early-access version 1884

This commit is contained in:
pineappleEA
2021-07-16 22:17:21 +02:00
parent feb0af8546
commit 68315794e1
14 changed files with 106 additions and 79 deletions

View File

@@ -84,7 +84,7 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue();
const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.15f;
return axis_value * sensitivity / (100.0f * range);
}

View File

@@ -115,6 +115,41 @@ public:
return state.buttons.at(button);
}
bool ToggleButton(int button) {
std::lock_guard lock{mutex};
if (!state.toggle_buttons.contains(button) || !state.lock_buttons.contains(button)) {
state.toggle_buttons.insert_or_assign(button, false);
state.lock_buttons.insert_or_assign(button, false);
}
const bool button_state = state.toggle_buttons.at(button);
const bool button_lock = state.lock_buttons.at(button);
if (button_lock) {
return button_state;
}
state.lock_buttons.insert_or_assign(button, true);
if (button_state) {
state.toggle_buttons.insert_or_assign(button, false);
} else {
state.toggle_buttons.insert_or_assign(button, true);
}
return !button_state;
}
bool UnlockButton(int button) {
std::lock_guard lock{mutex};
if (!state.toggle_buttons.contains(button)) {
return false;
}
state.lock_buttons.insert_or_assign(button, false);
return state.toggle_buttons.at(button);
}
void SetAxis(int axis, Sint16 value) {
std::lock_guard lock{mutex};
state.axes.insert_or_assign(axis, value);
@@ -241,6 +276,8 @@ public:
private:
struct State {
std::unordered_map<int, bool> buttons;
std::unordered_map<int, bool> toggle_buttons{};
std::unordered_map<int, bool> lock_buttons{};
std::unordered_map<int, Sint16> axes;
std::unordered_map<int, Uint8> hats;
} state;
@@ -402,16 +439,25 @@ void SDLState::CloseJoysticks() {
class SDLButton final : public Input::ButtonDevice {
public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
: joystick(std::move(joystick_)), button(button_) {}
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_, bool toggle_)
: joystick(std::move(joystick_)), button(button_), toggle(toggle_) {}
bool GetStatus() const override {
return joystick->GetButton(button);
const bool button_state = joystick->GetButton(button);
if (!toggle) {
return button_state;
}
if (button_state) {
return joystick->ToggleButton(button);
}
return joystick->UnlockButton(button);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int button;
bool toggle;
};
class SDLDirectionButton final : public Input::ButtonDevice {
@@ -635,6 +681,7 @@ public:
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
const std::string guid = params.Get("guid", "0");
const int port = params.Get("port", 0);
const auto toggle = params.Get("toggle", false);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
@@ -660,7 +707,8 @@ public:
if (params.Has("axis")) {
const int axis = params.Get("axis", 0);
const float threshold = params.Get("threshold", 0.5f);
// Convert range from (0.0, 1.0) to (-1.0, 1.0)
const float threshold = (params.Get("threshold", 0.5f) - 0.5f) * 2.0f;
const std::string direction_name = params.Get("direction", "");
bool trigger_if_greater;
if (direction_name == "+") {
@@ -679,7 +727,7 @@ public:
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
joystick->SetButton(button, false);
return std::make_unique<SDLButton>(joystick, button);
return std::make_unique<SDLButton>(joystick, button, toggle);
}
private:
@@ -933,12 +981,11 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
params.Set("port", port);
params.Set("guid", std::move(guid));
params.Set("axis", axis);
params.Set("threshold", "0.5");
if (value > 0) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
} else {
params.Set("direction", "-");
params.Set("threshold", "-0.5");
}
return params;
}