early-access version 1954
This commit is contained in:
parent
60cb38863d
commit
57da374c03
@ -25,7 +25,7 @@ option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
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option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
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option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
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CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
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option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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@ -604,6 +604,8 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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--disable-vdpau
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--disable-vdpau
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--enable-decoder=h264
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--enable-decoder=h264
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--enable-decoder=vp9
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--enable-decoder=vp9
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--cc="${CMAKE_C_COMPILER}"
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--cxx="${CMAKE_CXX_COMPILER}"
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WORKING_DIRECTORY
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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${FFmpeg_BUILD_DIR}
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)
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)
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1953.
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This is the source code for early-access 1954.
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## Legal Notice
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## Legal Notice
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2
externals/libusb/CMakeLists.txt
vendored
2
externals/libusb/CMakeLists.txt
vendored
@ -67,6 +67,8 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
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"${LIBUSB_MAKEFILE}"
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"${LIBUSB_MAKEFILE}"
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COMMAND
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COMMAND
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env
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env
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CC="${CMAKE_C_COMPILER}"
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CXX="${CMAKE_CXX_COMPILER}"
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CFLAGS="${LIBUSB_CFLAGS}"
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CFLAGS="${LIBUSB_CFLAGS}"
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sh "${LIBUSB_CONFIGURE}"
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sh "${LIBUSB_CONFIGURE}"
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${LIBUSB_CONFIGURE_ARGS}
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${LIBUSB_CONFIGURE_ARGS}
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@ -10,33 +10,27 @@
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#define END_PUSH_CONSTANTS };
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#define END_PUSH_CONSTANTS };
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#define UNIFORM(n)
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#define UNIFORM(n)
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#define BINDING_INPUT_BUFFER 0
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#define BINDING_INPUT_BUFFER 0
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#define BINDING_ENC_BUFFER 1
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#define BINDING_OUTPUT_IMAGE 1
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#define BINDING_SWIZZLE_BUFFER 2
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#define BINDING_OUTPUT_IMAGE 3
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#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
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#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
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#define BEGIN_PUSH_CONSTANTS
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#define BEGIN_PUSH_CONSTANTS
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#define END_PUSH_CONSTANTS
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#define END_PUSH_CONSTANTS
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#define UNIFORM(n) layout(location = n) uniform
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#define UNIFORM(n) layout(location = n) uniform
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#define BINDING_SWIZZLE_BUFFER 0
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#define BINDING_INPUT_BUFFER 0
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#define BINDING_INPUT_BUFFER 1
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#define BINDING_ENC_BUFFER 2
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#define BINDING_OUTPUT_IMAGE 0
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#define BINDING_OUTPUT_IMAGE 0
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#endif
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#endif
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layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
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layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
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BEGIN_PUSH_CONSTANTS
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BEGIN_PUSH_CONSTANTS
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UNIFORM(1) uvec2 block_dims;
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UNIFORM(1) uvec2 block_dims;
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UNIFORM(2) uint layer_stride;
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UNIFORM(2) uint bytes_per_block_log2;
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UNIFORM(3) uint block_size;
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UNIFORM(3) uint layer_stride;
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UNIFORM(4) uint x_shift;
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UNIFORM(4) uint block_size;
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UNIFORM(5) uint block_height;
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UNIFORM(5) uint x_shift;
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UNIFORM(6) uint block_height_mask;
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UNIFORM(6) uint block_height;
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UNIFORM(7) uint block_height_mask;
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END_PUSH_CONSTANTS
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END_PUSH_CONSTANTS
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struct EncodingData {
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struct EncodingData {
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@ -55,45 +49,35 @@ struct TexelWeightParams {
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bool void_extent_hdr;
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bool void_extent_hdr;
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};
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};
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// Swizzle data
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layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
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uint swizzle_table[];
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};
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layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
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layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
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uint astc_data[];
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uvec4 astc_data[];
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};
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// ASTC Encodings data
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layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
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EncodingData encoding_values[];
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};
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};
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layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
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layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
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const uint GOB_SIZE_X = 64;
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const uint GOB_SIZE_Y = 8;
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const uint GOB_SIZE_Z = 1;
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const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
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const uint GOB_SIZE_X_SHIFT = 6;
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const uint GOB_SIZE_X_SHIFT = 6;
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const uint GOB_SIZE_Y_SHIFT = 3;
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const uint GOB_SIZE_Y_SHIFT = 3;
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const uint GOB_SIZE_Z_SHIFT = 0;
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const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
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const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
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const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
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const uint BYTES_PER_BLOCK_LOG2 = 4;
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const int BLOCK_SIZE_IN_BYTES = 16;
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const int BLOCK_INFO_ERROR = 0;
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const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
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const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
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const int BLOCK_INFO_NORMAL = 3;
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const int JUST_BITS = 0;
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const int JUST_BITS = 0;
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const int QUINT = 1;
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const int QUINT = 1;
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const int TRIT = 2;
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const int TRIT = 2;
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// ASTC Encodings data, sorted in ascending order based on their BitLength value
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// (see GetBitLength() function)
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EncodingData encoding_values[22] = EncodingData[](
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EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
