early-access version 1995
This commit is contained in:
@@ -2,13 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <atomic>
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#include <chrono>
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#include <climits>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <vector>
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@@ -16,28 +12,173 @@
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#include <windows.h> // For OutputDebugStringW
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#endif
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#include "common/assert.h"
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs_paths.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/settings.h"
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#ifdef _WIN32
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#include "common/string_util.h"
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#endif
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#include "common/threadsafe_queue.h"
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namespace Common::Log {
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namespace {
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/**
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* Interface for logging backends.
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*/
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class Backend {
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public:
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virtual ~Backend() = default;
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virtual void Write(const Entry& entry) = 0;
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virtual void EnableForStacktrace() = 0;
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virtual void Flush() = 0;
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};
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/**
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* Backend that writes to stderr and with color
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*/
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class ColorConsoleBackend final : public Backend {
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public:
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explicit ColorConsoleBackend() = default;
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~ColorConsoleBackend() override = default;
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void Write(const Entry& entry) override {
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if (enabled.load(std::memory_order_relaxed)) {
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PrintColoredMessage(entry);
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}
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}
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void Flush() override {
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// stderr shouldn't be buffered
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}
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void EnableForStacktrace() override {
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enabled = true;
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}
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void SetEnabled(bool enabled_) {
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enabled = enabled_;
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}
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private:
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std::atomic_bool enabled{false};
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};
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/**
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* Backend that writes to a file passed into the constructor
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*/
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class FileBackend final : public Backend {
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public:
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explicit FileBackend(const std::filesystem::path& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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static_cast<void>(FS::RemoveFile(old_filename));
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static_cast<void>(FS::RenameFile(filename, old_filename));
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file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
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FS::FileType::TextFile);
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}
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~FileBackend() override = default;
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void Write(const Entry& entry) override {
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if (!enabled) {
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
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const bool write_limit_exceeded = bytes_written > write_limit;
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if (entry.log_level >= Level::Error || write_limit_exceeded) {
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if (write_limit_exceeded) {
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// Stop writing after the write limit is exceeded.
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// Don't close the file so we can print a stacktrace if necessary
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enabled = false;
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}
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file->Flush();
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}
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}
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void Flush() override {
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file->Flush();
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}
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void EnableForStacktrace() override {
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enabled = true;
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bytes_written = 0;
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}
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private:
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std::unique_ptr<FS::IOFile> file;
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bool enabled = true;
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std::size_t bytes_written = 0;
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};
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/**
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* Backend that writes to Visual Studio's output window
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*/
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class DebuggerBackend final : public Backend {
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public:
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explicit DebuggerBackend() = default;
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~DebuggerBackend() override = default;
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void Write(const Entry& entry) override {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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}
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void Flush() override {}
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void EnableForStacktrace() override {}
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};
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bool initialization_in_progress_suppress_logging = false;
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/**
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* Static state as a singleton.
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*/
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class Impl {
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public:
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static Impl& Instance() {
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static Impl backend;
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return backend;
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if (!instance) {
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abort();
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}
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return *instance;
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}
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static void Initialize() {
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if (instance) {
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abort();
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}
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using namespace Common::FS;
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initialization_in_progress_suppress_logging = true;
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const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
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void(CreateDir(log_dir));
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Filter filter;
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filter.ParseFilterString(Settings::values.log_filter.GetValue());
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instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
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Deleter);
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initialization_in_progress_suppress_logging = false;
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}
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Impl(const Impl&) = delete;
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@@ -46,74 +187,54 @@ public:
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Impl(Impl&&) = delete;
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Impl& operator=(Impl&&) = delete;
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, std::string message) {
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message_queue.Push(
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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std::lock_guard lock{writing_mutex};
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backends.push_back(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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std::lock_guard lock{writing_mutex};
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std::erase_if(backends, [&backend_name](const auto& backend) {
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return backend_name == backend->GetName();
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});
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}
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const Filter& GetGlobalFilter() const {
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return filter;
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}
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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Backend* GetBackend(std::string_view backend_name) {
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const auto it =
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std::find_if(backends.begin(), backends.end(),
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[&backend_name](const auto& i) { return backend_name == i->GetName(); });
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if (it == backends.end())
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return nullptr;
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return it->get();
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void SetColorConsoleBackendEnabled(bool enabled) {
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color_console_backend.SetEnabled(enabled);
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}
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, std::string message) {
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if (!filter.CheckMessage(log_class, log_level))
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return;
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const Entry& entry =
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
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message_queue.Push(entry);
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}
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private:
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Impl() {
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backend_thread = std::thread([&] {
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Entry entry;
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auto write_logs = [&](Entry& e) {
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std::lock_guard lock{writing_mutex};
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for (const auto& backend : backends) {
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backend->Write(e);
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}
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};
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while (true) {
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entry = message_queue.PopWait();
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if (entry.final_entry) {
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break;
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}
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write_logs(entry);
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// case where a system is repeatedly spamming logs even on close.
