early-access version 3703
This commit is contained in:
parent
7d5a10eb6b
commit
5a71a5c0bf
@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3702.
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This is the source code for early-access 3703.
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## Legal Notice
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## Legal Notice
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@ -7,7 +7,7 @@
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#include <mutex>
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#include <mutex>
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#include <span>
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#include <span>
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#include <vector>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include <boost/container/static_vector.hpp>
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#include "audio_buffer.h"
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#include "audio_buffer.h"
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#include "audio_core/device/device_session.h"
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#include "audio_core/device/device_session.h"
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@ -49,7 +49,7 @@ public:
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*
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*
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* @param out_buffers - The buffers which were registered.
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* @param out_buffers - The buffers which were registered.
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*/
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*/
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void RegisterBuffers(boost::container::small_vector<AudioBuffer, N>& out_buffers) {
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void RegisterBuffers(boost::container::static_vector<AudioBuffer, N>& out_buffers) {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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const s32 to_register{std::min(std::min(appended_count, BufferAppendLimit),
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const s32 to_register{std::min(std::min(appended_count, BufferAppendLimit),
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BufferAppendLimit - registered_count)};
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BufferAppendLimit - registered_count)};
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@ -164,7 +164,7 @@ public:
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* @return The number of buffers released.
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* @return The number of buffers released.
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*/
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*/
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u32 GetRegisteredAppendedBuffers(
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u32 GetRegisteredAppendedBuffers(
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boost::container::small_vector<AudioBuffer, N>& buffers_flushed, u32 max_buffers) {
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boost::container::static_vector<AudioBuffer, N>& buffers_flushed, u32 max_buffers) {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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if (registered_count + appended_count == 0) {
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if (registered_count + appended_count == 0) {
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return 0;
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return 0;
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@ -272,7 +272,7 @@ public:
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*/
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*/
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bool FlushBuffers(u32& buffers_released) {
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bool FlushBuffers(u32& buffers_released) {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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boost::container::small_vector<AudioBuffer, N> buffers_flushed{};
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boost::container::static_vector<AudioBuffer, N> buffers_flushed{};
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buffers_released = GetRegisteredAppendedBuffers(buffers_flushed, append_limit);
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buffers_released = GetRegisteredAppendedBuffers(buffers_flushed, append_limit);
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <mutex>
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#include <mutex>
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#include "audio_core/audio_event.h"
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#include "audio_core/audio_event.h"
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#include "audio_core/audio_manager.h"
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#include "audio_core/audio_manager.h"
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#include "audio_core/in/audio_in_system.h"
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#include "audio_core/in/audio_in_system.h"
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@ -89,7 +90,7 @@ Result System::Start() {
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session->Start();
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session->Start();
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state = State::Started;
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state = State::Started;
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boost::container::small_vector<AudioBuffer, BufferCount> buffers_to_flush{};
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boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
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buffers.RegisterBuffers(buffers_to_flush);
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buffers.RegisterBuffers(buffers_to_flush);
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session->AppendBuffers(buffers_to_flush);
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session->AppendBuffers(buffers_to_flush);
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session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
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session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
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@ -134,7 +135,7 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
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void System::RegisterBuffers() {
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void System::RegisterBuffers() {
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if (state == State::Started) {
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if (state == State::Started) {
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boost::container::small_vector<AudioBuffer, BufferCount> registered_buffers{};
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boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
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buffers.RegisterBuffers(registered_buffers);
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buffers.RegisterBuffers(registered_buffers);
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session->AppendBuffers(registered_buffers);
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session->AppendBuffers(registered_buffers);
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}
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}
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@ -89,7 +89,7 @@ Result System::Start() {
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session->Start();
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session->Start();
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state = State::Started;
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state = State::Started;
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boost::container::small_vector<AudioBuffer, BufferCount> buffers_to_flush{};
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boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
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buffers.RegisterBuffers(buffers_to_flush);
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buffers.RegisterBuffers(buffers_to_flush);
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session->AppendBuffers(buffers_to_flush);
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session->AppendBuffers(buffers_to_flush);
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session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
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session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
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@ -134,7 +134,7 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
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void System::RegisterBuffers() {
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void System::RegisterBuffers() {
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if (state == State::Started) {
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if (state == State::Started) {
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boost::container::small_vector<AudioBuffer, BufferCount> registered_buffers{};
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boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
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buffers.RegisterBuffers(registered_buffers);
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buffers.RegisterBuffers(registered_buffers);
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session->AppendBuffers(registered_buffers);
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session->AppendBuffers(registered_buffers);
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}
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}
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@ -271,12 +271,10 @@ NvResult nvhost_as_gpu::Remap(std::span<const u8> input, std::span<u8> output) {
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LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
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LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
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static Common::ScratchBuffer<IoctlRemapEntry> entries;
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std::scoped_lock lock(mutex);
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entries.resize_destructive(num_entries);
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entries.resize_destructive(num_entries);
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std::memcpy(entries.data(), input.data(), input.size());
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std::memcpy(entries.data(), input.data(), input.size());
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std::scoped_lock lock(mutex);
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if (!vm.initialised) {
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if (!vm.initialised) {
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return NvResult::BadValue;
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return NvResult::BadValue;
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}
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}
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#include "common/address_space.h"
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#include "common/address_space.h"
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/core/nvmap.h"
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#include "core/hle/service/nvdrv/core/nvmap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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bool initialised{};
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bool initialised{};
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} vm;
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} vm;
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std::shared_ptr<Tegra::MemoryManager> gmmu;
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std::shared_ptr<Tegra::MemoryManager> gmmu;
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Common::ScratchBuffer<IoctlRemapEntry> entries;
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// s32 channel{};
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// s32 channel{};
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// u32 big_page_size{VM::DEFAULT_BIG_PAGE_SIZE};
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// u32 big_page_size{VM::DEFAULT_BIG_PAGE_SIZE};
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#include <memory>
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#include <memory>
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#include <span>
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#include <span>
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#include <vector>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/assert.h"
