early-access version 1489
This commit is contained in:
@@ -39,6 +39,16 @@ constexpr std::array VIEW_CLASS_64_BITS{
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// TODO: How should we handle 48 bits?
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constexpr std::array VIEW_CLASS_32_BITS{
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PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
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PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
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PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
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PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
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PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::B8G8R8A8_UNORM,
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PixelFormat::B8G8R8A8_SRGB, PixelFormat::A8B8G8R8_UINT, PixelFormat::A8B8G8R8_SINT,
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PixelFormat::A2B10G10R10_UINT,
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};
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constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
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PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
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PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
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PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
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@@ -204,7 +214,6 @@ constexpr Table MakeViewTable() {
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EnableRange(view, VIEW_CLASS_128_BITS);
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EnableRange(view, VIEW_CLASS_96_BITS);
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EnableRange(view, VIEW_CLASS_64_BITS);
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EnableRange(view, VIEW_CLASS_32_BITS);
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EnableRange(view, VIEW_CLASS_16_BITS);
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EnableRange(view, VIEW_CLASS_8_BITS);
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EnableRange(view, VIEW_CLASS_RGTC1_RED);
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@@ -230,20 +239,55 @@ constexpr Table MakeCopyTable() {
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EnableRange(copy, COPY_CLASS_64_BITS);
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return copy;
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}
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constexpr Table MakeNativeBgrViewTable() {
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Table copy = MakeViewTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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constexpr Table MakeNonNativeBgrViewTable() {
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Table copy = MakeViewTable();
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EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
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return copy;
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}
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constexpr Table MakeNativeBgrCopyTable() {
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Table copy = MakeCopyTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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constexpr Table MakeNonNativeBgrCopyTable() {
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Table copy = MakeCopyTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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} // Anonymous namespace
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
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bool native_bgr) {
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if (broken_views) {
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// If format views are broken, only accept formats that are identical.
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return format_a == format_b;
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}
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static constexpr Table TABLE = MakeViewTable();
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return IsSupported(TABLE, format_a, format_b);
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if (native_bgr) {
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static constexpr Table TABLE = MakeNativeBgrViewTable();
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return IsSupported(TABLE, format_a, format_b);
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} else {
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static constexpr Table TABLE = MakeNonNativeBgrViewTable();
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return IsSupported(TABLE, format_a, format_b);
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}
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}
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
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static constexpr Table TABLE = MakeCopyTable();
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return IsSupported(TABLE, format_a, format_b);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
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if (native_bgr) {
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static constexpr Table TABLE = MakeNativeBgrCopyTable();
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return IsSupported(TABLE, format_a, format_b);
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} else {
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static constexpr Table TABLE = MakeNonNativeBgrCopyTable();
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return IsSupported(TABLE, format_a, format_b);
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}
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}
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} // namespace VideoCore::Surface
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@@ -8,8 +8,9 @@
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namespace VideoCore::Surface {
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
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bool native_bgr);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
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} // namespace VideoCore::Surface
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@@ -6,7 +6,6 @@ set(SHADER_FILES
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convert_float_to_depth.frag
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full_screen_triangle.vert
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opengl_copy_bc4.comp
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opengl_copy_bgr16.comp
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opengl_copy_bgra.comp
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opengl_present.frag
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opengl_present.vert
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@@ -48,15 +48,6 @@ UNIFORM(6) uint block_height;
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UNIFORM(7) uint block_height_mask;
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END_PUSH_CONSTANTS
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uint current_index = 0;
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int bitsread = 0;
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uint total_bitsread = 0;
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uint local_buff[16];
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const int JustBits = 0;
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const int Quint = 1;
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const int Trit = 2;
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struct EncodingData {
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uint encoding;
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uint num_bits;
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@@ -66,11 +57,11 @@ struct EncodingData {
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struct TexelWeightParams {
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uvec2 size;
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bool dual_plane;
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uint max_weight;
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bool Error;
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bool VoidExtentLDR;
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bool VoidExtentHDR;
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bool dual_plane;
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bool error_state;
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bool void_extent_ldr;
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bool void_extent_hdr;
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};
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// Swizzle data
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@@ -114,6 +105,72 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
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const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
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const int BLOCK_SIZE_IN_BYTES = 16;
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const int BLOCK_INFO_ERROR = 0;
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const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
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const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
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const int BLOCK_INFO_NORMAL = 3;
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const int JUST_BITS = 0;
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const int QUINT = 1;
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const int TRIT = 2;
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// The following constants are expanded variants of the Replicate()
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// function calls corresponding to the following arguments:
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// value: index into the generated table
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// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4.
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// to_bit: the integer after "TO_"
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const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
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const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
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const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
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const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
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const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
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const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
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uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
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const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
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uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
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173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
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const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
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const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
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const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
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const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
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uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
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const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
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uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
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47, 49, 51, 53, 55, 57, 59, 61, 63);
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// Input ASTC texture globals
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uint current_index = 0;
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int bitsread = 0;
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uint total_bitsread = 0;
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uint local_buff[16];
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// Color data globals
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uint color_endpoint_data[16];
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int color_bitsread = 0;
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uint total_color_bitsread = 0;
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int color_index = 0;
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int colvals_index = 0;
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// Weight data globals
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uint texel_weight_data[16];
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int texel_bitsread = 0;
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uint total_texel_bitsread = 0;
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int texel_index = 0;
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bool texel_flag = false;
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// Global "vectors" to be pushed into when decoding
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EncodingData result_vector[100];
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int result_index = 0;
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EncodingData texel_vector[100];
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int texel_vector_index = 0;
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uint unquantized_texel_weights[2][144];
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uint SwizzleOffset(uvec2 pos) {
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pos = pos & SWIZZLE_MASK;
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return swizzle_table[pos.y * 64 + pos.x];
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@@ -124,21 +181,10 @@ uint ReadTexel(uint offset) {
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return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
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}
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const int BLOCK_SIZE_IN_BYTES = 16;
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const int BLOCK_INFO_ERROR = 0;
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const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
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const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
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const int BLOCK_INFO_NORMAL = 3;
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// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
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// is the same as [(numBits - 1):0] and repeats all the way down.