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const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
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int logs_written = 0;
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while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
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write_logs(entry);
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}
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});
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}
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Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
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: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
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Common::SetCurrentThreadName("yuzu:Log");
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Entry entry;
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const auto write_logs = [this, &entry]() {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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};
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while (true) {
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entry = message_queue.PopWait();
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if (entry.final_entry) {
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break;
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}
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write_logs();
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// case where a system is repeatedly spamming logs even on close.
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int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
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while (max_logs_to_write-- && message_queue.Pop(entry)) {
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write_logs();
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}
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})} {}
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~Impl() {
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Entry entry;
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entry.final_entry = true;
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message_queue.Push(entry);
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StopBackendThread();
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}
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void StopBackendThread() {
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Entry stop_entry{};
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stop_entry.final_entry = true;
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message_queue.Push(stop_entry);
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backend_thread.join();
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}
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@@ -135,100 +256,51 @@ private:
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};
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}
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std::mutex writing_mutex;
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std::thread backend_thread;
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std::vector<std::unique_ptr<Backend>> backends;
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MPSCQueue<Entry> message_queue;
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void ForEachBackend(auto lambda) {
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lambda(static_cast<Backend&>(debugger_backend));
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lambda(static_cast<Backend&>(color_console_backend));
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lambda(static_cast<Backend&>(file_backend));
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}
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static void Deleter(Impl* ptr) {
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delete ptr;
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}
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static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
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Filter filter;
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DebuggerBackend debugger_backend{};
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ColorConsoleBackend color_console_backend{};
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FileBackend file_backend;
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std::thread backend_thread;
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MPSCQueue<Entry> message_queue{};
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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};
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} // namespace
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ConsoleBackend::~ConsoleBackend() = default;
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void ConsoleBackend::Write(const Entry& entry) {
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PrintMessage(entry);
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void Initialize() {
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Impl::Initialize();
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}
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ColorConsoleBackend::~ColorConsoleBackend() = default;
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void ColorConsoleBackend::Write(const Entry& entry) {
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PrintColoredMessage(entry);
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}
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FileBackend::FileBackend(const std::filesystem::path& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
|
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FS::RemoveFile(old_filename);
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void(FS::RenameFile(filename, old_filename));
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file =
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std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
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}
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FileBackend::~FileBackend() = default;
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void FileBackend::Write(const Entry& entry) {
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if (!file->IsOpen()) {
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return;
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}
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
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constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
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const bool write_limit_exceeded =
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bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
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(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
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// Close the file after the write limit is exceeded.
