early-access version 1255

This commit is contained in:
pineappleEA
2020-12-28 15:15:37 +00:00
parent 84b39492d1
commit 78b48028e1
6254 changed files with 1868140 additions and 0 deletions

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src/input_common/udp/client.cpp Executable file
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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <cstring>
#include <functional>
#include <thread>
#include <boost/asio.hpp>
#include "common/logging/log.h"
#include "core/settings.h"
#include "input_common/udp/client.h"
#include "input_common/udp/protocol.h"
using boost::asio::ip::udp;
namespace InputCommon::CemuhookUDP {
struct SocketCallback {
std::function<void(Response::Version)> version;
std::function<void(Response::PortInfo)> port_info;
std::function<void(Response::PadData)> pad_data;
};
class Socket {
public:
using clock = std::chrono::system_clock;
explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
SocketCallback callback_)
: callback(std::move(callback_)), timer(io_service),
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
pad_index(pad_index_) {
boost::system::error_code ec{};
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
if (ec.value() != boost::system::errc::success) {
LOG_ERROR(Input, "Invalid IPv4 address \"{}\" provided to socket", host);
ipv4 = boost::asio::ip::address_v4{};
}
send_endpoint = {udp::endpoint(ipv4, port)};
}
void Stop() {
io_service.stop();
}
void Loop() {
io_service.run();
}
void StartSend(const clock::time_point& from) {
timer.expires_at(from + std::chrono::seconds(3));
timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
}
void StartReceive() {
socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint,
[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
HandleReceive(error, bytes_transferred);
});
}
private:
void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
switch (*type) {
case Type::Version: {
Response::Version version;
std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
callback.version(std::move(version));
break;
}
case Type::PortInfo: {
Response::PortInfo port_info;
std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
sizeof(Response::PortInfo));
callback.port_info(std::move(port_info));
break;
}
case Type::PadData: {
Response::PadData pad_data;
std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
callback.pad_data(std::move(pad_data));
break;
}
}
}
StartReceive();
}
void HandleSend(const boost::system::error_code&) {
boost::system::error_code _ignored{};
// Send a request for getting port info for the pad
const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
const auto port_message = Request::Create(port_info, client_id);
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
// Send a request for getting pad data for the pad
const Request::PadData pad_data{
Request::PadData::Flags::Id,
static_cast<u8>(pad_index),
EMPTY_MAC_ADDRESS,
};
const auto pad_message = Request::Create(pad_data, client_id);
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
StartSend(timer.expiry());
}
SocketCallback callback;
boost::asio::io_service io_service;
boost::asio::basic_waitable_timer<clock> timer;
udp::socket socket;
u32 client_id{};
std::size_t pad_index{};
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
std::array<u8, PORT_INFO_SIZE> send_buffer1;
std::array<u8, PAD_DATA_SIZE> send_buffer2;
udp::endpoint send_endpoint;
std::array<u8, MAX_PACKET_SIZE> receive_buffer;
udp::endpoint receive_endpoint;
};
static void SocketLoop(Socket* socket) {
socket->StartReceive();
socket->StartSend(Socket::clock::now());
socket->Loop();
}
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
ReloadSockets();
}
Client::~Client() {
Reset();
}
std::vector<Common::ParamPackage> Client::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
for (std::size_t client = 0; client < clients.size(); client++) {
if (!DeviceConnected(client)) {
continue;
}
std::string name = fmt::format("UDP Controller {}", client);
devices.emplace_back(Common::ParamPackage{
{"class", "cemuhookudp"},
{"display", std::move(name)},
{"port", std::to_string(client)},
});
}
return devices;
}
bool Client::DeviceConnected(std::size_t client) const {
// Use last timestamp to detect if the socket has stopped sending data
const auto now = std::chrono::steady_clock::now();
const auto time_difference =
static_cast<u64>(std::chrono::duration_cast<std::chrono::milliseconds>(
now - clients[client].last_motion_update)
.count());
return time_difference < 1000 && clients[client].active == 1;
}
