early-access version 2824
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@@ -44,8 +44,8 @@ public:
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*/
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CubebSinkStream(cubeb* ctx_, const u32 device_channels_, const u32 system_channels_,
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cubeb_devid output_device, cubeb_devid input_device, const std::string& name_,
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const StreamType type_, Core::System& system_, Common::Event* event)
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: ctx{ctx_}, type{type_}, system{system_}, render_event{event} {
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const StreamType type_, Core::System& system_)
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: ctx{ctx_}, type{type_}, system{system_} {
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#ifdef _WIN32
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CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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#endif
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@@ -306,7 +306,6 @@ private:
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manager.SetEvent(Event::Type::AudioInManager, true);
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break;
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case StreamType::Render:
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render_event->Set();
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break;
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}
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}
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@@ -469,8 +468,6 @@ private:
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::AudioCore::Sink::SinkBuffer released_buffer{};
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/// The last played (or received) frame of audio, used when the callback underruns
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std::array<s16, MaxChannels> last_frame{};
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/// Audio render-only event, signalled when a render buffer is consumed
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Common::Event* render_event;
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};
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CubebSink::CubebSink(std::string_view target_device_name) {
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@@ -525,11 +522,9 @@ CubebSink::~CubebSink() {
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}
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SinkStream* CubebSink::AcquireSinkStream(Core::System& system, const u32 system_channels,
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const std::string& name, const StreamType type,
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Common::Event* event) {
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SinkStreamPtr& stream = sink_streams.emplace_back(
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std::make_unique<CubebSinkStream>(ctx, device_channels, system_channels, output_device,
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input_device, name, type, system, event));
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const std::string& name, const StreamType type) {
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SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>(
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ctx, device_channels, system_channels, output_device, input_device, name, type, system));
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return stream.get();
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}
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@@ -39,8 +39,7 @@ public:
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* @return A pointer to the created SinkStream
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*/
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SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
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const std::string& name, StreamType type,
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Common::Event* event = nullptr) override;
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const std::string& name, StreamType type) override;
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/**
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* Close a given stream.
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@@ -18,8 +18,7 @@ public:
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SinkStream* AcquireSinkStream([[maybe_unused]] Core::System& system,
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[[maybe_unused]] u32 system_channels,
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[[maybe_unused]] const std::string& name,
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[[maybe_unused]] StreamType type,
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[[maybe_unused]] Common::Event* event = nullptr) override {
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[[maybe_unused]] StreamType type) override {
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return &null_sink_stream;
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}
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@@ -46,8 +46,8 @@ public:
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*/
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SDLSinkStream(u32 device_channels_, const u32 system_channels_,
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const std::string& output_device, const std::string& input_device,
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const StreamType type_, Core::System& system_, Common::Event* event)
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: type{type_}, system{system_}, render_event{event} {
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const StreamType type_, Core::System& system_)
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: type{type_}, system{system_} {
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system_channels = system_channels_;
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device_channels = device_channels_;
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@@ -279,7 +279,6 @@ private:
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manager.SetEvent(Event::Type::AudioInManager, true);
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break;
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case StreamType::Render:
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render_event->Set();
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break;
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}
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}
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@@ -417,8 +416,6 @@ private:
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::AudioCore::Sink::SinkBuffer released_buffer{};
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/// The last played (or received) frame of audio, used when the callback underruns
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std::array<s16, MaxChannels> last_frame{};
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/// Audio render-only event, signalled when a render buffer is consumed
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Common::Event* render_event;
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};
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SDLSink::SDLSink(std::string_view target_device_name) {
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@@ -441,10 +438,9 @@ SDLSink::SDLSink(std::string_view target_device_name) {
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SDLSink::~SDLSink() = default;
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SinkStream* SDLSink::AcquireSinkStream(Core::System& system, const u32 system_channels,
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const std::string&, const StreamType type,
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Common::Event* event) {
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const std::string&, const StreamType type) {
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SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>(
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device_channels, system_channels, output_device, input_device, type, system, event));
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device_channels, system_channels, output_device, input_device, type, system));
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return stream.get();
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}
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@@ -37,8 +37,7 @@ public:
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* @return A pointer to the created SinkStream
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*/
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SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
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const std::string& name, StreamType type,
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Common::Event* event = nullptr) override;
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const std::string& name, StreamType type) override;
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/**
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* Close a given stream.
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@@ -63,8 +63,7 @@ public:
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* @return A pointer to the created SinkStream
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*/
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virtual SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
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const std::string& name, StreamType type,
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Common::Event* event = nullptr) = 0;
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const std::string& name, StreamType type) = 0;
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/**
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* Get the number of channels the hardware device supports.
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