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if (write_limit_exceeded) {
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file->Close();
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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if (entry.log_level >= Level::Error) {
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file->Flush();
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}
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}
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DebuggerBackend::~DebuggerBackend() = default;
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void DebuggerBackend::Write(const Entry& entry) {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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void DisableLoggingInTests() {
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initialization_in_progress_suppress_logging = true;
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}
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|
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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Impl::Instance().AddBackend(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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Impl::Instance().RemoveBackend(backend_name);
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}
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Backend* GetBackend(std::string_view backend_name) {
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return Impl::Instance().GetBackend(backend_name);
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void SetColorConsoleBackendEnabled(bool enabled) {
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Impl::Instance().SetColorConsoleBackendEnabled(enabled);
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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auto& instance = Impl::Instance();
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const auto& filter = instance.GetGlobalFilter();
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if (!filter.CheckMessage(log_class, log_level))
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return;
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instance.PushEntry(log_class, log_level, filename, line_num, function,
|
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fmt::vformat(format, args));
|
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if (!initialization_in_progress_suppress_logging) {
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Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
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fmt::vformat(format, args));
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}
|
||||
}
|
||||
} // namespace Common::Log
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|
@@ -5,120 +5,21 @@
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||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/**
|
||||
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||
* used by a frontend for adding a custom logging backend as needed
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
virtual void SetFilter(const Filter& new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
virtual const char* GetName() const = 0;
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
private:
|
||||
Filter filter;
|
||||
};
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr without any color commands
|
||||
*/
|
||||
class ConsoleBackend : public Backend {
|
||||
public:
|
||||
~ConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "console";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend : public Backend {
|
||||
public:
|
||||
~ColorConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "color_console";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename);
|
||||
~FileBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
|
||||
void Write(const Entry& entry) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend : public Backend {
|
||||
public:
|
||||
~DebuggerBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "debugger";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
* never get the message
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
} // namespace Common::Log
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
|
@@ -4,175 +4,242 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
// a simple lockless thread-safe,
|
||||
// single reader, single writer queue
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <iostream>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include <optional>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// a more foolproof multiple reader, multiple writer queue
|
||||
template <typename T>
|
||||
