);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = READ_STICK_AXIS(7);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
}
#undef READ_STICK_AXIS
#define READ_TRIGGER_AXIS(offset) \
(Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16)
{
Sint16 axis = READ_TRIGGER_AXIS(8);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = READ_TRIGGER_AXIS(9);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
}
#undef READ_TRIGGER_AXIS
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void
HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
{
if (size >= 2 && data[0] == 0x02) {
/* Home button has dedicated report */
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x1) ? SDL_PRESSED : SDL_RELEASED);
return;
}
if (size >= 2 && data[0] == 0x04) {
/* Battery level report */
int level = data[1] * 100 / 0xFF;
if (level == 0) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
}
else if (level <= 20) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
}
else if (level <= 70) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
}
else {
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
}
return;
}
if (size < 17 || data[0] != 0x01) {
/* We don't know how to handle this report */
return;
}
if (ctx->last_state[13] != data[13]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[13] & 0xf) {
case 1:
dpad_up = SDL_TRUE;
break;
case 2:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
break;
case 4:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 5:
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 7:
dpad_left = SDL_TRUE;
break;
case 8:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
if (ctx->last_state[14] != data[14]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[15] != data[15]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[16] != data[16]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[16] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
}
#define READ_STICK_AXIS(offset) \
(data[offset] == 0x7f ? 0 : \
(Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16))
{
Sint16 axis = READ_STICK_AXIS(2);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = READ_STICK_AXIS(4);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = READ_STICK_AXIS(6);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = READ_STICK_AXIS(8);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
}
#undef READ_STICK_AXIS
#define READ_TRIGGER_AXIS(offset) \
(Sint16)HIDAPI_RemapVal((float)((int)(((data[offset] | (data[offset + 1] << 8)) & 0x3ff) - 0x200)), 0x00 - 0x200, 0x3ff - 0x200, SDL_MIN_SINT16, SDL_MAX_SINT16)
{
Sint16 axis = READ_TRIGGER_AXIS(9);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = READ_TRIGGER_AXIS(11);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
}
#undef READ_TRIGGER_AXIS
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static SDL_bool
HIDAPI_DriverLuna_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverLuna_Context *ctx = (SDL_DriverLuna_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size = 0;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
}
if (!joystick) {
return SDL_FALSE;
}
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_LUNA_PROTOCOL
HIDAPI_DumpPacket("Amazon Luna packet: size = %d", data, size);
#endif
switch (size) {
case 10:
HIDAPI_DriverLuna_HandleUSBStatePacket(joystick, ctx, data, size);
break;
default:
HIDAPI_DriverLuna_HandleBluetoothStatePacket(joystick, ctx, data, size);
break;
}
}
if (size < 0) {
/* Read error, device is disconnected */
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
}
return (size >= 0);
}
static void
HIDAPI_DriverLuna_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_LockMutex(device->dev_lock);
{
if (device->dev) {
hid_close(device->dev);
device->dev = NULL;
}
SDL_free(device->context);
device->context = NULL;
}
SDL_UnlockMutex(device->dev_lock);
}
static void
HIDAPI_DriverLuna_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna =
{
SDL_HINT_JOYSTICK_HIDAPI_LUNA,
SDL_TRUE,
HIDAPI_DriverLuna_IsSupportedDevice,
