early-access version 2668

This commit is contained in:
pineappleEA 2022-04-11 04:58:40 +02:00
parent ad215e0fc7
commit 61801c3602
12 changed files with 109 additions and 24 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2667. This is the source code for early-access 2668.
## Legal Notice ## Legal Notice

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@ -2,10 +2,9 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <mutex>
#include "common/assert.h" #include "common/assert.h"
#include "common/fiber.h" #include "common/fiber.h"
#include "common/spin_lock.h"
#include "common/virtual_buffer.h" #include "common/virtual_buffer.h"
#include <boost/context/detail/fcontext.hpp> #include <boost/context/detail/fcontext.hpp>
@ -20,7 +19,7 @@ struct Fiber::FiberImpl {
VirtualBuffer<u8> stack; VirtualBuffer<u8> stack;
VirtualBuffer<u8> rewind_stack; VirtualBuffer<u8> rewind_stack;
std::mutex guard; SpinLock guard{};
std::function<void(void*)> entry_point; std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point; std::function<void(void*)> rewind_point;
void* rewind_parameter{}; void* rewind_parameter{};

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@ -8,13 +8,13 @@
#include <chrono> #include <chrono>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex>
#include <optional> #include <optional>
#include <string> #include <string>
#include <thread> #include <thread>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/spin_lock.h"
#include "common/thread.h" #include "common/thread.h"
#include "common/wall_clock.h" #include "common/wall_clock.h"
@ -149,8 +149,8 @@ private:
std::shared_ptr<EventType> ev_lost; std::shared_ptr<EventType> ev_lost;
Common::Event event{}; Common::Event event{};
Common::Event pause_event{}; Common::Event pause_event{};
std::mutex basic_lock; Common::SpinLock basic_lock{};
std::mutex advance_lock; Common::SpinLock advance_lock{};
std::unique_ptr<std::thread> timer_thread; std::unique_ptr<std::thread> timer_thread;
std::atomic<bool> paused{}; std::atomic<bool> paused{};
std::atomic<bool> paused_set{}; std::atomic<bool> paused_set{};

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@ -8,6 +8,7 @@
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/k_priority_queue.h" #include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h" #include "core/hle/kernel/k_scheduler_lock.h"
@ -79,7 +80,7 @@ private:
/// Lists all thread ids that aren't deleted/etc. /// Lists all thread ids that aren't deleted/etc.
std::vector<KThread*> thread_list; std::vector<KThread*> thread_list;
std::mutex global_list_guard; Common::SpinLock global_list_guard{};
}; };
} // namespace Kernel } // namespace Kernel

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@ -405,6 +405,9 @@ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduli
} else { } else {
RescheduleCores(kernel, cores_needing_scheduling); RescheduleCores(kernel, cores_needing_scheduling);
} }
// Special case to ensure dummy threads that are waiting block.
current_thread->IfDummyThreadTryWait();
} }
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) { u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@ -702,7 +705,7 @@ void KScheduler::Unload(KThread* thread) {
prev_thread = nullptr; prev_thread = nullptr;
} }
thread->context_guard.unlock(); thread->context_guard.Unlock();
} }
void KScheduler::Reload(KThread* thread) { void KScheduler::Reload(KThread* thread) {
@ -791,13 +794,13 @@ void KScheduler::SwitchToCurrent() {
do { do {
auto next_thread = current_thread.load(); auto next_thread = current_thread.load();
if (next_thread != nullptr) { if (next_thread != nullptr) {
const auto locked = next_thread->context_guard.try_lock(); const auto locked = next_thread->context_guard.TryLock();
if (state.needs_scheduling.load()) { if (state.needs_scheduling.load()) {
next_thread->context_guard.unlock(); next_thread->context_guard.Unlock();
break; break;
} }
if (next_thread->GetActiveCore() != core_id) { if (next_thread->GetActiveCore() != core_id) {
next_thread->context_guard.unlock(); next_thread->context_guard.Unlock();
break; break;
} }
if (!locked) { if (!locked) {

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@ -4,18 +4,51 @@
#include "core/hle/kernel/k_spin_lock.h" #include "core/hle/kernel/k_spin_lock.h"
#if _MSC_VER
#include <intrin.h>
#if _M_AMD64
#define __x86_64__ 1
#endif
#if _M_ARM64
#define __aarch64__ 1
#endif
#else
#if __x86_64__
#include <xmmintrin.h>
#endif
#endif
namespace {
void ThreadPause() {
#if __x86_64__
_mm_pause();
#elif __aarch64__ && _MSC_VER
__yield();
#elif __aarch64__
asm("yield");
#endif
}
} // namespace
namespace Kernel { namespace Kernel {
void KSpinLock::Lock() { void KSpinLock::Lock() {
lck.lock(); while (lck.test_and_set(std::memory_order_acquire)) {
ThreadPause();
}
} }
void KSpinLock::Unlock() { void KSpinLock::Unlock() {
lck.unlock(); lck.clear(std::memory_order_release);
} }
bool KSpinLock::TryLock() { bool KSpinLock::TryLock() {
return lck.try_lock(); if (lck.test_and_set(std::memory_order_acquire)) {
return false;
}
return true;
} }
} // namespace Kernel } // namespace Kernel

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@ -4,7 +4,7 @@
#pragma once #pragma once
#include <mutex> #include <atomic>
#include "core/hle/kernel/k_scoped_lock.h" #include "core/hle/kernel/k_scoped_lock.h"
@ -25,7 +25,7 @@ public:
[[nodiscard]] bool TryLock(); [[nodiscard]] bool TryLock();
private: private:
std::mutex lck; std::atomic_flag lck = ATOMIC_FLAG_INIT;
}; };
// TODO(bunnei): Alias for now, in case we want to implement these accurately in the future. // TODO(bunnei): Alias for now, in case we want to implement these accurately in the future.

