early-access version 1255
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167
src/input_common/gcadapter/gc_adapter.h
Executable file
167
src/input_common/gcadapter/gc_adapter.h
Executable file
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <algorithm>
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#include <functional>
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#include <mutex>
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#include <thread>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "common/threadsafe_queue.h"
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#include "input_common/main.h"
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struct libusb_context;
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struct libusb_device;
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struct libusb_device_handle;
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namespace GCAdapter {
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enum class PadButton {
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Undefined = 0x0000,
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ButtonLeft = 0x0001,
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ButtonRight = 0x0002,
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ButtonDown = 0x0004,
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ButtonUp = 0x0008,
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TriggerZ = 0x0010,
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TriggerR = 0x0020,
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TriggerL = 0x0040,
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ButtonA = 0x0100,
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ButtonB = 0x0200,
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ButtonX = 0x0400,
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ButtonY = 0x0800,
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ButtonStart = 0x1000,
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// Below is for compatibility with "AxisButton" type
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Stick = 0x2000,
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};
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enum class PadAxes : u8 {
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StickX,
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StickY,
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SubstickX,
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SubstickY,
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TriggerLeft,
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TriggerRight,
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Undefined,
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};
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enum class ControllerTypes {
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None,
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Wired,
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Wireless,
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};
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struct GCPadStatus {
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std::size_t port{};
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PadButton button{PadButton::Undefined}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
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PadAxes axis{PadAxes::Undefined};
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s16 axis_value{};
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u8 axis_threshold{50};
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};
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struct GCController {
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ControllerTypes type{};
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bool enable_vibration{};
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u8 rumble_amplitude{};
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u16 buttons{};
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PadButton last_button{};
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std::array<s16, 6> axis_values{};
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std::array<u8, 6> axis_origin{};
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};
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class Adapter {
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public:
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Adapter();
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~Adapter();
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/// Request a vibration for a controller
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bool RumblePlay(std::size_t port, u8 amplitude);
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/// Used for polling
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void BeginConfiguration();
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void EndConfiguration();
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Common::SPSCQueue<GCPadStatus>& GetPadQueue();
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const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
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GCController& GetPadState(std::size_t port);
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const GCController& GetPadState(std::size_t port) const;
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/// Returns true if there is a device connected to port
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bool DeviceConnected(std::size_t port) const;
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/// Used for automapping features
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std::vector<Common::ParamPackage> GetInputDevices() const;
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InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
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InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
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private:
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using AdapterPayload = std::array<u8, 37>;
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void UpdatePadType(std::size_t port, ControllerTypes pad_type);
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void UpdateControllers(const AdapterPayload& adapter_payload);
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void UpdateYuzuSettings(std::size_t port);
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void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
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void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
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void UpdateVibrations();
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void AdapterInputThread();
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void AdapterScanThread();
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bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
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// Updates vibration state of all controllers
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void SendVibrations();
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/// For use in initialization, querying devices to find the adapter
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void Setup();
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/// Resets status of all GC controller devices to a disconected state
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void ResetDevices();
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/// Resets status of device connected to a disconected state
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void ResetDevice(std::size_t port);
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/// Returns true if we successfully gain access to GC Adapter
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bool CheckDeviceAccess();
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/// Captures GC Adapter endpoint address
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/// Returns true if the endpoind was set correctly
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bool GetGCEndpoint(libusb_device* device);
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/// For shutting down, clear all data, join all threads, release usb
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void Reset();
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// Join all threads
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void JoinThreads();
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// Release usb handles
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void ClearLibusbHandle();
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libusb_device_handle* usb_adapter_handle = nullptr;
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std::array<GCController, 4> pads;
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Common::SPSCQueue<GCPadStatus> pad_queue;
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std::thread adapter_input_thread;
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std::thread adapter_scan_thread;
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bool adapter_input_thread_running;
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bool adapter_scan_thread_running;
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bool restart_scan_thread;
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libusb_context* libusb_ctx;
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u8 input_endpoint{0};
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u8 output_endpoint{0};
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u8 input_error_counter{0};
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u8 output_error_counter{0};
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int vibration_counter{0};
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bool configuring{false};
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bool rumble_enabled{true};
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bool vibration_changed{true};
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};
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} // namespace GCAdapter
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