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// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
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// is the same as [(num_bits - 1):0] and repeats all the way down.
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uint Replicate(uint val, uint num_bits, uint to_bit) {
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if (num_bits == 0) {
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return 0;
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}
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if (to_bit == 0) {
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if (num_bits == 0 || to_bit == 0) {
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return 0;
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}
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const uint v = val & uint((1 << num_bits) - 1);
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@@ -163,28 +209,14 @@ uvec4 ReplicateByteTo16(uvec4 value) {
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REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]);
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}
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const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
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uint ReplicateBitTo7(uint value) {
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return REPLICATE_BIT_TO_7_TABLE[value];
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;
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}
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const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
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uint ReplicateBitTo9(uint value) {
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return REPLICATE_1_BIT_TO_9_TABLE[value];
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}
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const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
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const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
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const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
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const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
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uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
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const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
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uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
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173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
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uint FastReplicateTo8(uint value, uint num_bits) {
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switch (num_bits) {
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case 1:
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@@ -207,15 +239,6 @@ uint FastReplicateTo8(uint value, uint num_bits) {
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return Replicate(value, num_bits, 8);
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}
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const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
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const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
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const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
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const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
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uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
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const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
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uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
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47, 49, 51, 53, 55, 57, 59, 61, 63);
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uint FastReplicateTo6(uint value, uint num_bits) {
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switch (num_bits) {
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case 1:
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@@ -232,23 +255,23 @@ uint FastReplicateTo6(uint value, uint num_bits) {
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return Replicate(value, num_bits, 6);
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}
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uint div3_floor(uint v) {
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uint Div3Floor(uint v) {
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return (v * 0x5556) >> 16;
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}
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uint div3_ceil(uint v) {
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return div3_floor(v + 2);
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uint Div3Ceil(uint v) {
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return Div3Floor(v + 2);
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}
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uint div5_floor(uint v) {
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uint Div5Floor(uint v) {
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return (v * 0x3334) >> 16;
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}
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uint div5_ceil(uint v) {
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return div5_floor(v + 4);
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uint Div5Ceil(uint v) {
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return Div5Floor(v + 4);
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}
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uint hash52(uint p) {
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uint Hash52(uint p) {
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p ^= p >> 15;
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p -= p << 17;
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p += p << 7;
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@@ -263,9 +286,9 @@ uint hash52(uint p) {
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}
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uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
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if (1 == partition_count)
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if (partition_count == 1) {
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return 0;
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}
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if (small_block) {
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x <<= 1;
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y <<= 1;
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@@ -274,7 +297,7 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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seed += (partition_count - 1) * 1024;
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uint rnum = hash52(uint(seed));
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uint rnum = Hash52(uint(seed));
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uint seed1 = uint(rnum & 0xF);
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uint seed2 = uint((rnum >> 4) & 0xF);
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uint seed3 = uint((rnum >> 8) & 0xF);
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@@ -334,18 +357,22 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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c &= 0x3F;
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d &= 0x3F;
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if (partition_count < 4)
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if (partition_count < 4) {
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d = 0;
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if (partition_count < 3)
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}
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if (partition_count < 3) {
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c = 0;
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}
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if (a >= b && a >= c && a >= d)
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if (a >= b && a >= c && a >= d) {
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return 0;
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else if (b >= c && b >= d)
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} else if (b >= c && b >= d) {
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return 1;
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else if (c >= d)
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} else if (c >= d) {
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return 2;
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return 3;
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} else {
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return 3;
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}
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}
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uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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@@ -357,10 +384,10 @@ uint ReadBit() {
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return 0;
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}
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uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
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bitsread++;
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total_bitsread++;
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++bitsread;
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++total_bitsread;
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if (bitsread == 8) {
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current_index++;
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++current_index;
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bitsread = 0;
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}
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return bit;
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@@ -374,36 +401,22 @@ uint StreamBits(uint num_bits) {
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return ret;
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}
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// Define color data.
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uint color_endpoint_data[16];
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int color_bitsread = 0;
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uint total_color_bitsread = 0;
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int color_index = 0;
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// Define color data.
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uint texel_weight_data[16];
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int texel_bitsread = 0;
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uint total_texel_bitsread = 0;
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int texel_index = 0;
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bool texel_flag = false;
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uint ReadColorBit() {
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uint bit = 0;
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if (texel_flag) {
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bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
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texel_bitsread++;
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total_texel_bitsread++;
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++texel_bitsread;
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++total_texel_bitsread;
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if (texel_bitsread == 8) {
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texel_index++;
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++texel_index;
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texel_bitsread = 0;
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}
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} else {
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bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
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color_bitsread++;
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total_color_bitsread++;
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++color_bitsread;
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++total_color_bitsread;
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||||
if (color_bitsread == 8) {
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color_index++;
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++color_index;
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color_bitsread = 0;
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}
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}
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@@ -418,29 +431,23 @@ uint StreamColorBits(uint num_bits) {
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return ret;
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}
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|
||||
EncodingData result_vector[100];
|
||||
int result_index = 0;
|
||||
|
||||
EncodingData texel_vector[100];
|
||||
int texel_vector_index = 0;
|
||||
|
||||
void ResultEmplaceBack(EncodingData val) {
|
||||
if (texel_flag) {
|
||||
texel_vector[texel_vector_index] = val;
|
||||
texel_vector_index++;
|
||||
++texel_vector_index;
|
||||
} else {
|
||||
result_vector[result_index] = val;
|
||||
result_index++;
|
||||
++result_index;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the number of bits required to encode n_vals values.
