early-access version 1260

This commit is contained in:
pineappleEA
2020-12-29 11:39:08 +00:00
parent db53458619
commit 8016e08b0d
63 changed files with 962 additions and 471 deletions

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@@ -201,8 +201,6 @@ add_library(core STATIC
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/service_thread.cpp
hle/kernel/service_thread.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/shared_memory.cpp
@@ -501,6 +499,7 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/blocking_worker.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp

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@@ -159,7 +159,7 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
@@ -307,6 +307,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
device_memory.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();

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@@ -46,6 +46,43 @@ void SessionRequestHandler::ClientDisconnected(
boost::range::remove_erase(connected_sessions, server_session);
}
std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
writable_event = pair.writable;
}
Handle event_handle = InvalidHandle;
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout);
thread->SetHLECallback(
[context = *this, callback](std::shared_ptr<Thread> thread) mutable -> bool {
ThreadWakeupReason reason = thread->GetSignalingResult() == RESULT_TIMEOUT
? ThreadWakeupReason::Timeout
: ThreadWakeupReason::Signal;
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
});
const auto readable_event{writable_event->GetReadableEvent()};
writable_event->Clear();
thread->SetHLESyncObject(readable_event.get());
thread->SetStatus(ThreadStatus::WaitHLEEvent);
thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
readable_event->AddWaitingThread(thread);
}
thread->SetHLETimeEvent(event_handle);
is_thread_waiting = true;
return writable_event;
}
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread)

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@@ -129,6 +129,23 @@ public:
using WakeupCallback = std::function<void(
std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
* specified timeout expires.
* @param reason Reason for pausing the thread, to be used for debugging purposes.
* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
* invoked with a Timeout reason.
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
std::shared_ptr<WritableEvent> SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);

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@@ -8,7 +8,7 @@
#include <functional>
#include <memory>
#include <thread>
#include <unordered_set>
#include <unordered_map>
#include <utility>
#include "common/assert.h"
@@ -35,7 +35,6 @@
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
@@ -58,8 +57,6 @@ struct KernelCore::Impl {
}
void Initialize(KernelCore& kernel) {
process_list.clear();
RegisterHostThread();
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
@@ -92,6 +89,8 @@ struct KernelCore::Impl {
cores.clear();
process_list.clear();
current_process = nullptr;
system_resource_limit = nullptr;
@@ -108,9 +107,6 @@ struct KernelCore::Impl {
std::fill(register_host_thread_keys.begin(), register_host_thread_keys.end(),
std::thread::id{});
std::fill(register_host_thread_values.begin(), register_host_thread_values.end(), 0);
// Ensures all service threads gracefully shutdown
service_threads.clear();
}
void InitializePhysicalCores() {
@@ -333,7 +329,7 @@ struct KernelCore::Impl {
std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
// Number of host threads is a relatively high number to avoid overflowing
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 1024;
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64;
std::atomic<size_t> num_host_threads{0};
std::array<std::atomic<std::thread::id>, NUM_REGISTRABLE_HOST_THREADS>
register_host_thread_keys{};
@@ -349,9 +345,6 @@ struct KernelCore::Impl {
std::shared_ptr<Kernel::SharedMemory> irs_shared_mem;
std::shared_ptr<Kernel::SharedMemory> time_shared_mem;
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
@@ -646,16 +639,4 @@ void KernelCore::ExitSVCProfile() {
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
impl->service_threads.emplace(service_thread);
return service_thread;
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
impl->service_threads.erase(strong_ptr);
}
}
} // namespace Kernel

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@@ -42,7 +42,6 @@ class Process;
class ResourceLimit;
class KScheduler;
class SharedMemory;
class ServiceThread;
class Synchronization;
class Thread;
class TimeManager;
@@ -228,22 +227,6 @@ public:
void ExitSVCProfile();
/**
* Creates an HLE service thread, which are used to execute service routines asynchronously.
* While these are allocated per ServerSession, these need to be owned and managed outside of
* ServerSession to avoid a circular dependency.
* @param name String name for the ServerSession creating this thread, used for debug purposes.
* @returns The a weak pointer newly created service thread.
*/
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.
* @param service_thread Service thread to release.
*/
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread);
private:
friend class Object;
friend class Process;