HIDAPI_DriverLuna_GetDeviceName,
HIDAPI_DriverLuna_InitDevice,
HIDAPI_DriverLuna_GetDevicePlayerIndex,
HIDAPI_DriverLuna_SetDevicePlayerIndex,
HIDAPI_DriverLuna_UpdateDevice,
HIDAPI_DriverLuna_OpenJoystick,
HIDAPI_DriverLuna_RumbleJoystick,
HIDAPI_DriverLuna_RumbleJoystickTriggers,
HIDAPI_DriverLuna_HasJoystickLED,
HIDAPI_DriverLuna_SetJoystickLED,
HIDAPI_DriverLuna_SendJoystickEffect,
HIDAPI_DriverLuna_SetJoystickSensorsEnabled,
HIDAPI_DriverLuna_CloseJoystick,
HIDAPI_DriverLuna_FreeDevice,
};
#endif /* SDL_JOYSTICK_HIDAPI_LUNA */
#endif /* SDL_JOYSTICK_HIDAPI */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -146,6 +146,8 @@ typedef struct {
} SDL_DriverPS4_Context;
static int HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
static SDL_bool
HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
@@ -385,61 +387,26 @@ static int
HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
DS4EffectsState_t *effects;
Uint8 data[78];
int report_size, offset;
if (!ctx->effects_supported) {
return SDL_Unsupported();
}
DS4EffectsState_t effects;
if (!ctx->enhanced_mode) {
return SDL_Unsupported();
}
SDL_zero(data);
SDL_zero(effects);
if (ctx->is_bluetooth) {
data[0] = k_EPS4ReportIdBluetoothEffects;
data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
report_size = 78;
offset = 6;
} else {
data[0] = k_EPS4ReportIdUsbEffects;
data[1] = 0x07; /* Magic value */
report_size = 32;
offset = 4;
}
effects = (DS4EffectsState_t *)&data[offset];
effects->ucRumbleLeft = ctx->rumble_left;
effects->ucRumbleRight = ctx->rumble_right;
effects.ucRumbleLeft = ctx->rumble_left;
effects.ucRumbleRight = ctx->rumble_right;
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects->ucLedRed = ctx->led_red;
effects->ucLedGreen = ctx->led_green;
effects->ucLedBlue = ctx->led_blue;
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(effects, ctx->player_index);
SetLedsForPlayerIndex(&effects, ctx->player_index);
}
if (ctx->is_bluetooth) {
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
Uint32 unCRC;
unCRC = SDL_crc32(0, &ubHdr, 1);
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
}
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
return SDL_SetError("Couldn't send rumble packet");
}
return 0;
return HIDAPI_DriverPS4_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
}
static void
@@ -465,8 +432,8 @@ HIDAPI_DriverPS4_SetEnhancedMode(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
ctx->enhanced_mode = SDL_TRUE;
SDL_PrivateJoystickAddTouchpad(joystick, 2);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f);
HIDAPI_DriverPS4_UpdateEffects(device);
}
@@ -650,6 +617,55 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
return HIDAPI_DriverPS4_UpdateEffects(device);
}
static int
HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
Uint8 data[78];
int report_size, offset;
if (!ctx->effects_supported) {
return SDL_Unsupported();
}
if (!ctx->enhanced_mode) {
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
}
SDL_zero(data);
if (ctx->is_bluetooth) {
data[0] = k_EPS4ReportIdBluetoothEffects;
data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
report_size = 78;
offset = 6;
} else {
data[0] = k_EPS4ReportIdUsbEffects;
data[1] = 0x07; /* Magic value */
report_size = 32;
offset = 4;
}
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
if (ctx->is_bluetooth) {
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
Uint32 unCRC;
unCRC = SDL_crc32(0, &ubHdr, 1);
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
}
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
return SDL_SetError("Couldn't send rumble packet");
}
return 0;
}
static int
HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -921,6 +937,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
HIDAPI_DriverPS4_RumbleJoystickTriggers,
HIDAPI_DriverPS4_HasJoystickLED,
HIDAPI_DriverPS4_SetJoystickLED,
HIDAPI_DriverPS4_SendJoystickEffect,
HIDAPI_DriverPS4_SetJoystickSensorsEnabled,
HIDAPI_DriverPS4_CloseJoystick,
HIDAPI_DriverPS4_FreeDevice,