|
||||
uint GetBitLength(uint n_vals, uint encoding_index) {
|
||||
uint total_bits = encoding_values[encoding_index].num_bits * n_vals;
|
||||
if (encoding_values[encoding_index].encoding == Trit) {
|
||||
total_bits += div5_ceil(n_vals * 8);
|
||||
} else if (encoding_values[encoding_index].encoding == Quint) {
|
||||
total_bits += div3_ceil(n_vals * 7);
|
||||
if (encoding_values[encoding_index].encoding == TRIT) {
|
||||
total_bits += Div5Ceil(n_vals * 8);
|
||||
} else if (encoding_values[encoding_index].encoding == QUINT) {
|
||||
total_bits += Div3Ceil(n_vals * 7);
|
||||
}
|
||||
return total_bits;
|
||||
}
|
||||
@@ -475,7 +482,7 @@ uint BitsOp(uint bits, uint start, uint end) {
|
||||
return ((bits >> start) & mask);
|
||||
}
|
||||
|
||||
void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
||||
void DecodeQuintBlock(uint num_bits) {
|
||||
uint m[3];
|
||||
uint q[3];
|
||||
uint Q;
|
||||
@@ -499,7 +506,6 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
||||
q[2] = BitsOp(Q, 5, 6);
|
||||
C = BitsOp(Q, 0, 4);
|
||||
}
|
||||
|
||||
if (BitsOp(C, 0, 2) == 5) {
|
||||
q[1] = 4;
|
||||
q[0] = BitsOp(C, 3, 4);
|
||||
@@ -508,10 +514,9 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
|
||||
q[0] = BitsOp(C, 0, 2);
|
||||
}
|
||||
}
|
||||
|
||||
for (uint i = 0; i < 3; i++) {
|
||||
EncodingData val;
|
||||
val.encoding = Quint;
|
||||
val.encoding = QUINT;
|
||||
val.num_bits = num_bits;
|
||||
val.bit_value = m[i];
|
||||
val.quint_trit_value = q[i];
|
||||
@@ -563,7 +568,7 @@ void DecodeTritBlock(uint num_bits) {
|
||||
}
|
||||
for (uint i = 0; i < 5; i++) {
|
||||
EncodingData val;
|
||||
val.encoding = Trit;
|
||||
val.encoding = TRIT;
|
||||
val.num_bits = num_bits;
|
||||
val.bit_value = m[i];
|
||||
val.quint_trit_value = t[i];
|
||||
@@ -576,17 +581,15 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
|
||||
uint vals_decoded = 0;
|
||||
while (vals_decoded < num_values) {
|
||||
switch (val.encoding) {
|
||||
case Quint:
|
||||
case QUINT:
|
||||
DecodeQuintBlock(val.num_bits);
|
||||
vals_decoded += 3;
|
||||
break;
|
||||
|
||||
case Trit:
|
||||
case TRIT:
|
||||
DecodeTritBlock(val.num_bits);
|
||||
vals_decoded += 5;
|
||||
break;
|
||||
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
val.bit_value = StreamColorBits(val.num_bits);
|
||||
ResultEmplaceBack(val);
|
||||
vals_decoded++;
|
||||
@@ -604,21 +607,21 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
||||
int range = 256;
|
||||
while (--range > 0) {
|
||||
EncodingData val = encoding_values[range];
|
||||
uint bitLength = GetBitLength(num_values, range);
|
||||
if (bitLength <= color_data_bits) {
|
||||
uint bit_length = GetBitLength(num_values, range);
|
||||
if (bit_length <= color_data_bits) {
|
||||
while (--range > 0) {
|
||||
EncodingData newval = encoding_values[range];
|
||||
if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
range++;
|
||||
++range;
|
||||
break;
|
||||
}
|
||||
}
|
||||
DecodeIntegerSequence(range, num_values);
|
||||
uint out_index = 0;
|
||||
for (int itr = 0; itr < result_index; itr++) {
|
||||
for (int itr = 0; itr < result_index; ++itr) {
|
||||
if (out_index >= num_values) {
|
||||
break;
|
||||
}
|
||||
@@ -628,77 +631,83 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
||||
uint A = 0, B = 0, C = 0, D = 0;
|
||||
A = ReplicateBitTo9((bitval & 1));
|
||||
switch (val.encoding) {
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
|
||||
break;
|
||||
case Trit: {
|
||||
case TRIT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 1: {
|
||||
case 1:
|
||||
C = 204;
|
||||
} break;
|
||||
break;
|
||||
case 2: {
|
||||
C = 93;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 44;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 2) | cb;
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 22;
|
||||
uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | dcb;
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 11;
|
||||
uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 2);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
C = 5;
|
||||
uint fedcb = (bitval >> 1) & 0x1F;
|
||||
B = (fedcb << 4) | (fedcb >> 4);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
case Quint: {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case QUINT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 1: {
|
||||
case 1:
|
||||
C = 113;
|
||||
} break;
|
||||
break;
|
||||
case 2: {
|
||||
C = 54;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 3) | (b << 2);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 26;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 1) | (cb >> 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 13;
|
||||
uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | (dcb >> 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 6;
|
||||
uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 3);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (val.encoding != JustBits) {
|
||||
}
|
||||
if (val.encoding != JUST_BITS) {
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
@@ -709,18 +718,18 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
|
||||
|
||||
ivec2 BitTransferSigned(int a, int b) {
|
||||
ivec2 transferred;
|
||||
transferred[1] = b >> 1;
|
||||
transferred[1] |= a & 0x80;
|
||||
transferred[0] = a >> 1;
|
||||
transferred[0] &= 0x3F;
|
||||
if ((transferred[0] & 0x20) > 0) {
|
||||
transferred[0] -= 0x40;
|
||||
transferred.y = b >> 1;
|
||||
transferred.y |= a & 0x80;
|
||||
transferred.x = a >> 1;
|
||||
transferred.x &= 0x3F;
|
||||
if ((transferred.x & 0x20) > 0) {
|
||||
transferred.x -= 0x40;
|
||||
}
|
||||
return transferred;
|
||||
}
|
||||
|
||||
uvec4 ClampByte(ivec4 color) {
|
||||
for (uint i = 0; i < 4; i++) {
|
||||
for (uint i = 0; i < 4; ++i) {
|
||||
color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
|
||||
}
|
||||
return uvec4(color);
|
||||
@@ -730,8 +739,6 @@ ivec4 BlueContract(int a, int r, int g, int b) {
|
||||
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
