early-access version 4006

This commit is contained in:
pineappleEA
2023-12-04 06:15:08 +01:00
parent 989787a69a
commit 7ffddcf6ba
14 changed files with 74 additions and 84 deletions

View File

@@ -714,7 +714,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
std::scoped_lock lock{texture_cache.mutex};
ImageView* const image_view{texture_cache.TryFindFramebufferImageView(framebuffer_addr)};
ImageView* const image_view{
texture_cache.TryFindFramebufferImageView(config, framebuffer_addr)};
if (!image_view) {
return false;
}
@@ -725,7 +726,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
screen_info.texture.width = image_view->size.width;
screen_info.texture.height = image_view->size.height;
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
}

View File

@@ -653,11 +653,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
};
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices));
if (screen_info.display_srgb) {
glEnable(GL_FRAMEBUFFER_SRGB);
} else {
glDisable(GL_FRAMEBUFFER_SRGB);
}
glDisable(GL_FRAMEBUFFER_SRGB);
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width),
static_cast<GLfloat>(layout.height));
@@ -710,8 +706,7 @@ void RendererOpenGL::RenderScreenshot() {
GLuint renderbuffer;
glGenRenderbuffers(1, &renderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER, screen_info.display_srgb ? GL_SRGB8 : GL_RGB8,
layout.width, layout.height);
glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
DrawScreen(layout);

View File

@@ -53,7 +53,6 @@ struct TextureInfo {
struct ScreenInfo {
GLuint display_texture{};
bool was_accelerated = false;
bool display_srgb{};
const Common::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f};
TextureInfo texture;
};