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@@ -25,19 +25,19 @@
namespace Kernel {
ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
ServerSession::~ServerSession() {
kernel.ReleaseServiceThread(service_thread);
}
ServerSession::~ServerSession() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
session->request_event =
Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) {
session->CompleteSyncRequest();
});
session->name = std::move(name);
session->parent = std::move(parent);
session->service_thread = kernel.CreateServiceThread(session->name);
return MakeResult(std::move(session));
}
@@ -142,16 +142,16 @@ ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
std::make_shared<HLERequestContext>(kernel, memory, SharedFrom(this), std::move(thread));
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
if (auto strong_ptr = service_thread.lock()) {
strong_ptr->QueueSyncRequest(*this, std::move(context));
return RESULT_SUCCESS;
}
request_queue.Push(std::move(context));
return RESULT_SUCCESS;
}
ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
ResultCode ServerSession::CompleteSyncRequest() {
ASSERT(!request_queue.Empty());
auto& context = *request_queue.Front();
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
if (IsDomain() && context.HasDomainMessageHeader()) {
@@ -177,13 +177,18 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
}
}
request_queue.Pop();
return result;
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
return QueueSyncRequest(std::move(thread), memory);
const ResultCode result = QueueSyncRequest(std::move(thread), memory);
const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000};
core_timing.ScheduleEvent(delay, request_event, {});
return result;
}
} // namespace Kernel

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@@ -10,7 +10,6 @@
#include <vector>
#include "common/threadsafe_queue.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
@@ -44,8 +43,6 @@ class Thread;
* TLS buffer and control is transferred back to it.
*/
class ServerSession final : public SynchronizationObject {
friend class ServiceThread;
public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
@@ -135,7 +132,7 @@ private:
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest(HLERequestContext& context);
ResultCode CompleteSyncRequest();
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -166,8 +163,11 @@ private:
/// The name of this session (optional)
std::string name;
/// Thread to dispatch service requests
std::weak_ptr<ServiceThread> service_thread;
/// Core timing event used to schedule the service request at some point in the future
std::shared_ptr<Core::Timing::EventType> request_event;
/// Queue of scheduled service requests
Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue;
};
} // namespace Kernel

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@@ -70,10 +70,8 @@ public:
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name), [this] {
const auto guard = LockService();
buffer_event.writable->Signal();
});
audio_params.channel_count, std::move(unique_name),
[this] { buffer_event.writable->Signal(); });
}
private:

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@@ -49,16 +49,16 @@ public:
system_event =
Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), system.Memory(), audren_params,
[this]() {
const auto guard = LockService();
system_event.writable->Signal();
},
instance_number);
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(),
audren_params, system_event.writable,
instance_number);
}
private:
void UpdateAudioCallback() {
system_event.writable->Signal();
}
void GetSampleRate(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");

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@@ -78,13 +78,11 @@ IAppletResource::IAppletResource(Core::System& system_)
pad_update_event = Core::Timing::CreateEvent(
"HID::UpdatePadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
const auto guard = LockService();
UpdateControllers(user_data, ns_late);
});
motion_update_event = Core::Timing::CreateEvent(
"HID::MotionPadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
const auto guard = LockService();
UpdateMotion(user_data, ns_late);
});

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@@ -31,8 +31,8 @@ public:
* @param output A buffer where the output data will be written to.
* @returns The result code of the ioctl.
*/
virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) = 0;
virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) = 0;
/**
* Handles an ioctl2 request.
@@ -43,7 +43,8 @@ public:
* @returns The result code of the ioctl.
*/
virtual NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) = 0;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) = 0;
/**
* Handles an ioctl3 request.
@@ -54,7 +55,7 @@ public:
* @returns The result code of the ioctl.
*/
virtual NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) = 0;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) = 0;
protected:
Core::System& system;

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@@ -18,20 +18,21 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_de
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvdisp_disp0 ::~nvdisp_disp0() = default;
NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvdisp_disp0::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvdisp_disp0::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

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@@ -20,11 +20,13 @@ public:
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvdisp_disp0() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,

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@@ -21,8 +21,8 @@ nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 'A':
switch (command.cmd) {
@@ -55,13 +55,14 @@ NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
}
NvResult nvhost_as_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_as_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
switch (command.group) {
case 'A':
switch (command.cmd) {