View File

@@ -175,6 +175,8 @@ typedef struct {
} SDL_DriverPS5_Context;
static int HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
static SDL_bool
HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
@@ -375,32 +377,13 @@ static int
HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
{
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
DS5EffectsState_t *effects;
Uint8 data[78];
int report_size, offset;
Uint8 *pending_data;
int *pending_size;
int maximum_size;
DS5EffectsState_t effects;
if (!ctx->enhanced_mode) {
return SDL_Unsupported();
}
SDL_zero(data);
if (ctx->is_bluetooth) {
data[0] = k_EPS5ReportIdBluetoothEffects;
data[1] = 0x02; /* Magic value */
report_size = 78;
offset = 2;
} else {
data[0] = k_EPS5ReportIdUsbEffects;
report_size = 48;
offset = 1;
}
effects = (DS5EffectsState_t *)&data[offset];
SDL_zero(effects);
/* Make sure the Bluetooth connection sequence has completed before sending LED color change */
if (ctx->is_bluetooth &&
@@ -412,79 +395,53 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
}
if (ctx->rumble_left || ctx->rumble_right) {
effects->ucEnableBits1 |= 0x01; /* Enable rumble emulation */
effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
effects.ucEnableBits1 |= 0x01; /* Enable rumble emulation */
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
/* Shift to reduce effective rumble strength to match Xbox controllers */
effects->ucRumbleLeft = ctx->rumble_left >> 1;
effects->ucRumbleRight = ctx->rumble_right >> 1;
effects.ucRumbleLeft = ctx->rumble_left >> 1;
effects.ucRumbleRight = ctx->rumble_right >> 1;
} else {
/* Leaving emulated rumble bits off will restore audio haptics */
}
if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
}
if ((effect_mask & k_EDS5EffectRumble) != 0) {
/* Already handled above */
}
if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
effects->ucEnableBits2 |= 0x08; /* Reset LED state */
effects.ucEnableBits2 |= 0x08; /* Reset LED state */
}
if ((effect_mask & k_EDS5EffectLED) != 0) {
effects->ucEnableBits2 |= 0x04; /* Enable LED color */
effects.ucEnableBits2 |= 0x04; /* Enable LED color */
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects->ucLedRed = ctx->led_red;
effects->ucLedGreen = ctx->led_green;
effects->ucLedBlue = ctx->led_blue;
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(effects, ctx->player_index);
SetLedsForPlayerIndex(&effects, ctx->player_index);
}
}
if ((effect_mask & k_EDS5EffectPadLights) != 0) {
effects->ucEnableBits2 |= 0x10; /* Enable touchpad lights */
effects.ucEnableBits2 |= 0x10; /* Enable touchpad lights */
if (ctx->player_lights) {
SetLightsForPlayerIndex(effects, ctx->player_index);
SetLightsForPlayerIndex(&effects, ctx->player_index);
} else {
effects->ucPadLights = 0x00;
effects.ucPadLights = 0x00;
}
}
if ((effect_mask & k_EDS5EffectMicLight) != 0) {
effects->ucEnableBits2 |= 0x01; /* Enable microphone light */
effects.ucEnableBits2 |= 0x01; /* Enable microphone light */
effects->ucMicLightMode = 0; /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
effects.ucMicLightMode = 0; /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
}
if (ctx->is_bluetooth) {
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
Uint32 unCRC;
unCRC = SDL_crc32(0, &ubHdr, 1);
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
}
if (SDL_HIDAPI_LockRumble() < 0) {
return -1;
}
/* See if we can update an existing pending request */
if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
if (report_size == *pending_size &&
effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
/* We're simply updating the data for this request */
SDL_memcpy(pending_data, data, report_size);
SDL_HIDAPI_UnlockRumble();
return 0;
}
}
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
return HIDAPI_DriverPS5_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
}
static void
@@ -531,8 +488,8 @@ HIDAPI_DriverPS5_SetEnhancedMode(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
ctx->enhanced_mode = SDL_TRUE;
SDL_PrivateJoystickAddTouchpad(joystick, 2);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f);
/* Switch into enhanced report mode */
HIDAPI_DriverPS5_UpdateEffects(device, 0);
@@ -725,6 +682,67 @@ HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
return HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectLED);
}
static int
HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
Uint8 data[78];
int report_size, offset;
Uint8 *pending_data;
int *pending_size;
int maximum_size;
if (!ctx->enhanced_mode) {
HIDAPI_DriverPS5_SetEnhancedMode(device, joystick);
}
SDL_zero(data);
if (ctx->is_bluetooth) {
data[0] = k_EPS5ReportIdBluetoothEffects;
data[1] = 0x02; /* Magic value */
report_size = 78;
offset = 2;
} else {
data[0] = k_EPS5ReportIdUsbEffects;
report_size = 48;
offset = 1;
}
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
if (ctx->is_bluetooth) {
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
Uint32 unCRC;
unCRC = SDL_crc32(0, &ubHdr, 1);
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
}
if (SDL_HIDAPI_LockRumble() < 0) {
return -1;
}
/* See if we can update an existing pending request */
if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
DS5EffectsState_t *effects = (DS5EffectsState_t *)&data[offset];
DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
if (report_size == *pending_size &&
effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
/* We're simply updating the data for this request */
SDL_memcpy(pending_data, data, report_size);
SDL_HIDAPI_UnlockRumble();
return 0;
}
}
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
}
static int
HIDAPI_DriverPS5_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -1082,6 +1100,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5 =
HIDAPI_DriverPS5_RumbleJoystickTriggers,
HIDAPI_DriverPS5_HasJoystickLED,
HIDAPI_DriverPS5_SetJoystickLED,
HIDAPI_DriverPS5_SendJoystickEffect,
HIDAPI_DriverPS5_SetJoystickSensorsEnabled,
HIDAPI_DriverPS5_CloseJoystick,
HIDAPI_DriverPS5_FreeDevice,

