early-access version 2048
This commit is contained in:
@@ -263,8 +263,6 @@ add_library(core STATIC
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hle/service/acc/acc_u0.h
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hle/service/acc/acc_u1.cpp
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hle/service/acc/acc_u1.h
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hle/service/acc/async_context.cpp
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hle/service/acc/async_context.h
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hle/service/acc/errors.h
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hle/service/acc/profile_manager.cpp
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hle/service/acc/profile_manager.h
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@@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <string>
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#include <vector>
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#include "common/common_funcs.h"
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@@ -28,13 +28,20 @@ constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
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// Atmosphere version constants.
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
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constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
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return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
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}
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constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
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return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
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}
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constexpr u32 GetTargetFirmware() {
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return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
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u32{HOS_VERSION_MICRO} << 8 | 0U;
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return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
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}
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} // namespace HLE::ApiVersion
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@@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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@@ -23,7 +23,6 @@
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#include "core/hle/service/acc/acc_su.h"
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#include "core/hle/service/acc/acc_u0.h"
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#include "core/hle/service/acc/acc_u1.h"
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#include "core/hle/service/acc/async_context.h"
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#include "core/hle/service/acc/errors.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/glue/arp.h"
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@@ -455,6 +454,22 @@ public:
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: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
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};
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class IAsyncContext final : public ServiceFramework<IAsyncContext> {
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public:
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explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetSystemEvent"},
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{1, nullptr, "Cancel"},
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{2, nullptr, "HasDone"},
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{3, nullptr, "GetResult"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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};
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class ISessionObject final : public ServiceFramework<ISessionObject> {
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public:
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explicit ISessionObject(Core::System& system_, Common::UUID)
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@@ -489,44 +504,16 @@ public:
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}
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};
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class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
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public:
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explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
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MarkComplete();
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}
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~EnsureTokenIdCacheAsyncInterface() = default;
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void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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protected:
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bool IsComplete() const override {
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return true;
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}
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void Cancel() override {}
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ResultCode GetResult() const override {
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return ResultSuccess;
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}
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};
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class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
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public:
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explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
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: ServiceFramework{system_, "IManagerForApplication"},
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ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
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user_id{user_id_} {
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: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
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{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
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{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
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{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
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{2, nullptr, "EnsureIdTokenCacheAsync"},
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{3, nullptr, "LoadIdTokenCache"},
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{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
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{150, nullptr, "CreateAuthorizationRequest"},
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{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
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@@ -553,20 +540,6 @@ private:
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rb.PushRaw<u64>(user_id.GetNintendoID());
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}
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void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(ResultSuccess);
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rb.PushIpcInterface(ensure_token_id);
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}
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void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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ensure_token_id->LoadIdTokenCache(ctx);
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}
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void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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@@ -589,7 +562,6 @@ private:
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rb.Push(ResultSuccess);
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}
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std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
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Common::UUID user_id{Common::INVALID_UUID};
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};
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@@ -97,19 +97,14 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
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ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
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std::string path(Common::FS::SanitizePath(path_));
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const auto components = Common::FS::SplitPathComponents(path);
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std::string relative_path;
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for (const auto& component : components) {
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// Skip empty path components
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if (component.empty()) {
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continue;
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}
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relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
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auto new_dir = backing->CreateSubdirectory(relative_path);
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if (new_dir == nullptr) {
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// TODO(DarkLordZach): Find a better error code for this
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return ResultUnknown;
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}
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auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
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if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
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dir = backing;
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}
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auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
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if (new_dir == nullptr) {
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// TODO(DarkLordZach): Find a better error code for this
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return ResultUnknown;
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}
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return ResultSuccess;
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}
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@@ -7,7 +7,8 @@
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#include <limits>
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#include <utility>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/error.h"
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#ifdef _WIN32
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#include <winsock2.h>
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@@ -223,7 +224,7 @@ Errno GetAndLogLastError() {
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if (err == Errno::AGAIN) {
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return err;
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}
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LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
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LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
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return err;
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}
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