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EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
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EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
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EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
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EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
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EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
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EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
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EncodingData(JUST_BITS, 8, 0, 0)
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);
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// The following constants are expanded variants of the Replicate()
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// The following constants are expanded variants of the Replicate()
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// function calls corresponding to the following arguments:
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// function calls corresponding to the following arguments:
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// value: index into the generated table
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// value: index into the generated table
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@ -135,44 +119,37 @@ const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
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// Input ASTC texture globals
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// Input ASTC texture globals
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uint current_index = 0;
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uint current_index = 0;
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int bitsread = 0;
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int bitsread = 0;
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uint total_bitsread = 0;
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int total_bitsread = 0;
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uint local_buff[16];
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uvec4 local_buff;
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// Color data globals
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// Color data globals
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uint color_endpoint_data[16];
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uvec4 color_endpoint_data;
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int color_bitsread = 0;
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int color_bitsread = 0;
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uint total_color_bitsread = 0;
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int color_index = 0;
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// Four values, two endpoints, four maximum paritions
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// Four values, two endpoints, four maximum paritions
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uint color_values[32];
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uint color_values[32];
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int colvals_index = 0;
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int colvals_index = 0;
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// Weight data globals
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// Weight data globals
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uint texel_weight_data[16];
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uvec4 texel_weight_data;
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int texel_bitsread = 0;
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int texel_bitsread = 0;
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uint total_texel_bitsread = 0;
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int texel_index = 0;
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bool texel_flag = false;
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bool texel_flag = false;
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// Global "vectors" to be pushed into when decoding
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// Global "vectors" to be pushed into when decoding
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EncodingData result_vector[100];
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EncodingData result_vector[144];
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int result_index = 0;
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int result_index = 0;
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EncodingData texel_vector[100];
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EncodingData texel_vector[144];
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int texel_vector_index = 0;
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int texel_vector_index = 0;
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uint unquantized_texel_weights[2][144];
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uint unquantized_texel_weights[2][144];
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uint SwizzleOffset(uvec2 pos) {
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uint SwizzleOffset(uvec2 pos) {
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pos = pos & SWIZZLE_MASK;
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uint x = pos.x;
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return swizzle_table[pos.y * 64 + pos.x];
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uint y = pos.y;
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}
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return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
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(y % 2) * 16 + (x % 16);
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uint ReadTexel(uint offset) {
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// extract the 8-bit value from the 32-bit packed data.
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return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
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}
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}
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// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
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// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
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@ -278,14 +255,10 @@ uint Hash52(uint p) {
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return p;
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return p;
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}
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}
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uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
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uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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if (partition_count == 1) {
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return 0;
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}
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if (small_block) {
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if (small_block) {
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x <<= 1;
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x <<= 1;
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y <<= 1;
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y <<= 1;
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z <<= 1;
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}
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}
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seed += (partition_count - 1) * 1024;
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seed += (partition_count - 1) * 1024;
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@ -299,10 +272,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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uint seed6 = uint((rnum >> 20) & 0xF);
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uint seed6 = uint((rnum >> 20) & 0xF);
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uint seed7 = uint((rnum >> 24) & 0xF);
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uint seed7 = uint((rnum >> 24) & 0xF);
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uint seed8 = uint((rnum >> 28) & 0xF);
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uint seed8 = uint((rnum >> 28) & 0xF);
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uint seed9 = uint((rnum >> 18) & 0xF);
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uint seed10 = uint((rnum >> 22) & 0xF);
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uint seed11 = uint((rnum >> 26) & 0xF);
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uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
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seed1 = (seed1 * seed1);
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seed1 = (seed1 * seed1);
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seed2 = (seed2 * seed2);
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seed2 = (seed2 * seed2);
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@ -312,12 +281,8 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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seed6 = (seed6 * seed6);
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seed6 = (seed6 * seed6);
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seed7 = (seed7 * seed7);
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seed7 = (seed7 * seed7);
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seed8 = (seed8 * seed8);
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seed8 = (seed8 * seed8);
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seed9 = (seed9 * seed9);
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seed10 = (seed10 * seed10);
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seed11 = (seed11 * seed11);
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seed12 = (seed12 * seed12);
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int sh1, sh2, sh3;
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uint sh1, sh2;
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if ((seed & 1) > 0) {
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if ((seed & 1) > 0) {
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sh1 = (seed & 2) > 0 ? 4 : 5;
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sh1 = (seed & 2) > 0 ? 4 : 5;
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sh2 = (partition_count == 3) ? 6 : 5;
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sh2 = (partition_count == 3) ? 6 : 5;
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@ -325,25 +290,19 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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sh1 = (partition_count == 3) ? 6 : 5;
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sh1 = (partition_count == 3) ? 6 : 5;
