early-access version 3788
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yuzu emulator early access
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=============
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This is the source code for early-access 3787.
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This is the source code for early-access 3788.
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## Legal Notice
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@ -525,6 +525,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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dynamic_state3_enables = false;
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}
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}
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if (extensions.extended_dynamic_state3 && is_amd_driver) {
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LOG_WARNING(Render_Vulkan,
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"AMD drivers have broken extendedDynamicState3ColorBlendEquation");
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features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
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features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
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dynamic_state3_blending = false;
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}
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if (extensions.vertex_input_dynamic_state && is_radv) {
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// TODO(ameerj): Blacklist only offending driver versions
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// TODO(ameerj): Confirm if RDNA1 is affected
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@ -553,14 +560,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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}
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sets_per_pool = 64;
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if (extensions.extended_dynamic_state3 && is_amd_driver &&
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!features.shader_float16_int8.shaderFloat16 &&
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properties.properties.driverVersion >= VK_MAKE_API_VERSION(0, 2, 0, 258)) {
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LOG_WARNING(Render_Vulkan, "AMD GCN4 has broken extendedDynamicState3ColorBlendEquation");
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features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
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features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
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dynamic_state3_blending = false;
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}
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if (is_amd_driver) {
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// AMD drivers need a higher amount of Sets per Pool in certain circumstances like in XC2.
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sets_per_pool = 96;
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