class SPSCQueue {
|
||||
class MPMCQueue {
|
||||
#define ABORT() \
|
||||
do { \
|
||||
std::cerr << __FILE__ " ERR " << __LINE__ << std::endl; \
|
||||
abort(); \
|
||||
} while (0)
|
||||
public:
|
||||
SPSCQueue() {
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
~SPSCQueue() {
|
||||
// this will empty out the whole queue
|
||||
delete read_ptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return size.load();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const {
|
||||
return Size() == 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] T& Front() const {
|
||||
return read_ptr->current;
|
||||
~MPMCQueue() {
|
||||
Clear();
|
||||
if (waiting || head || tail) {
|
||||
// Remove all the ABORT() after 1 month merged without problems
|
||||
ABORT();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
// create the element, add it to the queue
|
||||
write_ptr->current = std::forward<Arg>(t);
|
||||
// set the next pointer to a new element ptr
|
||||
// then advance the write pointer
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
++size;
|
||||
|
||||
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
|
||||
// line before cv.wait
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
std::lock_guard lock{cv_mutex};
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
// advance the read pointer
|
||||
read_ptr = tmpptr->next.load();
|
||||
// set the next element to nullptr to stop the recursive deletion
|
||||
tmpptr->next.store(nullptr);
|
||||
delete tmpptr; // this also deletes the element
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
if (Empty())
|
||||
return false;
|
||||
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
read_ptr = tmpptr->next.load(std::memory_order_acquire);
|
||||
t = std::move(tmpptr->current);
|
||||
tmpptr->next.store(nullptr);
|
||||
delete tmpptr;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
Node* const node = new Node(std::forward<Arg>(t));
|
||||
if (!node || node == PLACEHOLDER) {
|
||||
ABORT();
|
||||
}
|
||||
while (true) {
|
||||
if (Node* const previous = tail.load(ACQUIRE)) {
|
||||
if (Node* exchange = nullptr;
|
||||
!previous->next.compare_exchange_weak(exchange, node, ACQ_REL)) {
|
||||
continue;
|
||||
}
|
||||
if (tail.exchange(node, ACQ_REL) != previous) {
|
||||
ABORT();
|
||||
}
|
||||
} else {
|
||||
if (Node* exchange = nullptr;
|
||||
!tail.compare_exchange_weak(exchange, node, ACQ_REL)) {
|
||||
continue;
|
||||
}
|
||||
for (Node* exchange = nullptr;
|
||||
!head.compare_exchange_weak(exchange, node, ACQ_REL);)
|
||||
;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (waiting.load(ACQUIRE)) {
|
||||
std::lock_guard lock{mutex};
|
||||
condition.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
return PopImpl<false>(t);
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
Wait();
|
||||
T t;
|
||||
Pop(t);
|
||||
if (!PopImpl<true>(t)) {
|
||||
ABORT();
|
||||
}
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Wait() {
|
||||
if (head.load(ACQUIRE)) {
|
||||
return;
|
||||
}
|
||||
static_cast<void>(waiting.fetch_add(1, ACQ_REL));
|
||||
std::unique_lock lock{mutex};
|
||||
while (true) {
|
||||
if (head.load(ACQUIRE)) {
|
||||
break;
|
||||
}
|
||||
condition.wait(lock);
|
||||
}
|
||||
if (!waiting.fetch_sub(1, ACQ_REL)) {
|
||||
ABORT();
|
||||
}
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
delete read_ptr;
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
while (true) {
|
||||
Node* const last = tail.load(ACQUIRE);
|
||||
if (!last) {
|
||||
return;
|
||||
}
|
||||
if (Node* exchange = nullptr;
|
||||
!last->next.compare_exchange_weak(exchange, PLACEHOLDER, ACQ_REL)) {
|
||||
continue;
|
||||
}
|
||||
if (tail.exchange(nullptr, ACQ_REL) != last) {
|
||||
ABORT();
|
||||
}
|
||||
Node* node = head.exchange(nullptr, ACQ_REL);
|
||||
while (node && node != PLACEHOLDER) {
|
||||
Node* next = node->next.load(ACQUIRE);
|
||||
delete node;
|
||||
node = next;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
// stores a pointer to element
|
||||
// and a pointer to the next ElementPtr
|
||||
class ElementPtr {
|
||||
public:
|
||||
ElementPtr() {}
|
||||
~ElementPtr() {
|
||||
ElementPtr* next_ptr = next.load();
|
||||
|
||||
if (next_ptr)
|
||||
delete next_ptr;
|
||||
template <bool WAIT>
|
||||
bool PopImpl(T& t) {
|
||||
std::optional<std::unique_lock<std::mutex>> lock{std::nullopt};
|
||||
while (true) {
|
||||
Node* const node = head.load(ACQUIRE);
|
||||
if (!node) {
|
||||
if constexpr (!WAIT) {
|
||||
return false;
|
||||
}
|
||||
if (!lock) {
|
||||
static_cast<void>(waiting.fetch_add(1, ACQ_REL));
|
||||
lock = std::unique_lock{mutex};
|
||||
continue;
|
||||
}
|
||||
condition.wait(*lock);
|
||||
continue;
|
||||
}
|
||||
Node* const next = node->next.load(ACQUIRE);