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sh2 = (seed & 2) > 0 ? 4 : 5;
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sh2 = (seed & 2) > 0 ? 4 : 5;
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}
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}
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sh3 = (seed & 0x10) > 0 ? sh1 : sh2;
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seed1 >>= sh1;
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seed2 >>= sh2;
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seed3 >>= sh1;
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seed4 >>= sh2;
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seed5 >>= sh1;
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seed6 >>= sh2;
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seed7 >>= sh1;
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seed8 >>= sh2;
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seed1 = (seed1 >> sh1);
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uint a = seed1 * x + seed2 * y + (rnum >> 14);
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seed2 = (seed2 >> sh2);
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uint b = seed3 * x + seed4 * y + (rnum >> 10);
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seed3 = (seed3 >> sh1);
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uint c = seed5 * x + seed6 * y + (rnum >> 6);
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seed4 = (seed4 >> sh2);
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uint d = seed7 * x + seed8 * y + (rnum >> 2);
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seed5 = (seed5 >> sh1);
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seed6 = (seed6 >> sh2);
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seed7 = (seed7 >> sh1);
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seed8 = (seed8 >> sh2);
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seed9 = (seed9 >> sh3);
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seed10 = (seed10 >> sh3);
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seed11 = (seed11 >> sh3);
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seed12 = (seed12 >> sh3);
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uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
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uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
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uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
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uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
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a &= 0x3F;
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a &= 0x3F;
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b &= 0x3F;
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b &= 0x3F;
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@ -368,58 +327,37 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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}
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}
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}
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}
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uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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uint ExtractBits(uvec4 payload, int offset, int bits) {
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return SelectPartition(seed, x, y, 0, partition_count, small_block);
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if (bits <= 0) {
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}
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uint ReadBit() {
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if (current_index >= local_buff.length()) {
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return 0;
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return 0;
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}
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}
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uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
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int last_offset = offset + bits - 1;
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++bitsread;
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int shifted_offset = offset >> 5;
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++total_bitsread;
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if ((last_offset >> 5) == shifted_offset) {
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if (bitsread == 8) {
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return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
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++current_index;
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bitsread = 0;
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}
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}
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return bit;
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int first_bits = 32 - (offset & 31);
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int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
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int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
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return result_first | (result_second << first_bits);
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}
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}
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uint StreamBits(uint num_bits) {
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uint StreamBits(uint num_bits) {
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uint ret = 0;
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int int_bits = int(num_bits);
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for (uint i = 0; i < num_bits; i++) {
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uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
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ret |= ((ReadBit() & 1) << i);
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total_bitsread += int_bits;
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}
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return ret;
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return ret;
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}
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}
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uint ReadColorBit() {
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uint bit = 0;
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if (texel_flag) {
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bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
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++texel_bitsread;
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++total_texel_bitsread;
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if (texel_bitsread == 8) {
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++texel_index;
|
|
||||||
texel_bitsread = 0;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
|
|
||||||
++color_bitsread;
|
|
||||||
++total_color_bitsread;
|
|
||||||
if (color_bitsread == 8) {
|
|
||||||
++color_index;
|
|
||||||
color_bitsread = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return bit;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint StreamColorBits(uint num_bits) {
|
uint StreamColorBits(uint num_bits) {
|
||||||
uint ret = 0;
|
uint ret = 0;
|
||||||
for (uint i = 0; i < num_bits; i++) {
|
int int_bits = int(num_bits);
|
||||||
ret |= ((ReadColorBit() & 1) << i);
|
if (texel_flag) {
|
||||||
|
ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
|
||||||
|
texel_bitsread += int_bits;
|
||||||
|
} else {
|
||||||
|
ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
|
||||||
|
color_bitsread += int_bits;
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
@ -596,22 +534,16 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
|
|||||||
for (uint i = 0; i < num_partitions; i++) {
|
for (uint i = 0; i < num_partitions; i++) {
|
||||||
num_values += ((modes[i] >> 2) + 1) << 1;
|
num_values += ((modes[i] >> 2) + 1) << 1;
|
||||||
}
|
}
|
||||||
int range = 256;
|
// Find the largest encoding that's within color_data_bits
|
||||||
while (--range > 0) {
|
// TODO(ameerj): profile with binary search
|
||||||
EncodingData val = encoding_values[range];
|
int range = 0;
|
||||||
|
while (++range < encoding_values.length()) {
|
||||||
uint bit_length = GetBitLength(num_values, range);
|
uint bit_length = GetBitLength(num_values, range);
|
||||||
if (bit_length <= color_data_bits) {
|
if (bit_length > color_data_bits) {
|
||||||
while (--range > 0) {
|
|
||||||
EncodingData newval = encoding_values[range];
|
|
||||||
if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
++range;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
DecodeIntegerSequence(range, num_values);
|
DecodeIntegerSequence(range - 1, num_values);
|
||||||
uint out_index = 0;
|
uint out_index = 0;
|
||||||
for (int itr = 0; itr < result_index; ++itr) {
|
for (int itr = 0; itr < result_index; ++itr) {
|
||||||
if (out_index >= num_values) {
|
if (out_index >= num_values) {
|
||||||
@ -1028,7 +960,7 @@ int FindLayout(uint mode) {
|
|||||||
return 5;
|
return 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
TexelWeightParams DecodeBlockInfo(uint block_index) {
|
TexelWeightParams DecodeBlockInfo() {
|
||||||
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
|
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
|
||||||
uint mode = StreamBits(11);
|
uint mode = StreamBits(11);
|
||||||
if ((mode & 0x1ff) == 0x1fc) {
|
if ((mode & 0x1ff) == 0x1fc) {
|
||||||
@ -1110,10 +1042,10 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
|
|||||||
}
|
}
|
||||||
weight_index -= 2;
|
weight_index -= 2;
|
||||||
if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
|
if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
|
||||||
const int max_weights[6] = int[6](9, 11, 15, 19, 23, 31);
|
const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
|
||||||
params.max_weight = max_weights[weight_index];
|
params.max_weight = max_weights[weight_index];
|
||||||
} else {
|
} else {
|
||||||
const int max_weights[6] = int[6](1, 2, 3, 4, 5, 7);
|
const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
|
||||||
params.max_weight = max_weights[weight_index];
|
params.max_weight = max_weights[weight_index];
|
||||||
}
|
}
|
||||||
return params;
|
return params;
|
||||||
@ -1144,8 +1076,8 @@ void FillVoidExtentLDR(ivec3 coord) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DecompressBlock(ivec3 coord, uint block_index) {
|
void DecompressBlock(ivec3 coord) {
|
||||||
TexelWeightParams params = DecodeBlockInfo(block_index);
|
TexelWeightParams params = DecodeBlockInfo();
|
||||||
if (params.error_state) {
|
if (params.error_state) {
|
||||||
FillError(coord);
|
FillError(coord);
|
||||||
return;
|
return;
|
||||||
@ -1212,7 +1144,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||||||
// Read color data...
