early-access version 4003

This commit is contained in:
pineappleEA 2023-12-02 03:00:48 +01:00
parent a4d9fcd7ce
commit 82946e3f3d
3 changed files with 7 additions and 7 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 4002. This is the source code for early-access 4003.
## Legal Notice ## Legal Notice

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@ -438,16 +438,16 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
is_corrupted = true; is_corrupted = true;
} }
if (!is_corrupted) { device_state = DeviceState::TagMounted;
mount_target = mount_target_;
if (!is_corrupted && mount_target != NFP::MountTarget::Rom) {
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File)); std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data)); memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
WriteBackupData(encrypted_tag_data.uuid, data); WriteBackupData(encrypted_tag_data.uuid, data);
} }
device_state = DeviceState::TagMounted; if (is_corrupted && mount_target != NFP::MountTarget::Rom) {
mount_target = mount_target_;
if (is_corrupted) {
bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess(); bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData; return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
} }

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@ -1211,7 +1211,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
return; return;
} }
aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer)); aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT);
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{ const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{