early-access version 3501
This commit is contained in:
parent
e900ff1ff1
commit
3ef754c1e7
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3500.
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This is the source code for early-access 3501.
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## Legal Notice
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@ -126,6 +126,17 @@ else()
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add_compile_options("-stdlib=libc++")
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endif()
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# GCC bugs
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if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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# These diagnostics would be great if they worked, but are just completely broken
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# and produce bogus errors on external libraries like fmt.
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add_compile_options(
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-Wno-array-bounds
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-Wno-stringop-overread
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-Wno-stringop-overflow
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)
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endif()
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# Set file offset size to 64 bits.
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#
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# On modern Unixes, this is typically already the case. The lone exception is
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@ -96,10 +96,6 @@ public:
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return m_node == rhs.m_node;
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}
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constexpr bool operator!=(const Iterator& rhs) const {
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return !(*this == rhs);
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}
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constexpr pointer operator->() const {
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return m_node;
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}
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@ -324,10 +320,6 @@ public:
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return m_impl == rhs.m_impl;
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}
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constexpr bool operator!=(const Iterator& rhs) const {
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return !(*this == rhs);
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}
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constexpr pointer operator->() const {
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return Traits::GetParent(std::addressof(*m_impl));
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}
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@ -116,7 +116,6 @@ public:
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// Comparison operators.
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constexpr bool operator==(const TypedAddress&) const = default;
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constexpr bool operator!=(const TypedAddress&) const = default;
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constexpr auto operator<=>(const TypedAddress&) const = default;
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// For convenience, also define comparison operators versus uint64_t.
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@ -124,10 +123,6 @@ public:
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return m_address == rhs;
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}
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constexpr inline bool operator!=(uint64_t rhs) const {
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return m_address != rhs;
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}
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// Allow getting the address explicitly, for use in accessors.
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constexpr inline uint64_t GetValue() const {
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return m_address;
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@ -16,9 +16,6 @@ namespace Network {
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class ProxySocket : public SocketBase {
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public:
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YUZU_NON_COPYABLE(ProxySocket);
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YUZU_NON_MOVEABLE(ProxySocket);
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explicit ProxySocket(RoomNetwork& room_network_) noexcept;
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~ProxySocket() override;
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@ -36,13 +36,10 @@ public:
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SocketBase() = default;
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explicit SocketBase(SOCKET fd_) : fd{fd_} {}
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virtual ~SocketBase() = default;
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virtual SocketBase& operator=(const SocketBase&) = delete;
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// Avoid closing sockets implicitly
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virtual SocketBase& operator=(SocketBase&&) noexcept = delete;
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YUZU_NON_COPYABLE(SocketBase);
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YUZU_NON_MOVEABLE(SocketBase);
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virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
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@ -109,14 +106,8 @@ public:
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~Socket() override;
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Socket(const Socket&) = delete;
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Socket& operator=(const Socket&) = delete;
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Socket(Socket&& rhs) noexcept;
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// Avoid closing sockets implicitly
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Socket& operator=(Socket&&) noexcept = delete;
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Errno Initialize(Domain domain, Type type, Protocol protocol) override;
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Errno Close() override;
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@ -152,7 +152,8 @@ std::string ImageGatherSubpixelOffset(const IR::TextureInstInfo& info, std::stri
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return fmt::format("{}+vec2(0.001953125)/vec2(textureSize({}, 0))", coords, texture);
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case TextureType::ColorArray2D:
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case TextureType::ColorCube:
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return fmt::format("vec3({0}.xy+vec2(0.001953125)/vec2(textureSize({1}, 0)),{0}.z)", coords, texture);
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return fmt::format("vec3({0}.xy+vec2(0.001953125)/vec2(textureSize({1}, 0)),{0}.z)", coords,
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texture);
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default:
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return std::string{coords};
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}
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@ -266,30 +266,21 @@ Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info,
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Id coords) {
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// Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
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// AMD hardware as on Maxwell or other Nvidia architectures.