|
// Read color data...
|
||||||
uint color_data_bits = remaining_bits;
|
uint color_data_bits = remaining_bits;
|
||||||
while (remaining_bits > 0) {
|
while (remaining_bits > 0) {
|
||||||
int nb = int(min(remaining_bits, 8U));
|
int nb = int(min(remaining_bits, 32U));
|
||||||
uint b = StreamBits(nb);
|
uint b = StreamBits(nb);
|
||||||
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
|
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
|
||||||
++ced_pointer;
|
++ced_pointer;
|
||||||
@ -1254,25 +1186,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||||||
ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
|
ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (uint i = 0; i < 16; i++) {
|
texel_weight_data = local_buff;
|
||||||
texel_weight_data[i] = local_buff[i];
|
texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
|
||||||
}
|
|
||||||
for (uint i = 0; i < 8; i++) {
|
|
||||||
#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
|
|
||||||
uint a = REVERSE_BYTE(texel_weight_data[i]);
|
|
||||||
uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
|
|
||||||
#undef REVERSE_BYTE
|
|
||||||
texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
|
|
||||||
texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
|
|
||||||
}
|
|
||||||
uint clear_byte_start =
|
uint clear_byte_start =
|
||||||
(GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
|
(GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
|
||||||
texel_weight_data[clear_byte_start - 1] =
|
|
||||||
texel_weight_data[clear_byte_start - 1] &
|
uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
|
||||||
uint(
|
uint(
|
||||||
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
|
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
|
||||||
for (uint i = 0; i < 16 - clear_byte_start; i++) {
|
uint vec_index = (clear_byte_start - 1) >> 2;
|
||||||
texel_weight_data[clear_byte_start + i] = 0U;
|
texel_weight_data[vec_index] =
|
||||||
|
bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
|
||||||
|
for (uint i = clear_byte_start; i < 16; ++i) {
|
||||||
|
uint idx = i >> 2;
|
||||||
|
texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
|
||||||
}
|
}
|
||||||
texel_flag = true; // use texel "vector" and bit stream in integer decoding
|
texel_flag = true; // use texel "vector" and bit stream in integer decoding
|
||||||
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
|
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
|
||||||
@ -1281,8 +1208,11 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||||||
|
|
||||||
for (uint j = 0; j < block_dims.y; j++) {
|
for (uint j = 0; j < block_dims.y; j++) {
|
||||||
for (uint i = 0; i < block_dims.x; i++) {
|
for (uint i = 0; i < block_dims.x; i++) {
|
||||||
uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
|
uint local_partition = 0;
|
||||||
|
if (num_partitions > 1) {
|
||||||
|
local_partition = Select2DPartition(partition_index, i, j, num_partitions,
|
||||||
(block_dims.y * block_dims.x) < 32);
|
(block_dims.y * block_dims.x) < 32);
|
||||||
|
}
|
||||||
vec4 p;
|
vec4 p;
|
||||||
uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
|
uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
|
||||||
uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
|
uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
|
||||||
@ -1303,7 +1233,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
|||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
uvec3 pos = gl_GlobalInvocationID;
|
uvec3 pos = gl_GlobalInvocationID;
|
||||||
pos.x <<= bytes_per_block_log2;
|
pos.x <<= BYTES_PER_BLOCK_LOG2;
|
||||||
|
|
||||||
// Read as soon as possible due to its latency
|
// Read as soon as possible due to its latency
|
||||||
const uint swizzle = SwizzleOffset(pos.xy);
|
const uint swizzle = SwizzleOffset(pos.xy);
|
||||||
@ -1321,13 +1251,8 @@ void main() {
|
|||||||
if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
|
if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
uint block_index =
|
|
||||||
pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
|
|
||||||
|
|
||||||
current_index = 0;
|
current_index = 0;
|
||||||
bitsread = 0;
|
bitsread = 0;
|
||||||
for (int i = 0; i < 16; i++) {
|
local_buff = astc_data[offset / 16];
|
||||||
local_buff[i] = ReadTexel(offset + i);
|
DecompressBlock(coord);
|
||||||
}
|
|
||||||
DecompressBlock(coord, block_index);
|
|
||||||
}
|
}
|
||||||
|
@ -60,19 +60,14 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
|||||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
||||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||||
swizzle_table_buffer.Create();
|
swizzle_table_buffer.Create();
|
||||||
astc_buffer.Create();
|
|
||||||
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
||||||
glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES,
|
|
||||||
0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
UtilShaders::~UtilShaders() = default;
|
UtilShaders::~UtilShaders() = default;
|
||||||
|
|
||||||
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
||||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
|
||||||
static constexpr GLuint BINDING_ENC_BUFFER = 2;
|
|
||||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||||
|
|
||||||
const Extent2D tile_size{
|
const Extent2D tile_size{
|
||||||
@ -80,34 +75,32 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
|||||||
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||||
};
|
};
|
||||||
program_manager.BindComputeProgram(astc_decoder_program.handle);
|
program_manager.BindComputeProgram(astc_decoder_program.handle);
|
||||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
|
||||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle);
