early-access version 1790
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1789.
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This is the source code for early-access 1790.
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## Legal Notice
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@ -224,6 +224,7 @@ struct Values {
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bool reporting_services;
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bool quest_flag;
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bool disable_macro_jit;
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bool unlimit_fps;
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bool extended_logging;
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bool use_debug_asserts;
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bool use_auto_stub;
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@ -1069,7 +1069,7 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_FS, "called");
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reporter.SaveFSAccessLog(std::move(log));
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reporter.SaveFSAccessLog(log);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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@ -307,6 +307,9 @@ void NVFlinger::Compose() {
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}
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s64 NVFlinger::GetNextTicks() const {
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if (Settings::values.unlimit_fps) {
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return 0;
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}
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constexpr s64 max_hertz = 120LL;
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return (1000000000 * (1LL << swap_interval)) / max_hertz;
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}
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@ -364,7 +364,7 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
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SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
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}
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void Reporter::SaveFSAccessLog(std::string log_message) const {
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void Reporter::SaveFSAccessLog(std::string_view log_message) const {
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const auto access_log_path =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
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@ -65,7 +65,7 @@ public:
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std::optional<std::string> custom_text_main = {},
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std::optional<std::string> custom_text_detail = {}) const;
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void SaveFSAccessLog(std::string log_message) const;
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void SaveFSAccessLog(std::string_view log_message) const;
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// Can be used anywhere to generate a backtrace and general info report at any point during
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// execution. Not intended to be used for anything other than debugging or testing.
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@ -654,6 +654,7 @@ void Config::ReadDebuggingValues() {
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Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
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Settings::values.disable_macro_jit =
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ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
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Settings::values.unlimit_fps = ReadSetting(QStringLiteral("unlimit_fps"), false).toBool();
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Settings::values.extended_logging =
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ReadSetting(QStringLiteral("extended_logging"), false).toBool();
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Settings::values.use_debug_asserts =
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@ -1267,6 +1268,7 @@ void Config::SaveDebuggingValues() {
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WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
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WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false);
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WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
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WriteSetting(QStringLiteral("unlimit_fps"), Settings::values.unlimit_fps, false);
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qt_config->endGroup();
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}
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@ -44,6 +44,7 @@ void ConfigureDebug::SetConfiguration() {
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ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
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ui->disable_macro_jit->setEnabled(runtime_lock);
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ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
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ui->unlimit_fps->setChecked(Settings::values.unlimit_fps);
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ui->extended_logging->setChecked(Settings::values.extended_logging);
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}
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@ -58,6 +59,7 @@ void ConfigureDebug::ApplyConfiguration() {
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Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
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Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
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Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
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Settings::values.unlimit_fps = ui->unlimit_fps->isChecked();
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Settings::values.extended_logging = ui->extended_logging->isChecked();
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Debugger::ToggleConsole();
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Common::Log::Filter filter;
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@ -138,6 +138,24 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="unlimit_fps">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>
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<html><head/><body>
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<p>Presents guest frames as they become available, disabling the fps limit in most titles.</p>
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<p>NOTE: Will cause instabilities.</p>
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</body></html>
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</string>
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</property>
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<property name="text">
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<string>Unlimit Framerate (Experimental)</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@ -490,6 +490,7 @@ void Config::ReadValues() {
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Settings::values.disable_macro_jit =
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sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false);
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Settings::values.unlimit_fps = sdl2_config->GetBoolean("Debugging", "unlimit_fps", false);
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const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
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std::stringstream ss(title_list);
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@ -366,6 +366,9 @@ use_debug_asserts =
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use_auto_stub =
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# Enables/Disables the macro JIT compiler
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disable_macro_jit=false
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# Presents guest frames as they become available. Experimental.
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# false: Disabled (default), true: Enabled
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unlimit_fps=false
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[WebService]
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# Whether or not to enable telemetry
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