early-access version 1937

main
pineappleEA 2021-07-28 05:46:56 +02:00
parent 6ee725cc08
commit 3e7bea9718
4 changed files with 5 additions and 3 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1936. This is the source code for early-access 1937.
## Legal Notice ## Legal Notice

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@ -316,7 +316,8 @@ void Tas::SwapToTasController() {
continue; continue;
} }
auto tas_param = Common::ParamPackage{{"pad", static_cast<u8>(index)}}; Common::ParamPackage tas_param;
tas_param.Set("pad", static_cast<u8>(index));
auto button_mapping = GetButtonMappingForDevice(tas_param); auto button_mapping = GetButtonMappingForDevice(tas_param);
auto analog_mapping = GetAnalogMappingForDevice(tas_param); auto analog_mapping = GetAnalogMappingForDevice(tas_param);
auto& buttons = player.buttons; auto& buttons = player.buttons;

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@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", ""); const auto guid = param.Get("guid", "");
const auto port = param.Get("port", ""); const auto port = param.Get("port", "");
if (engine.empty() || engine == "keyboard" || engine == "mouse") { if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
continue; continue;
} }

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@ -1501,6 +1501,7 @@ void GMainWindow::ShutdownGame() {
game_list->show(); game_list->show();
} }
game_list->SetFilterFocus(); game_list->SetFilterFocus();
tas_label->clear();
render_window->removeEventFilter(render_window); render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false); render_window->setAttribute(Qt::WA_Hover, false);