|
|
||||||
|
|
||||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||||
glUniform2ui(1, tile_size.width, tile_size.height);
|
glUniform2ui(1, tile_size.width, tile_size.height);
|
||||||
|
|
||||||
// Ensure buffer data is valid before dispatching
|
// Ensure buffer data is valid before dispatching
|
||||||
glFlush();
|
glFlush();
|
||||||
for (const SwizzleParameters& swizzle : swizzles) {
|
for (const SwizzleParameters& swizzle : swizzles) {
|
||||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
|
||||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||||
|
|
||||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||||
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
||||||
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
||||||
|
ASSERT(params.bytes_per_block_log2 == 4);
|
||||||
|
|
||||||
glUniform1ui(2, params.bytes_per_block_log2);
|
glUniform1ui(2, params.layer_stride);
|
||||||
glUniform1ui(3, params.layer_stride);
|
glUniform1ui(3, params.block_size);
|
||||||
glUniform1ui(4, params.block_size);
|
glUniform1ui(4, params.x_shift);
|
||||||
glUniform1ui(5, params.x_shift);
|
glUniform1ui(5, params.block_height);
|
||||||
glUniform1ui(6, params.block_height);
|
glUniform1ui(6, params.block_height_mask);
|
||||||
glUniform1ui(7, params.block_height_mask);
|
|
||||||
|
|
||||||
glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
|
|
||||||
GL_WRITE_ONLY, GL_RGBA8);
|
|
||||||
// ASTC texture data
|
// ASTC texture data
|
||||||
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
|
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
|
||||||
image.guest_size_bytes - swizzle.buffer_offset);
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
|
glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
|
||||||
|
GL_WRITE_ONLY, GL_RGBA8);
|
||||||
|
|
||||||
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
|
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
|
||||||
}
|
}
|
||||||
|
@ -62,7 +62,6 @@ private:
|
|||||||
ProgramManager& program_manager;
|
ProgramManager& program_manager;
|
||||||
|
|
||||||
OGLBuffer swizzle_table_buffer;
|
OGLBuffer swizzle_table_buffer;
|
||||||
OGLBuffer astc_buffer;
|
|
||||||
|
|
||||||
OGLProgram astc_decoder_program;
|
OGLProgram astc_decoder_program;
|
||||||
OGLProgram block_linear_unswizzle_2d_program;
|
OGLProgram block_linear_unswizzle_2d_program;
|
||||||
|
@ -30,16 +30,12 @@
|
|||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
using Tegra::Texture::SWIZZLE_TABLE;
|
using Tegra::Texture::SWIZZLE_TABLE;
|
||||||
using Tegra::Texture::ASTC::ASTC_ENCODINGS_VALUES;
|
|
||||||
using namespace Tegra::Texture::ASTC;
|
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
||||||
constexpr u32 ASTC_BINDING_ENC_BUFFER = 1;
|
constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1;
|
||||||
constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 2;
|
constexpr size_t ASTC_NUM_BINDINGS = 2;
|
||||||
constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 3;
|
|
||||||
constexpr size_t ASTC_NUM_BINDINGS = 4;
|
|
||||||
|
|
||||||
template <size_t size>
|
template <size_t size>
|
||||||
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
|
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
|
||||||
@ -75,7 +71,7 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
|||||||
.score = 2,
|
.score = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
||||||
{
|
{
|
||||||
.binding = ASTC_BINDING_INPUT_BUFFER,
|
.binding = ASTC_BINDING_INPUT_BUFFER,
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
@ -83,20 +79,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
|
|||||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
.pImmutableSamplers = nullptr,
|
.pImmutableSamplers = nullptr,
|
||||||
},
|
},
|
||||||
{
|
|
||||||
.binding = ASTC_BINDING_ENC_BUFFER,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
||||||
.pImmutableSamplers = nullptr,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
.binding = ASTC_BINDING_SWIZZLE_BUFFER,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
||||||
.pImmutableSamplers = nullptr,
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
.binding = ASTC_BINDING_OUTPUT_IMAGE,
|
.binding = ASTC_BINDING_OUTPUT_IMAGE,
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
@ -108,12 +90,12 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
|
|||||||
|
|
||||||
constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
||||||
.uniform_buffers = 0,
|
.uniform_buffers = 0,
|
||||||
.storage_buffers = 3,
|
.storage_buffers = 1,
|
||||||
.texture_buffers = 0,
|
.texture_buffers = 0,
|
||||||
.image_buffers = 0,
|
.image_buffers = 0,
|
||||||
.textures = 0,
|
.textures = 0,
|
||||||
.images = 1,
|
.images = 1,
|
||||||
.score = 4,
|
.score = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||||
@ -135,22 +117,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
|
|||||||
.offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
.offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
},
|
},
|
||||||
{
|
|
||||||
.dstBinding = ASTC_BINDING_ENC_BUFFER,
|
|
||||||
.dstArrayElement = 0,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.offset = ASTC_BINDING_ENC_BUFFER * sizeof(DescriptorUpdateEntry),
|
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
.dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
|
|
||||||
.dstArrayElement = 0,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry),
|
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
|
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
|
||||||
.dstArrayElement = 0,
|
.dstArrayElement = 0,
|
||||||
@ -163,7 +129,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
|
|||||||
|
|
||||||