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@@ -30,11 +30,13 @@ public:
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_as_gpu() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
class BufferMap final {

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@@ -20,7 +20,8 @@ nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
nvhost_ctrl::~nvhost_ctrl() = default;
NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
@@ -29,9 +30,9 @@ NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::v
case 0x1c:
return IocCtrlClearEventWait(input, output);
case 0x1d:
return IocCtrlEventWait(input, output, false);
return IocCtrlEventWait(input, output, false, ctrl);
case 0x1e:
return IocCtrlEventWait(input, output, true);
return IocCtrlEventWait(input, output, true, ctrl);
case 0x1f:
return IocCtrlEventRegister(input, output);
case 0x20:
@@ -47,13 +48,14 @@ NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::v
}
NvResult nvhost_ctrl::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_outpu) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
@@ -67,7 +69,7 @@ NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector
}
NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
bool is_async) {
bool is_async, IoctlCtrl& ctrl) {
IocCtrlEventWaitParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}",
@@ -139,6 +141,12 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
params.value |= event_id;
event.event.writable->Clear();
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
if (!is_async && ctrl.fresh_call) {
ctrl.must_delay = true;
ctrl.timeout = params.timeout;
ctrl.event_id = event_id;
return NvResult::Timeout;
}
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Timeout;
}

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@@ -18,11 +18,13 @@ public:
SyncpointManager& syncpoint_manager);
~nvhost_ctrl() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
struct IocSyncptReadParams {
@@ -121,7 +123,8 @@ private:
static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size");
NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async,
IoctlCtrl& ctrl);
NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);

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@@ -16,7 +16,7 @@ nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
std::vector<u8>& output, IoctlCtrl& ctrl) {
switch (command.group) {
case 'G':
switch (command.cmd) {
@@ -48,13 +48,15 @@ NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
}
NvResult nvhost_ctrl_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output, std::vector<u8>& inline_output) {
std::vector<u8>& output, std::vector<u8>& inline_output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 'G':
switch (command.cmd) {

View File

@@ -16,11 +16,13 @@ public:
explicit nvhost_ctrl_gpu(Core::System& system);
~nvhost_ctrl_gpu() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
struct IoctlGpuCharacteristics {

View File

@@ -23,7 +23,8 @@ nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
nvhost_gpu::~nvhost_gpu() = default;
NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
@@ -75,7 +76,8 @@ NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
};
NvResult nvhost_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 'H':
switch (command.cmd) {
@@ -89,7 +91,7 @@ NvResult nvhost_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
}
NvResult nvhost_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

View File

@@ -26,11 +26,13 @@ public:
SyncpointManager& syncpoint_manager);
~nvhost_gpu() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
enum class CtxObjects : u32_le {

View File

@@ -15,8 +15,8 @@ nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_de
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_nvdec::~nvhost_nvdec() = default;
NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
@@ -59,13 +59,14 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
}
NvResult nvhost_nvdec::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_nvdec::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

View File

@@ -14,11 +14,13 @@ public:
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_nvdec() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
};
} // namespace Service::Nvidia::Devices

View File

@@ -13,8 +13,8 @@ namespace Service::Nvidia::Devices {
nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
nvhost_nvjpg::~nvhost_nvjpg() = default;
NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 'H':
switch (command.cmd) {
@@ -33,13 +33,14 @@ NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input,
}
NvResult nvhost_nvjpg::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_nvjpg::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

View File

@@ -16,11 +16,13 @@ public:
explicit nvhost_nvjpg(Core::System& system);
~nvhost_nvjpg() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
struct IoctlSetNvmapFD {

View File

@@ -16,7 +16,8 @@ nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
}
nvhost_vic::~nvhost_vic() = default;
NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
@@ -51,13 +52,14 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
}
NvResult nvhost_vic::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_vic::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

View File

@@ -14,10 +14,12 @@ public:
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_vic();
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
};
} // namespace Service::Nvidia::Devices

View File

@@ -19,7 +19,8 @@ nvmap::nvmap(Core::System& system) : nvdevice(system) {
nvmap::~nvmap() = default;
NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x1:
switch (command.cmd) {
@@ -48,13 +49,14 @@ NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<
}
NvResult nvmap::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvmap::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}

View File

@@ -19,11 +19,13 @@ public:
explicit nvmap(Core::System& system);
~nvmap() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;