View File

@@ -51,10 +51,7 @@ typedef struct {
static SDL_bool
HIDAPI_DriverStadia_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_GOOGLE && product_id == USB_PRODUCT_GOOGLE_STADIA_CONTROLLER) {
return SDL_TRUE;
}
return SDL_FALSE;
return (type == SDL_CONTROLLER_TYPE_GOOGLE_STADIA) ? SDL_TRUE : SDL_FALSE;
}
static const char *
@@ -141,6 +138,12 @@ HIDAPI_DriverStadia_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joys
return SDL_Unsupported();
}
static int
HIDAPI_DriverStadia_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverStadia_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -314,6 +317,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia =
HIDAPI_DriverStadia_RumbleJoystickTriggers,
HIDAPI_DriverStadia_HasJoystickLED,
HIDAPI_DriverStadia_SetJoystickLED,
HIDAPI_DriverStadia_SendJoystickEffect,
HIDAPI_DriverStadia_SetJoystickSensorsEnabled,
HIDAPI_DriverStadia_CloseJoystick,
HIDAPI_DriverStadia_FreeDevice,

View File

@@ -1058,6 +1058,12 @@ HIDAPI_DriverSteam_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
return SDL_Unsupported();
}
static int
HIDAPI_DriverSteam_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverSteam_SetSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -1207,6 +1213,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam =
HIDAPI_DriverSteam_RumbleJoystickTriggers,
HIDAPI_DriverSteam_HasJoystickLED,
HIDAPI_DriverSteam_SetJoystickLED,
HIDAPI_DriverSteam_SendJoystickEffect,
HIDAPI_DriverSteam_SetSensorsEnabled,
HIDAPI_DriverSteam_CloseJoystick,
HIDAPI_DriverSteam_FreeDevice,