|
||||
if (next) {
|
||||
if (next == PLACEHOLDER) {
|
||||
continue;
|
||||
}
|
||||
if (Node* exchange = node; !head.compare_exchange_weak(exchange, next, ACQ_REL)) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (Node* exchange = nullptr;
|
||||
!node->next.compare_exchange_weak(exchange, PLACEHOLDER, ACQ_REL)) {
|
||||
continue;
|
||||
}
|
||||
if (tail.exchange(nullptr, ACQ_REL) != node) {
|
||||
ABORT();
|
||||
}
|
||||
if (head.exchange(nullptr, ACQ_REL) != node) {
|
||||
ABORT();
|
||||
}
|
||||
}
|
||||
t = std::move(node->value);
|
||||
delete node;
|
||||
if (lock) {
|
||||
if (!waiting.fetch_sub(1, ACQ_REL)) {
|
||||
ABORT();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
T current;
|
||||
std::atomic<ElementPtr*> next{nullptr};
|
||||
struct Node {
|
||||
template <typename Arg>
|
||||
explicit Node(Arg&& t) : value{std::forward<Arg>(t)} {}
|
||||
|
||||
Node(const Node&) = delete;
|
||||
Node& operator=(const Node&) = delete;
|
||||
|
||||
Node(Node&&) = delete;
|
||||
Node& operator=(Node&&) = delete;
|
||||
|
||||
const T value;
|
||||
std::atomic<Node*> next{nullptr};
|
||||
};
|
||||
|
||||
ElementPtr* write_ptr;
|
||||
ElementPtr* read_ptr;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable cv;
|
||||
// We only need to avoid SEQ_CST on X86
|
||||
// We can add RELAXED later if we port to ARM and it's too slow
|
||||
static constexpr auto ACQUIRE = std::memory_order_acquire;
|
||||
static constexpr auto ACQ_REL = std::memory_order_acq_rel;
|
||||
static inline const auto PLACEHOLDER = reinterpret_cast<Node*>(1);
|
||||
|
||||
std::atomic<Node*> head{nullptr};
|
||||
std::atomic<Node*> tail{nullptr};
|
||||
|
||||
std::atomic_size_t waiting{0};
|
||||
std::condition_variable condition{};
|
||||
std::mutex mutex{};
|
||||
#undef ABORT
|
||||
};
|
||||
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
/// a simple lockless thread-safe,
|
||||
/// single reader, single writer queue
|
||||
template <typename T>
|
||||
class MPSCQueue {
|
||||
class /*[[deprecated("Transition to MPMCQueue")]]*/ SPSCQueue {
|
||||
public:
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return spsc_queue.Size();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const {
|
||||
return spsc_queue.Empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] T& Front() const {
|
||||
return spsc_queue.Front();
|
||||
}
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
return spsc_queue.Pop();
|
||||
queue.Push(std::forward<Arg>(t));
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
return spsc_queue.Pop(t);
|
||||
return queue.Pop(t);
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
spsc_queue.Wait();
|
||||
queue.Wait();
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return spsc_queue.PopWait();
|
||||
return queue.PopWait();
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
MPMCQueue<T> queue{};
|
||||
};
|
||||
|
||||
/// a simple thread-safe,
|
||||
/// single reader, multiple writer queue
|
||||
template <typename T>
|
||||
class /*[[deprecated("Transition to MPMCQueue")]]*/ MPSCQueue {
|
||||
public:
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
queue.Push(std::forward<Arg>(t));
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
return queue.Pop(t);
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return queue.PopWait();
|
||||
}
|
||||
|
||||
private:
|
||||
MPMCQueue<T> queue{};
|
||||
};
|
||||
} // namespace Common
|
||||
|
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <bitset>
|
||||
#include <initializer_list>
|
||||
#include <xbyak.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <xbyak.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
@@ -84,8 +84,6 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
@@ -425,6 +423,13 @@ struct System::Impl {
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
void System::InitializeGlobalInstance() {
|
||||
if (s_instance) {
|
||||
abort();
|
||||
}
|
||||
s_instance = std::unique_ptr<System>(new System);
|
||||
}
|
||||
|
||||
CpuManager& System::GetCpuManager() {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
|
@@ -121,9 +121,14 @@ public:
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
||||
return s_instance;
|
||||
if (!s_instance) {
|
||||
abort();
|
||||
}
|
||||
return *s_instance;
|
||||
}
|
||||
|
||||
static void InitializeGlobalInstance();
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
@@ -393,7 +398,7 @@ private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
static System s_instance;
|
||||
inline static std::unique_ptr<System> s_instance{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
@@ -261,20 +261,23 @@ struct KernelCore::Impl {
|
||||
current_process = process;
|
||||
}
|
||||
|
||||
/// Creates a new host thread ID, should only be called by GetHostThreadId
