early-access version 1655

main
pineappleEA 2021-05-05 10:10:21 +02:00
parent 371f9bcb84
commit 6de45b5596
81 changed files with 378 additions and 303 deletions

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@ -1,8 +1,8 @@
yuzu emulator early access
=============
This is the source code for early-access 1653.
This is the source code for early-access 1655.
## Legal Notice
yuzu is an GPLv2 program, which allows fully free redistribution of its source code.
yuzu is a GPLv2 program, which allows fully free redistribution of its source code.

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@ -44,6 +44,4 @@ template <typename T>
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
#define BIT(n) (1U << (n))
} // namespace Common

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@ -198,13 +198,13 @@ void ARM_Dynarmic_32::Step() {
jit->Step();
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_,
bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
std::size_t core_index_)
: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
cb(std::make_unique<DynarmicCallbacks32>(*this)),
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
jit(MakeJit(nullptr)) {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;

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@ -29,8 +29,8 @@ class System;
class ARM_Dynarmic_32 final : public ARM_Interface {
public:
ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
~ARM_Dynarmic_32() override;
void SetPC(u64 pc) override;

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@ -238,12 +238,12 @@ void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
std::size_t core_index_)
: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
jit(MakeJit(nullptr, 48)) {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;

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@ -26,8 +26,8 @@ class System;
class ARM_Dynarmic_64 final : public ARM_Interface {
public:
ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
~ARM_Dynarmic_64() override;
void SetPC(u64 pc) override;

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@ -94,12 +94,11 @@ CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1,
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
if (!two && opc == 0 && CRm == CoprocReg::C14) {
// CNTPCT
const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
return parent.system.CoreTiming().GetClockTicks();
});
return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
const auto callback = [](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
const auto& parent_arg = *static_cast<ARM_Dynarmic_32*>(arg);
return parent_arg.system.CoreTiming().GetClockTicks();
};
return Callback{callback, &parent};
}
LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);

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@ -133,8 +133,8 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
}
}
void CoreTiming::AddTicks(u64 ticks) {
this->ticks += ticks;
void CoreTiming::AddTicks(u64 ticks_to_add) {
ticks += ticks_to_add;
downcount -= static_cast<s64>(ticks);
}

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@ -102,7 +102,7 @@ public:
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
void AddTicks(u64 ticks);
void AddTicks(u64 ticks_to_add);
void ResetTicks();

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@ -35,13 +35,13 @@ public:
CpuManager& operator=(CpuManager&&) = delete;
/// Sets if emulation is multicore or single core, must be set before Initialize
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
void SetMulticore(bool is_multi) {
is_multicore = is_multi;
}
/// Sets if emulation is using an asynchronous GPU.
void SetAsyncGpu(bool is_async_gpu) {
this->is_async_gpu = is_async_gpu;
void SetAsyncGpu(bool is_async) {
is_async_gpu = is_async;
}
void Initialize();

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@ -25,7 +25,7 @@
namespace Kernel::Init {
#define SLAB_COUNT(CLASS) g_slab_resource_counts.num_##CLASS
#define SLAB_COUNT(CLASS) kernel.SlabResourceCounts().num_##CLASS
#define FOREACH_SLAB_TYPE(HANDLER, ...) \
HANDLER(KProcess, (SLAB_COUNT(KProcess)), ##__VA_ARGS__) \
@ -67,26 +67,6 @@ constexpr size_t SlabCountKBeta = 6;
constexpr size_t SlabCountExtraKThread = 160;
// Global to hold our resource counts.
KSlabResourceCounts g_slab_resource_counts = {
.num_KProcess = SlabCountKProcess,
.num_KThread = SlabCountKThread,
.num_KEvent = SlabCountKEvent,
.num_KInterruptEvent = SlabCountKInterruptEvent,
.num_KPort = SlabCountKPort,
.num_KSharedMemory = SlabCountKSharedMemory,
.num_KTransferMemory = SlabCountKTransferMemory,
.num_KCodeMemory = SlabCountKCodeMemory,
.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
.num_KSession = SlabCountKSession,
.num_KLightSession = SlabCountKLightSession,
.num_KObjectName = SlabCountKObjectName,
.num_KResourceLimit = SlabCountKResourceLimit,
.num_KDebug = SlabCountKDebug,
.num_KAlpha = SlabCountKAlpha,
.num_KBeta = SlabCountKBeta,
};
template <typename T>
VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAddr address,
size_t num_objects) {
@ -105,19 +85,35 @@ VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAd
} // namespace
const KSlabResourceCounts& GetSlabResourceCounts() {
return g_slab_resource_counts;
KSlabResourceCounts KSlabResourceCounts::CreateDefault() {
return {
.num_KProcess = SlabCountKProcess,
.num_KThread = SlabCountKThread,
.num_KEvent = SlabCountKEvent,
.num_KInterruptEvent = SlabCountKInterruptEvent,
.num_KPort = SlabCountKPort,
.num_KSharedMemory = SlabCountKSharedMemory,
.num_KTransferMemory = SlabCountKTransferMemory,
.num_KCodeMemory = SlabCountKCodeMemory,
.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
.num_KSession = SlabCountKSession,
.num_KLightSession = SlabCountKLightSession,
.num_KObjectName = SlabCountKObjectName,
.num_KResourceLimit = SlabCountKResourceLimit,
.num_KDebug = SlabCountKDebug,
.num_KAlpha = SlabCountKAlpha,
.num_KBeta = SlabCountKBeta,
};
}
void InitializeSlabResourceCounts() {
// Note: Nintendo initializes all fields here, but we initialize all constants at compile-time.
void InitializeSlabResourceCounts(KernelCore& kernel) {
kernel.SlabResourceCounts() = KSlabResourceCounts::CreateDefault();
if (KSystemControl::Init::ShouldIncreaseThreadResourceLimit()) {
g_slab_resource_counts.num_KThread += SlabCountExtraKThread;
kernel.SlabResourceCounts().num_KThread += SlabCountExtraKThread;
}
}
size_t CalculateTotalSlabHeapSize() {
size_t CalculateTotalSlabHeapSize(const KernelCore& kernel) {
size_t size = 0;
#define ADD_SLAB_SIZE(NAME, COUNT, ...) \
@ -138,6 +134,8 @@ size_t CalculateTotalSlabHeapSize() {
}
void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
auto& kernel = system.Kernel();
// Get the start of the slab region, since that's where we'll be working.
VAddr address = memory_layout.GetSlabRegionAddress();