void Client::ReloadSockets() {
Reset();
std::stringstream servers_ss(Settings::values.udp_input_servers);
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
if (client == max_udp_clients) {
break;
}
std::stringstream server_ss(server_token);
std::string token;
std::getline(server_ss, token, ':');
std::string udp_input_address = token;
std::getline(server_ss, token, ':');
char* temp;
const u16 udp_input_port = static_cast<u16>(std::strtol(token.c_str(), &temp, 0));
if (*temp != '\0') {
LOG_ERROR(Input, "Port number is not valid {}", token);
continue;
}
for (std::size_t pad = 0; pad < 4; ++pad) {
const std::size_t client_number =
GetClientNumber(udp_input_address, udp_input_port, pad);
if (client_number != max_udp_clients) {
LOG_ERROR(Input, "Duplicated UDP servers found");
continue;
}
StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872);
}
}
}
std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t pad) const {
for (std::size_t client = 0; client < clients.size(); client++) {
if (clients[client].active == -1) {
continue;
}
if (clients[client].host == host && clients[client].port == port &&
clients[client].pad_index == pad) {
return client;
}
}
return max_udp_clients;
}
void Client::OnVersion([[maybe_unused]] Response::Version data) {
LOG_TRACE(Input, "Version packet received: {}", data.version);
}
void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
}
void Client::OnPadData(Response::PadData data, std::size_t client) {
LOG_TRACE(Input, "PadData packet received");
if (data.packet_counter == clients[client].packet_sequence) {
LOG_WARNING(
Input,
"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
clients[client].packet_sequence, data.packet_counter);
return;
}
clients[client].active = static_cast<s8>(data.info.is_pad_active);
clients[client].packet_sequence = data.packet_counter;
const auto now = std::chrono::steady_clock::now();
const auto time_difference =
static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
.count());
clients[client].last_motion_update = now;
const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
// Gyroscope values are not it the correct scale from better joy.
// Dividing by 312 allows us to make one full turn = 1 turn
// This must be a configurable valued called sensitivity
clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
clients[client].motion.UpdateRotation(time_difference);
clients[client].motion.UpdateOrientation(time_difference);
{
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion();
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
// between a simple "tap" and a hard press that causes the touch screen to click.
const bool is_active = data.touch_1.is_active != 0;
float x = 0;
float y = 0;
if (is_active && clients[client].status.touch_calibration) {
const u16 min_x = clients[client].status.touch_calibration->min_x;
const u16 max_x = clients[client].status.touch_calibration->max_x;
const u16 min_y = clients[client].status.touch_calibration->min_y;
const u16 max_y = clients[client].status.touch_calibration->max_y;
x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
min_x) /
static_cast<float>(max_x - min_x);
y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
min_y) /
static_cast<float>(max_y - min_y);
}
clients[client].status.touch_status = {x, y, is_active};
if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
}
}
}
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
[this, client](Response::PadData data) { OnPadData(data, client); }};
LOG_INFO(Input, "Starting communication with UDP input server on {}:{}:{}", host, port,
pad_index);
clients[client].host = host;
clients[client].port = port;
clients[client].pad_index = pad_index;
clients[client].active = 0;
clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
// Set motion parameters
// SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
// Real HW values are unknown, 0.0001 is an approximate to Standard
clients[client].motion.SetGyroThreshold(0.0001f);
}
void Client::Reset() {
for (auto& client : clients) {
if (client.thread.joinable()) {
client.active = -1;
client.socket->Stop();
client.thread.join();
}
}
}
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch) {
if (gyro.Length() > 0.2f) {
LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
}
UDPPadStatus pad{
.host = clients[client].host,
.port = clients[client].port,
.pad_index = clients[client].pad_index,
};
if (touch) {
pad.touch = PadTouch::Click;
pad_queue.Push(pad);
}
for (size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
pad_queue.Push(pad);
}
if (acc[i] > 1.75f || acc[i] < -1.75f) {