View File

@@ -61,9 +61,32 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) {
std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
const auto input_buffer = ctx.ReadBuffer(0);
const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer);
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer);
IoctlCtrl ctrl{};
const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer, ctrl);
if (ctrl.must_delay) {
ctrl.fresh_call = false;
ctx.SleepClientThread(
"NVServices::DelayedResponse", ctrl.timeout,
[=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
Kernel::ThreadWakeupReason reason) {
IoctlCtrl ctrl2{ctrl};
std::vector<u8> tmp_output = output_buffer;
const auto nv_result2 = nvdrv->Ioctl1(fd, command, input_buffer, tmp_output, ctrl2);
if (command.is_out != 0) {
ctx.WriteBuffer(tmp_output);
}
IPC::ResponseBuilder rb{ctx_, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(nv_result2);
},
nvdrv->GetEventWriteable(ctrl.event_id));
} else {
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer);
}
}
IPC::ResponseBuilder rb{ctx, 3};
@@ -87,8 +110,36 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
const auto input_inlined_buffer = ctx.ReadBuffer(1);
std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
IoctlCtrl ctrl{};
const auto nv_result =
nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer);
nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer, ctrl);
if (ctrl.must_delay) {
ctrl.fresh_call = false;
ctx.SleepClientThread(
"NVServices::DelayedResponse", ctrl.timeout,
[=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
Kernel::ThreadWakeupReason reason) {
IoctlCtrl ctrl2{ctrl};
std::vector<u8> tmp_output = output_buffer;
const auto nv_result2 = nvdrv->Ioctl2(fd, command, input_buffer,
input_inlined_buffer, tmp_output, ctrl2);
if (command.is_out != 0) {
ctx.WriteBuffer(tmp_output);
}
IPC::ResponseBuilder rb{ctx_, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(nv_result2);
},
nvdrv->GetEventWriteable(ctrl.event_id));
} else {
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer);
}
}
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer);
}
@@ -114,11 +165,36 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
std::vector<u8> output_buffer_inline(ctx.GetWriteBufferSize(1));
IoctlCtrl ctrl{};
const auto nv_result =
nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, output_buffer_inline);
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer, 0);
ctx.WriteBuffer(output_buffer_inline, 1);
nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, output_buffer_inline, ctrl);
if (ctrl.must_delay) {
ctrl.fresh_call = false;
ctx.SleepClientThread(
"NVServices::DelayedResponse", ctrl.timeout,
[=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
Kernel::ThreadWakeupReason reason) {
IoctlCtrl ctrl2{ctrl};
std::vector<u8> tmp_output = output_buffer;
std::vector<u8> tmp_output2 = output_buffer;
const auto nv_result2 =
nvdrv->Ioctl3(fd, command, input_buffer, tmp_output, tmp_output2, ctrl2);
if (command.is_out != 0) {
ctx.WriteBuffer(tmp_output, 0);
ctx.WriteBuffer(tmp_output2, 1);
}
IPC::ResponseBuilder rb{ctx_, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(nv_result2);
},
nvdrv->GetEventWriteable(ctrl.event_id));
} else {
if (command.is_out != 0) {
ctx.WriteBuffer(output_buffer, 0);
ctx.WriteBuffer(output_buffer_inline, 1);
}
}
IPC::ResponseBuilder rb{ctx, 3};

View File

@@ -97,4 +97,15 @@ union Ioctl {
BitField<31, 1, u32> is_out;
};
struct IoctlCtrl {
// First call done to the servioce for services that call itself again after a call.
bool fresh_call{true};
// Tells the Ioctl Wrapper that it must delay the IPC response and send the thread to sleep
bool must_delay{};
// Timeout for the delay
s64 timeout{};
// NV Event Id
s32 event_id{-1};
};
} // namespace Service::Nvidia