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@ -9,12 +9,15 @@ class System;
} // namespace Core
namespace Kernel {
class KernelCore;
class KMemoryLayout;
} // namespace Kernel
namespace Kernel::Init {
struct KSlabResourceCounts {
static KSlabResourceCounts CreateDefault();
size_t num_KProcess;
size_t num_KThread;
size_t num_KEvent;
@ -33,10 +36,8 @@ struct KSlabResourceCounts {
size_t num_KBeta;
};
void InitializeSlabResourceCounts();
const KSlabResourceCounts& GetSlabResourceCounts();
size_t CalculateTotalSlabHeapSize();
void InitializeSlabResourceCounts(KernelCore& kernel);
size_t CalculateTotalSlabHeapSize(const KernelCore& kernel);
void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout);
} // namespace Kernel::Init

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@ -38,7 +38,7 @@ public:
private:
template <TokenBaseType Index>
static constexpr inline TokenBaseType BaseClassToken = BIT(Index);
static constexpr inline TokenBaseType BaseClassToken = 1U << Index;
template <TokenBaseType Index>
static constexpr inline TokenBaseType FinalClassToken = [] {

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@ -69,6 +69,7 @@ struct KernelCore::Impl {
InitializePhysicalCores();
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
KMemoryLayout memory_layout;
DeriveInitialMemoryLayout(memory_layout);
Init::InitializeSlabHeaps(system, memory_layout);
@ -395,7 +396,7 @@ struct KernelCore::Impl {
// Determine the size of the slab region.
const size_t slab_region_size =
Common::AlignUp(Init::CalculateTotalSlabHeapSize(), PageSize);
Common::AlignUp(Init::CalculateTotalSlabHeapSize(system.Kernel()), PageSize);
ASSERT(slab_region_size <= resource_region_size);
// Setup the slab region.
@ -642,6 +643,7 @@ struct KernelCore::Impl {
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;
Init::KSlabResourceCounts slab_resource_counts{};
KResourceLimit* system_resource_limit{};
std::shared_ptr<Core::Timing::EventType> preemption_event;
@ -995,6 +997,14 @@ void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> servi
});
}
Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
return impl->slab_resource_counts;
}
const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const {
return impl->slab_resource_counts;
}
bool KernelCore::IsPhantomModeForSingleCore() const {
return impl->IsPhantomModeForSingleCore();
}

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@ -51,6 +51,10 @@ class ServiceThread;
class Synchronization;
class TimeManager;
namespace Init {
struct KSlabResourceCounts;
}
template <typename T>
class KSlabHeap;
@ -292,6 +296,12 @@ public:
}
}
/// Gets the current slab resource counts.
Init::KSlabResourceCounts& SlabResourceCounts();
/// Gets the current slab resource counts.
const Init::KSlabResourceCounts& SlabResourceCounts() const;
private:
friend class KProcess;
friend class KThread;

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@ -6,9 +6,10 @@
namespace Service::Account {
ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system)
: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:aa") {
ACC_AA::ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
@ -16,6 +17,7 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
};
// clang-format on
RegisterHandlers(functions);
}

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@ -10,8 +10,8 @@ namespace Service::Account {
class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system);
explicit ACC_AA(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_AA() override;
};

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@ -6,9 +6,9 @@
namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system)
: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:su") {
ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},

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@ -10,8 +10,8 @@ namespace Service::Account {
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system);
explicit ACC_SU(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_SU() override;
};