struct AstcPushConstants {
|
struct AstcPushConstants {
|
||||||
std::array<u32, 2> blocks_dims;
|
std::array<u32, 2> blocks_dims;
|
||||||
u32 bytes_per_block_log2;
|
|
||||||
u32 layer_stride;
|
u32 layer_stride;
|
||||||
u32 block_size;
|
u32 block_size;
|
||||||
u32 x_shift;
|
u32 x_shift;
|
||||||
@ -354,46 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
|
|||||||
|
|
||||||
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
||||||
|
|
||||||
void ASTCDecoderPass::MakeDataBuffer() {
|
|
||||||
constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_ENCODINGS_VALUES) + sizeof(SWIZZLE_TABLE);
|
|
||||||
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.flags = 0,
|
|
||||||
.size = TOTAL_BUFFER_SIZE,
|
|
||||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
||||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
||||||
.queueFamilyIndexCount = 0,
|
|
||||||
.pQueueFamilyIndices = nullptr,
|
|
||||||
});
|
|
||||||
data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
|
|
||||||
|
|
||||||
const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
|
|
||||||
std::memcpy(staging_ref.mapped_span.data(), &ASTC_ENCODINGS_VALUES,
|
|
||||||
sizeof(ASTC_ENCODINGS_VALUES));
|
|
||||||
// Tack on the swizzle table at the end of the buffer
|
|
||||||
std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_ENCODINGS_VALUES), &SWIZZLE_TABLE,
|
|
||||||
sizeof(SWIZZLE_TABLE));
|
|
||||||
|
|
||||||
scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
|
|
||||||
TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
|
|
||||||
static constexpr VkMemoryBarrier write_barrier{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
||||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
|
||||||
};
|
|
||||||
const VkBufferCopy copy{
|
|
||||||
.srcOffset = offset,
|
|
||||||
.dstOffset = 0,
|
|
||||||
.size = TOTAL_BUFFER_SIZE,
|
|
||||||
};
|
|
||||||
cmdbuf.CopyBuffer(src, dst, copy);
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
||||||
0, write_barrier);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
using namespace VideoCommon::Accelerated;
|
using namespace VideoCommon::Accelerated;
|
||||||
@ -402,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
|||||||
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||||
};
|
};
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
if (!data_buffer) {
|
|
||||||
MakeDataBuffer();
|
|
||||||
}
|
|
||||||
const VkPipeline vk_pipeline = *pipeline;
|
const VkPipeline vk_pipeline = *pipeline;
|
||||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||||
const VkImage vk_image = image.Handle();
|
const VkImage vk_image = image.Handle();
|
||||||
@ -436,16 +358,13 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
|||||||
});
|
});
|
||||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
|
||||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||||
const u32 num_dispatches_z = image.info.resources.layers;
|
const u32 num_dispatches_z = image.info.resources.layers;
|
||||||
|
|
||||||
update_descriptor_queue.Acquire();
|
update_descriptor_queue.Acquire();
|
||||||
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||||
image.guest_size_bytes - swizzle.buffer_offset);
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(ASTC_ENCODINGS_VALUES));
|
|
||||||
update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
|
|
||||||
sizeof(SWIZZLE_TABLE));
|
|
||||||
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||||
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
@ -453,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
|||||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||||
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
||||||
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
||||||
|
ASSERT(params.bytes_per_block_log2 == 4);
|
||||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
|
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
|
||||||
params, descriptor_data](vk::CommandBuffer cmdbuf) {
|
params, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
const AstcPushConstants uniforms{
|
const AstcPushConstants uniforms{
|
||||||
.blocks_dims = block_dims,
|
.blocks_dims = block_dims,
|
||||||
.bytes_per_block_log2 = params.bytes_per_block_log2,
|
|
||||||
.layer_stride = params.layer_stride,
|
.layer_stride = params.layer_stride,
|
||||||
.block_size = params.block_size,
|
.block_size = params.block_size,
|
||||||
.x_shift = params.x_shift,
|
.x_shift = params.x_shift,
|
||||||
|
@ -96,15 +96,10 @@ public:
|
|||||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void MakeDataBuffer();
|
|
||||||
|
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
StagingBufferPool& staging_buffer_pool;
|
StagingBufferPool& staging_buffer_pool;
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||||
MemoryAllocator& memory_allocator;
|
MemoryAllocator& memory_allocator;
|
||||||
|
|
||||||
vk::Buffer data_buffer;
|
|
||||||
MemoryCommit data_buffer_commit;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
@ -151,6 +151,76 @@ private:
|
|||||||
const IntType& m_Bits;
|
const IntType& m_Bits;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class IntegerEncoding { JustBits, Quint, Trit };
|
||||||
|
|
||||||
|
struct IntegerEncodedValue {
|
||||||
|
constexpr IntegerEncodedValue() = default;
|
||||||
|
|
||||||
|
constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
|
||||||
|
: encoding{encoding_}, num_bits{num_bits_} {}
|
||||||
|
|
||||||
|
constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
|
||||||
|
return encoding == other.encoding && num_bits == other.num_bits;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns the number of bits required to encode num_vals values.