View File

@@ -323,6 +323,10 @@ HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
{
/* Give a user friendly name for this controller */
if (vendor_id == USB_VENDOR_NINTENDO) {
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) {
return "Nintendo Switch Joy-Con Grip";
}
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT) {
return "Nintendo Switch Joy-Con Left";
}
@@ -491,6 +495,64 @@ static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprieta
return SDL_FALSE;
}
static Uint8 EncodeRumbleHighAmplitude(Uint16 amplitude) {
/* More information about these values can be found here:
* https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
*/
Uint16 hfa[101][2] = { {0, 0x0},{514, 0x2},{775, 0x4},{921, 0x6},{1096, 0x8},{1303, 0x0a},{1550, 0x0c},
{1843, 0x0e},{2192, 0x10},{2606, 0x12},{3100, 0x14},{3686, 0x16},{4383, 0x18},{5213, 0x1a},
{6199, 0x1c},{7372, 0x1e},{7698, 0x20},{8039, 0x22},{8395, 0x24},{8767, 0x26},{9155, 0x28},
{9560, 0x2a},{9984, 0x2c},{10426, 0x2e},{10887, 0x30},{11369, 0x32},{11873, 0x34},{12398, 0x36},
{12947, 0x38},{13520, 0x3a},{14119, 0x3c},{14744, 0x3e},{15067, 0x40},{15397, 0x42},{15734, 0x44},
{16079, 0x46},{16431, 0x48},{16790, 0x4a},{17158, 0x4c},{17534, 0x4e},{17918, 0x50},{18310, 0x52},
{18711, 0x54},{19121, 0x56},{19540, 0x58},{19967, 0x5a},{20405, 0x5c},{20851, 0x5e},{21308, 0x60},
{21775, 0x62},{22251, 0x64},{22739, 0x66},{23236, 0x68},{23745, 0x6a},{24265, 0x6c},{24797, 0x6e},
{25340, 0x70},{25894, 0x72},{26462, 0x74},{27041, 0x76},{27633, 0x78},{28238, 0x7a},{28856, 0x7c},
{29488, 0x7e},{30134, 0x80},{30794, 0x82},{31468, 0x84},{32157, 0x86},{32861, 0x88},{33581, 0x8a},
{34316, 0x8c},{35068, 0x8e},{35836, 0x90},{36620, 0x92},{37422, 0x94},{38242, 0x96},{39079, 0x98},
{39935, 0x9a},{40809, 0x9c},{41703, 0x9e},{42616, 0xa0},{43549, 0xa2},{44503, 0xa4},{45477, 0xa6},
{46473, 0xa8},{47491, 0xaa},{48531, 0xac},{49593, 0xae},{50679, 0xb0},{51789, 0xb2},{52923, 0xb4},
{54082, 0xb6},{55266, 0xb8},{56476, 0xba},{57713, 0xbc},{58977, 0xbe},{60268, 0xc0},{61588, 0xc2},
{62936, 0xc4},{64315, 0xc6},{65535, 0xc8} };
int index = 0;
for ( ; index < 101; index++) {
if (amplitude <= hfa[index][0]) {
return (Uint8)hfa[index][1];
}
}
return (Uint8)hfa[100][1];
}
static Uint16 EncodeRumbleLowAmplitude(Uint16 amplitude) {
/* More information about these values can be found here:
* https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
*/
Uint16 lfa[101][2] = { {0, 0x0040},{514, 0x8040},{775, 0x0041},{921, 0x8041},{1096, 0x0042},
{1303, 0x8042},{1550, 0x0043},{1843, 0x8043},{2192, 0x0044},{2606, 0x8044},{3100, 0x0045},
{3686, 0x8045},{4383, 0x0046},{5213, 0x8046},{6199, 0x0047},{7372, 0x8047},{7698, 0x0048},
{8039, 0x8048},{8395, 0x0049},{8767, 0x8049},{9155, 0x004a},{9560, 0x804a},{9984, 0x004b},
{10426, 0x804b},{10887, 0x004c},{11369, 0x804c},{11873, 0x004d},{12398, 0x804d},{12947, 0x004e},
{13520, 0x804e},{14119, 0x004f},{14744, 0x804f},{15067, 0x0050},{15397, 0x8050},{15734, 0x0051},
{16079, 0x8051},{16431, 0x0052},{16790, 0x8052},{17158, 0x0053},{17534, 0x8053},{17918, 0x0054},
{18310, 0x8054},{18711, 0x0055},{19121, 0x8055},{19540, 0x0056},{19967, 0x8056},{20405, 0x0057},
{20851, 0x8057},{21308, 0x0058},{21775, 0x8058},{22251, 0x0059},{22739, 0x8059},{23236, 0x005a},
{23745, 0x805a},{24265, 0x005b},{24797, 0x805b},{25340, 0x005c},{25894, 0x805c},{26462, 0x005d},
{27041, 0x805d},{27633, 0x005e},{28238, 0x805e},{28856, 0x005f},{29488, 0x805f},{30134, 0x0060},
{30794, 0x8060},{31468, 0x0061},{32157, 0x8061},{32861, 0x0062},{33581, 0x8062},{34316, 0x0063},
{35068, 0x8063},{35836, 0x0064},{36620, 0x8064},{37422, 0x0065},{38242, 0x8065},{39079, 0x0066},
{39935, 0x8066},{40809, 0x0067},{41703, 0x8067},{42616, 0x0068},{43549, 0x8068},{44503, 0x0069},
{45477, 0x8069},{46473, 0x006a},{47491, 0x806a},{48531, 0x006b},{49593, 0x806b},{50679, 0x006c},
{51789, 0x806c},{52923, 0x006d},{54082, 0x806d},{55266, 0x006e},{56476, 0x806e},{57713, 0x006f},
{58977, 0x806f},{60268, 0x0070},{61588, 0x8070},{62936, 0x0071},{64315, 0x8071},{65535, 0x0072} };
int index = 0;
for (; index < 101; index++) {
if (amplitude <= lfa[index][0]) {
return lfa[index][1];
}
}
return lfa[100][1];
}
static void SetNeutralRumble(SwitchRumbleData_t *pRumble)
{
pRumble->rgucData[0] = 0x00;
@@ -584,7 +646,8 @@ static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
/*return SDL_FALSE;*/
}
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
return SDL_FALSE;
/* This fails on the right Joy-Con when plugged into the charging grip */
/*return SDL_FALSE;*/
}
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) {
return SDL_FALSE;
@@ -834,14 +897,15 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
*/
if (device->vendor_id == USB_VENDOR_NINTENDO &&
(device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) {
input_mode = k_eSwitchInputReportIDs_FullControllerState;
}
if (input_mode == k_eSwitchInputReportIDs_FullControllerState) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f);
ctx->m_bHasSensors = SDL_TRUE;
