early-access version 4110

This commit is contained in:
pineappleEA 2024-02-03 19:29:05 +01:00
parent 2391029e47
commit 337d0ed51c
18 changed files with 139 additions and 30 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 4109.
This is the source code for early-access 4110.
## Legal Notice

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@ -164,6 +164,7 @@ else()
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
add_compile_options("-msse4.1")
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)

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@ -9,6 +9,7 @@
#include <string>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
@ -29,6 +30,8 @@ namespace Common {
template <std::size_t Size, bool le = false>
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
ASSERT_MSG(Size * 2 <= str.size(), "Invalid string size");
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {

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@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/self_controller.h"
#include "core/hle/service/caps/caps_su.h"
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
@ -47,7 +50,7 @@ ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet>
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, &ISelfController::ApproveToDisplay, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, nullptr, "SetMediaPlaybackState"},
{61, &ISelfController::SetMediaPlaybackState, "SetMediaPlaybackState"},
{62, &ISelfController::SetIdleTimeDetectionExtension, "SetIdleTimeDetectionExtension"},
{63, &ISelfController::GetIdleTimeDetectionExtension, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
@ -324,6 +327,16 @@ void ISelfController::ApproveToDisplay(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void ISelfController::SetMediaPlaybackState(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u8 state = rp.Pop<u8>();
LOG_WARNING(Service_AM, "(STUBBED) called, state={}", state);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ISelfController::SetIdleTimeDetectionExtension(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};

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@ -3,6 +3,7 @@
#pragma once
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
@ -38,6 +39,7 @@ private:
void CreateManagedDisplaySeparableLayer(HLERequestContext& ctx);
void SetHandlesRequestToDisplay(HLERequestContext& ctx);
void ApproveToDisplay(HLERequestContext& ctx);
void SetMediaPlaybackState(HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(HLERequestContext& ctx);
void ReportUserIsActive(HLERequestContext& ctx);

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@ -115,6 +115,11 @@ struct ArgumentTraits {
static constexpr ArgumentType Type = ArgumentType::InData;
};
template <typename... Ts>
consteval bool ConstIfReference() {
return ((!std::is_reference_v<Ts> || std::is_const_v<std::remove_reference_t<Ts>>) && ... && true);
}
struct RequestLayout {
u32 copy_handle_count;
u32 move_handle_count;
@ -435,6 +440,7 @@ void CmifReplyWrapImpl(HLERequestContext& ctx, T& t, Result (T::*f)(A...)) {
}
const bool is_domain = Domain ? ctx.GetManager()->IsDomain() : false;
static_assert(ConstIfReference<A...>(), "Arguments taken by reference must be const");
using MethodArguments = std::tuple<std::remove_cvref_t<A>...>;
OutTemporaryBuffers buffers{};

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@ -4,10 +4,9 @@
#pragma once
#include <memory>
#include <span>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/service/hle_ipc.h"
namespace Service {
@ -22,8 +21,10 @@ class Out {
public:
using Type = T;
/* implicit */ Out(const Out& t) : raw(t.raw) {}
/* implicit */ Out(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ Out(Type* t) : raw(t) {}
Out& operator=(const Out&) = delete;
Type* Get() const {
return raw;
@ -37,6 +38,10 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -113,8 +118,10 @@ class OutCopyHandle {
public:
using Type = T*;
/* implicit */ OutCopyHandle(const OutCopyHandle& t) : raw(t.raw) {}
/* implicit */ OutCopyHandle(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ OutCopyHandle(Type* t) : raw(t) {}
OutCopyHandle& operator=(const OutCopyHandle&) = delete;
Type* Get() const {
return raw;
@ -128,6 +135,10 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -137,8 +148,10 @@ class OutMoveHandle {
public:
using Type = T*;
/* implicit */ OutMoveHandle(const OutMoveHandle& t) : raw(t.raw) {}
/* implicit */ OutMoveHandle(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ OutMoveHandle(Type* t) : raw(t) {}
OutMoveHandle& operator=(const OutMoveHandle&) = delete;
Type* Get() const {
return raw;
@ -152,6 +165,10 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -248,8 +265,10 @@ public:
static constexpr BufferAttr Attr = static_cast<BufferAttr>(A | BufferAttr_In | BufferAttr_FixedSize);
using Type = T;
/* implicit */ OutLargeData(const OutLargeData& t) : raw(t.raw) {}
/* implicit */ OutLargeData(Type* t) : raw(t) {}
/* implicit */ OutLargeData(AutoOut<T>& t) : raw(&t.raw) {}
OutLargeData& operator=(const OutLargeData&) = delete;
Type* Get() const {
return raw;
@ -263,6 +282,10 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};