View File

@@ -91,7 +91,7 @@ DeviceFD Module::Open(const std::string& device_name) {
}
NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
std::vector<u8>& output, IoctlCtrl& ctrl) {
if (fd < 0) {
LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
return NvResult::InvalidState;
@@ -104,11 +104,12 @@ NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input
return NvResult::NotImplemented;
}
return itr->second->Ioctl1(command, input, output);
return itr->second->Ioctl1(command, input, output, ctrl);
}
NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
if (fd < 0) {
LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
return NvResult::InvalidState;
@@ -121,11 +122,11 @@ NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input
return NvResult::NotImplemented;
}
return itr->second->Ioctl2(command, input, inline_input, output);
return itr->second->Ioctl2(command, input, inline_input, output, ctrl);
}
NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output, std::vector<u8>& inline_output) {
std::vector<u8>& output, std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
if (fd < 0) {
LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
return NvResult::InvalidState;
@@ -138,7 +139,7 @@ NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input
return NvResult::NotImplemented;
}
return itr->second->Ioctl3(command, input, output, inline_output);
return itr->second->Ioctl3(command, input, output, inline_output, ctrl);
}
NvResult Module::Close(DeviceFD fd) {

View File

@@ -119,13 +119,13 @@ public:
/// Sends an ioctl command to the specified file descriptor.
NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output);
std::vector<u8>& output, IoctlCtrl& ctrl);
NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output);
const std::vector<u8>& inline_input, std::vector<u8>& output, IoctlCtrl& ctrl);
NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output, std::vector<u8>& inline_output);
std::vector<u8>& output, std::vector<u8>& inline_output, IoctlCtrl& ctrl);
/// Closes a device file descriptor and returns operation success.
NvResult Close(DeviceFD fd);

View File

@@ -25,12 +25,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
ASSERT(slot < buffer_slots);
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
{
std::unique_lock lock{queue_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers.push_back(slot);
buffers[slot] = {
.slot = slot,
.status = Buffer::Status::Free,
@@ -46,20 +41,10 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
u32 height) {
// Wait for first request before trying to dequeue
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
}
if (!is_connect) {
// Buffer was disconnected while the thread was blocked, this is most likely due to
// emulation being stopped
if (free_buffers.empty()) {
return std::nullopt;
}
std::unique_lock lock{queue_mutex};
auto f_itr = free_buffers.begin();
auto slot = buffers.size();
@@ -112,11 +97,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
buffers[slot].multi_fence = multi_fence;
buffers[slot].swap_interval = 0;
{
std::unique_lock lock{queue_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
@@ -146,28 +127,15 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(buffers[slot].slot == slot);
buffers[slot].status = Buffer::Status::Free;
{
std::unique_lock lock{queue_mutex};
free_buffers.push_back(slot);
}
condition.notify_one();
free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
void BufferQueue::Connect() {
queue_sequence.clear();
id = 1;
layer_id = 1;
is_connect = true;
}
void BufferQueue::Disconnect() {
buffers.fill({});
queue_sequence.clear();
buffer_wait_event.writable->Signal();
is_connect = false;
condition.notify_one();
}
u32 BufferQueue::Query(QueryType type) {

View File

@@ -4,9 +4,7 @@
#pragma once
#include <condition_variable>
#include <list>
#include <mutex>
#include <optional>
#include <vector>
@@ -101,7 +99,6 @@ public:
void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
void Connect();
void Disconnect();
u32 Query(QueryType type);
@@ -109,28 +106,18 @@ public:
return id;
}
bool IsConnected() const {
return is_connect;
}
std::shared_ptr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
private:
BufferQueue(const BufferQueue&) = delete;
u32 id{};
u64 layer_id{};
std::atomic_bool is_connect{};
u32 id;
u64 layer_id;
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
Kernel::EventPair buffer_wait_event;
std::mutex queue_mutex;
std::condition_variable condition;
};
} // namespace Service::NVFlinger