pad.motion = static_cast<PadMotion>(i + 3);
pad.motion_value = acc[i];
pad_queue.Push(pad);
}
}
}
void Client::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
}
void Client::EndConfiguration() {
pad_queue.Clear();
configuring = false;
}
DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
const std::size_t client_number = GetClientNumber(host, port, pad);
if (client_number == max_udp_clients) {
return clients[0].status;
}
return clients[client_number].status;
}
const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
const std::size_t client_number = GetClientNumber(host, port, pad);
if (client_number == max_udp_clients) {
return clients[0].status;
}
return clients[client_number].status;
}
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
return pad_queue;
}
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
SocketCallback callback{
.version = [](Response::Version) {},
.port_info = [](Response::PortInfo) {},
.pad_data = [&](Response::PadData) { success_event.Set(); },
};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
const bool result = success_event.WaitFor(std::chrono::seconds(5));
socket.Stop();
worker_thread.join();
if (result) {
success_callback();
} else {
failure_callback();
}
}).detach();
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
u16 min_y{UINT16_MAX};
u16 max_x{};
u16 max_y{};
Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
if (data.touch_1.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
data.touch_1.y);
min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
max_x = data.touch_1.x;
max_y = data.touch_1.y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
complete_event.Set();
}
}};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();
socket.Stop();
worker_thread.join();
}).detach();
}
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
Stop();
}
void CalibrationConfigurationJob::Stop() {
complete_event.Set();
}
} // namespace InputCommon::CemuhookUDP

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
#include <tuple>
#include "common/common_types.h"
#include "common/param_package.h"
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "common/vector_math.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
namespace InputCommon::CemuhookUDP {
constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
class Socket;
namespace Response {
struct PadData;
struct PortInfo;
struct Version;
} // namespace Response
enum class PadMotion {
GyroX,
GyroY,
GyroZ,
AccX,
AccY,
AccZ,
Undefined,
};
enum class PadTouch {
Click,
Undefined,
};
struct UDPPadStatus {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f};
};
struct DeviceStatus {
std::mutex update_mutex;
Input::MotionStatus motion_status;
std::tuple<float, float, bool> touch_status;
// calibration data for scaling the device's touch area to 3ds
struct CalibrationData {
u16 min_x{};
u16 min_y{};
u16 max_x{};
u16 max_y{};
};
std::optional<CalibrationData> touch_calibration;
};
class Client {
public:
// Initialize the UDP client capture and read sequence
Client();
// Close and release the client
~Client();
// Used for polling
void BeginConfiguration();
void EndConfiguration();
std::vector<Common::ParamPackage> GetInputDevices() const;
bool DeviceConnected(std::size_t client) const;
void ReloadSockets();
Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
private:
struct ClientData {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
std::unique_ptr<Socket> socket;
DeviceStatus status;
std::thread thread;
u64 packet_sequence{};
s8 active{-1};
// Realtime values
// motion is initalized with PID values for drift correction on joycons
InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
std::chrono::time_point<std::chrono::steady_clock> last_motion_update;
};
// For shutting down, clear all data, join all threads, release usb
void Reset();
// Translates configuration to client number
std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const;
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);
void OnPadData(Response::PadData, std::size_t client);
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch);
bool configuring = false;
// Allocate clients for 8 udp servers
const std::size_t max_udp_clients = 32;
std::array<ClientData, 4 * 8> clients;
Common::SPSCQueue<UDPPadStatus> pad_queue;
};
/// An async job allowing configuration of the touchpad calibration.
class CalibrationConfigurationJob {
public:
enum class Status {
Initialized,
Ready,
Stage1Completed,
Completed,
};
/**
* Constructs and starts the job with the specified parameter.