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@ -115,6 +115,11 @@ private:
if (type->GetName() == "save") {
for (const auto& save_id : type->GetSubdirectories()) {
for (const auto& user_id : save_id->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
const auto save_id_numeric = stoull_be(save_id->GetName());
auto user_id_numeric = Common::HexStringToArray<0x10>(user_id->GetName());
std::reverse(user_id_numeric.begin(), user_id_numeric.end());
@ -160,6 +165,10 @@ private:
} else if (space == FileSys::SaveDataSpaceId::TemporaryStorage) {
// Temporary Storage
for (const auto& user_id : type->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
for (const auto& title_id : user_id->GetSubdirectories()) {
if (!title_id->GetFiles().empty() ||
!title_id->GetSubdirectories().empty()) {

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@ -65,6 +65,7 @@ Result MountTimeZoneBinary(Core::System& system) {
// Validate that the romfs is readable, using invalid firmware keys can cause this to get
// set but the files to be garbage. In that case, we want to hit the next path and
// synthesise them instead.
g_time_zone_binary_mount_result = ResultSuccess;
Service::PSC::Time::LocationName name{"Etc/GMT"};
if (!IsTimeZoneBinaryValid(name)) {
ResetTimeZoneBinary();

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@ -123,6 +123,8 @@ NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
vm.va_range_end = params.va_range_end;
}
const u64 max_big_page_bits = Common::Log2Ceil64(vm.va_range_end);
const auto start_pages{static_cast<u32>(vm.va_range_start >> VM::PAGE_SIZE_BITS)};
const auto end_pages{static_cast<u32>(vm.va_range_split >> VM::PAGE_SIZE_BITS)};
vm.small_page_allocator = std::make_shared<VM::Allocator>(start_pages, end_pages);
@ -132,8 +134,8 @@ NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
static_cast<u32>((vm.va_range_end - vm.va_range_split) >> vm.big_page_size_bits)};
vm.big_page_allocator = std::make_unique<VM::Allocator>(start_big_pages, end_big_pages);
gmmu = std::make_shared<Tegra::MemoryManager>(system, 40, vm.big_page_size_bits,
VM::PAGE_SIZE_BITS);
gmmu = std::make_shared<Tegra::MemoryManager>(system, max_big_page_bits, vm.va_range_split,
vm.big_page_size_bits, VM::PAGE_SIZE_BITS);
system.GPU().InitAddressSpace(*gmmu);
vm.initialised = true;

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@ -134,7 +134,7 @@ bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context,
const Decoder& decoder) {
const auto supported_types = GetSupportedDeviceTypes();
for (const auto type : PreferredGpuDecoders) {
// AVPixelFormat hw_pix_fmt;
AVPixelFormat hw_pix_fmt;
if (std::ranges::find(supported_types, type) == supported_types.end()) {
LOG_DEBUG(HW_GPU, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
@ -145,11 +145,10 @@ bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context,
continue;
}
// Disable GPU decoding as it cannot return decode frame ordering which breaks everything.
// if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
// decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
// return true;
//}
if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
return true;
}
}
LOG_INFO(HW_GPU, "Hardware decoding is disabled due to implementation issues, using CPU.");

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@ -10,7 +10,7 @@ namespace Tegra::Host1x {
Host1x::Host1x(Core::System& system_)
: system{system_}, syncpoint_manager{},
memory_manager(system.DeviceMemory()), gmmu_manager{system, memory_manager, 32, 12},
memory_manager(system.DeviceMemory()), gmmu_manager{system, memory_manager, 32, 0, 12},
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
Host1x::~Host1x() = default;

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@ -22,10 +22,11 @@ using Tegra::Memory::GuestMemoryFlags;
std::atomic<size_t> MemoryManager::unique_identifier_generator{};
MemoryManager::MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
u64 address_space_bits_, u64 big_page_bits_, u64 page_bits_)
u64 address_space_bits_, GPUVAddr split_address_, u64 big_page_bits_,
u64 page_bits_)
: system{system_}, memory{memory_}, address_space_bits{address_space_bits_},
page_bits{page_bits_}, big_page_bits{big_page_bits_}, entries{}, big_entries{},
page_table{address_space_bits, address_space_bits + page_bits - 38,
split_address{split_address_}, page_bits{page_bits_}, big_page_bits{big_page_bits_},
entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38,
page_bits != big_page_bits ? page_bits : 0},
kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add(
1, std::memory_order_acq_rel)},
@ -48,10 +49,10 @@ MemoryManager::MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager&
entries.resize(page_table_size / 32, 0);
}
MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_page_bits_,
u64 page_bits_)
: MemoryManager(system_, system_.Host1x().MemoryManager(), address_space_bits_, big_page_bits_,
page_bits_) {}
MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_,
GPUVAddr split_address_, u64 big_page_bits_, u64 page_bits_)
: MemoryManager(system_, system_.Host1x().MemoryManager(), address_space_bits_, split_address_,
big_page_bits_, page_bits_) {}
MemoryManager::~MemoryManager() = default;