|
||||
}
|
||||
|
||||
int colvals_index = 0;
|
||||
|
||||
void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
uint color_endpoint_mode) {
|
||||
#define READ_UINT_VALUES(N) \
|
||||
@@ -751,40 +758,40 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
READ_UINT_VALUES(2)
|
||||
ep1 = uvec4(0xFF, v[0], v[0], v[0]);
|
||||
ep2 = uvec4(0xFF, v[1], v[1], v[1]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
READ_UINT_VALUES(2)
|
||||
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
||||
uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
|
||||
ep1 = uvec4(0xFF, L0, L0, L0);
|
||||
ep2 = uvec4(0xFF, L1, L1, L1);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
READ_UINT_VALUES(4)
|
||||
ep1 = uvec4(v[2], v[0], v[0], v[0]);
|
||||
ep2 = uvec4(v[3], v[1], v[1], v[1]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
READ_INT_VALUES(4)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
|
||||
ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1]));
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
READ_UINT_VALUES(4)
|
||||
ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
||||
ep2 = uvec4(0xFF, v[0], v[1], v[2]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: {
|
||||
READ_UINT_VALUES(6)
|
||||
if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
||||
@@ -794,19 +801,19 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
|
||||
ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 9: {
|
||||
READ_INT_VALUES(6)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
transferred = BitTransferSigned(v[5], v[4]);
|
||||
v[5] = transferred[0];
|
||||
v[4] = transferred[1];
|
||||
v[5] = transferred.x;
|
||||
v[4] = transferred.y;
|
||||
if (v[1] + v[3] + v[5] >= 0) {
|
||||
ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
|
||||
ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
@@ -814,14 +821,14 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 10: {
|
||||
READ_UINT_VALUES(6)
|
||||
ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
|
||||
ep2 = uvec4(v[5], v[0], v[1], v[2]);
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 12: {
|
||||
READ_UINT_VALUES(8)
|
||||
if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
|
||||
@@ -831,24 +838,24 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
|
||||
ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
|
||||
}
|
||||
} break;
|
||||
|
||||
break;
|
||||
}
|
||||
case 13: {
|
||||
READ_INT_VALUES(8)
|
||||
ivec2 transferred = BitTransferSigned(v[1], v[0]);
|
||||
v[1] = transferred[0];
|
||||
v[0] = transferred[1];
|
||||
v[1] = transferred.x;
|
||||
v[0] = transferred.y;
|
||||
transferred = BitTransferSigned(v[3], v[2]);
|
||||
v[3] = transferred[0];
|
||||
v[2] = transferred[1];
|
||||
v[3] = transferred.x;
|
||||
v[2] = transferred.y;
|
||||
|
||||
transferred = BitTransferSigned(v[5], v[4]);
|
||||
v[5] = transferred[0];
|
||||
v[4] = transferred[1];
|
||||
v[5] = transferred.x;
|
||||
v[4] = transferred.y;
|
||||
|
||||
transferred = BitTransferSigned(v[7], v[6]);
|
||||
v[7] = transferred[0];
|
||||
v[6] = transferred[1];
|
||||
v[7] = transferred.x;
|
||||
v[6] = transferred.y;
|
||||
|
||||
if (v[1] + v[3] + v[5] >= 0) {
|
||||
ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
|
||||
@@ -857,7 +864,8 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, inout uint color_values[32],
|
||||
ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
|
||||
ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
|
||||
}
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#undef READ_UINT_VALUES
|
||||
#undef READ_INT_VALUES
|
||||
@@ -870,52 +878,61 @@ uint UnquantizeTexelWeight(EncodingData val) {
|
||||
uint B = 0, C = 0, D = 0;
|
||||
uint result = 0;
|
||||
switch (val.encoding) {
|
||||
case JustBits:
|
||||
case JUST_BITS:
|
||||
result = FastReplicateTo6(bitval, bitlen);
|
||||
break;
|
||||
case Trit: {
|
||||
case TRIT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 0: {
|
||||
uint results[3] = {0, 32, 63};
|
||||
result = results[D];
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
C = 50;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
C = 23;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 6) | (b << 2) | b;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 11;
|
||||
uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 5) | cb;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
case Quint: {
|
||||
break;
|
||||
}
|
||||
case QUINT: {
|
||||
D = val.quint_trit_value;
|
||||
switch (bitlen) {
|
||||
case 0: {
|
||||
uint results[5] = {0, 16, 32, 47, 63};
|
||||
result = results[D];
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
C = 28;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
C = 13;
|
||||
uint b = (bitval >> 1) & 1;
|
||||
B = (b << 6) | (b << 1);
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (val.encoding != JustBits && bitlen > 0) {
|
||||
}
|
||||
if (val.encoding != JUST_BITS && bitlen > 0) {
|
||||
result = D * C + B;
|
||||
result ^= A;
|
||||
result = (A & 0x20) | (result >> 2);
|
||||
@@ -926,7 +943,7 @@ uint UnquantizeTexelWeight(EncodingData val) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) {
|
||||
void UnquantizeTexelWeights(bool dual_plane, uvec2 size) {
|
||||
uint weight_idx = 0;
|
||||
uint unquantized[2][144];
|
||||
uint area = size.x * size.y;
|
||||
@@ -977,7 +994,7 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s
|
||||
if ((v0 + size.x + 1) < (area)) {
|
||||
p.w = unquantized[plane][(v0 + size.x + 1)];
|
||||
}
|
||||
outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
|
||||
unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1015,25 +1032,25 @@ int FindLayout(uint mode) {
|
||||
}
|
||||
|
||||
TexelWeightParams DecodeBlockInfo(uint block_index) {
|
||||
TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false);
|
||||
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
|
||||
uint mode = StreamBits(11);
|
||||
if ((mode & 0x1ff) == 0x1fc) {
|
||||
if ((mode & 0x200) != 0) {