|
||||
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
|
||||
if (core_id) {
|
||||
static inline thread_local u32 host_thread_id = UINT32_MAX;
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId(std::size_t core_id) {
|
||||
if (static_cast<s32>(host_thread_id) < 0) {
|
||||
// The first for slots are reserved for CPU core threads
|
||||
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
return static_cast<u32>(*core_id);
|
||||
} else {
|
||||
return next_host_thread_id++;
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
host_thread_id = static_cast<u32>(core_id);
|
||||
}
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
|
||||
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
|
||||
u32 GetHostThreadId() {
|
||||
if (static_cast<s32>(host_thread_id) < 0) {
|
||||
host_thread_id = next_host_thread_id++;
|
||||
}
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
|
@@ -11,6 +11,7 @@
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/network/network_interface.h"
|
||||
|
||||
namespace Service::NIFM {
|
||||
|
||||
@@ -357,16 +358,10 @@ private:
|
||||
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
|
||||
"IpConfigInfo has incorrect size.");
|
||||
|
||||
auto ipv4 = Network::GetHostIPv4Address();
|
||||
if (!ipv4) {
|
||||
LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
|
||||
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
|
||||
}
|
||||
|
||||
const IpConfigInfo ip_config_info{
|
||||
IpConfigInfo ip_config_info{
|
||||
.ip_address_setting{
|
||||
.is_automatic{true},
|
||||
.current_address{*ipv4},
|
||||
.current_address{0, 0, 0, 0},
|
||||
.subnet_mask{255, 255, 255, 0},
|
||||
.gateway{192, 168, 1, 1},
|
||||
},
|
||||
@@ -377,6 +372,19 @@ private:
|
||||
},
|
||||
};
|
||||
|
||||
const auto iface = Network::GetSelectedNetworkInterface();
|
||||
if (iface) {
|
||||
ip_config_info.ip_address_setting =
|
||||
IpAddressSetting{.is_automatic{true},
|
||||
.current_address{Network::TranslateIPv4(iface->ip_address)},
|
||||
.subnet_mask{Network::TranslateIPv4(iface->subnet_mask)},
|
||||
.gateway{Network::TranslateIPv4(iface->gateway)}};
|
||||
|
||||
} else {
|
||||
LOG_ERROR(Service_NIFM,
|
||||
"Couldn't get host network configuration info, using default values");
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw<IpConfigInfo>(ip_config_info);
|
||||
|
@@ -50,11 +50,6 @@ void Finalize() {
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
auto& bytes = addr.S_un.S_un_b;
|
||||
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
|
||||
}
|
||||
|
||||
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
|
||||
sockaddr_in result;
|
||||
|
||||
@@ -141,12 +136,6 @@ void Initialize() {}
|
||||
|
||||
void Finalize() {}
|
||||
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
const u32 bytes = addr.s_addr;
|
||||
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
|
||||
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
|
||||
}
|
||||
|
||||
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
|
||||
sockaddr_in result;
|
||||
|
||||
|
@@ -11,6 +11,12 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#elif YUZU_UNIX
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
namespace Network {
|
||||
|
||||
class Socket;
|
||||
@@ -93,6 +99,19 @@ public:
|
||||
~NetworkInstance();
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
auto& bytes = addr.S_un.S_un_b;
|
||||
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
|
||||
}
|
||||
#elif YUZU_UNIX
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
const u32 bytes = addr.s_addr;
|
||||
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
|
||||
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
|
||||
}
|
||||
#endif
|
||||
|
||||
/// @brief Returns host's IPv4 address
|
||||
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
|
||||
std::optional<IPv4Address> GetHostIPv4Address();
|
||||
|
@@ -2,11 +2,15 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/network/network_interface.h"
|
||||
|
||||
@@ -29,8 +33,9 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
|
||||
// retry up to 5 times
|
||||
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
|
||||
ret = GetAdaptersAddresses(AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER,
|
||||
nullptr, adapter_addresses.data(), &buf_size);
|
||||
ret = GetAdaptersAddresses(
|
||||
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
|
||||
nullptr, adapter_addresses.data(), &buf_size);
|
||||
|
||||
if (ret == ERROR_BUFFER_OVERFLOW) {
|
||||
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
|
||||
@@ -57,9 +62,26 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
*current_address->FirstUnicastAddress->Address.lpSockaddr)
|
||||
.sin_addr;
|
||||
|
||||