|
||||||
|
u32 GetBitLength(u32 num_vals) const {
|
||||||
|
u32 total_bits = num_bits * num_vals;
|
||||||
|
if (encoding == IntegerEncoding::Trit) {
|
||||||
|
total_bits += (num_vals * 8 + 4) / 5;
|
||||||
|
} else if (encoding == IntegerEncoding::Quint) {
|
||||||
|
total_bits += (num_vals * 7 + 2) / 3;
|
||||||
|
}
|
||||||
|
return total_bits;
|
||||||
|
}
|
||||||
|
|
||||||
|
IntegerEncoding encoding{};
|
||||||
|
u32 num_bits = 0;
|
||||||
|
u32 bit_value = 0;
|
||||||
|
union {
|
||||||
|
u32 quint_value = 0;
|
||||||
|
u32 trit_value;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Returns a new instance of this struct that corresponds to the
|
||||||
|
// can take no more than mav_value values
|
||||||
|
static constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
|
||||||
|
while (mav_value > 0) {
|
||||||
|
u32 check = mav_value + 1;
|
||||||
|
|
||||||
|
// Is mav_value a power of two?
|
||||||
|
if (!(check & (check - 1))) {
|
||||||
|
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Is mav_value of the type 3*2^n - 1?
|
||||||
|
if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
|
||||||
|
return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Is mav_value of the type 5*2^n - 1?
|
||||||
|
if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
|
||||||
|
return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Apparently it can't be represented with a bounded integer sequence...
|
||||||
|
// just iterate.
|
||||||
|
mav_value--;
|
||||||
|
}
|
||||||
|
return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
|
||||||
|
std::array<IntegerEncodedValue, 256> encodings{};
|
||||||
|
for (std::size_t i = 0; i < encodings.size(); ++i) {
|
||||||
|
encodings[i] = CreateEncoding(static_cast<u32>(i));
|
||||||
|
}
|
||||||
|
return encodings;
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
|
||||||
|
|
||||||
namespace Tegra::Texture::ASTC {
|
namespace Tegra::Texture::ASTC {
|
||||||
using IntegerEncodedVector = boost::container::static_vector<
|
using IntegerEncodedVector = boost::container::static_vector<
|
||||||
IntegerEncodedValue, 256,
|
IntegerEncodedValue, 256,
|
||||||
@ -521,35 +591,41 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
|
|||||||
return params;
|
return params;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
|
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||||
u32 blockHeight) {
|
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
||||||
// Don't actually care about the void extent, just read the bits...
|
template <typename IntType>
|
||||||
for (s32 i = 0; i < 4; ++i) {
|
static constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
|
||||||
strm.ReadBits<13>();
|
if (num_bits == 0 || to_bit == 0) {
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
|
||||||
// Decode the RGBA components and renormalize them to the range [0, 255]
|
IntType res = v;
|
||||||
u16 r = static_cast<u16>(strm.ReadBits<16>());
|
u32 reslen = num_bits;
|
||||||
u16 g = static_cast<u16>(strm.ReadBits<16>());
|
while (reslen < to_bit) {
|
||||||
u16 b = static_cast<u16>(strm.ReadBits<16>());
|
u32 comp = 0;
|
||||||
u16 a = static_cast<u16>(strm.ReadBits<16>());
|
if (num_bits > to_bit - reslen) {
|
||||||
|
u32 newshift = to_bit - reslen;
|
||||||
u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
|
comp = num_bits - newshift;
|
||||||
(static_cast<u32>(a) & 0xFF00) << 16;
|
num_bits = newshift;
|
||||||
|
|
||||||
for (u32 j = 0; j < blockHeight; j++) {
|
|
||||||
for (u32 i = 0; i < blockWidth; i++) {
|
|
||||||
outBuf[j * blockWidth + i] = rgba;
|
|
||||||
}
|
}
|
||||||
|
res = static_cast<IntType>(res << num_bits);
|
||||||
|
res = static_cast<IntType>(res | (v >> comp));
|
||||||
|
reslen += num_bits;
|
||||||
}
|
}
|
||||||
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
|
static constexpr std::size_t NumReplicateEntries(u32 num_bits) {
|
||||||
for (u32 j = 0; j < blockHeight; j++) {
|
return std::size_t(1) << num_bits;
|
||||||
for (u32 i = 0; i < blockWidth; i++) {
|
}
|
||||||
outBuf[j * blockWidth + i] = 0xFFFF00FF;
|
|
||||||
}
|
template <typename IntType, u32 num_bits, u32 to_bit>
|
||||||
|
static constexpr auto MakeReplicateTable() {
|
||||||
|
std::array<IntType, NumReplicateEntries(num_bits)> table{};
|
||||||
|
for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
|
||||||
|
table[value] = Replicate(value, num_bits, to_bit);
|
||||||
}
|
}
|
||||||
|
return table;
|
||||||
}
|
}
|
||||||
|
|
||||||
static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
|
static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
|
||||||
@ -572,6 +648,9 @@ static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>
|
|||||||
static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
|
static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
|
||||||
static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
|
static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
|
||||||
static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
|
static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
|
||||||
|
static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
|
||||||
|
static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
|
||||||
|
static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
|
||||||
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
|
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
|
||||||
/// to the runtime implementation
|
/// to the runtime implementation
|
||||||
static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
|
static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
|
||||||
@ -1316,6 +1395,37 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
|
|||||||
#undef READ_INT_VALUES
|
#undef READ_INT_VALUES
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
|
||||||
|
u32 blockHeight) {
|
||||||
|
// Don't actually care about the void extent, just read the bits...
