early-access version 3986
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95b61b00a8
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3985.
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This is the source code for early-access 3986.
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## Legal Notice
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## Legal Notice
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@ -16,6 +16,8 @@
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#include <boost/algorithm/string/replace.hpp>
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#include <boost/algorithm/string/replace.hpp>
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#include "common/string_util.h"
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namespace FS = Common::FS;
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namespace FS = Common::FS;
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Config::Config(const ConfigType config_type)
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Config::Config(const ConfigType config_type)
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@ -56,16 +58,43 @@ void Config::Initialize(const std::optional<std::string> config_path) {
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}
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}
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void Config::WriteToIni() const {
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void Config::WriteToIni() const {
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if (const SI_Error rc = config->SaveFile(config_loc.c_str(), false); rc < 0) {
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FILE* fp = nullptr;
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#ifdef _WIN32
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fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb");
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#else
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fp = fopen(config_loc.c_str(), "wb");
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#endif
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CSimpleIniA::FileWriter writer(fp);
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const SI_Error rc = config->Save(writer, false);
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if (rc < 0) {
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LOG_ERROR(Frontend, "Config file could not be saved!");
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LOG_ERROR(Frontend, "Config file could not be saved!");
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}
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}
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fclose(fp);
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}
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}
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void Config::SetUpIni() {
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void Config::SetUpIni() {
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config = std::make_unique<CSimpleIniA>();
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config = std::make_unique<CSimpleIniA>();
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config->SetUnicode(true);
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config->SetUnicode(true);
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config->SetSpaces(false);
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config->SetSpaces(false);
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config->LoadFile(config_loc.c_str());
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FILE* fp = nullptr;
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#ifdef _WIN32
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_wfopen_s(&fp, Common::UTF8ToUTF16W(config_loc).data(), L"rb, ccs=UTF-8");
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if (fp == nullptr) {
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fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb, ccs=UTF-8");
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}
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#else
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fp = fopen(config_loc.c_str(), "rb");
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if (fp == nullptr) {
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fp = fopen(config_loc.c_str(), "wb");
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}
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#endif
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if (SI_Error rc = config->LoadFile(fp); rc < 0) {
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LOG_ERROR(Frontend, "Config file could not be loaded!");
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}
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fclose(fp);
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}
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}
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bool Config::IsCustomConfig() const {
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bool Config::IsCustomConfig() const {
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@ -908,15 +937,19 @@ void Config::EndArray() {
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// You can't end a config array before starting one
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// You can't end a config array before starting one
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ASSERT(!array_stack.empty());
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ASSERT(!array_stack.empty());
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// Set the array size to 0 if the array is ended without changing the index
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int size = 0;
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if (array_stack.back().index != 0) {
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size = array_stack.back().size;
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}
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// Write out the size to config
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// Write out the size to config
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if (key_stack.size() == 1 && array_stack.back().name.empty()) {
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if (key_stack.size() == 1 && array_stack.back().name.empty()) {
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// Edge-case where the first array created doesn't have a name
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// Edge-case where the first array created doesn't have a name
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config->SetValue(GetSection().c_str(), std::string("size").c_str(),
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config->SetValue(GetSection().c_str(), std::string("size").c_str(), ToString(size).c_str());
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ToString(array_stack.back().size).c_str());
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} else {
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} else {
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const auto key = GetFullKey(std::string("size"), true);
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const auto key = GetFullKey(std::string("size"), true);
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config->SetValue(GetSection().c_str(), key.c_str(),
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config->SetValue(GetSection().c_str(), key.c_str(), ToString(size).c_str());
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ToString(array_stack.back().size).c_str());
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}
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}
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array_stack.pop_back();
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array_stack.pop_back();
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