View File

@@ -88,10 +88,6 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
}
NVFlinger::~NVFlinger() {
for (auto& buffer_queue : buffer_queues) {
buffer_queue->Disconnect();
}
if (system.IsMulticore()) {
is_running = false;
wait_event->Set();
@@ -108,8 +104,6 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto guard = Lock();
LOG_DEBUG(Service, "Opening \"{}\" display", name);
// TODO(Subv): Currently we only support the Default display.
@@ -127,7 +121,6 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@@ -136,22 +129,18 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
display->CreateLayer(layer_id, *buffer_queues.back());
buffer_queues.emplace_back(system.Kernel(), buffer_queue_id, layer_id);
display->CreateLayer(layer_id, buffer_queues.back());
return layer_id;
}
void NVFlinger::CloseLayer(u64 layer_id) {
const auto guard = Lock();
for (auto& display : displays) {
display.CloseLayer(layer_id);
}
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
const auto guard = Lock();
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
@@ -162,7 +151,6 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
}
std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@@ -172,16 +160,20 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id)
return display->GetVSyncEvent();
}
BufferQueue* NVFlinger::FindBufferQueue(u32 id) {
const auto guard = Lock();
BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[id](const auto& queue) { return queue->GetId() == id; });
[id](const auto& queue) { return queue.GetId() == id; });
if (itr == buffer_queues.end()) {
return nullptr;
}
ASSERT(itr != buffer_queues.end());
return *itr;
}
return itr->get();
const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[id](const auto& queue) { return queue.GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {

View File

@@ -75,7 +75,10 @@ public:
[[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
[[nodiscard]] BufferQueue* FindBufferQueue(u32 id);
[[nodiscard]] BufferQueue& FindBufferQueue(u32 id);
/// Obtains a buffer queue identified by the ID.
[[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -83,11 +86,11 @@ public:
[[nodiscard]] s64 GetNextTicks() const;
private:
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
return std::unique_lock{*guard};
}
private:
/// Finds the display identified by the specified ID.
[[nodiscard]] VI::Display* FindDisplay(u64 display_id);
@@ -107,7 +110,7 @@ private:
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<VI::Display> displays;
std::vector<std::unique_ptr<BufferQueue>> buffer_queues;
std::vector<BufferQueue> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;

View File

@@ -95,14 +95,9 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
: system{system_}, service_name{service_name_}, max_sessions{max_sessions_},
handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
const auto guard = LockService();
}
ServiceFrameworkBase::~ServiceFrameworkBase() = default;
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
const auto guard = LockService();
ASSERT(!port_installed);
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
@@ -111,8 +106,6 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
}
void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) {
const auto guard = LockService();
ASSERT(!port_installed);
auto [server_port, client_port] =
@@ -122,6 +115,17 @@ void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) {
port_installed = true;
}
std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) {
ASSERT(!port_installed);
auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
auto port = MakeResult(std::move(server_port)).Unwrap();
port->SetHleHandler(shared_from_this());
port_installed = true;
return client_port;
}
void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) {
handlers.reserve(handlers.size() + n);
for (std::size_t i = 0; i < n; ++i) {
@@ -160,8 +164,6 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
}
ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) {
const auto guard = LockService();
switch (context.GetCommandType()) {
case IPC::CommandType::Close: {
IPC::ResponseBuilder rb{context, 2};
@@ -182,11 +184,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
UNIMPLEMENTED_MSG("command_type={}", context.GetCommandType());
}
// If emulation was shutdown, we are closing service threads, do not write the response back to
// memory that may be shutting down as well.
if (system.IsPoweredOn()) {
context.WriteToOutgoingCommandBuffer(context.GetThread());
}
context.WriteToOutgoingCommandBuffer(context.GetThread());
return RESULT_SUCCESS;
}

View File

@@ -5,11 +5,9 @@
#pragma once
#include <cstddef>
#include <mutex>
#include <string>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
@@ -70,9 +68,11 @@ public:
void InstallAsService(SM::ServiceManager& service_manager);
/// Creates a port pair and registers it on the kernel's global port registry.
void InstallAsNamedPort(Kernel::KernelCore& kernel);
/// Invokes a service request routine.
/// Creates and returns an unregistered port for the service.
std::shared_ptr<Kernel::ClientPort> CreatePort(Kernel::KernelCore& kernel);
void InvokeRequest(Kernel::HLERequestContext& ctx);
/// Handles a synchronization request for the service.
ResultCode HandleSyncRequest(Kernel::HLERequestContext& context) override;
protected:
@@ -80,11 +80,6 @@ protected:
template <typename Self>
using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
[[nodiscard]] std::scoped_lock<Common::SpinLock> LockService() {
return std::scoped_lock{lock_service};
}
/// System context that the service operates under.
Core::System& system;
@@ -120,9 +115,6 @@ private:
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
boost::container::flat_map<u32, FunctionInfoBase> handlers;
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
Common::SpinLock lock_service;
};
/**

