early-access version 1988

This commit is contained in:
pineappleEA
2021-08-12 01:07:27 +02:00
parent e37f82ce96
commit 24ddfcbb39
265 changed files with 68343 additions and 5348 deletions

View File

@@ -91,9 +91,9 @@ static void OnGCKeyboardConnected(GCKeyboard *keyboard) API_AVAILABLE(macos(11.0
SDL_SendKeyboardKey(pressed ? SDL_PRESSED : SDL_RELEASED, (SDL_Scancode)keyCode);
};
dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.keyboard", DISPATCH_QUEUE_SERIAL );
dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
keyboard.handlerQueue = queue;
dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.keyboard", DISPATCH_QUEUE_SERIAL );
dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
keyboard.handlerQueue = queue;
}
static void OnGCKeyboardDisconnected(GCKeyboard *keyboard) API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0))
@@ -182,10 +182,22 @@ void SDL_QuitGCKeyboard(void)
static int mice_connected = 0;
static id mouse_connect_observer = nil;
static id mouse_disconnect_observer = nil;
static bool mouse_relative_mode = SDL_FALSE;
static void UpdateMouseGrab()
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_Window *window;
for (window = _this->windows; window != NULL; window = window->next) {
SDL_UpdateWindowGrab(window);
}
}
static int SetGCMouseRelativeMode(SDL_bool enabled)
{
/* We'll always send relative motion and we can't warp, so nothing to do here */
mouse_relative_mode = enabled;
UpdateMouseGrab();
return 0;
}
@@ -222,14 +234,16 @@ static void OnGCMouseConnected(GCMouse *mouse) API_AVAILABLE(macos(11.0), ios(14
mouse.mouseInput.mouseMovedHandler = ^(GCMouseInput *mouse, float deltaX, float deltaY)
{
SDL_SendMouseMotion(SDL_GetMouseFocus(), mouseID, SDL_TRUE, (int)deltaX, -(int)deltaY);
SDL_SendMouseMotion(SDL_GetMouseFocus(), mouseID, SDL_TRUE, (int)deltaX, -(int)deltaY);
};
dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.mouse", DISPATCH_QUEUE_SERIAL );
dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
mouse.handlerQueue = queue;
dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.mouse", DISPATCH_QUEUE_SERIAL );
dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
mouse.handlerQueue = queue;
++mice_connected;
UpdateMouseGrab();
}
static void OnGCMouseDisconnected(GCMouse *mouse) API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0))
@@ -245,12 +259,14 @@ static void OnGCMouseDisconnected(GCMouse *mouse) API_AVAILABLE(macos(11.0), ios
for (GCControllerButtonInput *button in mouse.mouseInput.auxiliaryButtons) {
button.pressedChangedHandler = nil;
}
UpdateMouseGrab();
}
void SDL_InitGCMouse(void)
{
@autoreleasepool {
/* There is a bug where mouse accumulates duplicate deltas over time in iOS 14.0 */
@autoreleasepool {
/* There is a bug where mouse accumulates duplicate deltas over time in iOS 14.0 */
if (@available(iOS 14.1, tvOS 14.1, *)) {
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
@@ -284,6 +300,11 @@ SDL_bool SDL_HasGCMouse(void)
return (mice_connected > 0);
}
SDL_bool SDL_GCMouseRelativeMode(void)
{
return mouse_relative_mode;
}
void SDL_QuitGCMouse(void)
{
@autoreleasepool {
@@ -320,6 +341,11 @@ SDL_bool SDL_HasGCMouse(void)
return SDL_FALSE;
}
SDL_bool SDL_GCMouseRelativeMode(void)
{
return SDL_FALSE;
}
void SDL_QuitGCMouse(void)
{
}