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@ -6,9 +6,9 @@
namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system)
: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:u0") {
ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},

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@ -10,8 +10,8 @@ namespace Service::Account {
class ACC_U0 final : public Module::Interface {
public:
explicit ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system);
explicit ACC_U0(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_U0() override;
};

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@ -6,9 +6,9 @@
namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system)
: Module::Interface(std::move(module), std::move(profile_manager), system, "acc:u1") {
ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},

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@ -10,8 +10,8 @@ namespace Service::Account {
class ACC_U1 final : public Module::Interface {
public:
explicit ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager,
Core::System& system);
explicit ACC_U1(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_U1() override;
};

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@ -1338,8 +1338,6 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
RegisterHandlers(functions);
auto& kernel = system.Kernel();
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));

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@ -241,7 +241,7 @@ void SoftwareKeyboard::InitializeForeground() {
InitializeFrontendKeyboard();
}
void SoftwareKeyboard::InitializeBackground(LibraryAppletMode applet_mode) {
void SoftwareKeyboard::InitializeBackground(LibraryAppletMode library_applet_mode) {
LOG_INFO(Service_AM, "Initializing Inline Software Keyboard Applet.");
is_background = true;
@ -256,9 +256,9 @@ void SoftwareKeyboard::InitializeBackground(LibraryAppletMode applet_mode) {
swkbd_inline_initialize_arg.size());
if (swkbd_initialize_arg.library_applet_mode_flag) {
ASSERT(applet_mode == LibraryAppletMode::Background);
ASSERT(library_applet_mode == LibraryAppletMode::Background);
} else {
ASSERT(applet_mode == LibraryAppletMode::BackgroundIndirectDisplay);
ASSERT(library_applet_mode == LibraryAppletMode::BackgroundIndirectDisplay);
}
}

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@ -57,7 +57,7 @@ private:
void InitializeForeground();
/// Initializes the inline software keyboard.
void InitializeBackground(LibraryAppletMode applet_mode);
void InitializeBackground(LibraryAppletMode library_applet_mode);
/// Processes the text check sent by the application.
void ProcessTextCheck();

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@ -27,9 +27,10 @@ namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
: ServiceFramework{system, "IAudioRenderer"}, system_event{system.Kernel()} {
: ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},

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@ -6,9 +6,9 @@
namespace Service::BCAT {
BCAT::BCAT(Core::System& system, std::shared_ptr<Module> module,
FileSystem::FileSystemController& fsc, const char* name)
: Interface(system, std::move(module), fsc, name) {
BCAT::BCAT(Core::System& system_, std::shared_ptr<Module> module_,
FileSystem::FileSystemController& fsc_, const char* name_)
: Interface(system_, std::move(module_), fsc_, name_) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BCAT::CreateBcatService, "CreateBcatService"},

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@ -14,8 +14,8 @@ namespace Service::BCAT {
class BCAT final : public Module::Interface {
public:
explicit BCAT(Core::System& system, std::shared_ptr<Module> module,
FileSystem::FileSystemController& fsc, const char* name);
explicit BCAT(Core::System& system_, std::shared_ptr<Module> module_,
FileSystem::FileSystemController& fsc_, const char* name_);
~BCAT() override;
};

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@ -12,7 +12,7 @@ namespace Service::GRC {
class GRC final : public ServiceFramework<GRC> {
public:
explicit GRC(Core::System& system) : ServiceFramework{system, "grc:c"} {
explicit GRC(Core::System& system_) : ServiceFramework{system_, "grc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "OpenContinuousRecorder"},

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@ -9,8 +9,8 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system)
: ControllerBase(system) {}
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_)
: ControllerBase{system_} {}
Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default;
void Controller_ConsoleSixAxis::OnInit() {}

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@ -14,7 +14,7 @@
namespace Service::HID {
class Controller_ConsoleSixAxis final : public ControllerBase {
public:
explicit Controller_ConsoleSixAxis(Core::System& system);
explicit Controller_ConsoleSixAxis(Core::System& system_);
~Controller_ConsoleSixAxis() override;
// Called when the controller is initialized

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@ -14,7 +14,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
Controller_DebugPad::Controller_DebugPad(Core::System& system) : ControllerBase(system) {}
Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} {}
Controller_DebugPad::~Controller_DebugPad() = default;
void Controller_DebugPad::OnInit() {}

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@ -16,7 +16,7 @@
namespace Service::HID {
class Controller_DebugPad final : public ControllerBase {
public:
explicit Controller_DebugPad(Core::System& system);
explicit Controller_DebugPad(Core::System& system_);
~Controller_DebugPad() override;
// Called when the controller is initialized