View File

@@ -0,0 +1,161 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <memory>
#include <string>
#include <string_view>
#include <thread>
#include <variant>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Service::Sockets {
/**
* Worker abstraction to execute blocking calls on host without blocking the guest thread
*
* @tparam Service Service where the work is executed
* @tparam Types Types of work to execute
*/
template <class Service, class... Types>
class BlockingWorker {
using This = BlockingWorker<Service, Types...>;
using WorkVariant = std::variant<std::monostate, Types...>;
public:
/// Create a new worker
static std::unique_ptr<This> Create(Core::System& system, Service* service,
std::string_view name) {
return std::unique_ptr<This>(new This(system, service, name));
}
~BlockingWorker() {
while (!is_available.load(std::memory_order_relaxed)) {
// Busy wait until work is finished
std::this_thread::yield();
}
// Monostate means to exit the thread
work = std::monostate{};
work_event.Set();
thread.join();
}
/**
* Try to capture the worker to send work after a success
* @returns True when the worker has been successfully captured
*/
bool TryCapture() {
bool expected = true;
return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
std::memory_order_relaxed);
}
/**
* Send work to this worker abstraction
* @see TryCapture must be called before attempting to call this function
*/
template <class Work>
void SendWork(Work new_work) {
ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
work = std::move(new_work);
work_event.Set();
}
/// Generate a callback for @see SleepClientThread
template <class Work>
auto Callback() {
return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
std::get<Work>(work).Response(ctx);
is_available.store(true);
};
}
/// Get kernel event that will be signalled by the worker when the host operation finishes
std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
return kernel_event;
}
private:
explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
kernel_event = std::move(pair.writable);
thread = std::thread([this, &system, service, name] { Run(system, service, name); });
}
void Run(Core::System& system, Service* service, std::string_view name) {
system.RegisterHostThread();
const std::string thread_name = fmt::format("yuzu:{}", name);
MicroProfileOnThreadCreate(thread_name.c_str());
Common::SetCurrentThreadName(thread_name.c_str());
bool keep_running = true;
while (keep_running) {
work_event.Wait();
const auto visit_fn = [service, &keep_running]<typename T>(T&& w) {
if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) {
keep_running = false;
} else {
w.Execute(service);
}
};
std::visit(visit_fn, work);
kernel_event->Signal();
}
}
std::thread thread;
WorkVariant work;
Common::Event work_event;
std::shared_ptr<Kernel::WritableEvent> kernel_event;
std::atomic_bool is_available{true};
};
template <class Service, class... Types>
class BlockingWorkerPool {
using Worker = BlockingWorker<Service, Types...>;
public:
explicit BlockingWorkerPool(Core::System& system_, Service* service_)
: system{system_}, service{service_} {}
/// Returns a captured worker thread, creating new ones if necessary
Worker* CaptureWorker() {
for (auto& worker : workers) {
if (worker->TryCapture()) {
return worker.get();
}
}
auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
[[maybe_unused]] const bool success = new_worker->TryCapture();
ASSERT(success);
return workers.emplace_back(std::move(new_worker)).get();
}
private:
Core::System& system;
Service* const service;
std::vector<std::unique_ptr<Worker>> workers;
};
} // namespace Service::Sockets

