early-access version 4154
This commit is contained in:
parent
742bf25252
commit
64bd48fad5
@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 4153.
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This is the source code for early-access 4154.
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## Legal Notice
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## Legal Notice
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@ -75,6 +75,9 @@ abstract class SettingsItem(
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get() = NativeLibrary.isRunning() && !setting.global &&
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get() = NativeLibrary.isRunning() && !setting.global &&
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!NativeConfig.isPerGameConfigLoaded()
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!NativeConfig.isPerGameConfigLoaded()
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val clearable: Boolean
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get() = !setting.global && NativeConfig.isPerGameConfigLoaded()
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companion object {
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companion object {
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const val TYPE_HEADER = 0
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const val TYPE_HEADER = 0
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const val TYPE_SWITCH = 1
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const val TYPE_SWITCH = 1
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@ -13,7 +13,6 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
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import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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@ -32,9 +31,7 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
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val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
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val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
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binding.textSettingValue.text = dateFormatter.format(zonedTime)
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binding.textSettingValue.text = dateFormatter.format(zonedTime)
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binding.buttonClear.setVisible(
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binding.buttonClear.setVisible(setting.clearable)
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!setting.setting.global || NativeConfig.isPerGameConfigLoaded()
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)
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binding.buttonClear.setOnClickListener {
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binding.buttonClear.setOnClickListener {
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adapter.onClearClick(setting, bindingAdapterPosition)
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adapter.onClearClick(setting, bindingAdapterPosition)
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}
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}
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@ -10,7 +10,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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@ -48,9 +47,7 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
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binding.textSettingValue.setVisible(false)
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binding.textSettingValue.setVisible(false)
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}
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}
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binding.buttonClear.setVisible(
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binding.buttonClear.setVisible(setting.clearable)
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!setting.setting.global || NativeConfig.isPerGameConfigLoaded()
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)
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binding.buttonClear.setOnClickListener {
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binding.buttonClear.setOnClickListener {
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adapter.onClearClick(setting, bindingAdapterPosition)
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adapter.onClearClick(setting, bindingAdapterPosition)
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}
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}
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@ -9,7 +9,6 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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@ -28,9 +27,7 @@ class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAda
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setting.units
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setting.units
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)
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)
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binding.buttonClear.setVisible(
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binding.buttonClear.setVisible(setting.clearable)
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!setting.setting.global || NativeConfig.isPerGameConfigLoaded()
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)
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binding.buttonClear.setOnClickListener {
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binding.buttonClear.setOnClickListener {
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adapter.onClearClick(setting, bindingAdapterPosition)
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adapter.onClearClick(setting, bindingAdapterPosition)
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}
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}
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@ -9,7 +9,6 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SwitchSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SwitchSetting
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter: SettingsAdapter) :
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class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter: SettingsAdapter) :
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@ -29,9 +28,7 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
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adapter.onBooleanClick(setting, binding.switchWidget.isChecked, bindingAdapterPosition)
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adapter.onBooleanClick(setting, binding.switchWidget.isChecked, bindingAdapterPosition)
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}
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}
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binding.buttonClear.setVisible(
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binding.buttonClear.setVisible(setting.clearable)
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!setting.setting.global || NativeConfig.isPerGameConfigLoaded()
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)
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binding.buttonClear.setOnClickListener {
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binding.buttonClear.setOnClickListener {
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adapter.onClearClick(setting, bindingAdapterPosition)
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adapter.onClearClick(setting, bindingAdapterPosition)
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}
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}
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@ -28,6 +28,7 @@ import org.yuzu.yuzu_emu.features.input.NativeInput
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
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import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
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import org.yuzu.yuzu_emu.features.input.model.NativeButton
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import org.yuzu.yuzu_emu.features.input.model.NativeButton
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import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.overlay.model.OverlayControl
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import org.yuzu.yuzu_emu.overlay.model.OverlayControl
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@ -99,11 +100,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
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}
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}
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var shouldUpdateView = false
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var shouldUpdateView = false
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val playerIndex =
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val playerIndex = when (NativeInput.getStyleIndex(0)) {
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if (NativeInput.isHandheldOnly()) {
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NpadStyleIndex.Handheld -> 8
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NativeInput.ConsoleDevice
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else -> 0
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} else {
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NativeInput.Player1Device
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}
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}
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for (button in overlayButtons) {
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for (button in overlayButtons) {
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@ -1604,6 +1604,7 @@ void GMainWindow::ConnectMenuEvents() {