}
@@ -941,19 +1005,15 @@ HIDAPI_DriverSwitch_ActuallyRumbleJoystick(SDL_DriverSwitch_Context *ctx, Uint16
* https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
*/
const Uint16 k_usHighFreq = 0x0074;
const Uint8 k_ucHighFreqAmp = 0xBE;
const Uint8 k_ucHighFreqAmp = EncodeRumbleHighAmplitude(high_frequency_rumble);
const Uint8 k_ucLowFreq = 0x3D;
const Uint16 k_usLowFreqAmp = 0x806F;
const Uint16 k_usLowFreqAmp = EncodeRumbleLowAmplitude(low_frequency_rumble);
if (low_frequency_rumble) {
if (low_frequency_rumble || high_frequency_rumble) {
EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
} else {
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
}
if (high_frequency_rumble) {
EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
} else {
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
}
@@ -1003,6 +1063,10 @@ HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
{
SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
if (ctx->m_bInputOnly) {
return SDL_Unsupported();
}
if (ctx->m_bRumblePending) {
if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) {
return -1;
@@ -1052,6 +1116,12 @@ HIDAPI_DriverSwitch_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joys
return SDL_Unsupported();
}
static int
HIDAPI_DriverSwitch_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -1269,6 +1339,33 @@ static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch
ctx->m_lastSimpleState = *packet;
}
static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SDL_SensorType type, Sint16 *values)
{
float data[3];
/* Note the order of components has been shuffled to match PlayStation controllers,
* since that's our de facto standard from already supporting those controllers, and
* users will want consistent axis mappings across devices.
*/
if (type == SDL_SENSOR_GYRO) {
data[0] = -HIDAPI_DriverSwitch_ScaleGyro(values[1]);
data[1] = HIDAPI_DriverSwitch_ScaleGyro(values[2]);
data[2] = -HIDAPI_DriverSwitch_ScaleGyro(values[0]);
} else {
data[0] = -HIDAPI_DriverSwitch_ScaleAccel(values[1]);
data[1] = HIDAPI_DriverSwitch_ScaleAccel(values[2]);
data[2] = -HIDAPI_DriverSwitch_ScaleAccel(values[0]);
}
/* Right Joy-Con flips some axes, so let's flip them back for consistency */
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
data[0] = -data[0];
data[1] = -data[1];
}
SDL_PrivateJoystickSensor(joystick, type, data, 3);
}
static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{
Sint16 axis;
@@ -1352,51 +1449,13 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
}
if (ctx->m_bReportSensors) {
float data[3];
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[0].sGyroX);
/* Note the order of components has been shuffled to match PlayStation controllers,
* since that's our de facto standard from already supporting those controllers, and
* users will want consistent axis mappings across devices.
*/
data[0] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroY);
data[1] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroZ);
data[2] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroX);
data[0] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroY);
data[1] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroZ);
data[2] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroX);
data[0] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroY);
data[1] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroZ);
data[2] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroX);
data[0] /= -3.f;
data[1] /= 3.f;
data[2] /= -3.f;
/* Right Joy-Con flips some axes, so let's flip them back for consistency */
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
data[0] = -data[0];
data[1] = -data[1];
}
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
data[0] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelY);
data[1] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelZ);
data[2] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelX);
data[0] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelY);
data[1] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelZ);
data[2] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelX);
data[0] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelY);
data[1] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelZ);
data[2] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelX);
data[0] /= -3.f;
data[1] /= 3.f;
data[2] /= -3.f;
/* Right Joy-Con flips some axes, so let's flip them back for consistency */
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
data[0] = -data[0];
data[1] = -data[1];
}
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[0].sAccelX);
}
ctx->m_lastFullState = *packet;
@@ -1497,6 +1556,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
HIDAPI_DriverSwitch_RumbleJoystickTriggers,
HIDAPI_DriverSwitch_HasJoystickLED,
HIDAPI_DriverSwitch_SetJoystickLED,
HIDAPI_DriverSwitch_SendJoystickEffect,
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled,
HIDAPI_DriverSwitch_CloseJoystick,
HIDAPI_DriverSwitch_FreeDevice,

