early-access version 2722

This commit is contained in:
pineappleEA 2022-05-08 12:21:15 +02:00
parent 226e4633b9
commit 59215d3226
3 changed files with 25 additions and 8 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2721. This is the source code for early-access 2722.
## Legal Notice ## Legal Notice

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@ -23,7 +23,8 @@ MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255
namespace Tegra { namespace Tegra {
namespace { namespace {
constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx; constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp; constexpr Xbyak::Reg32 RESULT = Xbyak::util::r10d;
constexpr Xbyak::Reg64 MAX_PARAMETER = Xbyak::util::r11;
constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12; constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d; constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15; constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
@ -31,6 +32,7 @@ constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
constexpr std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({ constexpr std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE, STATE,
RESULT, RESULT,
MAX_PARAMETER,
PARAMETERS, PARAMETERS,
METHOD_ADDRESS, METHOD_ADDRESS,
BRANCH_HOLDER, BRANCH_HOLDER,
@ -80,7 +82,7 @@ private:
u32 carry_flag{}; u32 carry_flag{};
}; };
static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0"); static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
using ProgramType = void (*)(JITState*, const u32*); using ProgramType = void (*)(JITState*, const u32*, const u32*);
struct OptimizerState { struct OptimizerState {
bool can_skip_carry{}; bool can_skip_carry{};
@ -112,7 +114,7 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
JITState state{}; JITState state{};
state.maxwell3d = &maxwell3d; state.maxwell3d = &maxwell3d;
state.registers = {}; state.registers = {};
program(&state, parameters.data()); program(&state, parameters.data(), parameters.data() + parameters.size());
} }
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) { void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
@ -488,6 +490,7 @@ void MacroJITx64Impl::Compile() {
// JIT state // JIT state
mov(STATE, Common::X64::ABI_PARAM1); mov(STATE, Common::X64::ABI_PARAM1);
mov(PARAMETERS, Common::X64::ABI_PARAM2); mov(PARAMETERS, Common::X64::ABI_PARAM2);
mov(MAX_PARAMETER, Common::X64::ABI_PARAM3);
xor_(RESULT, RESULT); xor_(RESULT, RESULT);
xor_(METHOD_ADDRESS, METHOD_ADDRESS); xor_(METHOD_ADDRESS, METHOD_ADDRESS);
xor_(BRANCH_HOLDER, BRANCH_HOLDER); xor_(BRANCH_HOLDER, BRANCH_HOLDER);
@ -598,7 +601,22 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
return true; return true;
} }
static void WarnInvalidParameter(uintptr_t parameter, uintptr_t max_parameter) {
LOG_CRITICAL(HW_GPU,
"Macro JIT: invalid parameter access 0x{:x} (0x{:x} is the last parameter)",
parameter, max_parameter - sizeof(u32));
}
Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() { Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
Xbyak::Label parameter_ok{};
cmp(PARAMETERS, MAX_PARAMETER);
jb(parameter_ok, T_NEAR);
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, PARAMETERS);
mov(Common::X64::ABI_PARAM2, MAX_PARAMETER);
Common::X64::CallFarFunction(*this, &WarnInvalidParameter);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
L(parameter_ok);
mov(eax, dword[PARAMETERS]); mov(eax, dword[PARAMETERS]);
add(PARAMETERS, sizeof(u32)); add(PARAMETERS, sizeof(u32));
return eax; return eax;

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@ -563,12 +563,11 @@ void RasterizerOpenGL::SyncViewport() {
flags[Dirty::FrontFace] = false; flags[Dirty::FrontFace] = false;
GLenum mode = MaxwellToGL::FrontFace(regs.front_face); GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
bool flip_faces = false; bool flip_faces = true;
if (regs.screen_y_control.triangle_rast_flip != 0 && if (regs.screen_y_control.triangle_rast_flip != 0) {
regs.viewport_transform[0].scale_y < 0.0f) {
flip_faces = !flip_faces; flip_faces = !flip_faces;
} }
if (regs.viewport_transform[0].scale_z < 0.0f) { if (regs.viewport_transform[0].scale_y < 0.0f) {
flip_faces = !flip_faces; flip_faces = !flip_faces;
} }
if (flip_faces) { if (flip_faces) {