early-access version 2722
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226e4633b9
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2721.
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This is the source code for early-access 2722.
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## Legal Notice
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## Legal Notice
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@ -23,7 +23,8 @@ MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255
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namespace Tegra {
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namespace Tegra {
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namespace {
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namespace {
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constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
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constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
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constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
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constexpr Xbyak::Reg32 RESULT = Xbyak::util::r10d;
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constexpr Xbyak::Reg64 MAX_PARAMETER = Xbyak::util::r11;
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constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
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constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
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constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
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constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
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constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
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constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
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@ -31,6 +32,7 @@ constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
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constexpr std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
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constexpr std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
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STATE,
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STATE,
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RESULT,
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RESULT,
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MAX_PARAMETER,
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PARAMETERS,
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PARAMETERS,
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METHOD_ADDRESS,
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METHOD_ADDRESS,
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BRANCH_HOLDER,
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BRANCH_HOLDER,
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@ -80,7 +82,7 @@ private:
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u32 carry_flag{};
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u32 carry_flag{};
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};
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};
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static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
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static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
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using ProgramType = void (*)(JITState*, const u32*);
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using ProgramType = void (*)(JITState*, const u32*, const u32*);
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struct OptimizerState {
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struct OptimizerState {
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bool can_skip_carry{};
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bool can_skip_carry{};
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@ -112,7 +114,7 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
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JITState state{};
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JITState state{};
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state.maxwell3d = &maxwell3d;
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state.maxwell3d = &maxwell3d;
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state.registers = {};
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state.registers = {};
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program(&state, parameters.data());
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program(&state, parameters.data(), parameters.data() + parameters.size());
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}
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}
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void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
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void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
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@ -488,6 +490,7 @@ void MacroJITx64Impl::Compile() {
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// JIT state
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// JIT state
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mov(STATE, Common::X64::ABI_PARAM1);
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mov(STATE, Common::X64::ABI_PARAM1);
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mov(PARAMETERS, Common::X64::ABI_PARAM2);
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mov(PARAMETERS, Common::X64::ABI_PARAM2);
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mov(MAX_PARAMETER, Common::X64::ABI_PARAM3);
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xor_(RESULT, RESULT);
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xor_(RESULT, RESULT);
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xor_(METHOD_ADDRESS, METHOD_ADDRESS);
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xor_(METHOD_ADDRESS, METHOD_ADDRESS);
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xor_(BRANCH_HOLDER, BRANCH_HOLDER);
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xor_(BRANCH_HOLDER, BRANCH_HOLDER);
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@ -598,7 +601,22 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
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return true;
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return true;
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}
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}
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static void WarnInvalidParameter(uintptr_t parameter, uintptr_t max_parameter) {
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LOG_CRITICAL(HW_GPU,
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"Macro JIT: invalid parameter access 0x{:x} (0x{:x} is the last parameter)",
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parameter, max_parameter - sizeof(u32));
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}
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Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
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Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
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Xbyak::Label parameter_ok{};
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cmp(PARAMETERS, MAX_PARAMETER);
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jb(parameter_ok, T_NEAR);
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Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
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mov(Common::X64::ABI_PARAM1, PARAMETERS);
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mov(Common::X64::ABI_PARAM2, MAX_PARAMETER);
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Common::X64::CallFarFunction(*this, &WarnInvalidParameter);
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Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
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L(parameter_ok);
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mov(eax, dword[PARAMETERS]);
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mov(eax, dword[PARAMETERS]);
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add(PARAMETERS, sizeof(u32));
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add(PARAMETERS, sizeof(u32));
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return eax;
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return eax;
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@ -563,12 +563,11 @@ void RasterizerOpenGL::SyncViewport() {
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flags[Dirty::FrontFace] = false;
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flags[Dirty::FrontFace] = false;
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GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
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GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
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bool flip_faces = false;
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bool flip_faces = true;
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if (regs.screen_y_control.triangle_rast_flip != 0 &&
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if (regs.screen_y_control.triangle_rast_flip != 0) {
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regs.viewport_transform[0].scale_y < 0.0f) {
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flip_faces = !flip_faces;
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flip_faces = !flip_faces;
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}
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}
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if (regs.viewport_transform[0].scale_z < 0.0f) {
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if (regs.viewport_transform[0].scale_y < 0.0f) {
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flip_faces = !flip_faces;
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flip_faces = !flip_faces;
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}
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}
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if (flip_faces) {
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if (flip_faces) {
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