*
* @param status_callback Callback for job status updates
* @param data_callback Called when calibration data is ready
*/
explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
u32 client_id, std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob();
void Stop();
private:
Common::Event complete_event;
};
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback);
} // namespace InputCommon::CemuhookUDP

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstddef>
#include <cstring>
#include "common/logging/log.h"
#include "input_common/udp/protocol.h"
namespace InputCommon::CemuhookUDP {
static constexpr std::size_t GetSizeOfResponseType(Type t) {
switch (t) {
case Type::Version:
return sizeof(Response::Version);
case Type::PortInfo:
return sizeof(Response::PortInfo);
case Type::PadData:
return sizeof(Response::PadData);
}
return 0;
}
namespace Response {
/**
* Returns Type if the packet is valid, else none
*
* Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
* copying the buffer)
*/
std::optional<Type> Validate(u8* data, std::size_t size) {
if (size < sizeof(Header)) {
return std::nullopt;
}
Header header{};
std::memcpy(&header, data, sizeof(Header));
if (header.magic != SERVER_MAGIC) {
LOG_ERROR(Input, "UDP Packet has an unexpected magic value");
return std::nullopt;
}
if (header.protocol_version != PROTOCOL_VERSION) {
LOG_ERROR(Input, "UDP Packet protocol mismatch");
return std::nullopt;
}
if (header.type < Type::Version || header.type > Type::PadData) {
LOG_ERROR(Input, "UDP Packet is an unknown type");
return std::nullopt;
}
// Packet size must equal sizeof(Header) + sizeof(Data)
// and also verify that the packet info mentions the correct size. Since the spec includes the
// type of the packet as part of the data, we need to include it in size calculations here
// ie: payload_length == sizeof(T) + sizeof(Type)
const std::size_t data_len = GetSizeOfResponseType(header.type);
if (header.payload_length != data_len + sizeof(Type) || size < data_len + sizeof(Header)) {
LOG_ERROR(
Input,
"UDP Packet payload length doesn't match. Received: {} PayloadLength: {} Expected: {}",
size, header.payload_length, data_len + sizeof(Type));
return std::nullopt;
}
const u32 crc32 = header.crc;
boost::crc_32_type result;
// zero out the crc in the buffer and then run the crc against it
std::memset(&data[offsetof(Header, crc)], 0, sizeof(u32_le));
result.process_bytes(data, data_len + sizeof(Header));
if (crc32 != result.checksum()) {
LOG_ERROR(Input, "UDP Packet CRC check failed. Offset: {}", offsetof(Header, crc));
return std::nullopt;
}
return header.type;
}
} // namespace Response
} // namespace InputCommon::CemuhookUDP

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <optional>
#include <type_traits>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4701)
#endif
#include <boost/crc.hpp>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "common/bit_field.h"
#include "common/swap.h"
namespace InputCommon::CemuhookUDP {
constexpr std::size_t MAX_PACKET_SIZE = 100;
constexpr u16 PROTOCOL_VERSION = 1001;
constexpr u32 CLIENT_MAGIC = 0x43555344; // DSUC (but flipped for LE)
constexpr u32 SERVER_MAGIC = 0x53555344; // DSUS (but flipped for LE)
enum class Type : u32 {
Version = 0x00100000,
PortInfo = 0x00100001,
PadData = 0x00100002,
};
struct Header {
u32_le magic{};
u16_le protocol_version{};
u16_le payload_length{};
u32_le crc{};
u32_le id{};
///> In the protocol, the type of the packet is not part of the header, but its convenient to
///> include in the header so the callee doesn't have to duplicate the type twice when building
///> the data
Type type{};
};
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
using MacAddress = std::array<u8, 6>;
constexpr MacAddress EMPTY_MAC_ADDRESS = {0, 0, 0, 0, 0, 0};
#pragma pack(push, 1)
template <typename T>
struct Message {
Header header{};
T data;
};
#pragma pack(pop)
template <typename T>
constexpr Type GetMessageType();
namespace Request {
struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable
*/
constexpr u32 MAX_PORTS = 4;
struct PortInfo {
u32_le pad_count{}; ///> Number of ports to request data for
std::array<u8, MAX_PORTS> port;
};
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Request PortInfo is not trivially copyable");
/**
* Request the latest pad information from the server. If the server hasn't received this message
* from the client in a reasonable time frame, the server will stop sending updates. The default
* timeout seems to be 5 seconds.