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connect_menu(ui->action_Open_yuzu_Folder, &GMainWindow::OnOpenYuzuFolder);
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connect_menu(ui->action_Open_yuzu_Folder, &GMainWindow::OnOpenYuzuFolder);
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connect_menu(ui->action_Verify_installed_contents, &GMainWindow::OnVerifyInstalledContents);
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connect_menu(ui->action_Verify_installed_contents, &GMainWindow::OnVerifyInstalledContents);
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connect_menu(ui->action_Install_Firmware, &GMainWindow::OnInstallFirmware);
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connect_menu(ui->action_Install_Firmware, &GMainWindow::OnInstallFirmware);
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connect_menu(ui->action_Install_Keys, &GMainWindow::OnInstallDecryptionKeys);
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connect_menu(ui->action_About, &GMainWindow::OnAbout);
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connect_menu(ui->action_About, &GMainWindow::OnAbout);
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}
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}
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@ -1633,6 +1634,7 @@ void GMainWindow::UpdateMenuState() {
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}
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}
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ui->action_Install_Firmware->setEnabled(!emulation_running);
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ui->action_Install_Firmware->setEnabled(!emulation_running);
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ui->action_Install_Keys->setEnabled(!emulation_running);
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for (QAction* action : applet_actions) {
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for (QAction* action : applet_actions) {
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action->setEnabled(is_firmware_available && !emulation_running);
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action->setEnabled(is_firmware_available && !emulation_running);
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@ -4169,9 +4171,8 @@ void GMainWindow::OnInstallFirmware() {
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return;
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return;
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}
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}
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QString firmware_source_location =
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const QString firmware_source_location = QFileDialog::getExistingDirectory(
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QFileDialog::getExistingDirectory(this, tr("Select Dumped Firmware Source Location"),
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this, tr("Select Dumped Firmware Source Location"), {}, QFileDialog::ShowDirsOnly);
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QString::fromStdString(""), QFileDialog::ShowDirsOnly);
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if (firmware_source_location.isEmpty()) {
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if (firmware_source_location.isEmpty()) {
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return;
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return;
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}
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}
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@ -4202,8 +4203,9 @@ void GMainWindow::OnInstallFirmware() {
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std::vector<std::filesystem::path> out;
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std::vector<std::filesystem::path> out;
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const Common::FS::DirEntryCallable callback =
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const Common::FS::DirEntryCallable callback =
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[&out](const std::filesystem::directory_entry& entry) {
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[&out](const std::filesystem::directory_entry& entry) {
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if (entry.path().has_extension() && entry.path().extension() == ".nca")
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if (entry.path().has_extension() && entry.path().extension() == ".nca") {
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out.emplace_back(entry.path());
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out.emplace_back(entry.path());
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}
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return true;
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return true;
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};
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};
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@ -4235,7 +4237,6 @@ void GMainWindow::OnInstallFirmware() {
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auto firmware_vdir = sysnand_content_vdir->GetDirectoryRelative("registered");
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auto firmware_vdir = sysnand_content_vdir->GetDirectoryRelative("registered");
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bool success = true;
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bool success = true;
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bool cancelled = false;
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int i = 0;
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int i = 0;
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for (const auto& firmware_src_path : out) {
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for (const auto& firmware_src_path : out) {
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i++;
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i++;
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@ -4250,24 +4251,22 @@ void GMainWindow::OnInstallFirmware() {
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success = false;
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success = false;
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}
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}
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if (QtProgressCallback(100, 20 + (int)(((float)(i) / (float)out.size()) * 70.0))) {
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if (QtProgressCallback(
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success = false;
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100, 20 + static_cast<int>(((i) / static_cast<float>(out.size())) * 70.0))) {
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cancelled = true;
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progress.close();
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break;
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QMessageBox::warning(
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this, tr("Firmware install failed"),
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tr("Firmware installation cancelled, firmware may be in bad state, "
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"restart yuzu or re-install firmware."));
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return;
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}
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}
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}
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}
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if (!success && !cancelled) {
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if (!success) {
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progress.close();
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progress.close();
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QMessageBox::critical(this, tr("Firmware install failed"),
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QMessageBox::critical(this, tr("Firmware install failed"),
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tr("One or more firmware files failed to copy into NAND."));
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tr("One or more firmware files failed to copy into NAND."));
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return;
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return;
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} else if (cancelled) {
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progress.close();
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QMessageBox::warning(this, tr("Firmware install failed"),
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tr("Firmware installation cancelled, firmware may be in bad state, "
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"restart yuzu or re-install firmware."));
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return;
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}
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}
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// Re-scan VFS for the newly placed firmware files.
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// Re-scan VFS for the newly placed firmware files.
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@ -4295,6 +4294,84 @@ void GMainWindow::OnInstallFirmware() {
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OnCheckFirmwareDecryption();
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OnCheckFirmwareDecryption();
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}
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}
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void GMainWindow::OnInstallDecryptionKeys() {
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// Don't do this while emulation is running.