ULONG mask = 0;
|
||||
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
|
||||
&mask) != NO_ERROR) {
|
||||
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
|
||||
continue;
|
||||
}
|
||||
|
||||
struct in_addr gateway = {.S_un{.S_addr{0}}};
|
||||
if (current_address->FirstGatewayAddress != nullptr &&
|
||||
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
|
||||
gateway = Common::BitCast<struct sockaddr_in>(
|
||||
*current_address->FirstGatewayAddress->Address.lpSockaddr)
|
||||
.sin_addr;
|
||||
}
|
||||
|
||||
result.push_back(NetworkInterface{
|
||||
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
|
||||
.ip_address{ip_addr}});
|
||||
.ip_address{ip_addr},
|
||||
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
|
||||
.gateway = gateway});
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -83,7 +105,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
}
|
||||
|
||||
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
|
||||
if (ifa->ifa_addr == nullptr) {
|
||||
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -95,9 +117,59 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::uint32_t gateway{0};
|
||||
std::ifstream file{"/proc/net/route"};
|
||||
if (file.is_open()) {
|
||||
|
||||
// ignore header
|
||||
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
|
||||
|
||||
bool gateway_found = false;
|
||||
|
||||
for (std::string line; std::getline(file, line);) {
|
||||
std::istringstream iss{line};
|
||||
|
||||
std::string iface_name{};
|
||||
iss >> iface_name;
|
||||
if (iface_name != ifa->ifa_name) {
|
||||
continue;
|
||||
}
|
||||
|
||||
iss >> std::hex;
|
||||
|
||||
std::uint32_t dest{0};
|
||||
iss >> dest;
|
||||
if (dest != 0) {
|
||||
// not the default route
|
||||
continue;
|
||||
}
|
||||
|
||||
iss >> gateway;
|
||||
|
||||
std::uint16_t flags{0};
|
||||
iss >> flags;
|
||||
|
||||
// flag RTF_GATEWAY (defined in <linux/route.h>)
|
||||
if ((flags & 0x2) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
gateway_found = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!gateway_found) {
|
||||
gateway = 0;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
|
||||
}
|
||||
|
||||
result.push_back(NetworkInterface{
|
||||
.name{ifa->ifa_name},
|
||||
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr}});
|
||||
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
|
||||
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
|
||||
.gateway{in_addr{.s_addr = gateway}}});
|
||||
}
|
||||
|
||||
freeifaddrs(ifaddr);
|
||||
@@ -107,4 +179,25 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
|
||||
#endif
|
||||
|
||||
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
|
||||
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
|
||||
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
|
||||
if (network_interfaces.size() == 0) {
|
||||
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto res =
|
||||
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
|
||||
return iface.name == selected_network_interface;
|
||||
});
|
||||
|
||||
if (res != network_interfaces.end()) {
|
||||
return *res;
|
||||
} else {
|
||||
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Network
|
||||
|
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -18,8 +19,11 @@ namespace Network {
|
||||
struct NetworkInterface {
|
||||
std::string name;
|
||||
struct in_addr ip_address;
|
||||
struct in_addr subnet_mask;
|
||||
struct in_addr gateway;
|
||||
};
|
||||
|
||||
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
|
||||
std::optional<NetworkInterface> GetSelectedNetworkInterface();
|
||||
|
||||
} // namespace Network
|
||||
|
@@ -4,11 +4,13 @@
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/param_package.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("ParamPackage", "[common]") {
|
||||
Common::Log::DisableLoggingInTests();
|
||||
ParamPackage original{
|
||||
{"abc", "xyz"},
|
||||
{"def", "42"},
|
||||
|
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <xbyak.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
@@ -21,6 +21,7 @@ void ToggleConsole() {
|
||||
console_shown = UISettings::values.show_console.GetValue();
|
||||
}
|
||||
|
||||
using namespace Common::Log;
|
||||
#if defined(_WIN32) && !defined(_DEBUG)
|
||||
FILE* temp;
|
||||
if (UISettings::values.show_console) {
|
||||
@@ -29,24 +30,20 @@ void ToggleConsole() {
|
||||
freopen_s(&temp, "CONIN$", "r", stdin);
|
||||
freopen_s(&temp, "CONOUT$", "w", stdout);
|
||||
freopen_s(&temp, "CONOUT$", "w", stderr);
|
||||
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
|
||||
SetColorConsoleBackendEnabled(true);
|
||||
}
|
||||
} else {
|
||||
if (FreeConsole()) {
|
||||
// In order to close the console, we have to also detach the streams on it.