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@ -1070,12 +1070,46 @@ ResultCode KThread::Sleep(s64 timeout) {
return ResultSuccess; return ResultSuccess;
} }
void KThread::IfDummyThreadTryWait() {
if (!IsDummyThread()) {
return;
}
if (GetState() != ThreadState::Waiting) {
return;
}
// Block until we can grab the lock.
KScopedSpinLock lk{dummy_wait_lock};
}
void KThread::IfDummyThreadBeginWait() {
if (!IsDummyThread()) {
return;
}
// Ensure the thread will block when IfDummyThreadTryWait is called.
dummy_wait_lock.Lock();
}
void KThread::IfDummyThreadEndWait() {
if (!IsDummyThread()) {
return;
}
// Ensure the thread will no longer block.
dummy_wait_lock.Unlock();
}
void KThread::BeginWait(KThreadQueue* queue) { void KThread::BeginWait(KThreadQueue* queue) {
// Set our state as waiting. // Set our state as waiting.
SetState(ThreadState::Waiting); SetState(ThreadState::Waiting);
// Set our wait queue. // Set our wait queue.
wait_queue = queue; wait_queue = queue;
// Special case for dummy threads to ensure they block.
IfDummyThreadBeginWait();
} }
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) { void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
@ -1101,6 +1135,9 @@ void KThread::EndWait(ResultCode wait_result_) {
} }
wait_queue->EndWait(this, wait_result_); wait_queue->EndWait(this, wait_result_);
// Special case for dummy threads to wakeup if necessary.
IfDummyThreadEndWait();
} }
} }

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@ -15,7 +15,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/intrusive_red_black_tree.h" #include "common/intrusive_red_black_tree.h"
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/hle/kernel/k_affinity_mask.h" #include "core/hle/kernel/k_affinity_mask.h"
#include "core/hle/kernel/k_light_lock.h" #include "core/hle/kernel/k_light_lock.h"
@ -638,6 +637,14 @@ public:
return condvar_key; return condvar_key;
} }
// Dummy threads (used for HLE host threads) cannot wait based on the guest scheduler, and
// therefore will not block on guest kernel synchronization primitives. These methods handle
// blocking as needed.
void IfDummyThreadTryWait();
void IfDummyThreadBeginWait();
void IfDummyThreadEndWait();
private: private:
static constexpr size_t PriorityInheritanceCountMax = 10; static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer { union SyncObjectBuffer {
@ -755,7 +762,7 @@ private:
s8 priority_inheritance_count{}; s8 priority_inheritance_count{};
bool resource_limit_release_hint{}; bool resource_limit_release_hint{};
StackParameters stack_parameters{}; StackParameters stack_parameters{};
Common::SpinLock context_guard{}; KSpinLock context_guard{};
KSpinLock dummy_wait_lock{}; KSpinLock dummy_wait_lock{};
// For emulation // For emulation

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/spin_lock.h"
#include "core/arm/cpu_interrupt_handler.h" #include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h" #include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h" #include "core/arm/dynarmic/arm_dynarmic_64.h"
@ -15,7 +16,7 @@ namespace Kernel {
PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_, PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_,
Core::CPUInterrupts& interrupts_) Core::CPUInterrupts& interrupts_)
: core_index{core_index_}, system{system_}, scheduler{scheduler_}, : core_index{core_index_}, system{system_}, scheduler{scheduler_},
interrupts{interrupts_}, guard{std::make_unique<std::mutex>()} { interrupts{interrupts_}, guard{std::make_unique<Common::SpinLock>()} {
#ifdef ARCHITECTURE_x86_64 #ifdef ARCHITECTURE_x86_64
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with // TODO(bunnei): Initialization relies on a core being available. We may later replace this with
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager. // a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.

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@ -6,10 +6,13 @@
#include <cstddef> #include <cstddef>
#include <memory> #include <memory>
#include <mutex>
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
namespace Common {
class SpinLock;
}
namespace Kernel { namespace Kernel {
class KScheduler; class KScheduler;
} // namespace Kernel } // namespace Kernel
@ -88,7 +91,7 @@ private:
Core::System& system; Core::System& system;
Kernel::KScheduler& scheduler; Kernel::KScheduler& scheduler;
Core::CPUInterrupts& interrupts; Core::CPUInterrupts& interrupts;
std::unique_ptr<std::mutex> guard; std::unique_ptr<Common::SpinLock> guard;
std::unique_ptr<Core::ARM_Interface> arm_interface; std::unique_ptr<Core::ARM_Interface> arm_interface;
}; };

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@ -9,6 +9,7 @@
#include <string> #include <string>
#include <boost/container/flat_map.hpp> #include <boost/container/flat_map.hpp>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/hle_ipc.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
@ -89,7 +90,7 @@ protected:
using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&); using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
[[nodiscard]] std::scoped_lock<std::mutex> LockService() { [[nodiscard]] std::scoped_lock<Common::SpinLock> LockService() {
return std::scoped_lock{lock_service}; return std::scoped_lock{lock_service};
} }
@ -134,7 +135,7 @@ private:
boost::container::flat_map<u32, FunctionInfoBase> handlers_tipc; boost::container::flat_map<u32, FunctionInfoBase> handlers_tipc;
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
std::mutex lock_service; Common::SpinLock lock_service;
}; };
/** /**