View File

@@ -216,6 +216,12 @@ HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joy
return SDL_Unsupported();
}
static int
HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -342,6 +348,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
HIDAPI_DriverXbox360_RumbleJoystickTriggers,
HIDAPI_DriverXbox360_HasJoystickLED,
HIDAPI_DriverXbox360_SetJoystickLED,
HIDAPI_DriverXbox360_SendJoystickEffect,
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
HIDAPI_DriverXbox360_CloseJoystick,
HIDAPI_DriverXbox360_FreeDevice,

View File

@@ -186,6 +186,12 @@ HIDAPI_DriverXbox360W_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *jo
return SDL_Unsupported();
}
static int
HIDAPI_DriverXbox360W_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -339,6 +345,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W =
HIDAPI_DriverXbox360W_RumbleJoystickTriggers,
HIDAPI_DriverXbox360W_HasJoystickLED,
HIDAPI_DriverXbox360W_SetJoystickLED,
HIDAPI_DriverXbox360W_SendJoystickEffect,
HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled,
HIDAPI_DriverXbox360W_CloseJoystick,
HIDAPI_DriverXbox360W_FreeDevice,

View File

@@ -145,7 +145,7 @@ ControllerHasTriggerRumble(Uint16 vendor_id, Uint16 product_id)
static SDL_bool
ControllerHasShareButton(Uint16 vendor_id, Uint16 product_id)
{
return SDL_IsJoystickXboxOneSeriesX(vendor_id, product_id);
return SDL_IsJoystickXboxSeriesX(vendor_id, product_id);
}
static void
@@ -439,6 +439,12 @@ HIDAPI_DriverXboxOne_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joy
return SDL_Unsupported();
}
static int
HIDAPI_DriverXboxOne_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverXboxOne_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
@@ -480,15 +486,20 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXboxOne
/* Xbox Series X firmware version 5.0, report is 36 bytes, share button is in byte 18
* Xbox Series X firmware version 5.1, report is 44 bytes, share button is in byte 18
* Xbox Series X firmware version 5.5, report is 48 bytes, share button is in byte 22
* Victrix Gambit Tournament Controller, report is 50 bytes, share button is in byte 32
*/
if (size < 48) {
if (ctx->last_state[18] != data[18]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
} else {
} else if (size == 48) {
if (ctx->last_state[22] != data[22]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[22] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
} else if (size == 50) {
if (ctx->last_state[32] != data[32]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data[32] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
}
}
@@ -618,7 +629,7 @@ HIDAPI_DriverXboxOneBluetooth_HandleButtons16(SDL_Joystick *joystick, SDL_Driver
* Xbox One S with firmware 4.8.1923 uses a 17 byte packet with BACK button in byte 16 and the GUIDE button in a separate packet (on Windows), or in byte 15 (on Linux)
* Xbox One Elite Series 2 with firmware 4.7.1872 uses a 55 byte packet with BACK button in byte 16, paddles starting at byte 33, and the GUIDE button in a separate packet
* Xbox One Elite Series 2 with firmware 4.8.1908 uses a 33 byte packet with BACK button in byte 16, paddles starting at byte 17, and the GUIDE button in a separate packet
* Xbox One Series X with firmware 5.5.2641 uses a 17 byte packet with BACK and GUIDE buttons in byte 15, and SHARE button in byte 17
* Xbox Series X with firmware 5.5.2641 uses a 17 byte packet with BACK and GUIDE buttons in byte 15, and SHARE button in byte 17
*/
static void
HIDAPI_DriverXboxOneBluetooth_HandleButtons(SDL_Joystick *joystick, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
@@ -1078,6 +1089,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
HIDAPI_DriverXboxOne_RumbleJoystickTriggers,
HIDAPI_DriverXboxOne_HasJoystickLED,
HIDAPI_DriverXboxOne_SetJoystickLED,
HIDAPI_DriverXboxOne_SendJoystickEffect,
HIDAPI_DriverXboxOne_SetJoystickSensorsEnabled,
HIDAPI_DriverXboxOne_CloseJoystick,
HIDAPI_DriverXboxOne_FreeDevice,