View File

@@ -178,12 +178,13 @@ void BSD::Poll(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
ExecuteWork(ctx, PollWork{
.nfds = nfds,
.timeout = timeout,
.read_buffer = ctx.ReadBuffer(),
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
ExecuteWork(ctx, "BSD:Poll", timeout != 0,
PollWork{
.nfds = nfds,
.timeout = timeout,
.read_buffer = ctx.ReadBuffer(),
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Accept(Kernel::HLERequestContext& ctx) {
@@ -192,10 +193,11 @@ void BSD::Accept(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
ExecuteWork(ctx, AcceptWork{
.fd = fd,
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd),
AcceptWork{
.fd = fd,
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Bind(Kernel::HLERequestContext& ctx) {
@@ -213,10 +215,11 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, ConnectWork{
.fd = fd,
.addr = ctx.ReadBuffer(),
});
ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd),
ConnectWork{
.fd = fd,
.addr = ctx.ReadBuffer(),
});
}
void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
@@ -324,11 +327,12 @@ void BSD::Recv(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
ExecuteWork(ctx, RecvWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
});
ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd),
RecvWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
@@ -340,12 +344,13 @@ void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
ExecuteWork(ctx, RecvFromWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
});
ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd),
RecvFromWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
});
}
void BSD::Send(Kernel::HLERequestContext& ctx) {
@@ -356,11 +361,12 @@ void BSD::Send(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
ExecuteWork(ctx, SendWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(),
});
ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(),
});
}
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
@@ -371,12 +377,13 @@ void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
ExecuteWork(ctx, SendToWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(0),
.addr = ctx.ReadBuffer(1),
});
ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd),
SendToWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(0),
.addr = ctx.ReadBuffer(1),
});
}
void BSD::Write(Kernel::HLERequestContext& ctx) {
@@ -385,11 +392,12 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, SendWork{
.fd = fd,
.flags = 0,
.message = ctx.ReadBuffer(),
});
ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = 0,
.message = ctx.ReadBuffer(),
});
}
void BSD::Close(Kernel::HLERequestContext& ctx) {
@@ -402,9 +410,24 @@ void BSD::Close(Kernel::HLERequestContext& ctx) {
}
template <typename Work>
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, Work work) {
work.Execute(this);
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work) {
if (!is_blocking) {
work.Execute(this);
work.Response(ctx);
return;
}
// Signal a dummy response to make IPC validation happy
// This will be overwritten by the SleepClientThread callback
work.Response(ctx);
auto worker = worker_pool.CaptureWorker();
ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(),
worker->Callback<Work>(), worker->KernelEvent());
worker->SendWork(std::move(work));
}
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
@@ -784,6 +807,18 @@ bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
return true;
}
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
// Inform invalid sockets as non-blocking
// This way we avoid using a worker thread as it will fail without blocking host
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
return false;
}
if (!file_descriptors[fd]) {
return false;
}
return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0;
}
void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
@@ -792,7 +827,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
BSD::BSD(Core::System& system_, const char* name)
: ServiceFramework{system_, name}, worker_pool{system_, this} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},

View File

@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/blocking_worker.h"
#include "core/hle/service/sockets/sockets.h"
namespace Core {
@@ -137,7 +138,8 @@ private:
void Close(Kernel::HLERequestContext& ctx);
template <typename Work>
void ExecuteWork(Kernel::HLERequestContext& ctx, Work work);
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
@@ -161,10 +163,15 @@ private:
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
bool IsBlockingSocket(s32 fd) const noexcept;
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
SendToWork>
worker_pool;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {

View File

@@ -536,7 +536,8 @@ private:
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
transaction, flags);
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
const auto guard = nv_flinger.Lock();
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
switch (transaction) {
case TransactionId::Connect: {
@@ -546,9 +547,6 @@ private:
Settings::values.resolution_factor.GetValue()),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor.GetValue())};
buffer_queue.Connect();
ctx.WriteBuffer(response.Serialize());
break;
}
@@ -565,25 +563,40 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
auto result = buffer_queue.DequeueBuffer(width, height);
do {
if (auto result = buffer_queue.DequeueBuffer(width, height); result) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{result->first, *result->second};
ctx.WriteBuffer(response.Serialize());
break;
}
} while (buffer_queue.IsConnected());
if (result) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{result->first, *result->second};
ctx.WriteBuffer(response.Serialize());
} else {
// Wait the current thread until a buffer becomes available
ctx.SleepClientThread(
"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
[=, this](std::shared_ptr<Kernel::Thread> thread,
Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
const auto guard = nv_flinger.Lock();
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
auto result = buffer_queue.DequeueBuffer(width, height);
ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{result->first, *result->second};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
buffer_queue.GetWritableBufferWaitEvent());
}
break;
}
case TransactionId::RequestBuffer: {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::QueueBuffer: {
@@ -669,7 +682,7 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
const auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
const auto& buffer_queue = nv_flinger.FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};

View File

@@ -148,4 +148,9 @@ void RestoreGlobalState(bool is_powered_on) {
values.motion_enabled.SetGlobal(true);
}
void Sanitize() {
values.use_asynchronous_gpu_emulation.SetValue(
values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue());
}
} // namespace Settings

View File

@@ -257,4 +257,7 @@ void LogSettings();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState(bool is_powered_on);
// Fixes settings that are known to cause issues with the emulator
void Sanitize();
} // namespace Settings