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@ -1,26 +1,31 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/service/hid/controllers/gesture.h"
namespace {
constexpr inline f32 Square(s32 num) {
return static_cast<f32>(num * num);
}
} // Anonymous namespace
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
constexpr f32 angle_threshold = 0.02f;
constexpr f32 pinch_threshold = 100.0f;
// HW is around 700, value is set to 400 to make it easier to trigger with mouse
constexpr float swipe_threshold = 400.0f;
constexpr float press_delay = 0.500f; // Time in seconds
constexpr float double_tap_delay = 0.350f; // Time in seconds
constexpr f32 swipe_threshold = 400.0f; // Threshold in pixels/s
constexpr f32 angle_threshold = 0.015f; // Threshold in radians
constexpr f32 pinch_threshold = 0.5f; // Threshold in pixels
constexpr f32 press_delay = 0.5f; // Time in seconds
constexpr f32 double_tap_delay = 0.35f; // Time in seconds
Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase{system_} {}
Controller_Gesture::~Controller_Gesture() = default;
void Controller_Gesture::OnInit() {
@ -49,9 +54,8 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u
ReadTouchInput();
GestureProperties gesture = GetGestureProperties();
float time_difference =
static_cast<float>(shared_memory.header.timestamp - last_update_timestamp) /
(1000 * 1000 * 1000);
f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) /
(1000 * 1000 * 1000);
// Only update if necesary
if (!ShouldUpdateGesture(gesture, time_difference)) {
@ -80,7 +84,7 @@ void Controller_Gesture::ReadTouchInput() {
}
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
float time_difference) {
f32 time_difference) {
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
if (force_update) {
force_update = false;
@ -98,7 +102,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
// Update on press and hold event after 0.5 seconds
if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 &&
time_difference > press_delay) {
return true;
return enable_press_and_tap;
}
return false;
@ -106,7 +110,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
GestureProperties& gesture,
float time_difference) {
f32 time_difference) {
TouchType type = TouchType::Idle;
Attribute attributes{};
@ -117,6 +121,7 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
if (shared_memory.header.entry_count < 16) {
shared_memory.header.entry_count++;
}
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
@ -131,71 +136,15 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
if (gesture.active_points > 0) {
if (last_gesture.active_points == 0) {
// New touch
gesture.detection_count++;
type = TouchType::Touch;
if (last_entry.type != TouchType::Cancel) {
attributes.is_new_touch.Assign(1);
}
NewGesture(gesture, type, attributes);
} else {
// Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id].x != last_gesture.points[id].x ||
gesture.points[id].y != last_gesture.points[id].y) {
type = TouchType::Pan;
break;
}
}
// Number of fingers changed cancel the last event
if (gesture.active_points != last_gesture.active_points) {
type = TouchType::Cancel;
gesture.active_points = 0;
gesture.mid_point = {};
for (size_t id = 0; id < MAX_POINTS; id++) {
gesture.points[id].x = 0;
gesture.points[id].y = 0;
}
}
UpdateExistingGesture(gesture, type, time_difference);
}
// Calculate extra parameters of panning
if (type == TouchType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference);
}
// Promote to press type
if (type == TouchType::Idle && last_entry.type == TouchType::Touch) {
type = TouchType::Press;
}
} else {
// Touch end
if (last_gesture.active_points != 0) {
switch (last_entry.type) {
case TouchType::Touch:
SetTapEvent(gesture, last_gesture, type, attributes);
break;
case TouchType::Press:
case TouchType::Tap:
case TouchType::Swipe:
case TouchType::Pinch:
case TouchType::Rotate:
type = TouchType::Complete;
force_update = true;
break;
case TouchType::Pan:
EndPanEvent(gesture, last_gesture, type, time_difference);
break;
default:
break;
}
} else {
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
gesture.detection_count++;
}
}
EndGesture(gesture, last_gesture, type, attributes, time_difference);
}
// Apply attributes
cur_entry.detection_count = gesture.detection_count;
cur_entry.type = type;
cur_entry.attributes = attributes;
@ -211,13 +160,101 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
Attribute& attributes) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
gesture.detection_count++;
type = TouchType::Touch;
// New touch after cancel is not considered new
if (last_entry.type != TouchType::Cancel) {
attributes.is_new_touch.Assign(1);
enable_press_and_tap = true;
}
}
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
f32 time_difference) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
// Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id].x != last_gesture.points[id].x ||
gesture.points[id].y != last_gesture.points[id].y) {
type = TouchType::Pan;
break;
}
}
// Number of fingers changed cancel the last event and clear data
if (gesture.active_points != last_gesture.active_points) {
type = TouchType::Cancel;
enable_press_and_tap = false;
gesture.active_points = 0;
gesture.mid_point = {};
for (size_t id = 0; id < MAX_POINTS; id++) {
gesture.points[id].x = 0;
gesture.points[id].y = 0;
}
return;
}
// Calculate extra parameters of panning
if (type == TouchType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference);
return;
}
// Promote to press type
if (last_entry.type == TouchType::Touch) {
type = TouchType::Press;
}
}
void Controller_Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, Attribute& attributes, f32 time_difference) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
if (last_gesture.active_points != 0) {
switch (last_entry.type) {
case TouchType::Touch:
if (enable_press_and_tap) {
SetTapEvent(gesture, last_gesture, type, attributes);
return;
}
type = TouchType::Cancel;
force_update = true;
break;
case TouchType::Press:
case TouchType::Tap:
case TouchType::Swipe:
case TouchType::Pinch:
case TouchType::Rotate:
type = TouchType::Complete;
force_update = true;
break;
case TouchType::Pan:
EndPanEvent(gesture, last_gesture, type, time_difference);
break;
default:
break;
}
return;
}
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
gesture.detection_count++;
}
}
void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, Attribute& attributes) {
type = TouchType::Tap;
gesture = last_gesture;
force_update = true;
float tap_time_difference =
static_cast<float>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
f32 tap_time_difference =
static_cast<f32>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
last_tap_timestamp = last_update_timestamp;
if (tap_time_difference < double_tap_delay) {
attributes.is_double_tap.Assign(1);
@ -225,40 +262,43 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperti
}
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference) {
TouchType& type, f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
cur_entry.vel_x = static_cast<float>(cur_entry.delta_x) / time_difference;
cur_entry.vel_y = static_cast<float>(cur_entry.delta_y) / time_difference;
cur_entry.vel_x = static_cast<f32>(cur_entry.delta_x) / time_difference;
cur_entry.vel_y = static_cast<f32>(cur_entry.delta_y) / time_difference;
last_pan_time_difference = time_difference;
// Promote to pinch type
if (std::abs(gesture.average_distance - last_gesture.average_distance) > pinch_threshold) {
type = TouchType::Pinch;
cur_entry.scale = 1;
cur_entry.scale = gesture.average_distance / last_gesture.average_distance;
}
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture.angle) /
(1 + (gesture.angle * last_gesture.angle)));
// Promote to rotate type
if (std::abs(gesture.angle - last_gesture.angle) > angle_threshold) {
if (std::abs(angle_between_two_lines) > angle_threshold) {
type = TouchType::Rotate;
cur_entry.rotation_angle = 1;
cur_entry.scale = 0;
cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
}
}
void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference) {
TouchType& type, f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
cur_entry.vel_x =
static_cast<float>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
static_cast<f32>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
cur_entry.vel_y =
static_cast<float>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
const float curr_vel =
static_cast<f32>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
const f32 curr_vel =
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
// Set swipe event with parameters
@ -277,7 +317,7 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperti
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
type = TouchType::Swipe;
gesture = last_gesture;
@ -360,32 +400,30 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
for (size_t id = 0; id < gesture.active_points; ++id) {
gesture.points[id].x =
static_cast<int>(active_fingers[id].x * Layout::ScreenUndocked::Width);
static_cast<s32>(active_fingers[id].x * Layout::ScreenUndocked::Width);
gesture.points[id].y =
static_cast<int>(active_fingers[id].y * Layout::ScreenUndocked::Height);
static_cast<s32>(active_fingers[id].y * Layout::ScreenUndocked::Height);
// Hack: There is no touch in docked but games still allow it
if (Settings::values.use_docked_mode.GetValue()) {
gesture.points[id].x =
static_cast<int>(active_fingers[id].x * Layout::ScreenDocked::Width);
static_cast<s32>(active_fingers[id].x * Layout::ScreenDocked::Width);
gesture.points[id].y =
static_cast<int>(active_fingers[id].y * Layout::ScreenDocked::Height);
static_cast<s32>(active_fingers[id].y * Layout::ScreenDocked::Height);
}
gesture.mid_point.x += static_cast<int>(gesture.points[id].x / gesture.active_points);
gesture.mid_point.y += static_cast<int>(gesture.points[id].y / gesture.active_points);
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
gesture.mid_point.y += static_cast<s32>(gesture.points[id].y / gesture.active_points);
}
for (size_t id = 0; id < gesture.active_points; ++id) {
const double distance =
std::pow(static_cast<float>(gesture.mid_point.x - gesture.points[id].x), 2) +
std::pow(static_cast<float>(gesture.mid_point.y - gesture.points[id].y), 2);
gesture.average_distance +=
static_cast<float>(distance) / static_cast<float>(gesture.active_points);
const f32 distance = std::sqrt(Square(gesture.mid_point.x - gesture.points[id].x) +
Square(gesture.mid_point.y - gesture.points[id].y));
gesture.average_distance += distance / static_cast<f32>(gesture.active_points);
}
gesture.angle = std::atan2(static_cast<float>(gesture.mid_point.y - gesture.points[0].y),
static_cast<float>(gesture.mid_point.x - gesture.points[0].x));
gesture.angle = std::atan2(static_cast<f32>(gesture.mid_point.y - gesture.points[0].y),
static_cast<f32>(gesture.mid_point.x - gesture.points[0].x));
gesture.detection_count = last_gesture.detection_count;

