early-access version 3252
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@@ -200,7 +200,16 @@ public:
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/// Return true when a CPU region is modified from the CPU
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[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
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std::mutex mutex;
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void SetDrawIndirect(
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const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
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current_draw_indirect = current_draw_indirect_;
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}
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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std::recursive_mutex mutex;
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Runtime& runtime;
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private:
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@@ -272,6 +281,8 @@ private:
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void BindHostVertexBuffers();
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void BindHostDrawIndirectBuffers();
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void BindHostGraphicsUniformBuffers(size_t stage);
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void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind);
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@@ -298,6 +309,8 @@ private:
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void UpdateVertexBuffer(u32 index);
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void UpdateDrawIndirect();
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void UpdateUniformBuffers(size_t stage);
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void UpdateStorageBuffers(size_t stage);
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@@ -372,6 +385,8 @@ private:
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SlotVector<Buffer> slot_buffers;
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DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
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const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
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u32 last_index_count = 0;
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Binding index_buffer;
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@@ -380,6 +395,8 @@ private:
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std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
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std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
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std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
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Binding count_buffer_binding;
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Binding indirect_buffer_binding;
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std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
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std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
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@@ -674,6 +691,9 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
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}
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BindHostVertexBuffers();
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BindHostTransformFeedbackBuffers();
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if (current_draw_indirect) {
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BindHostDrawIndirectBuffers();
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}
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}
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template <class P>
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@@ -823,6 +843,7 @@ bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
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template <class P>
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void BufferCache<P>::CommitAsyncFlushesHigh() {
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AccumulateFlushes();
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if (committed_ranges.empty()) {
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return;
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}
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@@ -869,7 +890,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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buffer_id,
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});
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// Align up to avoid cache conflicts
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constexpr u64 align = 256ULL;
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constexpr u64 align = 8ULL;
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constexpr u64 mask = ~(align - 1ULL);
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total_size_bytes += (new_size + align - 1) & mask;
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largest_copy = std::max(largest_copy, new_size);
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@@ -1041,6 +1062,19 @@ void BufferCache<P>::BindHostVertexBuffers() {
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}
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}
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template <class P>
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void BufferCache<P>::BindHostDrawIndirectBuffers() {
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const auto bind_buffer = [this](const Binding& binding) {
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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};
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if (current_draw_indirect->include_count) {
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bind_buffer(count_buffer_binding);
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}
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bind_buffer(indirect_buffer_binding);
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}
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template <class P>
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void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
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u32 dirty = ~0U;
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@@ -1272,6 +1306,9 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
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UpdateStorageBuffers(stage);
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UpdateTextureBuffers(stage);
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}
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if (current_draw_indirect) {
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UpdateDrawIndirect();
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}
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} while (has_deleted_buffers);
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}
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@@ -1289,7 +1326,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
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const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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const auto& index_array = draw_state.index_buffer;
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auto& flags = maxwell3d->dirty.flags;
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if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) {
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if (!flags[Dirty::IndexBuffer]) {
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return;
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}
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flags[Dirty::IndexBuffer] = false;
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@@ -1361,6 +1398,27 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
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};
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}
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template <class P>
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void BufferCache<P>::UpdateDrawIndirect() {
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const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) {
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
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if (!cpu_addr) {
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binding = NULL_BINDING;
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return;
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}
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binding = Binding{
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.cpu_addr = *cpu_addr,
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.size = static_cast<u32>(size),
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.buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
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};
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};
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if (current_draw_indirect->include_count) {
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update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding);
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}
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update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size,
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indirect_buffer_binding);
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}
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template <class P>
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void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
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ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) {
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@@ -1941,4 +1999,16 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
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}
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}
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template <class P>
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std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
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auto& buffer = slot_buffers[count_buffer_binding.buffer_id];
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return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr));
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}
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template <class P>
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std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
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auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id];
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return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr));
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}
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} // namespace VideoCommon
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