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@ -36,10 +36,11 @@ namespace Tegra {
class MemoryManager final {
public:
explicit MemoryManager(Core::System& system_, u64 address_space_bits_ = 40,
u64 big_page_bits_ = 16, u64 page_bits_ = 12);
explicit MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
u64 address_space_bits_ = 40, u64 big_page_bits_ = 16,
GPUVAddr split_address = 1ULL << 34, u64 big_page_bits_ = 16,
u64 page_bits_ = 12);
explicit MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
u64 address_space_bits_ = 40, GPUVAddr split_address = 1ULL << 34,
u64 big_page_bits_ = 16, u64 page_bits_ = 12);
~MemoryManager();
static constexpr bool HAS_FLUSH_INVALIDATION = true;
@ -194,6 +195,7 @@ private:
MaxwellDeviceMemoryManager& memory;
const u64 address_space_bits;
GPUVAddr split_address;
const u64 page_bits;
u64 address_space_size;
u64 page_size;

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@ -1353,6 +1353,13 @@ void GMainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
LinkActionShortcut(ui->action_View_Lobby,
QStringLiteral("Multiplayer Browse Public Game Lobby"));
LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
LinkActionShortcut(ui->action_Connect_To_Room,
QStringLiteral("Multiplayer Direct Connect to Room"));
LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {

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@ -77,16 +77,23 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
// Actions
connect(&room_list_watcher, &QFutureWatcher<AnnounceMultiplayerRoom::RoomList>::finished, this,
&Lobby::OnRefreshLobby);
// Load persistent filters after events are connected to make sure they apply
ui->search->setText(
QString::fromStdString(UISettings::values.multiplayer_filter_text.GetValue()));
ui->games_owned->setChecked(UISettings::values.multiplayer_filter_games_owned.GetValue());
ui->hide_empty->setChecked(UISettings::values.multiplayer_filter_hide_empty.GetValue());
ui->hide_full->setChecked(UISettings::values.multiplayer_filter_hide_full.GetValue());
}
Lobby::~Lobby() = default;
@ -204,6 +211,10 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// Save settings
UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
UISettings::values.multiplayer_filter_text = ui->search->text().toStdString();
UISettings::values.multiplayer_filter_games_owned = ui->games_owned->isChecked();
UISettings::values.multiplayer_filter_hide_empty = ui->hide_empty->isChecked();
UISettings::values.multiplayer_filter_hide_full = ui->hide_full->isChecked();
UISettings::values.multiplayer_ip =
proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString();
UISettings::values.multiplayer_port =

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@ -193,13 +193,30 @@ public:
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
switch (role) {
case Qt::DisplayRole: {
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2 ")
.arg(QString::number(members.size()), data(MaxPlayerRole).toString());
}
case Qt::ForegroundRole: {
auto members = data(MemberListRole).toList();
auto max_players = data(MaxPlayerRole).toInt();
if (members.size() >= max_players) {
return QBrush(QColor(255, 48, 32));
} else if (members.size() == (max_players - 1)) {
return QBrush(QColor(255, 140, 32));
} else if (members.size() == 0) {
return QBrush(QColor(128, 128, 128));
}
// FIXME: How to return a value that tells Qt not to modify the
// text color from the default (as if Qt::ForegroundRole wasn't overridden)?
return QBrush(nullptr);
}
default:
return LobbyItem::data(role);
}
}
bool operator<(const QStandardItem& other) const override {
// sort by rooms that have the most players

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@ -169,6 +169,13 @@ struct Values {
// multiplayer settings
Setting<std::string> multiplayer_nickname{linkage, {}, "nickname", Category::Multiplayer};
Setting<std::string> multiplayer_filter_text{linkage, {}, "filter_text", Category::Multiplayer};
Setting<bool> multiplayer_filter_games_owned{linkage, false, "filter_games_owned",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_empty{linkage, false, "filter_games_hide_empty",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_full{linkage, false, "filter_games_hide_full",
Category::Multiplayer};
Setting<std::string> multiplayer_ip{linkage, {}, "ip", Category::Multiplayer};
Setting<u16, true> multiplayer_port{linkage, 24872, 0,
UINT16_MAX, "port", Category::Multiplayer};
@ -222,7 +229,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<Shortcut, 23> default_hotkeys{{
const std::array<Shortcut, 28> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@ -236,6 +243,11 @@ const std::array<Shortcut, 23> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},