early-access version 1896

This commit is contained in:
pineappleEA
2021-07-20 11:00:32 +02:00
parent 4c75967a9d
commit 83d2501797
10 changed files with 65 additions and 41 deletions

View File

@@ -212,8 +212,8 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
}
if (vk_buffer == VK_NULL_HANDLE) {
// Vulkan doesn't support null index buffers. Replace it with our own null buffer.
ReserveNullIndexBuffer();
vk_buffer = *null_index_buffer;
ReserveNullBuffer();
vk_buffer = *null_buffer;
}
scheduler.Record([vk_buffer, vk_offset, vk_index_type](vk::CommandBuffer cmdbuf) {
cmdbuf.BindIndexBuffer(vk_buffer, vk_offset, vk_index_type);
@@ -221,16 +221,14 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
}
void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
const u32 total_indices = first + count;
if (total_indices == 0) {
ReserveNullIndexBuffer();
scheduler.Record([buffer = *null_index_buffer,
index_type = quad_array_lut_index_type](vk::CommandBuffer cmdbuf) {
cmdbuf.BindIndexBuffer(buffer, 0, index_type);
if (count == 0) {
ReserveNullBuffer();
scheduler.Record([this](vk::CommandBuffer cmdbuf) {
cmdbuf.BindIndexBuffer(*null_buffer, 0, VK_INDEX_TYPE_UINT32);
});
return;
}
ReserveQuadArrayLUT(total_indices, true);
ReserveQuadArrayLUT(first + count, true);
// The LUT has the indices 0, 1, 2, and 3 copied as an array
// To apply these 'first' offsets we can apply an offset based on the modulus.
@@ -264,6 +262,14 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
// Already logged in the rasterizer
return;
}
if (buffer == VK_NULL_HANDLE) {
// Vulkan doesn't support null transform feedback buffers.
// Replace it with our own null buffer.
ReserveNullBuffer();
buffer = *null_buffer;
offset = 0;
size = 0;
}
scheduler.Record([index, buffer, offset, size](vk::CommandBuffer cmdbuf) {
const VkDeviceSize vk_offset = offset;
const VkDeviceSize vk_size = size;
@@ -348,11 +354,11 @@ void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle
});
}
void BufferCacheRuntime::ReserveNullIndexBuffer() {
if (null_index_buffer) {
void BufferCacheRuntime::ReserveNullBuffer() {
if (null_buffer) {
return;
}
null_index_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
null_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -363,12 +369,12 @@ void BufferCacheRuntime::ReserveNullIndexBuffer() {
.pQueueFamilyIndices = nullptr,
});
if (device.HasDebuggingToolAttached()) {
null_index_buffer.SetObjectNameEXT("Null index buffer");
null_buffer.SetObjectNameEXT("Null index buffer");
}
null_index_buffer_commit = memory_allocator.Commit(null_index_buffer, MemoryUsage::DeviceLocal);
null_buffer_commit = memory_allocator.Commit(null_buffer, MemoryUsage::DeviceLocal);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([buffer = *null_index_buffer](vk::CommandBuffer cmdbuf) {
scheduler.Record([buffer = *null_buffer](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, VK_WHOLE_SIZE, 0);
});
}

View File

@@ -111,7 +111,7 @@ private:
void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle);
void ReserveNullIndexBuffer();
void ReserveNullBuffer();
const Device& device;
MemoryAllocator& memory_allocator;
@@ -124,8 +124,8 @@ private:
VkIndexType quad_array_lut_index_type{};
u32 current_num_indices = 0;
vk::Buffer null_index_buffer;
MemoryCommit null_index_buffer_commit;
vk::Buffer null_buffer;
MemoryCommit null_buffer_commit;
Uint8Pass uint8_pass;
QuadIndexedPass quad_index_pass;

View File

@@ -271,7 +271,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
device{device_}, scheduler{scheduler_}, descriptor_pool{descriptor_pool_},
update_descriptor_queue{update_descriptor_queue_}, render_pass_cache{render_pass_cache_},
buffer_cache{buffer_cache_}, texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{false},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "yuzu:PipelineBuilder"),
serialization_thread(1, "yuzu:PipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};