|
||||
// Just redirect them to NUL if there is no console window
|
||||
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
|
||||
SetColorConsoleBackendEnabled(false);
|
||||
freopen_s(&temp, "NUL", "r", stdin);
|
||||
freopen_s(&temp, "NUL", "w", stdout);
|
||||
freopen_s(&temp, "NUL", "w", stderr);
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (UISettings::values.show_console) {
|
||||
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
|
||||
} else {
|
||||
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
|
||||
}
|
||||
SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
|
||||
#endif
|
||||
}
|
||||
} // namespace Debugger
|
||||
|
@@ -177,21 +177,6 @@ void GMainWindow::ShowTelemetryCallout() {
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
static void InitializeLogging() {
|
||||
using namespace Common;
|
||||
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
|
||||
void(FS::CreateDir(log_dir));
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
|
||||
#ifdef _WIN32
|
||||
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||
#endif
|
||||
}
|
||||
|
||||
static void RemoveCachedContents() {
|
||||
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
|
||||
const auto offline_fonts = cache_dir / "fonts";
|
||||
@@ -209,8 +194,6 @@ GMainWindow::GMainWindow()
|
||||
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
|
||||
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
|
||||
provider{std::make_unique<FileSys::ManualContentProvider>()} {
|
||||
InitializeLogging();
|
||||
|
||||
LoadTranslation();
|
||||
|
||||
setAcceptDrops(true);
|
||||
@@ -3463,6 +3446,7 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
||||
#endif
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Common::Log::Initialize();
|
||||
Common::DetachedTasks detached_tasks;
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
@@ -3502,6 +3486,7 @@ int main(int argc, char* argv[]) {
|
||||
// generating shaders
|
||||
setlocale(LC_ALL, "C");
|
||||
|
||||
Core::System::InitializeGlobalInstance();
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
main_window.show();
|
||||
|
@@ -74,31 +74,14 @@ static void PrintVersion() {
|
||||
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
||||
}
|
||||
|
||||
static void InitializeLogging() {
|
||||
using namespace Common;
|
||||
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
log_filter.ParseFilterString(static_cast<std::string>(Settings::values.log_filter));
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
|
||||
const auto& log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
|
||||
void(FS::CreateDir(log_dir));
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
|
||||
#ifdef _WIN32
|
||||
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Application entry point
|
||||
int main(int argc, char** argv) {
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::DetachedTasks detached_tasks;
|
||||
Config config;
|
||||
|
||||
int option_index = 0;
|
||||
|
||||
InitializeLogging();
|
||||
#ifdef _WIN32
|
||||
int argc_w;
|
||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||
@@ -163,6 +146,7 @@ int main(int argc, char** argv) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
Core::System::InitializeGlobalInstance();
|
||||
auto& system{Core::System::GetInstance()};
|
||||
InputCommon::InputSubsystem input_subsystem;
|
||||
|
||||
|
Reference in New Issue
Block a user