early-access version 2969

This commit is contained in:
pineappleEA 2022-09-23 20:14:56 +02:00
parent 2d12f7fb50
commit 54a6248e07
8 changed files with 32 additions and 35 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2968. This is the source code for early-access 2969.
## Legal Notice ## Legal Notice

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@ -8,7 +8,7 @@
namespace AudioCore { namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>(system)} { AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
CreateSinks(); CreateSinks();
// Must be created after the sinks // Must be created after the sinks
adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink); adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink);

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@ -1,14 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_in_manager.h"
#include "audio_core/audio_manager.h" #include "audio_core/audio_manager.h"
#include "audio_core/audio_out_manager.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore { namespace AudioCore {
AudioManager::AudioManager(Core::System& system_) : system{system_} { AudioManager::AudioManager() {
thread = std::jthread([this]() { ThreadFunc(); }); thread = std::jthread([this]() { ThreadFunc(); });
} }
@ -27,7 +26,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)}; const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) { if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func; buffer_events[index] = std::move(buffer_func);
needs_update = true; needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true); events.SetAudioEvent(Event::Type::AudioOutManager, true);
} }
@ -43,7 +42,7 @@ Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)}; const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) { if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func; buffer_events[index] = std::move(buffer_func);
needs_update = true; needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true); events.SetAudioEvent(Event::Type::AudioInManager, true);
} }
@ -60,19 +59,21 @@ void AudioManager::ThreadFunc() {
running = true; running = true;
while (running) { while (running) {
auto timed_out{events.Wait(l, std::chrono::seconds(2))}; const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) { if (events.CheckAudioEventSet(Event::Type::Max)) {
break; break;
} }
for (size_t i = 0; i < buffer_events.size(); i++) { for (size_t i = 0; i < buffer_events.size(); i++) {
if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) { const auto event_type = static_cast<Event::Type>(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) { if (buffer_events[i]) {
buffer_events[i](); buffer_events[i]();
} }
} }
events.SetAudioEvent(Event::Type(i), false); events.SetAudioEvent(event_type, false);
} }
} }
} }

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@ -10,22 +10,11 @@
#include <thread> #include <thread>
#include "audio_core/audio_event.h" #include "audio_core/audio_event.h"
#include "core/hle/service/audio/errors.h"
namespace Core { union Result;
class System;
}
namespace AudioCore { namespace AudioCore {
namespace AudioOut {
class Manager;
}
namespace AudioIn {
class Manager;
}
/** /**
* The AudioManager's main purpose is to wait for buffer events for the audio in and out managers, * The AudioManager's main purpose is to wait for buffer events for the audio in and out managers,
* and call an associated callback to release buffers. * and call an associated callback to release buffers.
@ -43,7 +32,7 @@ class AudioManager {
using BufferEventFunc = std::function<void()>; using BufferEventFunc = std::function<void()>;
public: public:
explicit AudioManager(Core::System& system); explicit AudioManager();
/** /**
* Shutdown the audio manager. * Shutdown the audio manager.
@ -80,10 +69,6 @@ private:
*/ */
void ThreadFunc(); void ThreadFunc();
/// Core system
Core::System& system;
/// Have sessions started palying?
bool sessions_started{};
/// Is the main thread running? /// Is the main thread running?
std::atomic<bool> running{}; std::atomic<bool> running{};
/// Unused /// Unused

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@ -47,7 +47,7 @@ RenderMessage AudioRenderer_Mailbox::ADSPWaitMessage() {
return msg; return msg;
} }
CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) { CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const u32 session_id) {
return command_buffers[session_id]; return command_buffers[session_id];
} }

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@ -83,7 +83,7 @@ public:
* @param session_id - The session id to get (0 or 1). * @param session_id - The session id to get (0 or 1).
* @return The command buffer. * @return The command buffer.
*/ */
CommandBuffer& GetCommandBuffer(s32 session_id); CommandBuffer& GetCommandBuffer(u32 session_id);
/** /**
* Set the command buffer with the given session id (0 or 1). * Set the command buffer with the given session id (0 or 1).

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@ -364,7 +364,7 @@ std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
std::vector<WSAPOLLFD> host_pollfds(pollfds.size()); std::vector<WSAPOLLFD> host_pollfds(pollfds.size());
std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) { std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) {
WSAPOLLFD result; WSAPOLLFD result;
result.fd = fd.socket->fd; result.fd = fd.socket->GetFD();
result.events = TranslatePollEvents(fd.events); result.events = TranslatePollEvents(fd.events);
result.revents = 0; result.revents = 0;
return result; return result;
@ -430,12 +430,12 @@ std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() {
return {AcceptResult{}, GetAndLogLastError()}; return {AcceptResult{}, GetAndLogLastError()};
} }
AcceptResult result;
result.socket = std::make_unique<Socket>();
result.socket->fd = new_socket;
ASSERT(addrlen == sizeof(sockaddr_in)); ASSERT(addrlen == sizeof(sockaddr_in));
result.sockaddr_in = TranslateToSockAddrIn(addr);
AcceptResult result{
.socket = std::make_unique<Socket>(new_socket),
.sockaddr_in = TranslateToSockAddrIn(addr),
};
return {std::move(result), Errno::SUCCESS}; return {std::move(result), Errno::SUCCESS};
} }

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@ -32,6 +32,10 @@ public:
std::unique_ptr<SocketBase> socket; std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in; SockAddrIn sockaddr_in;
}; };
SocketBase() = default;
explicit SocketBase(SOCKET fd_) : fd{fd_} {}
virtual ~SocketBase() = default; virtual ~SocketBase() = default;
virtual SocketBase& operator=(const SocketBase&) = delete; virtual SocketBase& operator=(const SocketBase&) = delete;
@ -89,12 +93,19 @@ public:
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0; virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
[[nodiscard]] SOCKET GetFD() const {
return fd;
}
protected:
SOCKET fd = INVALID_SOCKET; SOCKET fd = INVALID_SOCKET;
}; };
class Socket : public SocketBase { class Socket : public SocketBase {
public: public:
Socket() = default; Socket() = default;
explicit Socket(SOCKET fd_) : SocketBase{fd_} {}
~Socket() override; ~Socket() override;
Socket(const Socket&) = delete; Socket(const Socket&) = delete;