|
||||
params.VoidExtentHDR = true;
|
||||
params.void_extent_hdr = true;
|
||||
} else {
|
||||
params.VoidExtentLDR = true;
|
||||
params.void_extent_ldr = true;
|
||||
}
|
||||
if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
if ((mode & 0xf) == 0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
return params;
|
||||
}
|
||||
if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
return params;
|
||||
}
|
||||
uint A, B;
|
||||
@@ -1084,7 +1101,7 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
|
||||
params.size = uvec2(A + 6, B + 6);
|
||||
break;
|
||||
default:
|
||||
params.Error = true;
|
||||
params.error_state = true;
|
||||
break;
|
||||
}
|
||||
params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
|
||||
@@ -1117,7 +1134,6 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
StreamBits(13);
|
||||
}
|
||||
|
||||
uint r_u = StreamBits(16);
|
||||
uint g_u = StreamBits(16);
|
||||
uint b_u = StreamBits(16);
|
||||
@@ -1135,15 +1151,15 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) {
|
||||
|
||||
void DecompressBlock(ivec3 coord, uint block_index) {
|
||||
TexelWeightParams params = DecodeBlockInfo(block_index);
|
||||
if (params.Error) {
|
||||
if (params.error_state) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (params.VoidExtentHDR) {
|
||||
if (params.void_extent_hdr) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (params.VoidExtentLDR) {
|
||||
if (params.void_extent_ldr) {
|
||||
FillVoidExtentLDR(coord, block_index);
|
||||
return;
|
||||
}
|
||||
@@ -1204,7 +1220,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
||||
int nb = int(min(remaining_bits, 8U));
|
||||
uint b = StreamBits(nb);
|
||||
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
|
||||
ced_pointer++;
|
||||
++ced_pointer;
|
||||
remaining_bits -= nb;
|
||||
}
|
||||
plane_index = int(StreamBits(plane_selector_bits));
|
||||
@@ -1262,13 +1278,12 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
||||
uint(
|
||||
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
|
||||
for (uint i = 0; i < 16 - clear_byte_start; i++) {
|
||||
texel_weight_data[clear_byte_start + i] = uint(0U);
|
||||
texel_weight_data[clear_byte_start + i] = 0U;
|
||||
}
|
||||
texel_flag = true; // use texel "vector" and bit stream in integer decoding
|
||||
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
|
||||
|
||||
uint weights[2][144];
|
||||
UnquantizeTexelWeights(weights, params.dual_plane, params.size);
|
||||
UnquantizeTexelWeights(params.dual_plane, params.size);
|
||||
|
||||
for (uint j = 0; j < block_dims.y; j++) {
|
||||
for (uint i = 0; i < block_dims.x; i++) {
|
||||
@@ -1283,7 +1298,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
|
||||
if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
|
||||
plane_vec[c] = 1;
|
||||
}
|
||||
weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i];
|
||||
weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i];
|
||||
}
|
||||
vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6);
|
||||
p = (Cf / 65535.0);
|
||||
@@ -1309,8 +1324,8 @@ void main() {
|
||||
offset += swizzle;
|
||||
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1));
|
||||
uint block_index = pos.z * num_image_blocks.x * num_image_blocks.y +
|
||||
pos.y * num_image_blocks.x + pos.x;
|
||||
uint block_index =
|
||||
pos.z * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
|
||||
|
||||
current_index = 0;
|
||||
bitsread = 0;
|
||||
|
@@ -6,10 +6,10 @@
|
||||
|
||||
layout (local_size_x = 4, local_size_y = 4) in;
|
||||
|
||||
layout(binding = 0, rgba8) readonly uniform image2D bgr_input;
|
||||
layout(binding = 1, rgba8) writeonly uniform image2D bgr_output;
|
||||
layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
|
||||
layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
|
||||
|
||||
void main() {
|
||||
vec4 color = imageLoad(bgr_input, ivec2(gl_GlobalInvocationID.xy));
|
||||
imageStore(bgr_output, ivec2(gl_GlobalInvocationID.xy), color.bgra);
|
||||
vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
|
||||
imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
|
||||
}
|
||||
|
@@ -307,7 +307,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
||||
|
||||
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
return (!runtime.HasNativeASTC() && IsPixelFormatASTC(info.format));
|
||||
return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
|
||||
// Disable other accelerated uploads for now as they don't implement swizzled uploads
|
||||
return false;
|
||||
switch (info.type) {
|
||||
|
@@ -86,6 +86,11 @@ public:
|
||||
|
||||
FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
// OpenGL does not have native support for the BGR internal format
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HasBrokenTextureViewFormats() const noexcept {
|
||||
return has_broken_texture_view_formats;
|
||||
}
|
||||
|
@@ -14,7 +14,6 @@
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bgr16_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
|
||||
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
@@ -52,6 +51,12 @@ OGLProgram MakeProgram(std::string_view source) {
|
||||
return program;
|
||||
}
|
||||
|
||||
size_t CopyBufferSize(const VideoCommon::ImageCopy& copy) {
|
||||
const size_t size = static_cast<size_t>(copy.extent.width * copy.extent.height *
|
||||
copy.src_subresource.num_layers);
|
||||
return size;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
@@ -59,7 +64,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
|
||||
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
|
||||
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
|
||||
copy_bgr16_program(MakeProgram(OPENGL_COPY_BGR16_COMP)),
|
||||
copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
@@ -287,29 +291,35 @@ void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
|
||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||
const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
|
||||
if (bytes_per_block == 2) {
|
||||