*/
struct PadData {
enum class Flags : u8 {
AllPorts,
Id,
Mac,
};
/// Determines which method will be used as a look up for the controller
Flags flags{};
/// Index of the port of the controller to retrieve data about
u8 port_id{};
/// Mac address of the controller to retrieve data about
MacAddress mac;
};
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
static_assert(std::is_trivially_copyable_v<PadData>,
"UDP Request PadData is not trivially copyable");
/**
* Creates a message with the proper header data that can be sent to the server.
* @param data Request body to send
* @param client_id ID of the udp client (usually not checked on the server)
*/
template <typename T>
Message<T> Create(const T data, const u32 client_id = 0) {
boost::crc_32_type crc;
Header header{
CLIENT_MAGIC, PROTOCOL_VERSION, sizeof(T) + sizeof(Type), 0, client_id, GetMessageType<T>(),
};
Message<T> message{header, data};
crc.process_bytes(&message, sizeof(Message<T>));
message.header.crc = crc.checksum();
return message;
}
} // namespace Request
namespace Response {
struct Version {
u16_le version{};
};
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
static_assert(std::is_trivially_copyable_v<Version>,
"UDP Response Version is not trivially copyable");
struct PortInfo {
u8 id{};
u8 state{};
u8 model{};
u8 connection_type{};
MacAddress mac;
u8 battery{};
u8 is_pad_active{};
};
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable");
#pragma pack(push, 1)
struct PadData {
PortInfo info{};
u32_le packet_counter{};
u16_le digital_button{};
// The following union isn't trivially copyable but we don't use this input anyway.
// union DigitalButton {
// u16_le button;
// BitField<0, 1, u16> button_1; // Share
// BitField<1, 1, u16> button_2; // L3
// BitField<2, 1, u16> button_3; // R3
// BitField<3, 1, u16> button_4; // Options
// BitField<4, 1, u16> button_5; // Up
// BitField<5, 1, u16> button_6; // Right
// BitField<6, 1, u16> button_7; // Down
// BitField<7, 1, u16> button_8; // Left
// BitField<8, 1, u16> button_9; // L2
// BitField<9, 1, u16> button_10; // R2
// BitField<10, 1, u16> button_11; // L1
// BitField<11, 1, u16> button_12; // R1
// BitField<12, 1, u16> button_13; // Triangle
// BitField<13, 1, u16> button_14; // Circle
// BitField<14, 1, u16> button_15; // Cross
// BitField<15, 1, u16> button_16; // Square
// } digital_button;
u8 home;
/// If the device supports a "click" on the touchpad, this will change to 1 when a click happens
u8 touch_hard_press{};
u8 left_stick_x{};
u8 left_stick_y{};
u8 right_stick_x{};
u8 right_stick_y{};
struct AnalogButton {
u8 button_8{};
u8 button_7{};
u8 button_6{};
u8 button_5{};
u8 button_12{};
u8 button_11{};
u8 button_10{};
u8 button_9{};
u8 button_16{};
u8 button_15{};
u8 button_14{};
u8 button_13{};
} analog_button;
struct TouchPad {
u8 is_active{};
u8 id{};
u16_le x{};
u16_le y{};
} touch_1, touch_2;
u64_le motion_timestamp;
struct Accelerometer {
float x{};
float y{};
float z{};
} accel;
struct Gyroscope {
float pitch{};
float yaw{};
float roll{};
} gyro;
};
#pragma pack(pop)
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
static_assert(std::is_trivially_copyable_v<PadData>,
"UDP Response PadData is not trivially copyable");
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
"UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size ");
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
/**
* Create a Response Message from the data
* @param data array of bytes sent from the server
* @return boost::none if it failed to parse or Type if it succeeded. The client can then safely
* copy the data into the appropriate struct for that Type
*/
std::optional<Type> Validate(u8* data, std::size_t size);
} // namespace Response
template <>
constexpr Type GetMessageType<Request::Version>() {
return Type::Version;
}
template <>
constexpr Type GetMessageType<Request::PortInfo>() {
return Type::PortInfo;
}
template <>
constexpr Type GetMessageType<Request::PadData>() {
return Type::PadData;
}
template <>
constexpr Type GetMessageType<Response::Version>() {
return Type::Version;
}
template <>
constexpr Type GetMessageType<Response::PortInfo>() {
return Type::PortInfo;
}
template <>
constexpr Type GetMessageType<Response::PadData>() {
return Type::PadData;
}
} // namespace InputCommon::CemuhookUDP