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const auto calculate_offset{[&](size_t dim) -> std::array<Id, 2> {
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const auto calculate_coords{[&](size_t dim) {
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const Id nudge{ctx.Const(0x1p-9f)};
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const Id image_size{ctx.OpImageQuerySizeLod(ctx.U32[dim], texture, ctx.u32_zero_value)};
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const Id offset_x{ctx.OpFDiv(
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ctx.F32[1], nudge,
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ctx.OpConvertUToF(ctx.F32[1], ctx.OpCompositeExtract(ctx.U32[1], image_size, 0)))};
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const Id offset_y{ctx.OpFDiv(
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ctx.F32[1], nudge,
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ctx.OpConvertUToF(ctx.F32[1], ctx.OpCompositeExtract(ctx.U32[1], image_size, 1)))};
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return {ctx.OpFAdd(ctx.F32[1], ctx.OpCompositeExtract(ctx.F32[1], coords, 0), offset_x),
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ctx.OpFAdd(ctx.F32[1], ctx.OpCompositeExtract(ctx.F32[1], coords, 1), offset_y)};
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Id offset{dim == 2 ? ctx.ConstantComposite(ctx.F32[dim], nudge, nudge)
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: ctx.ConstantComposite(ctx.F32[dim], nudge, nudge, ctx.f32_zero_value)};
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offset = ctx.OpFDiv(ctx.F32[dim], offset, ctx.OpConvertUToF(ctx.F32[dim], image_size));
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return ctx.OpFAdd(ctx.F32[dim], coords, offset);
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}};
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switch (info.type) {
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case TextureType::Color2D:
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case TextureType::Color2DRect: {
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const auto offset{calculate_offset(2)};
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return ctx.OpCompositeConstruct(ctx.F32[2], offset[0], offset[1]);
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}
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case TextureType::Color2DRect:
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return calculate_coords(2);
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case TextureType::ColorArray2D:
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case TextureType::ColorCube: {
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const auto offset{calculate_offset(3)};
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return ctx.OpCompositeConstruct(ctx.F32[3], offset[0], offset[1],
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ctx.OpCompositeExtract(ctx.F32[1], coords, 2));
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}
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case TextureType::ColorCube:
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return calculate_coords(3);
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default:
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return coords;
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}
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@ -52,9 +52,9 @@ struct Profile {
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bool need_declared_frag_colors{};
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/// Prevents fast math optimizations that may cause inaccuracies
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bool need_fastmath_off{};
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/// Some GPU vendors use a lower fixed point format of 16.8 when calculating pixel coordinates
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/// in the ImageGather instruction than the Maxwell architecture does. Applying an offset does
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/// fix this mismatching rounding behaviour.
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/// Some GPU vendors use a different rounding precision when calculating texture pixel
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/// coordinates with the 16.8 format in the ImageGather instruction than the Maxwell
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/// architecture. Applying an offset does fix this mismatching rounding behaviour.
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bool need_gather_subpixel_offset{};
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/// OpFClamp is broken and OpFMax + OpFMin should be used instead
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@ -169,7 +169,6 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
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has_draw_texture = GLAD_GL_NV_draw_texture;
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warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
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need_fastmath_off = is_nvidia;
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need_gather_subpixel_offset = is_amd;
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can_report_memory = GLAD_GL_NVX_gpu_memory_info;
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// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
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@ -160,10 +160,6 @@ public:
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return need_fastmath_off;
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}
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bool NeedsGatherSubpixelOffset() const {
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return need_gather_subpixel_offset;
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}
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bool HasCbufFtouBug() const {
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return has_cbuf_ftou_bug;
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}
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@ -180,6 +176,10 @@ public:
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return vendor_name == "ATI Technologies Inc.";
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}
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bool IsIntel() const {
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return vendor_name == "Intel";
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}
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bool CanReportMemoryUsage() const {
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return can_report_memory;
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}
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@ -229,7 +229,6 @@ private:
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bool has_draw_texture{};
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bool warp_size_potentially_larger_than_guest{};
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bool need_fastmath_off{};
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bool need_gather_subpixel_offset{};
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bool has_cbuf_ftou_bug{};
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bool has_bool_ref_bug{};
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bool can_report_memory{};
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@ -218,7 +218,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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.lower_left_origin_mode = true,
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.need_declared_frag_colors = true,
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.need_fastmath_off = device.NeedsFastmathOff(),
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.need_gather_subpixel_offset = device.NeedsGatherSubpixelOffset(),
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.need_gather_subpixel_offset = device.IsAmd() || device.IsIntel(),
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.has_broken_spirv_clamp = true,
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.has_broken_unsigned_image_offsets = true,
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.lower_left_origin_mode = false,
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.need_declared_frag_colors = false,
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.need_gather_subpixel_offset = device.NeedsGatherSubpixelOffset(),
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.need_gather_subpixel_offset = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
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driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
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driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
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.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
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.has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
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"AMD GCN4 and earlier have broken VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
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has_broken_cube_compatibility = true;
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}
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need_gather_subpixel_offset = true;
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}
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if (extensions.sampler_filter_minmax && is_amd) {
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// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
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return features.robustness2.nullDescriptor;
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}
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bool NeedsGatherSubpixelOffset() const {
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return need_gather_subpixel_offset;
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}
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u32 GetMaxVertexInputAttributes() const {
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return properties.properties.limits.maxVertexInputAttributes;
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}
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@ -668,7 +664,6 @@ private:
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bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
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bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
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bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
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bool need_gather_subpixel_offset{}; ///< Needs offset at ImageGather for correct rounding.
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u64 device_access_memory{}; ///< Total size of device local memory in bytes.
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u32 sets_per_pool{}; ///< Sets per Description Pool
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return username.empty();
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}
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return username == *iter;
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return *iter == username;
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}
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} // namespace WebService
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