View File

@@ -47,19 +47,19 @@
#include <IOKit/usb/USBSpec.h>
#endif
#if defined(__LINUX__)
#include "../../core/linux/SDL_udev.h"
#ifdef SDL_USE_LIBUDEV
#include "../../core/linux/SDL_udev.h"
#include <poll.h>
#include <unistd.h>
#endif
#ifdef HAVE_INOTIFY
#include <unistd.h> /* just in case we didn't use that SDL_USE_LIBUDEV block... */
#include <errno.h> /* errno, strerror */
#include <fcntl.h>
#include <limits.h> /* For the definition of NAME_MAX */
#include <sys/inotify.h>
#endif
#include <unistd.h>
#endif
#if defined(SDL_USE_LIBUDEV)
typedef enum
@@ -81,6 +81,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
&SDL_HIDAPI_DriverGameCube,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_LUNA
&SDL_HIDAPI_DriverLuna,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS4
&SDL_HIDAPI_DriverPS4,
#endif
@@ -562,7 +565,7 @@ HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float
}
static void HIDAPI_JoystickDetect(void);
static void HIDAPI_JoystickClose(SDL_Joystick * joystick);
static void HIDAPI_JoystickClose(SDL_Joystick *joystick);
static SDL_bool
HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
@@ -1107,6 +1110,40 @@ HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Devi
return SDL_FALSE;
}
SDL_bool
HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type)
{
SDL_HIDAPI_Device *device;
SDL_bool result = SDL_FALSE;
/* Make sure we're initialized, as this could be called from other drivers during startup */
if (HIDAPI_JoystickInit() < 0) {
return SDL_FALSE;
}
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
HIDAPI_UpdateDeviceList();
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
}
SDL_LockJoysticks();
device = SDL_HIDAPI_devices;
while (device) {
if (device->driver &&
SDL_GetJoystickGameControllerType(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == type) {
result = SDL_TRUE;
break;
}
device = device->next;
}
SDL_UnlockJoysticks();
#ifdef DEBUG_HIDAPI
SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d\n", result ? "true" : "false", type);
#endif
return result;
}
SDL_bool
HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
@@ -1149,6 +1186,7 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
if (device->driver &&
HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
result = SDL_TRUE;
break;
}
device = device->next;
}
@@ -1266,7 +1304,7 @@ HIDAPI_JoystickGetDeviceInstanceID(int device_index)
}
static int
HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
SDL_JoystickID joystickID;
SDL_HIDAPI_Device *device = HIDAPI_GetDeviceByIndex(device_index, &joystickID);
@@ -1292,7 +1330,7 @@ HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
}
static int
HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
HIDAPI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
int result;
@@ -1309,7 +1347,7 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
}
static int
HIDAPI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
HIDAPI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
int result;
@@ -1326,7 +1364,7 @@ HIDAPI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint1
}
static SDL_bool
HIDAPI_JoystickHasLED(SDL_Joystick * joystick)
HIDAPI_JoystickHasLED(SDL_Joystick *joystick)
{
SDL_bool result = SDL_FALSE;
@@ -1340,7 +1378,7 @@ HIDAPI_JoystickHasLED(SDL_Joystick * joystick)
}
static int
HIDAPI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
HIDAPI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
int result;
@@ -1357,7 +1395,24 @@ HIDAPI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blu
}
static int
HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick * joystick, SDL_bool enabled)
HIDAPI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
int result;
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
result = device->driver->SendJoystickEffect(device, joystick, data, size);
} else {
SDL_SetError("SendEffect failed, device disconnected");
result = -1;
}
return result;
}
static int
HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
int result;
@@ -1374,13 +1429,13 @@ HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick * joystick, SDL_bool enabled)
}
static void
HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
HIDAPI_JoystickUpdate(SDL_Joystick *joystick)
{
/* This is handled in SDL_HIDAPI_UpdateDevices() */
}
static void
HIDAPI_JoystickClose(SDL_Joystick * joystick)
HIDAPI_JoystickClose(SDL_Joystick *joystick)
{
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
@@ -1467,6 +1522,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
HIDAPI_JoystickRumbleTriggers,
HIDAPI_JoystickHasLED,
HIDAPI_JoystickSetLED,
HIDAPI_JoystickSendEffect,
HIDAPI_JoystickSetSensorsEnabled,
HIDAPI_JoystickUpdate,
HIDAPI_JoystickClose,

View File

@@ -32,6 +32,7 @@
/* This is the full set of HIDAPI drivers available */
#define SDL_JOYSTICK_HIDAPI_GAMECUBE
#define SDL_JOYSTICK_HIDAPI_LUNA
#define SDL_JOYSTICK_HIDAPI_PS4
#define SDL_JOYSTICK_HIDAPI_PS5
#define SDL_JOYSTICK_HIDAPI_STADIA
@@ -98,6 +99,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
int (*RumbleJoystickTriggers)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble);
SDL_bool (*HasJoystickLED)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
int (*SetJoystickLED)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
int (*SendJoystickEffect)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size);
int (*SetJoystickSensorsEnabled)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled);
void (*CloseJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
void (*FreeDevice)(SDL_HIDAPI_Device *device);
@@ -107,6 +109,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
/* HIDAPI device support */
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia;
@@ -116,6 +119,9 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
/* Return true if a HID device is present and supported as a joystick of the given type */
extern SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type);
/* Return true if a HID device is present and supported as a joystick */
extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);