|
||||||
|
for (s32 i = 0; i < 4; ++i) {
|
||||||
|
strm.ReadBits<13>();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Decode the RGBA components and renormalize them to the range [0, 255]
|
||||||
|
u16 r = static_cast<u16>(strm.ReadBits<16>());
|
||||||
|
u16 g = static_cast<u16>(strm.ReadBits<16>());
|
||||||
|
u16 b = static_cast<u16>(strm.ReadBits<16>());
|
||||||
|
u16 a = static_cast<u16>(strm.ReadBits<16>());
|
||||||
|
|
||||||
|
u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
|
||||||
|
(static_cast<u32>(a) & 0xFF00) << 16;
|
||||||
|
|
||||||
|
for (u32 j = 0; j < blockHeight; j++) {
|
||||||
|
for (u32 i = 0; i < blockWidth; i++) {
|
||||||
|
outBuf[j * blockWidth + i] = rgba;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
|
||||||
|
for (u32 j = 0; j < blockHeight; j++) {
|
||||||
|
for (u32 i = 0; i < blockWidth; i++) {
|
||||||
|
outBuf[j * blockWidth + i] = 0xFFFF00FF;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
||||||
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
|
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
|
||||||
InputBitStream strm(inBuf);
|
InputBitStream strm(inBuf);
|
||||||
|
@ -9,117 +9,6 @@
|
|||||||
|
|
||||||
namespace Tegra::Texture::ASTC {
|
namespace Tegra::Texture::ASTC {
|
||||||
|
|
||||||
enum class IntegerEncoding { JustBits, Quint, Trit };
|
|
||||||
|
|
||||||
struct IntegerEncodedValue {
|
|
||||||
constexpr IntegerEncodedValue() = default;
|
|
||||||
|
|
||||||
constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
|
|
||||||
: encoding{encoding_}, num_bits{num_bits_} {}
|
|
||||||
|
|
||||||
constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
|
|
||||||
return encoding == other.encoding && num_bits == other.num_bits;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Returns the number of bits required to encode num_vals values.
|
|
||||||
u32 GetBitLength(u32 num_vals) const {
|
|
||||||
u32 total_bits = num_bits * num_vals;
|
|
||||||
if (encoding == IntegerEncoding::Trit) {
|
|
||||||
total_bits += (num_vals * 8 + 4) / 5;
|
|
||||||
} else if (encoding == IntegerEncoding::Quint) {
|
|
||||||
total_bits += (num_vals * 7 + 2) / 3;
|
|
||||||
}
|
|
||||||
return total_bits;
|
|
||||||
}
|
|
||||||
|
|
||||||
IntegerEncoding encoding{};
|
|
||||||
u32 num_bits = 0;
|
|
||||||
u32 bit_value = 0;
|
|
||||||
union {
|
|
||||||
u32 quint_value = 0;
|
|
||||||
u32 trit_value;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
// Returns a new instance of this struct that corresponds to the
|
|
||||||
// can take no more than mav_value values
|
|
||||||
constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
|
|
||||||
while (mav_value > 0) {
|
|
||||||
u32 check = mav_value + 1;
|
|
||||||
|
|
||||||
// Is mav_value a power of two?
|
|
||||||
if (!(check & (check - 1))) {
|
|
||||||
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is mav_value of the type 3*2^n - 1?
|
|
||||||
if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
|
|
||||||
return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is mav_value of the type 5*2^n - 1?
|
|
||||||
if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
|
|
||||||
return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Apparently it can't be represented with a bounded integer sequence...
|
|
||||||
// just iterate.
|
|
||||||
mav_value--;
|
|
||||||
}
|
|
||||||
return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
|
|
||||||
std::array<IntegerEncodedValue, 256> encodings{};
|
|
||||||
for (std::size_t i = 0; i < encodings.size(); ++i) {
|
|
||||||
encodings[i] = CreateEncoding(static_cast<u32>(i));
|
|
||||||
}
|
|
||||||
return encodings;
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
|
|
||||||
|
|
||||||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
|
||||||
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
|
||||||
template <typename IntType>
|
|
||||||
constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
|
|
||||||
if (num_bits == 0 || to_bit == 0) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
|
|
||||||
IntType res = v;
|
|
||||||
u32 reslen = num_bits;
|
|
||||||
while (reslen < to_bit) {
|
|
||||||
u32 comp = 0;
|
|
||||||
if (num_bits > to_bit - reslen) {
|
|
||||||
u32 newshift = to_bit - reslen;
|
|
||||||
comp = num_bits - newshift;
|
|
||||||
num_bits = newshift;
|
|
||||||
}
|
|
||||||
res = static_cast<IntType>(res << num_bits);
|
|
||||||
res = static_cast<IntType>(res | (v >> comp));
|
|
||||||
reslen += num_bits;
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr std::size_t NumReplicateEntries(u32 num_bits) {
|
|
||||||
return std::size_t(1) << num_bits;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename IntType, u32 num_bits, u32 to_bit>
|
|
||||||
constexpr auto MakeReplicateTable() {
|
|
||||||
std::array<IntType, NumReplicateEntries(num_bits)> table{};
|
|
||||||
for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
|
|
||||||
table[value] = Replicate(value, num_bits, to_bit);
|
|
||||||
}
|
|
||||||
return table;
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
|
|
||||||
constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
|
|
||||||
constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
|
|
||||||
|
|
||||||
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||||
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
|
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user