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@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -7,14 +7,13 @@
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Gesture final : public ControllerBase {
public:
explicit Controller_Gesture(Core::System& system);
explicit Controller_Gesture(Core::System& system_);
~Controller_Gesture() override;
// Called when the controller is initialized
@ -73,7 +72,6 @@ private:
struct GestureState {
s64_le sampling_number;
s64_le sampling_number2;
s64_le detection_count;
TouchType type;
Direction direction;
@ -84,8 +82,8 @@ private:
f32 vel_x;
f32 vel_y;
Attribute attributes;
u32 scale;
u32 rotation_angle;
f32 scale;
f32 rotation_angle;
s32_le point_count;
std::array<Points, 4> points;
};
@ -109,19 +107,29 @@ private:
Points mid_point{};
s64_le detection_count{};
u64_le delta_time{};
float average_distance{};
float angle{};
f32 average_distance{};
f32 angle{};
};
// Reads input from all available input engines
void ReadTouchInput();
// Returns true if gesture state needs to be updated
bool ShouldUpdateGesture(const GestureProperties& gesture, float time_difference);
bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
// Updates the shared memory to the next state
void UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture,
float time_difference);
f32 time_difference);
// Initializes new gesture
void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes);
// Updates existing gesture state
void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference);
// Terminates exiting gesture
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
Attribute& attributes, f32 time_difference);
// Set current event to a tap event
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
@ -129,11 +137,11 @@ private:
// Calculates and set the extra parameters related to a pan event
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference);
TouchType& type, f32 time_difference);
// Terminates the pan event
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
float time_difference);
f32 time_difference);
// Set current event to a swipe event
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
@ -163,7 +171,8 @@ private:
GestureProperties last_gesture{};
s64_le last_update_timestamp{};
s64_le last_tap_timestamp{};
float last_pan_time_difference{};
f32 last_pan_time_difference{};
bool force_update{false};
bool enable_press_and_tap{false};
};
} // namespace Service::HID