switch (bytes_per_block) {
|
||||
case 2:
|
||||
// BGR565 Copy
|
||||
program_manager.BindHostCompute(copy_bgr16_program.handle);
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
bgr_copy_pass.Execute(dst_image, src_image, copy);
|
||||
}
|
||||
} else if (bytes_per_block == 4) {
|
||||
break;
|
||||
case 4: {
|
||||
// BGRA8 Copy
|
||||
program_manager.BindHostCompute(copy_bgra_program.handle);
|
||||
constexpr GLenum format = GL_RGBA8;
|
||||
constexpr GLenum FORMAT = GL_RGBA8;
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
|
||||
copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, format);
|
||||
copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
|
||||
glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
|
||||
copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, format);
|
||||
copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
|
||||
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
}
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block) {
|
||||
@@ -331,54 +341,35 @@ GLenum StoreFormat(u32 bytes_per_block) {
|
||||
|
||||
void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
|
||||
const ImageCopy& copy) {
|
||||
static constexpr GLuint BINDING_INPUT_IMAGE = 0;
|
||||
static constexpr GLenum format = GL_RGB565;
|
||||
static constexpr GLenum target = GL_TEXTURE_2D_ARRAY;
|
||||
|
||||
if (CopyBufferCreationNeeded(copy)) {
|
||||
CreateNewCopyBuffer(copy, target, format);
|
||||
CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
|
||||
}
|
||||
// Copy from source to PBO
|
||||
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
|
||||
glBindTexture(target, src_image.Handle());
|
||||
glFinish();
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
|
||||
static_cast<GLsizei>(bgr16_pbo_size), 0);
|
||||
|
||||
// Swizzle PBO in compute shader
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_IMAGE, bgr16_pbo.handle);
|
||||
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
|
||||
|
||||
// Copy from PBO to destination
|
||||
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
|
||||
// Copy from PBO to destination in reverse order
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
|
||||
glBindTexture(target, dst_image.Handle());
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
|
||||
|
||||
// Unbind the buffer
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, 0);
|
||||
}
|
||||
|
||||
bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
|
||||
return bgr16_pbo_size <
|
||||
(copy.extent.width * copy.extent.height * copy.src_subresource.num_layers * sizeof(u16));
|
||||
return bgr16_pbo_size < CopyBufferSize(copy) * sizeof(u16);
|
||||
}
|
||||
|
||||
void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
|
||||
bgr16_pbo.Release();
|
||||
bgr16_pbo.Create();
|
||||
bgr16_pbo_size =
|
||||
(copy.extent.width * copy.extent.height * copy.src_subresource.num_layers * sizeof(u16));
|
||||
bgr16_pbo_size = CopyBufferSize(copy) * sizeof(u16);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, bgr16_pbo_size, 0, GL_STREAM_DRAW);
|
||||
glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, 0, GL_STREAM_COPY);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
@@ -28,12 +28,11 @@ public:
|
||||
const VideoCommon::ImageCopy& copy);
|
||||
|
||||
private:
|
||||
OGLBuffer bgr16_pbo{};
|
||||
size_t bgr16_pbo_size{};
|
||||
|
||||
[[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
|
||||
|
||||
void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
|
||||
|
||||
OGLBuffer bgr16_pbo;
|
||||
size_t bgr16_pbo_size{};
|
||||
};
|
||||
|
||||
class UtilShaders {
|
||||
@@ -69,7 +68,6 @@ private:
|
||||
OGLProgram block_linear_unswizzle_2d_program;
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
OGLProgram pitch_unswizzle_program;
|
||||
OGLProgram copy_bgr16_program;
|
||||
OGLProgram copy_bgra_program;
|
||||
OGLProgram copy_bc4_program;
|
||||
|
||||
|
@@ -424,7 +424,7 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
|
||||
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
||||
|
||||
void ASTCDecoderPass::MakeDataBuffer() {
|
||||
constexpr auto TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE);
|
||||
constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE);
|
||||
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -458,17 +458,16 @@ void ASTCDecoderPass::MakeDataBuffer() {
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
},
|
||||
{}, {});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
const VideoCommon::Extent2D tile_size{
|
||||
.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),
|
||||
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||
const std::array<u32, 2> block_dims{
|
||||
VideoCore::Surface::DefaultBlockWidth(image.info.format),
|
||||
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
if (!data_buffer) {
|
||||
@@ -498,7 +497,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||
});
|
||||
const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
|
@@ -243,8 +243,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
|
||||
memory_allocator),
|
||||
texture_cache_runtime{device, scheduler, memory_allocator,
|
||||
staging_pool, blit_image, astc_decoder_pass},
|
||||
texture_cache_runtime(device, scheduler, memory_allocator, staging_pool, blit_image,
|
||||
astc_decoder_pass),
|
||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||
update_descriptor_queue, descriptor_pool),
|
||||
|
@@ -93,6 +93,11 @@ struct TextureCacheRuntime {
|
||||
// No known Vulkan driver has broken image views
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
// All known Vulkan drivers can natively handle BGR textures
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
|
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include "video_core/shader_notify.h"
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
@@ -120,9 +120,10 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
|
||||
if (lhs.info.type == ImageType::Linear) {
|
||||
