early-access version 2699
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2698.
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This is the source code for early-access 2699.
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## Legal Notice
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@ -174,9 +174,6 @@ public:
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/// Clears the exclusive monitor's state.
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virtual void ClearExclusiveState() = 0;
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/// Prepare core for thread reschedule (if needed to correctly handle state)
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virtual void PrepareReschedule() = 0;
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/// Signal an interrupt and ask the core to halt as soon as possible.
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virtual void SignalInterrupt() = 0;
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@ -334,10 +334,6 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
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jit.load()->LoadContext(context);
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}
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void ARM_Dynarmic_32::PrepareReschedule() {
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jit.load()->HaltExecution(break_loop);
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}
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void ARM_Dynarmic_32::SignalInterrupt() {
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jit.load()->HaltExecution(break_loop);
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}
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@ -57,7 +57,6 @@ public:
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void LoadContext(const ThreadContext32& ctx) override;
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void LoadContext(const ThreadContext64& ctx) override {}
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void PrepareReschedule() override;
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void SignalInterrupt() override;
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void ClearExclusiveState() override;
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@ -402,10 +402,6 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
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SetTPIDR_EL0(ctx.tpidr);
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}
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void ARM_Dynarmic_64::PrepareReschedule() {
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jit.load()->HaltExecution(break_loop);
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}
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void ARM_Dynarmic_64::SignalInterrupt() {
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jit.load()->HaltExecution(break_loop);
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}
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@ -51,7 +51,6 @@ public:
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void LoadContext(const ThreadContext32& ctx) override {}
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void LoadContext(const ThreadContext64& ctx) override;
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void PrepareReschedule() override;
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void SignalInterrupt() override;
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void ClearExclusiveState() override;
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@ -505,10 +505,6 @@ bool System::IsPoweredOn() const {
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return impl->is_powered_on.load(std::memory_order::relaxed);
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}
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void System::PrepareReschedule() {
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// Deprecated, does nothing, kept for backward compatibility.
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}
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void System::PrepareReschedule(const u32 core_index) {
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impl->kernel.PrepareReschedule(core_index);
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}
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@ -193,9 +193,6 @@ public:
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/// Gets a reference to the telemetry session for this emulation session.
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[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
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/// Prepare the core emulation for a reschedule
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void PrepareReschedule();
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/// Prepare the core emulation for a reschedule
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void PrepareReschedule(u32 core_index);
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