early-access version 3202
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3200.
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This is the source code for early-access 3202.
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## Legal Notice
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## Legal Notice
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@ -16,7 +16,6 @@ class CommandGenerator;
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*/
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*/
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class DetailAspect {
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class DetailAspect {
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public:
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public:
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DetailAspect() = default;
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DetailAspect(CommandGenerator& command_generator, PerformanceEntryType entry_type, s32 node_id,
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DetailAspect(CommandGenerator& command_generator, PerformanceEntryType entry_type, s32 node_id,
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PerformanceDetailType detail_type);
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PerformanceDetailType detail_type);
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@ -16,7 +16,6 @@ class CommandGenerator;
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*/
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*/
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class EntryAspect {
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class EntryAspect {
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public:
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public:
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EntryAspect() = default;
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EntryAspect(CommandGenerator& command_generator, PerformanceEntryType type, s32 node_id);
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EntryAspect(CommandGenerator& command_generator, PerformanceEntryType type, s32 node_id);
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/// Command generator the command will be generated into
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/// Command generator the command will be generated into
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@ -195,13 +195,11 @@ struct Memory::Impl {
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break;
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break;
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}
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}
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case Common::PageType::Memory: {
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case Common::PageType::Memory: {
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DEBUG_ASSERT(pointer);
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u8* mem_ptr = pointer + page_offset + (page_index << YUZU_PAGEBITS);
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u8* mem_ptr = pointer + page_offset + (page_index << YUZU_PAGEBITS);
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on_memory(copy_amount, mem_ptr);
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on_memory(copy_amount, mem_ptr);
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break;
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break;
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}
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}
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case Common::PageType::DebugMemory: {
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case Common::PageType::DebugMemory: {
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DEBUG_ASSERT(pointer);
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u8* const mem_ptr{GetPointerFromDebugMemory(current_vaddr)};
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u8* const mem_ptr{GetPointerFromDebugMemory(current_vaddr)};
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on_memory(copy_amount, mem_ptr);
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on_memory(copy_amount, mem_ptr);
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break;
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break;
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