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class OutputParcel final {
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class OutputParcel final {
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public:
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public:
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OutputParcel() {
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OutputParcel() = default;
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m_data_buffer.reserve(0x1000);
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m_object_buffer.reserve(0x100);
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}
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template <typename T>
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template <typename T>
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void Write(const T& val) {
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void Write(const T& val) {
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private:
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private:
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template <typename T>
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template <typename T>
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requires(std::is_trivially_copyable_v<T>)
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requires(std::is_trivially_copyable_v<T>)
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void WriteImpl(const T& val, std::vector<u8>& buffer) {
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void WriteImpl(const T& val, boost::container::small_vector<u8, 0x200>& buffer) {
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const size_t aligned_size = Common::AlignUp(sizeof(T), 4);
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const size_t aligned_size = Common::AlignUp(sizeof(T), 4);
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const size_t old_size = buffer.size();
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const size_t old_size = buffer.size();
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buffer.resize(old_size + aligned_size);
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buffer.resize(old_size + aligned_size);
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}
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}
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private:
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private:
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std::vector<u8> m_data_buffer;
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boost::container::small_vector<u8, 0x200> m_data_buffer;
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std::vector<u8> m_object_buffer;
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boost::container::small_vector<u8, 0x200> m_object_buffer;
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};
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};
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} // namespace Service::android
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} // namespace Service::android
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@ -483,6 +483,10 @@ void SDLDriver::CloseJoysticks() {
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}
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}
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SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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// Set our application name. Currently passed to DBus by SDL and visible to the user through
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// their desktop environment.
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SDL_SetHint(SDL_HINT_APP_NAME, "yuzu");
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if (!Settings::values.enable_raw_input) {
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if (!Settings::values.enable_raw_input) {
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// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
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// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
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SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
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SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
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@ -447,6 +447,14 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
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#if defined(HAVE_SDL2) && !defined(_WIN32)
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#if defined(HAVE_SDL2) && !defined(_WIN32)
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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// Set a screensaver inhibition reason string. Currently passed to DBus by SDL and visible to
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// the user through their desktop environment.
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//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
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//: computer from sleeping
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QByteArray wakelock_reason = tr("Running a game").toLatin1();
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SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data());
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// SDL disables the screen saver by default, and setting the hint
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// SDL disables the screen saver by default, and setting the hint
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// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
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// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
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// for now.
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// for now.
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@ -1623,45 +1631,6 @@ void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
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}
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}
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#ifdef __unix__
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#ifdef __unix__
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static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
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if (!QDBusConnection::sessionBus().isConnected()) {
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return {};
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}
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// reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit
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QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"),
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QString::fromLatin1("/org/freedesktop/portal/desktop"),
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QString::fromLatin1("org.freedesktop.portal.Inhibit"));
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if (!xdp.isValid()) {
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LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint");
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return {};
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}
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QVariantMap options = {};
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//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
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//: computer from sleeping
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options.insert(QString::fromLatin1("reason"),
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QCoreApplication::translate("GMainWindow", "yuzu is running a game"));
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// 0x4: Suspend lock; 0x8: Idle lock
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QDBusReply<QDBusObjectPath> reply =
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xdp.call(QString::fromLatin1("Inhibit"),
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QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options);
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if (reply.isValid()) {
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return reply.value();
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}
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LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}",
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reply.error().message().toStdString());
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return {};
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}
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static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
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if (!QDBusConnection::sessionBus().isConnected()) {
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return;
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}
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QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(),
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QString::fromLatin1("org.freedesktop.portal.Request"));
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unlocker.call(QString::fromLatin1("Close"));
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}
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std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
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std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
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void GMainWindow::SetupSigInterrupts() {
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void GMainWindow::SetupSigInterrupts() {
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SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
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SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
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#elif defined(HAVE_SDL2)
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#elif defined(HAVE_SDL2)
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SDL_DisableScreenSaver();
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SDL_DisableScreenSaver();
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#ifdef __unix__
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auto reply = HoldWakeLockLinux(winId());
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if (reply) {
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wake_lock = std::move(reply.value());
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}
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#endif
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#endif
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#endif
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}
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}
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@ -1728,11 +1691,6 @@ void GMainWindow::AllowOSSleep() {
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SetThreadExecutionState(ES_CONTINUOUS);
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SetThreadExecutionState(ES_CONTINUOUS);
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#elif defined(HAVE_SDL2)
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#elif defined(HAVE_SDL2)
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SDL_EnableScreenSaver();
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SDL_EnableScreenSaver();
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#ifdef __unix__
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if (!wake_lock.path().isEmpty()) {
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ReleaseWakeLockLinux(wake_lock);
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}
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#endif
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#endif
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#endif
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}
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}
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#ifdef __unix__
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#ifdef __unix__
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QSocketNotifier* sig_interrupt_notifier;
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QSocketNotifier* sig_interrupt_notifier;
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static std::array<int, 3> sig_interrupt_fds;
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static std::array<int, 3> sig_interrupt_fds;
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QDBusObjectPath wake_lock{};
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#endif
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#endif
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protected:
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protected:
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