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@ -12,7 +12,7 @@ namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
constexpr u8 KEYS_PER_BYTE = 8;
Controller_Keyboard::Controller_Keyboard(Core::System& system) : ControllerBase(system) {}
Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} {}
Controller_Keyboard::~Controller_Keyboard() = default;
void Controller_Keyboard::OnInit() {}

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@ -16,7 +16,7 @@
namespace Service::HID {
class Controller_Keyboard final : public ControllerBase {
public:
explicit Controller_Keyboard(Core::System& system);
explicit Controller_Keyboard(Core::System& system_);
~Controller_Keyboard() override;
// Called when the controller is initialized

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@ -11,7 +11,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
Controller_Mouse::Controller_Mouse(Core::System& system) : ControllerBase(system) {}
Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} {}
Controller_Mouse::~Controller_Mouse() = default;
void Controller_Mouse::OnInit() {}

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@ -15,7 +15,7 @@
namespace Service::HID {
class Controller_Mouse final : public ControllerBase {
public:
explicit Controller_Mouse(Core::System& system);
explicit Controller_Mouse(Core::System& system_);
~Controller_Mouse() override;
// Called when the controller is initialized

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@ -147,7 +147,7 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
}
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system) {
Controller_NPad::Controller_NPad(Core::System& system_) : ControllerBase{system_} {
latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
}

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@ -25,7 +25,7 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
class Controller_NPad final : public ControllerBase {
public:
explicit Controller_NPad(Core::System& system);
explicit Controller_NPad(Core::System& system_);
~Controller_NPad() override;
// Called when the controller is initialized

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@ -9,7 +9,7 @@
namespace Service::HID {
Controller_Stubbed::Controller_Stubbed(Core::System& system) : ControllerBase(system) {}
Controller_Stubbed::Controller_Stubbed(Core::System& system_) : ControllerBase{system_} {}
Controller_Stubbed::~Controller_Stubbed() = default;
void Controller_Stubbed::OnInit() {}

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@ -10,7 +10,7 @@
namespace Service::HID {
class Controller_Stubbed final : public ControllerBase {
public:
explicit Controller_Stubbed(Core::System& system);
explicit Controller_Stubbed(Core::System& system_);
~Controller_Stubbed() override;
// Called when the controller is initialized

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@ -15,7 +15,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
void Controller_Touchscreen::OnInit() {

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@ -14,7 +14,7 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
explicit Controller_Touchscreen(Core::System& system);
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;
// Called when the controller is initialized

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@ -10,7 +10,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
Controller_XPad::Controller_XPad(Core::System& system) : ControllerBase(system) {}
Controller_XPad::Controller_XPad(Core::System& system_) : ControllerBase{system_} {}
Controller_XPad::~Controller_XPad() = default;
void Controller_XPad::OnInit() {}

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@ -13,7 +13,7 @@
namespace Service::HID {
class Controller_XPad final : public ControllerBase {
public:
explicit Controller_XPad(Core::System& system);
explicit Controller_XPad(Core::System& system_);
~Controller_XPad() override;
// Called when the controller is initialized