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if (emu_thread != nullptr && emu_thread->IsRunning()) {
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return;
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}
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const QString key_source_location = QFileDialog::getOpenFileName(
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this, tr("Select Dumped Keys Location"), {}, QStringLiteral("prod.keys (prod.keys)"), {},
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QFileDialog::ReadOnly);
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if (key_source_location.isEmpty()) {
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return;
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}
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// Verify that it contains prod.keys, title.keys and optionally, key_retail.bin
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LOG_INFO(Frontend, "Installing key files from {}", key_source_location.toStdString());
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const std::filesystem::path prod_key_path = key_source_location.toStdString();
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const std::filesystem::path key_source_path = prod_key_path.parent_path();
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if (!Common::FS::IsDir(key_source_path)) {
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return;
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}
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bool prod_keys_found = false;
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std::vector<std::filesystem::path> source_key_files;
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if (Common::FS::Exists(prod_key_path)) {
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prod_keys_found = true;
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source_key_files.emplace_back(prod_key_path);
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}
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if (Common::FS::Exists(key_source_path / "title.keys")) {
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source_key_files.emplace_back(key_source_path / "title.keys");
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}
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if (Common::FS::Exists(key_source_path / "key_retail.bin")) {
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source_key_files.emplace_back(key_source_path / "key_retail.bin");
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}
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// There should be at least prod.keys.
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if (source_key_files.empty() || !prod_keys_found) {
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QMessageBox::warning(this, tr("Decryption Keys install failed"),
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tr("prod.keys is a required decryption key file."));
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return;
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}
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const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
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for (auto key_file : source_key_files) {
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std::filesystem::path destination_key_file = yuzu_keys_dir / key_file.filename();
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if (!std::filesystem::copy_file(key_file, destination_key_file,
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std::filesystem::copy_options::overwrite_existing)) {
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LOG_ERROR(Frontend, "Failed to copy file {} to {}", key_file.string(),
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destination_key_file.string());
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QMessageBox::critical(this, tr("Decryption Keys install failed"),
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tr("One or more keys failed to copy."));
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return;
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}
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}
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// Reinitialize the key manager, re-read the vfs (for update/dlc files),
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// and re-populate the game list in the UI if the user has already added
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// game folders.
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Core::Crypto::KeyManager::Instance().ReloadKeys();
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system->GetFileSystemController().CreateFactories(*vfs);
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game_list->PopulateAsync(UISettings::values.game_dirs);
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if (ContentManager::AreKeysPresent()) {
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QMessageBox::information(this, tr("Decryption Keys install succeeded"),
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tr("Decryption Keys were successfully installed"));
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} else {
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QMessageBox::critical(
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this, tr("Decryption Keys install failed"),
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tr("Decryption Keys failed to initialize. Check that your dumping tools are "
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"up to date and re-dump keys."));
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}
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OnCheckFirmwareDecryption();
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}
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void GMainWindow::OnAbout() {
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void GMainWindow::OnAbout() {
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AboutDialog aboutDialog(this);
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AboutDialog aboutDialog(this);
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aboutDialog.exec();
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aboutDialog.exec();
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@ -381,6 +381,7 @@ private slots:
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void OnOpenYuzuFolder();
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void OnOpenYuzuFolder();
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void OnVerifyInstalledContents();
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void OnVerifyInstalledContents();
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void OnInstallFirmware();
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void OnInstallFirmware();
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void OnInstallDecryptionKeys();
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void OnAbout();
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void OnAbout();
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void OnToggleFilterBar();
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void OnToggleFilterBar();
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void OnToggleStatusBar();
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void OnToggleStatusBar();
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@ -165,8 +165,9 @@
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<addaction name="separator"/>
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<addaction name="separator"/>
|
||||||
<addaction name="action_Configure_Tas"/>
|
<addaction name="action_Configure_Tas"/>
|
||||||
</widget>
|
</widget>
|
||||||
<addaction name="action_Verify_installed_contents"/>
|
<addaction name="action_Install_Keys"/>
|
||||||
<addaction name="action_Install_Firmware"/>
|
<addaction name="action_Install_Firmware"/>
|
||||||
|
<addaction name="action_Verify_installed_contents"/>
|
||||||
<addaction name="separator"/>
|
<addaction name="separator"/>
|
||||||
<addaction name="menu_cabinet_applet"/>
|
<addaction name="menu_cabinet_applet"/>
|
||||||
<addaction name="action_Load_Album"/>
|
<addaction name="action_Load_Album"/>
|
||||||
@ -469,6 +470,11 @@
|
|||||||
<string>Install Firmware</string>
|
<string>Install Firmware</string>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
|
<action name="action_Install_Keys">
|
||||||
|
<property name="text">
|
||||||
|
<string>Install Decryption Keys</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
</widget>
|
</widget>
|
||||||
<resources>
|
<resources>
|
||||||
<include location="yuzu.qrc"/>
|
<include location="yuzu.qrc"/>
|
||||||
|
Loading…
Reference in New Issue
Block a user