base = SubresourceBase{.level = 0, .layer = 0};
|
||||
} else {
|
||||
// We are passing relaxed formats as an option, having broken views or not won't matter
|
||||
// We are passing relaxed formats as an option, having broken views/bgr or not won't matter
|
||||
static constexpr bool broken_views = false;
|
||||
base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views);
|
||||
static constexpr bool native_bgr = true;
|
||||
base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views, native_bgr);
|
||||
}
|
||||
if (!base) {
|
||||
LOG_ERROR(HW_GPU, "Image alias should have been flipped");
|
||||
|
@@ -24,9 +24,12 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
|
||||
.height = std::max(image_info.size.height >> range.base.level, 1u),
|
||||
.depth = std::max(image_info.size.depth >> range.base.level, 1u),
|
||||
} {
|
||||
ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false),
|
||||
"Image view format {} is incompatible with image format {}", info.format,
|
||||
image_info.format);
|
||||
const bool native_bgr =
|
||||
Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan;
|
||||
ASSERT_MSG(
|
||||
VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, native_bgr),
|
||||
"Image view format {} is incompatible with image format {}", info.format,
|
||||
image_info.format);
|
||||
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
||||
if (image_info.type == ImageType::Linear && is_async) {
|
||||
flags |= ImageViewFlagBits::PreemtiveDownload;
|
||||
|
@@ -876,6 +876,7 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
return ImageId{};
|
||||
}
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
ImageId image_id;
|
||||
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
|
||||
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
|
||||
@@ -885,11 +886,12 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
|
||||
existing.pitch == info.pitch &&
|
||||
IsPitchLinearSameSize(existing, info, strict_size) &&
|
||||
IsViewCompatible(existing.format, info.format, broken_views)) {
|
||||
IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views)) {
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
|
||||
native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
@@ -920,6 +922,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
ImageInfo new_info = info;
|
||||
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
std::vector<ImageId> overlap_ids;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
@@ -935,8 +938,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
return;
|
||||
}
|
||||
static constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution =
|
||||
ResolveOverlap(new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views);
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
if (solution) {
|
||||
gpu_addr = solution->gpu_addr;
|
||||
cpu_addr = solution->cpu_addr;
|
||||
@@ -946,10 +949,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views)) {
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views)) {
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
}
|
||||
});
|
||||
|
@@ -1025,13 +1025,13 @@ bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool stri
|
||||
|
||||
std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr, const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views) {
|
||||
bool strict_size, bool broken_views, bool native_bgr) {
|
||||
ASSERT(new_info.type != ImageType::Linear);
|
||||
ASSERT(overlap.info.type != ImageType::Linear);
|
||||
if (!IsLayerStrideCompatible(new_info, overlap.info)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views)) {
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (gpu_addr == overlap.gpu_addr) {
|
||||
@@ -1075,14 +1075,14 @@ bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs) {
|
||||
|
||||
std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views) {
|
||||
bool broken_views, bool native_bgr) {
|
||||
const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
|
||||
if (!base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const ImageInfo& existing = image.info;
|
||||
if (False(options & RelaxedOptions::Format)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
@@ -1119,8 +1119,9 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
|
||||
}
|
||||
|
||||
bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr,
|
||||
RelaxedOptions options, bool broken_views) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views).has_value();
|
||||
RelaxedOptions options, bool broken_views, bool native_bgr) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views, native_bgr)
|
||||
.has_value();
|
||||
}
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
|
@@ -87,7 +87,8 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
||||
[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr,
|
||||
const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views);
|
||||
bool strict_size, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
|
||||
|
||||
@@ -95,11 +96,11 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
||||
const ImageBase& image,
|
||||
GPUVAddr candidate_addr,
|
||||
RelaxedOptions options,
|
||||
bool broken_views);
|
||||
bool broken_views, bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views);
|
||||
GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
const ImageBase* src);
|
||||
|
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace Tegra::Texture::ASTC {
|
||||
|
||||
enum class IntegerEncoding { JustBits, Qus32, Trit };
|
||||
enum class IntegerEncoding { JustBits, Quint, Trit };
|
||||
|
||||
struct IntegerEncodedValue {
|
||||
constexpr IntegerEncodedValue() = default;
|
||||
@@ -21,50 +21,50 @@ struct IntegerEncodedValue {
|
||||
return encoding == other.encoding && num_bits == other.num_bits;
|
||||
}
|
||||
|
||||
// Returns the number of bits required to encode nVals values.
|
||||
u32 GetBitLength(u32 nVals) const {
|
||||
u32 totalBits = num_bits * nVals;
|
||||
// Returns the number of bits required to encode num_vals values.