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@ -158,8 +158,6 @@ public:
};
RegisterHandlers(functions);
auto& kernel = system.Kernel();
Kernel::KAutoObject::Create(std::addressof(event1));
Kernel::KAutoObject::Create(std::addressof(event2));

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@ -258,12 +258,12 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
// Create shared font memory object
auto& kernel = system.Kernel();
std::memcpy(system.Kernel().GetFontSharedMem().GetPointer(), impl->shared_font->data(),
std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
impl->shared_font->size());
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(&system.Kernel().GetFontSharedMem());
rb.PushCopyObjects(&kernel.GetFontSharedMem());
}
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {

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@ -14,8 +14,8 @@
namespace Service::Nvidia::Devices {
nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvdisp_disp0::nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
nvdisp_disp0 ::~nvdisp_disp0() = default;
NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -17,7 +17,7 @@ class nvmap;
class nvdisp_disp0 final : public nvdevice {
public:
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
explicit nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_);
~nvdisp_disp0() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -17,8 +17,8 @@
namespace Service::Nvidia::Devices {
nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::nvhost_as_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
NvResult nvhost_as_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -30,7 +30,7 @@ DECLARE_ENUM_FLAG_OPERATORS(AddressSpaceFlags);
class nvhost_as_gpu final : public nvdevice {
public:
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
explicit nvhost_as_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_);
~nvhost_as_gpu() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -15,9 +15,10 @@
namespace Service::Nvidia::Devices {
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
SyncpointManager& syncpoint_manager)
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
nvhost_ctrl::nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
SyncpointManager& syncpoint_manager_)
: nvdevice{system_}, events_interface{events_interface_}, syncpoint_manager{
syncpoint_manager_} {}
nvhost_ctrl::~nvhost_ctrl() = default;
NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -14,8 +14,8 @@ namespace Service::Nvidia::Devices {
class nvhost_ctrl final : public nvdevice {
public:
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
SyncpointManager& syncpoint_manager);
explicit nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
SyncpointManager& syncpoint_manager_);
~nvhost_ctrl() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -12,7 +12,7 @@
namespace Service::Nvidia::Devices {
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system_) : nvdevice{system_} {}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
class nvhost_ctrl_gpu final : public nvdevice {
public:
explicit nvhost_ctrl_gpu(Core::System& system);
explicit nvhost_ctrl_gpu(Core::System& system_);
~nvhost_ctrl_gpu() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -14,11 +14,11 @@
namespace Service::Nvidia::Devices {
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {
channel_fence.id = syncpoint_manager_.AllocateSyncpoint();
channel_fence.value = system_.GPU().GetSyncpointValue(channel_fence.id);
}
nvhost_gpu::~nvhost_gpu() = default;

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@ -22,8 +22,8 @@ namespace Service::Nvidia::Devices {
class nvmap;
class nvhost_gpu final : public nvdevice {
public:
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
explicit nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_);
~nvhost_gpu() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -11,9 +11,9 @@
namespace Service::Nvidia::Devices {
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
nvhost_nvdec::nvhost_nvdec(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
: nvhost_nvdec_common{system_, std::move(nvmap_dev_), syncpoint_manager_} {}
nvhost_nvdec::~nvhost_nvdec() = default;
NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -11,8 +11,8 @@ namespace Service::Nvidia::Devices {
class nvhost_nvdec final : public nvhost_nvdec_common {
public:
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
explicit nvhost_nvdec(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_);
~nvhost_nvdec() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -42,9 +42,9 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
}
} // Anonymous namespace
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager(syncpoint_manager) {}
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {}
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {

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@ -18,8 +18,8 @@ class nvmap;
class nvhost_nvdec_common : public nvdevice {
public:
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
explicit nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_);
~nvhost_nvdec_common() override;
protected:

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@ -10,7 +10,7 @@
namespace Service::Nvidia::Devices {
nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
nvhost_nvjpg::nvhost_nvjpg(Core::System& system_) : nvdevice{system_} {}
nvhost_nvjpg::~nvhost_nvjpg() = default;
NvResult nvhost_nvjpg::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
class nvhost_nvjpg final : public nvdevice {
public:
explicit nvhost_nvjpg(Core::System& system);
explicit nvhost_nvjpg(Core::System& system_);
~nvhost_nvjpg() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -10,9 +10,9 @@
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager)
: nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {
nvhost_vic::nvhost_vic(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
: nvhost_nvdec_common(system_, std::move(nvmap_dev_), syncpoint_manager_) {
vic_device = true;
}
nvhost_vic::~nvhost_vic() = default;

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@ -10,8 +10,8 @@ namespace Service::Nvidia::Devices {
class nvhost_vic final : public nvhost_nvdec_common {
public:
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
SyncpointManager& syncpoint_manager);
explicit nvhost_vic(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_);
~nvhost_vic();
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -11,7 +11,7 @@
namespace Service::Nvidia::Devices {
nvmap::nvmap(Core::System& system) : nvdevice(system) {
nvmap::nvmap(Core::System& system_) : nvdevice{system_} {
// Handle 0 appears to be used when remapping, so we create a placeholder empty nvmap object to
// represent this.
CreateObject(0);

