early-access version 3173
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@@ -39,7 +39,7 @@ using Shader::Backend::GLASM::EmitGLASM;
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using Shader::Backend::GLSL::EmitGLSL;
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using Shader::Backend::SPIRV::EmitSPIRV;
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using Shader::Maxwell::ConvertLegacyToGeneric;
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using Shader::Maxwell::GenerateLayerPassthrough;
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using Shader::Maxwell::GenerateGeometryPassthrough;
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using Shader::Maxwell::MergeDualVertexPrograms;
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using Shader::Maxwell::TranslateProgram;
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using VideoCommon::ComputeEnvironment;
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@@ -232,7 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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.support_int64 = device.HasShaderInt64(),
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.needs_demote_reorder = device.IsAmd(),
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.support_snorm_render_buffer = false,
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.requires_layer_emulation = !device.HasVertexViewportLayer(),
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.support_viewport_index_layer = device.HasVertexViewportLayer(),
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} {
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if (use_asynchronous_shaders) {
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workers = CreateWorkers();
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@@ -435,8 +435,8 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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index == static_cast<u32>(Maxwell::ShaderType::Geometry);
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if (key.unique_hashes[index] == 0 && is_emulated_stage) {
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auto topology = MaxwellToOutputTopology(key.gs_input_topology);
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programs[index] = GenerateLayerPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology);
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programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology);
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continue;
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}
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if (key.unique_hashes[index] == 0) {
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@@ -467,7 +467,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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}
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if (programs[index].requires_layer_emulation) {
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if (programs[index].info.requires_layer_emulation) {
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layer_source_program = &programs[index];
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}
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}
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