|
||||
u32 GetBitLength(u32 num_vals) const {
|
||||
u32 total_bits = num_bits * num_vals;
|
||||
if (encoding == IntegerEncoding::Trit) {
|
||||
totalBits += (nVals * 8 + 4) / 5;
|
||||
} else if (encoding == IntegerEncoding::Qus32) {
|
||||
totalBits += (nVals * 7 + 2) / 3;
|
||||
total_bits += (num_vals * 8 + 4) / 5;
|
||||
} else if (encoding == IntegerEncoding::Quint) {
|
||||
total_bits += (num_vals * 7 + 2) / 3;
|
||||
}
|
||||
return totalBits;
|
||||
return total_bits;
|
||||
}
|
||||
|
||||
IntegerEncoding encoding{};
|
||||
u32 num_bits = 0;
|
||||
u32 bit_value = 0;
|
||||
union {
|
||||
u32 qus32_value = 0;
|
||||
u32 quint_value = 0;
|
||||
u32 trit_value;
|
||||
};
|
||||
};
|
||||
|
||||
// Returns a new instance of this struct that corresponds to the
|
||||
// can take no more than maxval values
|
||||
constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) {
|
||||
while (maxVal > 0) {
|
||||
u32 check = maxVal + 1;
|
||||
// can take no more than mav_value values
|
||||
constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
|
||||
while (mav_value > 0) {
|
||||
u32 check = mav_value + 1;
|
||||
|
||||
// Is maxVal a power of two?
|
||||
// Is mav_value a power of two?
|
||||
if (!(check & (check - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(maxVal));
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
|
||||
}
|
||||
|
||||
// Is maxVal of the type 3*2^n - 1?
|
||||
// Is mav_value of the type 3*2^n - 1?
|
||||
if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
|
||||
}
|
||||
|
||||
// Is maxVal of the type 5*2^n - 1?
|
||||
// Is mav_value of the type 5*2^n - 1?
|
||||
if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
|
||||
return IntegerEncodedValue(IntegerEncoding::Qus32, std::popcount(check / 5 - 1));
|
||||
return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
|
||||
}
|
||||
|
||||
// Apparently it can't be represented with a bounded integer sequence...
|
||||
// just iterate.
|
||||
maxVal--;
|
||||
mav_value--;
|
||||
}
|
||||
return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
|
||||
}
|
||||
@@ -79,29 +79,26 @@ constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
|
||||
|
||||
constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
|
||||
|
||||
// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
|
||||
// is the same as [(numBits - 1):0] and repeats all the way down.
|
||||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
||||
template <typename IntType>
|
||||
constexpr IntType Replicate(IntType val, u32 numBits, u32 toBit) {
|
||||
if (numBits == 0) {
|
||||
constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
|
||||
if (num_bits == 0 || to_bit == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (toBit == 0) {
|
||||
return 0;
|
||||
}
|
||||
const IntType v = val & static_cast<IntType>((1 << numBits) - 1);
|
||||
const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
|
||||
IntType res = v;
|
||||
u32 reslen = numBits;
|
||||
while (reslen < toBit) {
|
||||
u32 reslen = num_bits;
|
||||
while (reslen < to_bit) {
|
||||
u32 comp = 0;
|
||||
if (numBits > toBit - reslen) {
|
||||
u32 newshift = toBit - reslen;
|
||||
comp = numBits - newshift;
|
||||
numBits = newshift;
|
||||
if (num_bits > to_bit - reslen) {
|
||||
u32 newshift = to_bit - reslen;
|
||||
comp = num_bits - newshift;
|
||||
num_bits = newshift;
|
||||
}
|
||||
res = static_cast<IntType>(res << numBits);
|
||||
res = static_cast<IntType>(res << num_bits);
|
||||
res = static_cast<IntType>(res | (v >> comp));
|
||||
reslen += numBits;
|
||||
reslen += num_bits;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
@@ -120,75 +117,9 @@ constexpr auto MakeReplicateTable() {
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
|
||||
constexpr u32 ReplicateByteTo16(std::size_t value) {
|
||||
return REPLICATE_BYTE_TO_16_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>();
|
||||
constexpr u32 ReplicateBitTo7(std::size_t value) {
|
||||
return REPLICATE_BIT_TO_7_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>();
|
||||
constexpr u32 ReplicateBitTo9(std::size_t value) {
|
||||
return REPLICATE_BIT_TO_9_TABLE[value];
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>();
|
||||
constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>();
|
||||
constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
|
||||
constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
|
||||
constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
|
||||
constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
|
||||
constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
|
||||
constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
|
||||
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
|
||||
/// to the runtime implementation
|
||||
constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_8_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_8_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_8_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_8_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_8_TABLE[value];
|
||||
case 6:
|
||||
return REPLICATE_6_BIT_TO_8_TABLE[value];
|
||||
case 7:
|
||||
return REPLICATE_7_BIT_TO_8_TABLE[value];
|
||||
case 8:
|
||||
return REPLICATE_8_BIT_TO_8_TABLE[value];
|
||||
default:
|
||||
return Replicate(value, num_bits, 8);
|
||||
}
|
||||
}
|
||||
|
||||
constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>();
|
||||
constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>();
|
||||
constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>();
|
||||
constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>();
|
||||
constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>();
|
||||
|
||||
constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_6_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_6_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_6_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_6_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_6_TABLE[value];
|
||||
default:
|
||||
return Replicate(value, num_bits, 6);
|
||||
}
|
||||
}
|
||||
|
||||
struct AstcBufferData {
|
||||
decltype(EncodingsValues) encoding_values = EncodingsValues;
|
||||
|
Reference in New Issue
Block a user