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@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
class nvmap final : public nvdevice {
public:
explicit nvmap(Core::System& system);
explicit nvmap(Core::System& system_);
~nvmap() override;
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,

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@ -22,19 +22,30 @@ void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
rb.Push<DeviceFD>(0);
rb.PushEnum(NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
return;
}
const auto& buffer = ctx.ReadBuffer();
const std::string device_name(buffer.begin(), buffer.end());
if (device_name == "/dev/nvhost-prof-gpu") {
rb.Push<DeviceFD>(0);
rb.PushEnum(NvResult::NotSupported);
LOG_WARNING(Service_NVDRV, "/dev/nvhost-prof-gpu cannot be openned on production");
return;
}
DeviceFD fd = nvdrv->Open(device_name);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<DeviceFD>(fd);
rb.PushEnum(fd != INVALID_NVDRV_FD ? NvResult::Success : NvResult::FileOperationFailed);
}

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@ -24,9 +24,8 @@ constexpr ResultCode ResultNoRestrictionEnabled{ErrorModule::PCTL, 181};
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
explicit IParentalControlService(Core::System& system_, Capability capability)
: ServiceFramework{system_, "IParentalControlService"}, system(system_),
capability(capability) {
explicit IParentalControlService(Core::System& system_, Capability capability_)
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
@ -363,7 +362,6 @@ private:
ParentalControlSettings settings{};
std::array<char, 8> pin_code{};
bool can_use_stereo_vision = true;
Core::System& system;
Capability capability{};
};
@ -386,8 +384,8 @@ void Module::Interface::CreateServiceWithoutInitialize(Kernel::HLERequestContext
}
Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
const char* name, Capability capability)
: ServiceFramework{system_, name}, module{std::move(module_)}, capability(capability) {}
const char* name_, Capability capability_)
: ServiceFramework{system_, name_}, module{std::move(module_)}, capability{capability_} {}
Module::Interface::~Interface() = default;

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@ -28,8 +28,8 @@ class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_, const char* name,
Capability capability);
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
const char* name_, Capability capability_);
~Interface() override;
void CreateService(Kernel::HLERequestContext& ctx);

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@ -6,8 +6,8 @@
namespace Service::Time {
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
: Interface(std::move(module), system, name) {
Time::Time(std::shared_ptr<Module> module_, Core::System& system_, const char* name_)
: Interface{std::move(module_), system_, name_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},

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@ -14,7 +14,7 @@ namespace Service::Time {
class Time final : public Module::Interface {
public:
explicit Time(std::shared_ptr<Module> time, Core::System& system, const char* name);
explicit Time(std::shared_ptr<Module> time, Core::System& system_, const char* name_);
~Time() override;
};

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@ -79,8 +79,8 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
: AppLoader(directory->GetFile("main")), dir(std::move(directory)),
override_update(override_update) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& dir_file) {
if (FileSys::IsDirectoryExeFS(dir_file->GetContainingDirectory())) {
return FileType::DeconstructedRomDirectory;
}

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@ -31,11 +31,14 @@ public:
bool override_update = false);
/**
* Returns the type of the file
* @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
* Identifies whether or not the given file is a deconstructed ROM directory.
*
* @param dir_file The file to verify.
*
* @return FileType::DeconstructedRomDirectory, or FileType::Error
* if the file is not a deconstructed ROM directory.
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
static FileType IdentifyType(const FileSys::VirtualFile& dir_file);
FileType GetFileType() const override {
return IdentifyType(file);

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@ -222,8 +222,8 @@ void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_regi
};
}
void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
this->cheats = std::move(cheats);
void CheatEngine::Reload(std::vector<CheatEntry> reload_cheats) {
cheats = std::move(reload_cheats);
is_pending_reload.exchange(true);
}

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@ -68,7 +68,7 @@ public:
void Initialize();
void SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size);
void Reload(std::vector<CheatEntry> cheats);
void Reload(std::vector<CheatEntry> reload_cheats);
private:
void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);

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@ -67,8 +67,8 @@ Freezer::~Freezer() {
core_timing.UnscheduleEvent(event, 0);
}
void Freezer::SetActive(bool active) {
if (!this->active.exchange(active)) {
void Freezer::SetActive(bool is_active) {
if (!active.exchange(is_active)) {
FillEntryReads();
core_timing.ScheduleEvent(memory_freezer_ns, event);
LOG_DEBUG(Common_Memory, "Memory freezer activated!");

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@ -43,7 +43,7 @@ public:
~Freezer();
// Enables or disables the entire memory freezer.
void SetActive(bool active);
void SetActive(bool is_active);
// Returns whether or not the freezer is active.
bool IsActive() const;