early-access version 2034
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2033.
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This is the source code for early-access 2034.
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## Legal Notice
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## Legal Notice
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@ -61,12 +61,13 @@ void NVFlinger::SplitVSync() {
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}
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}
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}
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}
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NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
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NVFlinger::NVFlinger(Core::System& system_)
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displays.emplace_back(0, "Default", system);
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: system(system_), service_context(system_, "nvflinger") {
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displays.emplace_back(1, "External", system);
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displays.emplace_back(0, "Default", service_context, system);
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displays.emplace_back(2, "Edid", system);
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displays.emplace_back(1, "External", service_context, system);
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displays.emplace_back(3, "Internal", system);
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displays.emplace_back(2, "Edid", service_context, system);
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displays.emplace_back(4, "Null", system);
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displays.emplace_back(3, "Internal", service_context, system);
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displays.emplace_back(4, "Null", service_context, system);
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guard = std::make_shared<std::mutex>();
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guard = std::make_shared<std::mutex>();
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// Schedule the screen composition events
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// Schedule the screen composition events
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@ -15,6 +15,7 @@
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/service/kernel_helpers.h"
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namespace Common {
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namespace Common {
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class Event;
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class Event;
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@ -137,6 +138,8 @@ private:
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std::unique_ptr<std::thread> vsync_thread;
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std::unique_ptr<std::thread> vsync_thread;
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std::unique_ptr<Common::Event> wait_event;
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std::unique_ptr<Common::Event> wait_event;
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std::atomic<bool> is_running{};
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std::atomic<bool> is_running{};
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KernelHelpers::ServiceContext service_context;
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};
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};
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} // namespace Service::NVFlinger
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} // namespace Service::NVFlinger
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@ -12,18 +12,21 @@
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/vi/display/vi_display.h"
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#include "core/hle/service/vi/display/vi_display.h"
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#include "core/hle/service/vi/layer/vi_layer.h"
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#include "core/hle/service/vi/layer/vi_layer.h"
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namespace Service::VI {
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namespace Service::VI {
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Display::Display(u64 id, std::string name_, Core::System& system)
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Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
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: display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
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Core::System& system_)
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Kernel::KAutoObject::Create(std::addressof(vsync_event));
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: display_id{id}, name{std::move(name_)}, service_context{service_context_} {
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vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
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vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
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}
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}
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Display::~Display() = default;
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Display::~Display() {
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service_context.CloseEvent(vsync_event);
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}
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Layer& Display::GetLayer(std::size_t index) {
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Layer& Display::GetLayer(std::size_t index) {
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return *layers.at(index);
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return *layers.at(index);
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@ -34,11 +37,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
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}
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}
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Kernel::KReadableEvent& Display::GetVSyncEvent() {
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Kernel::KReadableEvent& Display::GetVSyncEvent() {
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return vsync_event.GetReadableEvent();
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return vsync_event->GetReadableEvent();
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}
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}
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void Display::SignalVSyncEvent() {
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void Display::SignalVSyncEvent() {
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vsync_event.GetWritableEvent().Signal();
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vsync_event->GetWritableEvent().Signal();
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}
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}
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void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
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void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
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@ -18,6 +18,9 @@ class KEvent;
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namespace Service::NVFlinger {
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namespace Service::NVFlinger {
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class BufferQueue;
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class BufferQueue;
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}
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}
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namespace Service::KernelHelpers {
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class ServiceContext;
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} // namespace Service::KernelHelpers
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namespace Service::VI {
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namespace Service::VI {
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@ -31,10 +34,13 @@ class Display {
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public:
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public:
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/// Constructs a display with a given unique ID and name.
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/// Constructs a display with a given unique ID and name.
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///
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///
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/// @param id The unique ID for this display.
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/// @param id The unique ID for this display.
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/// @param service_context_ The ServiceContext for the owning service.
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/// @param name_ The name for this display.
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/// @param name_ The name for this display.
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/// @param system_ The global system instance.
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///
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///
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Display(u64 id, std::string name_, Core::System& system);
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Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
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Core::System& system_);
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~Display();
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~Display();
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/// Gets the unique ID assigned to this display.
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/// Gets the unique ID assigned to this display.
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@ -98,9 +104,10 @@ public:
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private:
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private:
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u64 display_id;
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u64 display_id;
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std::string name;
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std::string name;
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KernelHelpers::ServiceContext& service_context;
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std::vector<std::shared_ptr<Layer>> layers;
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std::vector<std::shared_ptr<Layer>> layers;
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Kernel::KEvent vsync_event;
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Kernel::KEvent* vsync_event{};
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};
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};
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} // namespace Service::VI
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} // namespace Service::VI
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