early-access version 2793
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f41d375e23
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2792.
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This is the source code for early-access 2793.
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## Legal Notice
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## Legal Notice
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@ -57,18 +57,13 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
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thread->GetContext64().cpu_registers[0] = 0;
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thread->GetContext64().cpu_registers[0] = 0;
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thread->GetContext32().cpu_registers[1] = thread_handle;
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thread->GetContext32().cpu_registers[1] = thread_handle;
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thread->GetContext64().cpu_registers[1] = thread_handle;
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thread->GetContext64().cpu_registers[1] = thread_handle;
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thread->DisableDispatch();
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auto& kernel = system.Kernel();
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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{
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KScopedSchedulerLock lock{kernel};
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thread->SetState(ThreadState::Runnable);
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if (system.DebuggerEnabled()) {
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if (system.DebuggerEnabled()) {
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thread->RequestSuspend(SuspendType::Debug);
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thread->RequestSuspend(SuspendType::Debug);
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}
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}
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}
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// Run our thread.
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void(thread->Run());
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -829,6 +829,7 @@ void KScheduler::Initialize() {
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idle_thread = KThread::Create(system.Kernel());
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idle_thread = KThread::Create(system.Kernel());
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ASSERT(KThread::InitializeIdleThread(system, idle_thread, core_id).IsSuccess());
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ASSERT(KThread::InitializeIdleThread(system, idle_thread, core_id).IsSuccess());
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idle_thread->SetName(fmt::format("IdleThread:{}", core_id));
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idle_thread->SetName(fmt::format("IdleThread:{}", core_id));
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idle_thread->EnableDispatch();
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}
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}
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KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
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KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
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@ -225,7 +225,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
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// Setup the stack parameters.
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// Setup the stack parameters.
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StackParameters& sp = GetStackParameters();
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StackParameters& sp = GetStackParameters();
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sp.cur_thread = this;
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sp.cur_thread = this;
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sp.disable_count = 0;
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sp.disable_count = 1;
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SetInExceptionHandler();
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SetInExceptionHandler();
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// Set thread ID.
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// Set thread ID.
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@ -1014,8 +1014,6 @@ ResultCode KThread::Run() {
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// Set our state and finish.
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// Set our state and finish.
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SetState(ThreadState::Runnable);
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SetState(ThreadState::Runnable);
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DisableDispatch();
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return ResultSuccess;
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return ResultSuccess;
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}
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}
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}
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}
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@ -254,7 +254,6 @@ struct KernelCore::Impl {
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core_id)
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core_id)
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.IsSuccess());
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.IsSuccess());
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shutdown_threads[core_id]->SetName(fmt::format("SuspendThread:{}", core_id));
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shutdown_threads[core_id]->SetName(fmt::format("SuspendThread:{}", core_id));
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shutdown_threads[core_id]->DisableDispatch();
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}
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}
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}
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}
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