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mutex>
#include <utility>
#include "common/assert.h"
#include "common/threadsafe_queue.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
namespace InputCommon {
class UDPMotion final : public Input::MotionDevice {
public:
explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
Input::MotionStatus GetStatus() const override {
return client->GetPadState(ip, port, pad).motion_status;
}
private:
const std::string ip;
const u16 port;
const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
/// A motion device factory that creates motion devices from JC Adapter
UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
: client(std::move(client_)) {}
/**
* Creates motion device
* @param params contains parameters for creating the device:
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
const auto port = static_cast<u16>(params.Get("port", 26760));
const auto pad = static_cast<u16>(params.Get("pad_index", 0));
return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
}
void UDPMotionFactory::BeginConfiguration() {
polling = true;
client->BeginConfiguration();
}
void UDPMotionFactory::EndConfiguration() {
polling = false;
client->EndConfiguration();
}
Common::ParamPackage UDPMotionFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
while (queue.Pop(pad)) {
if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
continue;
}
params.Set("engine", "cemuhookudp");
params.Set("ip", pad.host);
params.Set("port", static_cast<u16>(pad.port));
params.Set("pad_index", static_cast<u16>(pad.pad_index));
params.Set("motion", static_cast<u16>(pad.motion));
return params;
}
return params;
}
class UDPTouch final : public Input::TouchDevice {
public:
explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
std::tuple<float, float, bool> GetStatus() const override {
return client->GetPadState(ip, port, pad).touch_status;
}
private:
const std::string ip;
const u16 port;
const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
/// A motion device factory that creates motion devices from JC Adapter
UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
: client(std::move(client_)) {}
/**
* Creates motion device
* @param params contains parameters for creating the device:
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
auto ip = params.Get("ip", "127.0.0.1");
const auto port = static_cast<u16>(params.Get("port", 26760));
const auto pad = static_cast<u16>(params.Get("pad_index", 0));
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
void UDPTouchFactory::BeginConfiguration() {
polling = true;
client->BeginConfiguration();
}
void UDPTouchFactory::EndConfiguration() {
polling = false;
client->EndConfiguration();
}
Common::ParamPackage UDPTouchFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
while (queue.Pop(pad)) {
if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
continue;
}
params.Set("engine", "cemuhookudp");
params.Set("ip", pad.host);
params.Set("port", static_cast<u16>(pad.port));
params.Set("pad_index", static_cast<u16>(pad.pad_index));
params.Set("touch", static_cast<u16>(pad.touch));
return params;
}
return params;
}
} // namespace InputCommon

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/frontend/input.h"
#include "input_common/udp/client.h"
namespace InputCommon {
/// A motion device factory that creates motion devices from udp clients
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
public:
explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_);
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput();
/// For device input configuration/polling
void BeginConfiguration();
void EndConfiguration();
bool IsPolling() const {
return polling;
}
private:
std::shared_ptr<CemuhookUDP::Client> client;
bool polling = false;
};
/// A touch device factory that creates touch devices from udp clients
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
public:
explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_);
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
Common::ParamPackage GetNextInput();
/// For device input configuration/polling
void BeginConfiguration();
void EndConfiguration();
bool IsPolling() const {
return polling;
}
private:
std::shared_ptr<CemuhookUDP::Client> client;
bool polling = false;
};
} // namespace InputCommon